Anyone done the clockwork mansion yet?

Anyone done the clockwork mansion yet?

>7 hours
that's including the outside parts. i'm playing on hard and going for 0 detections

>9 bodies seen
I think that's the destroyed clockwork soldiers and I'm pretty sure that's unavoidable. I have the perk which makes assassinated people disappear

yeah i'm playing with a gtx 960

>Trying for no detections
Good luck on the Timepiece level.

it's fixed, im playing with a shit graphics card and it's fine

from what ive seen you can travel in time stealthily and choose where you appear so it shouldnt be any different

That mansion is cool as fuck. But I couldn't find a very good way of getting sokolov out without being seen by those robutts by the entrance. It felt so janky since the robots have vision on both sides of their head, and I had to blink around really quickly. How the hell would you be able to get out the front door without blink and not being detected? Is there a way back to the rail cart that I just don't know? Or is there a trick to the robots that I haven't figured out?
There was also a weird feeling trying to get to Jindosh in his office/laboratory. You can easily sleep dart him and blink around, but even with that the robots can detect you from weird angles and the enemy placements in geneal are sometimes a little odd. Some areas in the early game just feel a little but weird to try to sneak through, does anybody else agree?

the clockwork soldier at the entrance? I just shot his head off with a crossbow so then he had no vision

in the lab you can make the clockworks jump down to the lower level and into stun mines or whatever. after that I just pulled myself up when he turned his back and killed him

but yea that place was a complete mind fuck until i figured it out. i went to the lab through his bedroom btw

Yeah I didn't see that his bedroom turntable thing had a third side and ended up taking another route.
Also I didn't know you could damage their sight, doesn't that make you get detected?

if you shoot the crossbow from hiding you wont be detected. that's the only one i didnt kill because hes just standing still while being alert. the others i killed with stun mines

>killing people with stun mines

For what purpose?

No I was talking about clockwork soldiers. Stun mines destroy them outright

nicely done, the time travel mission took about that long

Its pretty easy

Why aren't there any more clockwork soldiers after that point in the game?
Is it something I did, or is it just the way the game is?

because their inventor is killed?

>choke out stilton in the past
>meagan has both her arms and eyes in the present

blew my mind into the atmosphere.

>killing people

casual

there's some in the last 2 missions

>picking corvo

also is that a speedrun on easy?

>not picking the better character
>not playing on very hard
>not playing on flesh and steel

user..

>not killing people who obviously deserve it
>skipping cutscenes
>skipping reading books
>skipping exploring
>skipping everything
>picking corvo

christ user

Six hours? That's not realtime is it??

(t. non player of course)

yeah it is. my first time and basically doing all the side stuff and reading all the notes

Not him but it could just be that that user has already done his fair share of exploring and book reading and is just going for a ghost non-lethal playthrough. The game's been out for over a month now. Also there is literally nothing wrong with picking Corvo. I have mad love for Stephen Russell, even if his performance (like everyone else's) was a bit flat.

Also how could that user skip everything if he finished the mission? He clearly had to complete objectives to get to Delilah, make the corrupt rune, knock her out (as well as her replicas) and then sitting her on the throne.

Not him, but I'm somewhat of a completionist, and every level took me ~7h each, yes.

You can just rush to the end without doing shit (exploring, collecting, investigating, sneaking, stealing, fighting, doing sidequests...), but you would be missing the point of the game

he probably found those screencaps on some speedrun forums anyway

>Try to play piano
>Instead, Corvo makes an edgy comment about how he could use its components to choke some people back at Dunwall

those aren't even speedrun tier lol

I love this game. I don't think any other game released this year has captivated me so much. Had to uninstall it after 100%ing the achievements so I can focus on the other hundreds of games on my backlog.

>1 friend

almost believed you there user

i remember that in first dishonored i could kill around 40 guards per mission and still get low chaos provided i deal with target non-lethally
is this the same in d2?

>sneak through whole level without Jindosh even knowing I'm there
>get to his lab
>work my way over his bridge thingy while its put up
>unhook door
>return to lobby
>proceed normally
>Jindosh starts goading me to come right in and try to kill him
>I simply open the door between us and murder the fucker
I fucking love this game.

Sorry that you have no friends user.

No.

respect for getting 100%. that' the way to do it. full completion, and then move on to the next game

That's not how it worked.

The number of bodies you left behind is the only thing that influenced your chaos level, in Dis1 you could kill a bit under 20% of all the guards and still be in low chaos.

In Dis2 it's still 20%, but every guards are weighed differently ( some are innocent, guilty and murderous. )

i havent been able to rewire even one cuckwork soldier yet, how do you do it exactly? where is the panel?

wait, guards have different personalities?

if they are willing to kill me on sight I just assume they deserve to die

rectangle on the right leg, you have to approach it from the side

>cuckwork
kek

>The number of bodies you left behind is the only thing that influenced your chaos level
no, there's events that rise or lower chaos as well
dealing with targets non-lethally is one of them
there's also some other events like freeing the Sokolov's test subject from her cage
the whole system is retarded and stinks of moralfaggotry

I loved this in Dishonored 2. When I figured out that using the heart has Jessamine tell you the backstories of certain characters it determined how I dealt with them.

