They only had to work on one IP. Just one, and they neglected it. Why?...Why...?

They only had to work on one IP. Just one, and they neglected it. Why?...Why...?

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Because the only people who give a shit about Metroid are waifufags.

And ironically the waifuization of Samus destroyed the series. There's nowhere to go.

Fuck that, dude I fucking loved Metroid Prime growing up, it was honestly probably the most atmospheric game I'd ever played. On top of that the way the game encouraged an organic sense of exploration was unrivaled. Not like today where it's like here's your square ass map and to-do-list, go have fun!

>Because the only people who give a shit about Metroid are waifufags.


I care about metroid as a series and I couldn't give a shit about waifus.

Other M was thrash and FF is the results of Nintendo's stubborn aptitude thinking that they know better what the fans wants more than the fans themselves, if that Killed the series it will hurt but atleast its corpse wont be dragged on any longer.

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There's only so many times you can do the same game over and over again.

Especially one that doesn't sell as well as the big three (Mario, Zelda, Pokemon)

Metroid fans are the biggest babies on the planet.
You get one shit game and a crappy spin-off, bitch at a separate fanbase because the devs made something for them, and act like you're treated worse than the people still clinging to F-Zero or Star Fox.

>Metroid babies

>They literally get as many games as most Nintendo series do in a few short years
>They bitch they don't get enough games

I'm sorry when was the last time a Metroid Prime game came out. I played Corruption in my graduating hear of fucking highschool

Metroid doesn't sell.

You got 3 games in 5 years. F-Zero barely has that many games in total. Same with Star Fox.

It's a marginal b-series that doesn't sell.

I need feminism

what

F-zero was not as big a hit, it's more of a cult classic

>Metroid Prime - 2002
>Metroid Prime 2 - 2004
>Metroid Prime 3 - 2007
>WHAT THE FUCK WHY ARE THEY MAKING DONKEY KONG REEEE DONKEY KONG FUCKING SUCKS KILL YOURSELVES

Metroid doesn't sell systems.

The games definitely sell though.

Maybe if women saw Samus as more of an iconic female protaginist it would boost sales into relevancy

Sold a lot better than trash like Wii Music they decided to make instead.

>prime 2
>that music as the damaged ship is landing

Metroid is only marginally more popular than F-Zero. It's subgenre has died out and been replaced with Skyrim clones.

Go play Axiom Verge. Better story and gameplay than any Metroid game.

I'd argue that as a Nintendo Switch Launch title it very well could have.

>10 YEARS
>10 YEARS
>10 YEARS
>10 YEARS
>10 YEARS

They already have Zelda. Why would you cannibalize your series by launching it alongside that?

and I don't even care for this series

Zelda is a multiplat. Metroid could have been the exclusive that pushed Wii U owning fence sitters to get a Switch.

Finding all of the federation members sickly zombified and attacking you and realising that you had to fight to survive

This.

>F-Zero hasn't had a game in 13
>ExciteBike hasn't had a game in 8
>Advance Wars hasn't had a game in 9
>Wave Race hasn't had a game in 16
>25 for a new Kid Icarus
>others like Ice Climber, Lolo, Balloon Fight, etc. haven't had a game in nearly 40

Why are metroid fags such entitled brats? you know before DKC Returns, it had been 14 freaking years since the last DKC game.

With Mariokart Nintendo really don't have any more reason to push a 1st party racing game. In terms of racing games that's all the normie mass consumer is going to give a shit about.

It's a multiplat yes, and most people will likely buy the Switch for it, just like with Twilight Princess.

If you don't own a Wii U (and many don't) there's no reason to buy the Wii U version. Launching Metroid alongside Zelda would've just been dooming it to obscurity.

Feminists understand it backwards. Look at new Mirror's Edge and Tomb Raider. They think that womyn should cry and be annoying. They don't want Doomguy with tits. It doesn't even make any sense.

I own a Wii U, with Zelda coming out on Switch and nothing to incentivize me to get a Switch, I'm picking it up on Wii U and saving money. But if Nintendo has said yo guess what senpai, I got dat Metroid Prime Switch. I would have been throwing money at them

If you were thinking of getting a Wii U for the games it has that aren't on the Switch, a real exclusive could push you to the new one. A lot of people who never played Bayo 2 or 3D World are going to get the Wii U once they're cheap as fuck after the switch release.

