>750,000 NPCs
>62,000 square miles (10,000 times larger than Morrowind)
>15,000 towns, cities, villages, and dungeons
Why the fuck is the game so BIG?!
>750,000 NPCs
>62,000 square miles (10,000 times larger than Morrowind)
>15,000 towns, cities, villages, and dungeons
Why the fuck is the game so BIG?!
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Because fuck you, that's why.
Why the fuck are modern (console) games SO SMALL??
Lot's of pointless empty space with nothing in it and NPCs who all say the same shit.
Because it's procedurally generated.
Might as well ask why Minecraft is so big, or No Man's Sky is so big.
what lies at the center of daggerfall
>giant world of literally fucking nothing
woooow daggerfall is so good.
Arena's dungeons were better. Daggerfall was too ambitious for its own good.
Daggerfall also did it 20 years before it was cool.
>Lot's of pointless empty space with nothing in it and NPCs who all say the same shit.
...so just like Skyrim, but bigger?
Fuck this game, spent hours crawling through a dumbass dungeon resting and saving after every fight to finally get to a fucking daedra lord that keeps one shotting me with a fireball. Thought I could cheese him by throwing spells at him and running away and resting, but apparently they regen health. Why is this game so fucking hard holy shit
i think you're adding to his point
imagine skyrim's level of shallow garbage but BIGGER
Not even kids were filthy casuals back in the days
>tfw Elder Scrolls will never be set anywhere but a small part of Tamriel
As someone who played daggerfall around release it was WAY more shallow. And there was several game breaking bugs in the first dungeon alone. It was a barely playable mess that you couldn't beat for a couple of years because of a bugged quest. It's fun now that it's been patched up but it lacks the depth of any of the other elder scrolls games.
Just because MGSV had 200 missions doesn't mean it was a big game considering most of the side ops are rehashes of one another and 1/3 of the main ops are replays.Also sprinting through kilometers of nothingness to your objective wasn't fun in that game either. Open worlds are a stupid gimmick unless they're cities with shit to do in them like in past GTA games.
Funnest combat in an rpg ever
I can't get my head round how games can be this big and they all fit on one disc? No Mans Sky was fucking unbelievably huge I can't have even co reed 1% of the map and I've been playing for about 200-300 hours.
Why are the NPCs all so rude to me?
"Oh shit, it's user. What the fuck do you want?"
>c-can you please tell me where I can find-
"No, fuck off" - stops responding-
I save a guys kid from assassins and he still treats me like shit
Are those some pierogies? They look like pierogies.
>I don't really want to use the fast travel system, I'll go to the next town by FOOT and smell the roses along the way
Daggerfall has the deepest character creation in any crpg though
Just sayin'
Should I play this shit? How fucked am I going to get if Ive only played Oblivion and Skyrim?
Yes.
Very fucked.
quite fucked, but play it anyways, don't be a bitch
The other continent just looks so underdeveloped compared to Tamriel
The biggest hurdle you will find is the controls, it was made before the universal WASD so you will have to rebind almost everything and set it so your mouse is center locked
Are there at least random caves you can find?
Maybe? Once in a while? Most of the time it's just repetitive foliage and elevation for like 15 minutes of travel on foot between each dot on the map.
You can do a lot with sprite graphics.
Pretty much. I got to my third dungeon or so before asking myself why the fuck I was even playing. There's a lot of copypasted content, but not a lot of motivation for the player to see it.
Daggerfall is literally just the poor man's version of pic related
Miles wide and an inch deep.
A giant brass robot that breaks reality in 6 parts then stitches it back again.
>What is ESO
esomap.uesp.net
Guys why won't Bethesda put their resources towards making a game based around Tamriel in a Morrowind style?
Don't say they can't fucking do it because they can. They're just too busy with fucking around dragons and shit. I would take significantly outdated graphics to be able to adventure around Tamriel.
Nigger ESO doesn't even come close to capturing the essence of The Elder Scrolls.
That's because its fucking set in E1 before 90% of the fucking lore takes place.
But from a global perspective its the most complete world you will get.
Play Morrowind first at least.
Morrowind will get you used to not relying on map markers whilst still not going too archaic with the controls.
I mean in terms of gameplay.
The combat is horrid. You can't loot enemies like you can in normal Elder Scrolls games. There's not really any adventure to the fucking game because the maps are designed like Fables.
I'll give it that it's a half decent MMO but it has nothing on the single player games.
Who cares that you can't strip people naked, the best part of ESO is that you can do dungeons with friends.
Questing alone has never been how adventures should be, It should always be a 2 to 4 many party going out seeking treasure and the thrill of killing a fucking dargan.
>random caves
>caves look like grassy knolls that barely stick out of the dirt
Finding even random procedurally shit is chore.
>turn on game
>turn on cheat engine
>enable_view_all_map
>Questing alone has never been how adventures should be, It should always be a 2 to 4 many party going out seeking treasure and the thrill of killing a fucking dargan.
Like I said, the game is fine from an MMO perspective, but my problem lies in the fact that there is no immersion and the map design is awful. I can't really enjoy getting into the game when I hear some kid screaming through my fucking television and I see these assholes with rainbow coloured armour running around. It's just not the same.
>console player
Opinion discarded
>someone insulting me for playing on console
>enjoys TESO
Are you fucking autistic?
Jesus Christ what is it with you retards?
Seriously, if you are playing TES and you don't know the fucking lore, your opinion is worth even fucking less.
fucking skyrim babies.
I've been playing since Morrowind and I have a copy of every single game you fucking mongoloid.
We were actually having a civil discussion until you sperged out at the mention of "television". You wouldn't even know that I could be hooking my PC through my television either.
If you act like this in real life don't be surprised you don't have any friends because you're a miserable cock sucker who thinks down on other people for stupid frivolous shit like which gaming platform they choose.
Go fuck yourself with a blunt object you piece of shit.
>hooking PC into tv
>digging this hole deeper
Keep going skyrim baby.
Whatever man.
Keep acting like a man child.
I'm going to go wrap my arms around my sleeping girlfriend now. Have fun with your anime body pillow.
is this an accurate review youtube.com
Maybe it was an early example of Todd's little lies? Sure it's technically that big, but 750,000 identical NPCs, 62,000 featureless square miles that have to be largely skipped over, and a handful of towns copy-pasted 15,000 times doesn't really add up to a whole lot of worthwhile content in reality does it?
I guess you'll never run out of dungeons though, at least.
because the box is so big user
still got mine from 1996, along with others
What, you mean they should go back to having non-vestigial RPG mechanics? Or that they should make a game that lets you explore all of Tamriel again?
I don't think they could make it feel right, the world would feel tiny with the scale they use currently and wouldn't it be difficult to represent all the different cultures adequately at once Then again ESO exists, which I think sort of does that? I don't know how successful it is.
...
Because the standards of graphical quality have been raised enough that you cant randomly generate a large copy and pasted area anymore or people will complain.