Why the fuck isn't there a good ant colony video game?
Seriously, with today's tech it could be amazing.
- have hundreds of species of ants to choose from, all of which have different strengths and abilities - defend the nest from spiders and shit - go to war with other colonies
So what's up with those rooms that have no tunnels leading to them? How do the ants get out
Justin Thompson
Those are the ants we don't talk about.
Angel Barnes
We would actually get one if some developers didn't spent all the money on hookers and booze.
Andrew King
This sounds like an actual good idea
Ian Edwards
There was an old game where you played in an ant colony. You could increase the nest size and defend from giant spiders. It was fucking horrifying.
Juan Thompson
>SimAnt
Luis James
SimAnt is a game that came out ages ago.
Chase Russell
Also the game could use real facts so we learn about ants
Jonathan Perry
What game was that?
Carson Perry
A reasonable allocation of money.
Connor Kelly
sim ant is literally exactly what you described
Samuel Smith
I don't have a fucking clue. I played it when I was like 7. I could recognize the box art though.
Andrew Gray
SimAnt was pretty cool back in the day.
Ryder Cox
Well aside from the hundreds of species of ants it sounds like Ant Nation on the DS is the game you'd want to play.
Henry Morris
please see
Brayden Diaz
>that one really passionate guy working on one with a friend when said friend then blew their entire budget from KS on whores and coke and had to post a super soul crushing apology video announcing the cancellation
Evan Hughes
That would work pretty good on the mobile/tablet platform. Instead of copying all the other Clash of Giant Warrior Clan Clone it would be something I'd play.
Brayden Bailey
Sim Ant
Jaxon Baker
Those are the Muslim ants.
Logan Cook
Niggas is young >dat spooder
Alexander Morales
Sim Ant.
Thomas Cruz
Which game was this?
William Ramirez
...
Gavin Smith
But does Sim Ant hold up after all this time?
I think it's a sign of bad things when you wonder about a game and the most relevant example is from 26 years ago.
Yes, 1991 was TWENTY SIX years ago. Fuck me.
Ian Barnes
ant here, those are connected to other tunnels in 3d, they just look sealed because of the limitations of 2d imaging
Daniel Thomas
I tried it recently and it was easy as balls. Took over the entire house and yard in about 30 minutes. Only reason it was difficult as a kid was because I was stupid. Overall still a very fun game.
Logan Moore
What happened to his antenna?
Ryder Cox
that game was fun until you realize that eating food with one ant fills the entire colonies hunger for some reason
I was able to kill 80 ants with a handful just by hatching soldiers only, set them as breeders so they wouldn't leave the nest, building a single tunnel downward so rival ants would have to kill all my ants before getting to the queen, eating with the ant I control, and keep suiciding ants until I got one that got lucky enough to kill the queen.
Zachary Fisher
ya, its called TERRARIA maybe you've heard of it?
Michael Smith
It should have 2 different camera angles.
>Inside the colony would be like SimAnt and outside would be like Supreme Commander with Pikmin style gameplay
Ian Russell
I've always wanted a really in-depth 3d ant game. Not just the colony building stuff, but planning, making war, exploring, scouting/routing paths to take stuff back, etc. I've always wanted one that could convey just how terrifying and difficult it would be to try and steal stuff from a human's home.
Joshua Wilson
You literal MORON.
When you lead the main ant to food, you lay down a pheromone trail when you walk away. Colony sisters find your trail, follow it to the food and the the colony dispatches workers to go get all the food
THATS LITERALLY HOW ANTS WORK IN REAL LIFE
Evan King
There are a bunch of fun ant games, you obviously haven't searched for any. I personally enjoyed this little gem for its addictive simplicity.
Xavier Reyes
Ant NEETs
Landon Perry
I think it would be more interesting if you didn't have direct control of the ants, though. You can set objectives and plan out regions of the colony but you can't grab a particular set of ants and force them to move like in an RTS.
For example, say you know there's food somewhere. You can send out a command for some ants to go there, but you wouldn't just select an ant and send it a movement order. A random nearby ant would wander over and if he found food then there'd be a pheromone trail that the others would follow automatically. Just provide some design space for ants you CAN directly control to smooth out the rough edges and presto.
Justin Roberts
simant best sim spin off game around
Gabriel Rogers
I'm talking about sending in ants until the colony hunger gets below 20% and eating a shitload of food from the food pile in the center of the map with a single ant then having that ant die filling our colony's hunger.
Any ants that would try to follow my pheromones would get butchered by the 200 red ants above ground.
I do have to admit that building rock funnels into ant lion traps was pretty cool.
