Why do people think that walls of irrelevant, pointless text are good writing?
Why do people think that walls of irrelevant, pointless text are good writing?
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PoE does has boring writning
>loredump: the game
it's really lazy and shitty
it appeals to people who want to think of themselves as intelligent but worry that video games aren't seen as an intellectual hobby.
I don't think anyone liked the OC steel donut mary sues from backers
The fact that millennials had problems in reading is real then.
So sad, we are de-evolving to monkeys again.
>demand for dialogue is killing storytelling
>instead of having long and engaging conversations with NPC's that feel more alive, we get one word responses to three word requests
This is what happens when you read writing from somebody who hasn't had it critiqued before, yet still thinks they are pretty good.
That game really needs a huge ass warning sign telling you not to click on those backer npcs because i was confused as fuck at first how that shit was supposed to be relevant to the game and made me just think the writers were incompentent.
I didn't know that these were the backers. That explains their out of place feeling, and the general mundane uniqueness that they have because they're someone's OC. Good to know if I ever try the game again.
I made the mistake of reading through all of these early game thinking it could give me some quest. The game should have a disclaimer warning you of npcs whose purpose is to overwhelm you with horribly written texts. The game has a lore dump problem but it is not so dire as this shit.
the autistic demand to be able to choose every word that comes out of your character's mouth killed engaging conversation 20 years ago. at best it sounds like an argument on Sup Forums with people trading monologues and at worst it sounds like a one sided interrogation.
>tell me about x
>words words words words
>tell me about y
>words words words words
>1. tell me about x again
>2. I don't want to talk about x anymore
>3. goodbye
Writing is not good because there's a lot of it, but it's also not bad. The problem is not the quantity, but the quality of the text.
You can tell by the golden name frame. Skip all of them and all you have is an empty shell of a world which was empty before anyway.
this is what you're looking for. Makes the game a lot better
github.com
*raises paw*
Cant you just, hmmmmm, ignore them?
*dabs and leaves the room, sideways*
You seem to confuse PoE with Tyranny. PoE only loredumped you hard if you clicked on the highlighted words. Now Tyranny on the other hand, simple dialogue with your companions is a lore dump most of the time.
a way to build up the world and the people in it. to bad im not gonna read a wall of text that is irrelevant to the main story.
The ability to have complete control over what your character does and says in bad in a roleplaying game? I bet you thought fallout 4's dialogue was an improvement on the previous games?
obviously, but if people knew to do that then we wouldn't have these threads then would we?
Decent game, I'd say 7/10 being generous. A few of the characters were memorable (Eder, Grieving Mother, and Durance) and the gameplay was entertaining enough to carry me through the story, which I found interesting at most turns.
Those backer biographies, though. Fucking christ. I must have read like six of those thinking it would be important. I like lore and all, but those were too much of nothing significant.
You're stupid if you can't see his point.
I have never played this game, can you tell backer NPCs apart from the rest?
What is his point?
>backer NPCs
Not even once.
Who even reads backer npcs?
Yes
>seemingly can read the minds of people
>read everyone in that beginning village thinking it would give me useful hints for extra treasure like in Divinity 2
>later find out it's just retarded ohsee donut steel shit from backers
Sure. Let's just pick and choose what a game is allowed to be judged by. Just because it's part of the game doesn't mean you're allowed to talk about it. Big Rigs is a shitty game because the objects have no collision? Well just ignore the buildings, shitlord.
Durance is great because he spends the entire game talking about stuff that's way more interesting than what's actually going on in PoE.
I was replying to the guy who wanted to mod those npcs out
>Want to play a game
>Have to read a book
Fuck old games
>want to read a book
>have to play a boring game instead
Fuck new games
This happens way more often in newer games than old ones. And when old games were wordy, like Betrayal at Krondor or Planescape: Torment, the difference was their writing was actually good, and it was all tied to something instead of just being there to pad things out.
FIERY WHORE
underage kindly go
Why do you think you can disqualify something from being good writing by simply calling it a wall of text?(also, THAT, a wall of text? pretty sure the average post must be exhausting to you then.)
Good writing is good writing, no matter if there is a lot or just a little.
Also, that was written by the backers, you ignoramus, but I bet you knew that, you shitposting littel scamp.
>we are de-evolving to monkeys again.
Sadly, no. Monkeys have a natural curiosity, they donĀ“t simply reject what they do not understand and make up some phony reason as to why it is bad and should be rejected by smart people like them.
>Want to play a game
Not this game then, you retard.
>talking to backer NPCs
what was the point in this post? did you think it would make you look smart? the watcher's power is the ability to look into people's past lives, to look at the history of their souls. not fucking telepathy. you're a fucking idiot.