>be me
>on first mission in Karnaca
>getting body for Mindy
>two overseers in room next to the body
>heart tells me one of them accused someone of heresy and got them killed even though he knew she was innocent
>murder the bastard
>heart tells me the other overseer thinks that heresy should be forgiven and people can redeem themselves
>knock him out

Fucking loved this in the game. Also, if you haven't already done so, use the heart on your targets. Jessamine has some interesting stuff to say.

use the heart, user

oh shit now i have to restart

i have been killing everyone who i thought deserved it and i killed all of the guards

I'm calling bullshit on guards being weighted differently.
Yeah you can use the heart on them, but reload your save and use the heart on the same guard and it'll be completely different.

Aim the heart at literally any person and use it on them you also get an achievement for doing this 40 times

>tfw the heart reveals you that the Duke suffers from depression since he lost his brother and acts like a tyrant because he doesn't feel anything

yeah it's randomized

I didn't say anything about guards being weighted, was just sharing my story about using the heart and how I like it as a game mechanic.

but if it's randomized then what the heart says doesnt matter. the game doesnt want you to kill anyone

It matters to me because it was the way I chose to play.

>the game doesnt want you to kill anyone

The game wants you to play your way, if that involves killing someone, or using the heart to judge who deserves to die and who doesn't, then that is what the game wants you to do. That's Dishonored's entire goal, for the player to play their way.

Speaking of the Duke, FUCK whoever bug tested that level. It was Lady Boyle's party all over again for me.

>First set of guards tell me exactly where the real one is within 5 seconds of loading in
>Tampering with a random security system I get a big IMPOSTER ASSASSINATED icon appear to tell me exactly who it is
>I then have to spend an HOUR figuring out how to actually talk to him due to guard placements
>Tranqing them or the dog within sight makes him run away and refuse to talk
>Luring one away is fine but both and he runs away too
>Mesmerising them and starting the cutscene makes him run away halfway through as the Mesmerising ends and breaks the cutscene
>Strategically Luring one guard away and Mesmerising the other works perfectly until the cutscene walks me into the dog who breaks the cutscene

I eventually got it to work by Mesmerising and Tranqing everyone then quickly talking to the imposter before he noticed but fuck me that ruined the whole level.

well that's what i've been doing, all my decisions are what i would have done. for example i helped the doctor and killed the inventor

Where was the body double for you? Almost everytime I played he was up in the Duke's quarters, near his desk and the real Duke was in his office.

Not him (as I actually had a fine time on that level for the most part), but the body double was out back by the pool(?). There was an arc pylon that I hacked and the same thing happened to me (it zapped all the guards and the double).

that's actually impressive

>witches teleport to where you are without ever spotting you

whats the deal with this?

Did it really took that much time for you guys?

I never played many stealth games before Dishonored and this is my first time doing a no kill ghost run, but I managed to do those missions in about 2 hours. Granted I had the difficulty on medium and didn't go for all the runes and bonecharms since it was my second playthrough.

My first run was a no powers, very hard, no kills, no alerts, with all runes/bonecharms(besides the one at the very top of the hospital which I don't think you can get without powers), doing every sidequest I could find, robbing every black market, reading every note, etc and it still only took me 2-3 hours a mission. I can't understand how it could take anyone so long without them just idling for hours.

>didn't go for all the runes and bonecharms
>my second playthrough

that's why

Is this game as good as DOOM?

So is this game only good for PC or should I get it for PS4?

if your PC has better specs than you ps4 then get it on your PC

I have it on PS4 and it works well for me, never had any problems.

Favorite mission aside from Clockwork Mansion and Crack In The Slab?

I liked the Addermire Institute, it was pretty spoopy. Great atmosphere in that level.

yea i played addermire institute at like 2 am with all the lights off, it was pretty intense especially because i didnt know what was gonna happen

That level with Royal Conservatory. Duke's palace wasn't bad either.

The level design keeps it challenging. You can't warp between certain places if something is occupying that space in the past/future.

There are a few scattered about in the Grand Palace and Dunwall Tower

Oh yeah I loved the royal conservatory too. Loved how big the level was, took some time till I got to the mansion.

Hypatia turning into a zombie and throwing the chair (?) in my face scared the shit out of me.

You fucked up and made noise and/or were spotted

No I slept a witch and then killed her with a crossbow then her body disappeared because of my perk. Her friend comes over, notices she's gone and teleports straight to me...

Neither of them ever looked my way

>do the objectives backwards and go straight to Hypatias lab
>talk to her then look for shit around the area
>while in one room i hear growling and dissecting bodies
>use dark vision to see someone convulsing in the lab
>Sprint around the corner to see its her
>"New Objective: neutralize the Crown Killer"
>she lunges and one hits me

I shat myself that was great.

She's a witch. Don't have to explain shit. You complain about stealth not being hard before so stop being a bitch nigga and stealth the game without kills queer

>role-playing a pacifist assassin
I'll leave that to you, cuck

but I think the witches have some kind of intuition and they just know what happened. i should have moved away from that spot