Wasn't there some ant game kickstarter where one of the devs took all the money and ran?
Carson Rogers
...
Charles Morris
The dev's two 'friends' who he started a company with to make the game took all the money and used it all on literally hookers and blow then dumped and ran.
William Robinson
I remember a pretty interesting wc3 that was something like this. There were 2 teams, each team would wander around finding stuff to eat and would eventually decide where to start laying eggs. Players could specialize by becoming queen-like insects that laid many more eggs, they could specialize in hunting down other players, and everyone was trying to make sure their team could get the most food to increase how far they can advance themselves and how many eggs they could make. And unlike other rtses where the resources are static the main way to get food was to find animals scurrying about.
Only major problem with it that I noticed is one that alot of 2 team games with base-building and leveling mechanics have. That problem being massive snowballing and your team getting screwed if just 1 or 2 players leaves the game or is even just afk for too long.
Brandon Gomez
I hated getting eaten in SimAnt, it gives you the worst feeling
Julian Perez
for me it was getting bit by another ant, it made a weird noise and always made me uncomfortable
Anthony Clark
If you got enough ants together were you able to kill anyone inside the house? I always wanted to try but I only got to play the game at school
Gavin Cruz
> control mindless ants, fight off spiders, develop your dirt mound with new rooms > control colonists, fight off aliens, develop your colony with technologies and new rooms
Gee, I wonder why.
William Brooks
FOR THE LOVE OF GOD MANTRESSOR!
Gavin Miller
ant life is a hard life
Benjamin Wood
>create a game studio where Sid Meier and Will Wright can run free
If only :'(
Matthew Moore
Pikmins have some ant-like characteristics.
Aiden Davis
You could always mod Dwarf Fortress to make Antmen a playable race in fortress mode.
Or be an adventurer, find an Antmen colony, start a fortress on top of their society, capture them in cages, and dump them in an ant farm you dug out of soft dirt or sand.
Cooper Carter
That was just straight up called Sim Ant There are 2 starcraft arcade games like it, Sim Zergling and Ant Colonies Sim Zergling is more of a hero-based thing and Ant Colonies is mostly base building
It has the second two bullet points you described at least.
Xavier Price
> all these faggots screaming about SimAnt
niggas, OP is probably fully aware of SimAnt
But SimAnt is ancient, and while still playable, could really use a modern remake.
Cooper Hernandez
No but they up and fucking move
Christian Hernandez
>arpg based on the insect world >you have to chose wich kind of insect do you want to be >every kind of insect have his own clan and they fight to control diferents areas of a forest >there is a lot of drama such as betrayal between clans, revenge that includes hiring insects mercenaries such as wasps or spiders, slavery of weaks insects, civil wars on large communities of insects such as bees and ants, etc >sometimes humans get in the forest and make huge changes like pising in an anthill and everything goes chaos >you can take advantage of the chaos and steal, kill, do whatever you want on that anthill I'll die waiting a game like this.
Levi Lopez
Oh shit, I played the free trial of that one. I remember rare encounters where you could fight a person in the home.
Jaxon Fisher
>But SimAnt is ancient, and while still playable, could really use a modern remake. Shame the license is owned by EA, and no one else wants to make a Sim game unless it's for Facebook/mobile.
Cameron Ward
You could kill bugs spiders and antlions and drive the humans out of their home but not kill humans.
Liam Fisher
Find Empire of the Ants and play it. It's a buggy mess, but damn if it isn't fun to build up your colony and take the fight to some acid throwing red ant bastards.
Brody Gonzalez
We really need more games about the colony, so everyone knows how much deep they are into one already.
Chase Watson
You're literally playing with a dirt mounds and fighting off random bugs. There's no technology to unlock, no interesting things to build, no advanced challenges to overcome, no crazy abilities or locations.
You're just running around, looking for food, and throwing ants at boss monsters with no strategies or decision making, because you're a colony of fucking ants and that's all you fucking do.
Maybe if you were some alien insect hivemind like Tyranids or the Zerg, then you could do something interesting.
Tyler Wilson
There was this one game, if i remember correctly it was on the ds
David Martinez
Larry ants.
Kayden Long
>You're literally playing with a dirt mounds and fighting off random bugs. There's no technology to unlock, no interesting things to build, no advanced challenges to overcome, no crazy abilities or locations.
Play Empire of the Ants.
You get all of those things.
William Ross
>implying you know shit about ants
Easton Young
AWW SHEET I REMEMBER THIS
I also remember the one about building a Castle. Age of Castles I think it was called. It had such a good 'dark fantasy' feel.