I learned to stop clicking on the special snowflake NPC's after the third one.
BTW those are backer-npcs, and the flavor text is literal fanfiction provided by those backers, edited of course.
>Good writing is good writing, no matter if there is a lot or just a little.
Are you just shitposting or are you really just making up what terms mean? Fine, I'll humor you. "Wall of text" doesn't mean it's a lot of text, it means it's a lot of text that's poorly written or doesn't need to be there. Modern writing insists on filling screen space with descriptions of characters sniffling or shifting their weight, or what kind of floral wallpaper a room uses when you can already see it.
No one complains about any amount of text when that text is well-written, and no one's saying that just having a lot of text is bad. There's a thing called books, maybe you've heard of them. They are nothing but text. Seriously, just words! And they're quite popular, or at least they were back when people were smarter than they are now.
think you mixed up your game sthere
Are you fucking retarded?
First off, in the beginning the game doesn't really tell you much about zhe powers and secondly, even as their past their could have been hints to something useful.
But seeing as you're obviously mentally challenged: the point was the fact that those backer npcs were all horribly written and had no reward whatsoever, something the game should have simply told you.
You are one such backer, aren't you? I imagine them being just as retarded as you are.
It appeals to people who have never read a book in their life (fantasy and science fiction crap isn't considered actual literature ).
>talking to NPCs written by backers
>bashing the game's writing to try and sound smart
Why are you so retarded OP?
What companions had massive lore dumps that wasn't in someway important to them personally?
Eder amd Durance loredumping you on their deities is directly tied to them as both have a beef with said deity. Now that scribe from Tyranny dumping hours of magic tutorial on you doesn't really have much to do with him personally sans tgat he can use magic (but everyone can).
So, mind reading?
Sit down, triggered weirdo.
>backer NPC vs. the rest of the game's content
facsinating thread
anyone want to hear about the time i accidentally sucked off my phys ed teacher?
What's with this "you're just trying to sound smart!" meme? As far as stock whines go, it's pretty weak.
You should go back to replaying PoE if you really think that.
I HATE NEWSPAPER
LOLI HAET PIZZA
While that is true, I think that there is a ceiling somewhere as to how much text you can expect the player to consume at one time before it begins dragging out the game
It's not mind reading holy shit you are dumb
Yeah, but there's one main difference between older and newer CRPGs you're not accounting for. Think of some of the best classic RPGs off the top of your head. What do they have in common? Most of them are licensed from something like AD&D instead of being entirely self-contained.
That's the main reason games from that age didn't talk your ear off. Baldur's Gate didn't need to explain anything to you because anyone who has any business calling themselves a gamer is already familiar with Forgotten Realms. A new-school RPG like PoE has to spell all that stuff out for you, because that's the only way to establish it at all. Unlike the Ultima days, you can't put it all in a lore book that comes with the game and expect anyone to read it.
Yeah, the modern RPG industry is full of hack writers, but if you think they don't have to have exposition dumps to some extent, you're not being realistic about the way things have changed.
this game is thrash
I like CRPGs, I just don't like those that are party centered, hence why I dislika many obsidian game
party fighting mechanics are always shitty
>something the game should have simply told you
Yeah I browsed the forum and stumbled upon this by accident. I thought those backer NPC's were made by the devs and would become important later on or something.
I guess if you are into reading fantasy books it's nice but it serves no purpose in the game.
>mfw I found out half way into the game that those texts were basically fanfiction and not even canon.
>mfw I found out they were not even important characters at all
terrible addition to the game.
just a mad cuck
PoE, the game with 6 NPC's that actually have purpose and 80 which are static signposts you can click on for fanfiction lore dumps on your face.
HOW'D THEY DO IT
I agree with you OP.
Best RPGs are the ones that utilize simple, natural dialogues over shitty monologues.
It's my main reason why I consider FF7 and BG2 great.
Yeah that games writing is fucking woeful.
the point is that you can't have good dialogue when every possible word has to be chosen off a list. consider a short covnersation where you say something, then I say something back, then you say something back, and then I say something again. if I'm a character in a game the developers have to write 4 possible responses for the first thing you say, then 4 more possible responses for each of 4 possible replies you could make. that's 20 unique lines for a short back and forth.
there's no way game writers can put that much effort into a single conversation, so dialogue in games is reduced to simplistic "tell me about x" flowcharts with the occasional option to fire off a speech.
The writing here is a perfect example of poor writing.
It may work when you're dealing with porn, like erotic fiction, but when you're outside of that context, it becomes a very situational writing style.
It just comes off as dry and devoid of life, like it was auto-generated by a computer.