There wasn't enough potential to sell it as a soulless product of corporate interest. Metroid relied on actually being a good game.

It wasn't designed to peddle disgusting amounts of DLC ala mario Kart and Smash. It didn't pander to children ala Kirby and Donkey Kong. It's sole purpose wasn't just to sell amiibos. It wasn't there to just be a glorified esport like Splatoon. best of all it wasn't just some fancy cinematic garbage for the artistic crowd ala bayonetta or metal gear.

It was a video game, and the gameplay came first. It came before the graphics, the competitive multiplayer, the microtransactions, the story, and etc. This is why Nintendo hates the franchise, and why they tried turning it into generic dime-a-dozen shovelware meant to move toys or appeal to the tumblr crowd. And it failed because, once you did that, you took out what made it Metroid. And without that IP, there isn't a single thing I can list from Nintendo that's still good.

>won't get Switch because no Metroid
so why'd you get a Wii U

But there's literally nothing else coming out on the Wii U. You're stuck with a useless console that's been basically dead for a year that you can't take anywhere either.

>Nintendo cutting prices on their games, never mind restocking them

>It didn't pander to children
The NES was for children. Don't shit on other franchises because you're mad at Nintendo.

Fuck Metroid, where's the sequel to this gem?

I left out the last part which is that a good number of those people were waiting for Zelda U too.
And the Wii U is hacked wide open. More incentive.

It is not about passing up on switch because of no Metroid, it is that a new Metroid or hell just about anything exclusive in a beloved first party series would have driven sales.

>It's for kids so it's automatically bad

Metroid is hardly for adults.

>they tried turning it into generic dime-a-dozen shovelware

Yeah, making Metroid into a first person shooter was a mistake.

Did you miss the slash in Wii prices when the U dropped? And the Wii U wasn't even slightly compelling at the time.

>Metroid wasn't like games that weren't released at the time or a practice yet to be established on consoles
Wow, that must have taken decades of research.
>that mountain of buzzwords

They were still making Wiis because they still sold like hotcakes. They're not making Wii Us anymore because it sells worse than the Vita.

>. It didn't pander to children ala Kirby and Donkey Kong

Donkey Kong is much harder than Metroid

And demand for Wii U will be down, even as the market is flooded with a bunch of used consoles.

>It didn't pander to children ala Kirby and Donkey Kong
>arcade Donkey Kong was harder than Metroid
>the Country trilogy was harder than Super

They treated Metroid with full AAA expectations back in the GC era and it sold like shit compared to Mario and Zelda so they just kept it dormant

I'm not talking about graphics when I call something "kiddy". I'm referring to the actual game design. For example, multiple metroid titles offered new difficulty modes from the get-go and you didn't have to jump through hoops just to enjoy them. meanwhile for example, Kirby purposely locks any difficulty away so the "children" don't get scared. Were you hoping to play the true arena some time? Hope you enjoy the casualized fest that is almost the entire singleplayer first. Same with Donkey Kong.

To be fair, Metroid is also far better adept as a Pc game due to the amazing mod community it has.

Guess Dark Souls is a kiddy game, no difficulty levels to be found

Have you ever actually played a Kirby game? The bosses in general are quite difficult. Why do you think Metroid gets speedrun into the ground and Kirby doesn't?

>I'm not talking about graphics when I call something "kiddy". I'm referring to the actual game design

So I am. Donkey Kong is one of the most challenging but fair platforms. Even the Retro games are pretty difficult. Harder than Metroid anyway. I love Metroid Prime and Super, but difficult games, they are not.

>It wasn't designed to peddle disgusting amounts of DLC ala mario Kart and Smash
That's because it didn't even last that long.
>It didn't pander to children
It was literally on a console aimed at children. Contra had more to offer in terms of challenge. In fact, most third-party games did.
>It wasn't there to just be a glorified esport like Splatoon
>tacked on multiplayer
>it wasn't just some fancy cinematic garbage for the artistic crowd
>became a generic FPS and later a shitty hybrid with a heavier focus on story

>kirby bosses
>hard
Bruh

A lot harder than Ridley for the 40th time.

