>NPC asks for a specific item
>You ran out of the item
NPC asks for a specific item
>Black Liver Bean
>NPC asks for one(1) specific item
>They take all your stock
xenoblade chronicles
>NPC asks for two hundred (200) gold
>give it to them
>pickpocket it back out of their inventory
>NPC asks for a several thousand gold investment
>You have 3.5 million gold
>NPC asks you to hurt yourself so they can experiment on your wounds
>you're actually severely wounded
>NPC asks you to bring in this item when you have the chance
>only accepts it after going through the menu like 5 times, in small increments every time, making progress slow as fuck
>NPC begs for money
>you give them money and get no reward whatsoever
>nothing with that npc ever progresses
>NPC asks for a specific item
>won't take the one you already have and makes you do a subquest
>NPC asks for a specific item
>just sold it a moment ago
This happens way too often, I feel you brother
>Sell all of my mining resources for cash
>Next quest I do requires said resources, and I have to wait 2 hours while I get the materials back
T-thanks, Mira.
>npc ask for item
>item is literally next to him
>NPC asks you for that one of a kind unuique item you sold hours ago.
>Give me 300 macca
>okay here
>hmmmm, I'm not convinced
>Give me a life stone
>okay
>Still not enough!
>Give me 250 macca
>okay
>hahahahahaha idiot!
>enemy has run away
>NPC gives you a quest item you can't remove
>item has weight/takes up inventory space
>dialog options amount to "here, have it!" or "no, also fuck you"
>Find unique item while exploring
>NPC asks you for unique item
>Quest become bugged and can't complete because you obtained the item early.
Fucking Bethesda
>Have to give a guy 30 duplicates of an item
>You have to give them each one individually
>T-this is a kingly sum!
>Where did you get all this coin!?
Fuck me
>NPC asks for item they could buy themselves for cheap at the item shop.
Bum
>NPC asks you to make him a sandwich
>never sell anything
>game will end in a few hours
>what am i doing with these eyes, jaws, saliva, feather, claws, trophies, leather, oil, iron ore, timber
Does SMT not give you the option to bypass negotiations by beating the fuck out of them?
And here you have learned a valuable lesson
>sell an item you found on the map because you're broke
>it was actually a one of a kind item that is required to unlock a secret skill teacher
Hi Witcher
>NPC sends you on a quest to find another NPC
>there's a game breaking glitch during his dialog that causes him to repeat the same line over and over
>need a certain item to access one of the missions
>your inventory is incapable of holding every item so you have to toss some out eventually
>literally no indication that it would be required for a mission so if you toss it out you're shit outta luck
>mmo patch has a title you can recieve by basically throwing away a shitload of money
>all my friends have it within the first week
>I'm nowhere even close to that much cash
>quest item can be sold
>game doesnt use a separate quest item loot table
fuck you WoW only decent thing WoD did
Every Bethesda game.
Ever.
>NPC asks for an item
>Already have it and finish the quest immidietly
On XCX while i was playing yesterday.
>NPC asks for a hug
>Start a quest
>First objective is to return to the NPC and tell him you succeeded in the quest
>Because you already did whatever he wanted you to do hours ago on your own
>NPC asks for a specific item
>Quest reward is less than what you would get by selling that item in a shop
>game tries to present this as a moral dilemma
>NPC asks you to bring him certain types of items
>if you don't give him one of the items you miss out on one of the best weapons in the game
>you are never told how many individual items he expects or which ones he wants
>one of those items can ONLY be acquired before you even meet the NPC
>you likely sold all your copies of that item before meeting him
Name the game, Sup Forums.
fucking stardew valley. everything takes fucking weeks to grow and half of each day to maintain.
>NPC wants you to do a quest for them
>do it
>come back to hand it in and they've died from a random monster
>quest failed
dark souls?
I never played it it sounds like something from that game
Nope.
>NPC wants an item that has a very very low drop rate from a specific monster
>remember getting one dropped from it from playing normally
>quickly check inventory
>realized you sold it off to a vendor along with other trash for some quick cash
That's literally the antithesis of Dark Souls