>Guess Dark Souls is a kiddy game, no difficulty levels to be found
Where have you been for the past 5 years? This has been something Sup Forums has unanimously agreed upon.

Have you ever played Amazing Mirror?

metroid prime was about as much an fps as portal

>For example, multiple metroid titles offered new difficulty modes from the get-go
So you're saying 1, 2, and Super are kiddy pandering?

Donkey Kong only has to manage maybe one-two mechanics at any given time: jumping and throwing stuff. metroid has far better directional movement and moves at her disposal, like bomb jumping, wall jumping, precision shine sparking, and even more unintentional stuff like damage boosting and blue suiting.

Sup Forums is full of retards. The game might not be hard, but that doesn't make it kiddy.
That Pooh baseball game is hard and IS a kiddy game.
Difficulty has literally nothing to do with childishness.

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>biased mustard goes on a biased rant

>So you're saying 1, 2, and Super are kiddy pandering?
I AM saying that multiple romhacks have vastly improved the games, because they were flawed. Can't let nostalgia blind you after all. I can't even go back to vanilla Super after playing Redesign, Super zero mission, and Hyper metroid.

The original Mega man is kiddy as fuck and way harder than Metroid.

if nintendo wasn't a shit company there'd already be a metroid game similar to a mario maker game where people could construct their own maps, puzzles, challenges or full adventures

>Donkey Kong only has to manage maybe one-two mechanics at any given time: jumping and throwing stuff.
Which allows them to significantly ramp up the difficulty in latter stages due to the simple mechanics. Look at Mega Man.

The only "challenge" in Metroid comes from getting lost and even then they started throwing you glowy maps and multiple save points.

>you will never land on Tallon IV for the first time ever again

Then why ask for Nintendo to make a new game? You're clearly satisfied with what other people have to offer.

They would make a Zelda maker looooooooooooooong before that b-list series.

Quadraxis is the best boss from a Metroid game, prove me wrong. You can't.

youtube.com/watch?v=lesncaOmAiQ

>Only 5 more years until Prime is 20 years old
Fucking hell where did the time go

metroid isn't near big enough a series for that

a full adventure maker would be a LoZ maker where you can design your own 2d dungeons

>Can't let nostalgia blind you after all
So where's this bullshit about Metroid not being kiddy come from?

>Which allows them to significantly ramp up the difficulty in latter stages due to the simple mechanics.
You could only mildly imply this in Donkey Kong, and even then it wasn't much of adifference. This is completely absent in the Returns series, where you get 4 HP and a kong barrel every other checkpoint.

You only need to manage one or two mechanics at a time here. It's easy stuff.

>This is completely absent in the Returns series, where you get 4 HP and a kong barrel every other checkpoint
And pits cause instant death while rocket barrels bring you down to one.
Look, if you want to defend Metroid ROMhacks (which you are, don't pretend you like vanilla Metroid) go ahead.

this is why we can't have nice things

to be fair that game is 98% trial and error and 2% skill

That's another point I was gonna bring up: metroid games were also good and avoided being kiddy by way of points I made in my first post; they didn't rely on excessive realistic violence or sex (ending scenes don't count, they're way hidden) or excessive story. Even when a Metroid didn't have much difficulty, it didn't pander. At least it used to not pander. But then Zero mission and Prime 2 and Smash Brothers decided that Samus needs to be in her skimpy outfit more.

>Then why ask for Nintendo to make a new game?
I'm not really asking them anymore. After AM2R completely destroyed everything they've ever made in the past 10 years, I'm doubting if Nintendo even has the skill to make a good game again.

Because Zelda is more popular than Metroid? Metroid is in the b-tier with F-Zero, Star Fox, and MOTHER.

What's with all the Metroid threads lately? Anyways pic related is why there will never be another Metroid.

>And pits cause instant death while rocket barrels bring you down to one.
And pits are too easy to jump across due to platforms being gigantic and DK's platforming being too forgiving. The rocket barrels are also embarassingly easy sections, as you essentially just travel down a corridor and there's barely any obstacles in your way.

>excessive realistic violence, sex, and story makes a video game kiddy
What even is your definition of kiddy?

So then you don't need anything. This thread is literally nothing. You need to go ask romhackers to do more hacks. AM2R was alright but nothing special.

Insecurity

So having 1-4 hit points is easy but having 20 life bars is not?

>and avoided being kiddy by way of points I made in my first post; they didn't rely on excessive realistic violence or sex (ending scenes don't count, they're way hidden) or excessive story
...
so they were kiddy?

Friendly reminder the Prime games got progressively worse.

>Metroid wasn't for kids
>It was
>What I meant was that it's harder than a game literally designed to be entry level vidya and Donkey Kong, a series that went on to have multiple legitimately challenging platforming segments
>But that latter is harder due to the level design built off of the simple gameplay
>What I meant is it had multiple difficulty settings
>That doesn't make something not for kids
>What I meant is that romhackers made it good
>So the old games are bad?
>No, see, they did all these things I'm insisting they avoided doing
At this point you'd be better off just saying you hate Metroid.

My definition of kiddy is something your average child would want nowadays. the "mature gamer" if you will.

>dude this game is super realistic, it reminds me of real life!
>dude there's so many cutscenes, I'm glad I don't have to play the video game, that's for babies!
>wow they're selling the second half of the game for 60 bucks? lol what a steal! I don't mind them chopping the game into microtransactions, I love paying more money for things
>dude why is this game so colorful? I need everything gritty and dark
>I need sex and violence to look mature infront of my gamer friends, but it can't actually be challenging, because that would ruin the "cinematic feel" that Activision and EA want for their games
>etc

That's my definition of kiddy. This is why I look down on games like The Witcher and Bloodborne and Xenoblade. They need graphics and murder and sex and story, but if you took every single one of those things out and made the game work on its own two legs, it would be generic and boring all the way.

Meanwhile, you take all of that out of metroid, and you're still left with a good game. The series was adept at this little thing called "minimalism". it didn't need a handholding cutscene every 5 cutscenes to direct you, nor did it need constant tutorials. Oftentimes the game was designed so you would want to progress and learn on your own. Of course, they were still flawed, but at least they didn't rely on "LE COMFY" cancer or "LE CINEMATIC" cancer.

>That's my definition of kiddy
Well it's objectively wrong.
>Meanwhile, you take all of that out of metroid, and you're still left with a good game
No, according to you they're severely flawed as romhacks make them better.

But every Metroid game is literally the same. Traverse areas, find shit, fight bosses.

It's actually less adult than Fire Emblem. Think about that for a moment.

>What I meant was that it's harder than a game literally designed to be entry level vidya
>being entry level vidya is now a good thing

You know what that reminds me of?

>Metroid is harder than Kirby
>No shit, that doesn't make it difficult
>YOU'RE DEFENDING ENTRY LEVEL GAMES
Sweet reading comprehension, retard.

>Well it's objectively wrong.
Is it? I think the industry has proved that to be right.

>My definition of kiddy is something your average child would want nowadays
That's just stupid since what the average child wants in a video game changes constantly.

There's a difference between Metroid being hard and Metroid making you hard.

Metroid games are not hard at all.

>Metroid is harder than Kirby
>No shit, that doesn't make it difficult
1. Metroid also has the added challenge of being able to gimp yourself for additional challenge in addition tot he challenge already in the game. It's much easier to purposely avoid powerups, whereas it's almost impossible to do in DK or Kirby.
2. If you acknowledge that Kirby is literally an entry-level vidya, why do you constantly hail it as the best thing ever, as if nobody is allowed to criticize it?

>It's actually less adult than Fire Emblem.
since Fire Emblem is a cinematic experience on par with Uncharted, I have doubts to that claim.

Some aspects change, but the major parts have always been a constant.

>they want more realism
>they want high def graphics
>gotta have maturity and swearing and nude women because "LOL DUDE WUT R YOU GAY XD" as if I should have to sacrifice gameplay for it.

>at least they didn't rely on "LE COMFY" cancer or "LE CINEMATIC" cancer
man you are just vomiting buzzwords left and right
metroid ain't hard
metroid was aimed at children
video games are for children
you're getting mad at nintendo and Sup Forums because you can't accept a series you like is dead

>this level of obsession over a game that's biggest claim to fame is that you kill a purple space dinosaur over and over

Wait a minute

Is this guy Barneyfag?