Is VR dead yet?

is VR dead yet?

Other urls found in this thread:

youtu.be/Io9E-P2RkUg
twitter.com/NSFWRedditVideo

pretty much
thankfully.

It is still in early adaption phase.

It will be a lot bigger in 2018 when it finally gets games.

There is no indication of that

PC gamers don't care for VR
PS4 gamers don't care for VR

what makes you think Scorpio will make VR "great in 2018'' ?

You can't kill what was never alive.

Oculus Rift? Yes, because its roomscale is shit and oculus home too.
HTC Vive? No! with wireless adapter (tpcast) it will be the perfect HMD.
Everyone who says VR will die, had never worn a Vive, Oculus or PSVR.

No one said anything about scorpio

so in 2018 steam will be VR friendly?

Maybe considering Valve are developing 3 games for it. But never trust Valve.

Who says steam isnt VR friendly? or is this a bait?

Rift is basically dead, or seemingly so, now that Zenimax is fucking them hard.

VR isn't dead though. You still have new versions being made, Valve is making VR games, FROM Software is making a VR game, Bethesda is giving some of their games VR support, Resident Evil 7 just came out which was a great VR game and Capcom is focusing on more VR content, Ace Combat 7 is coming out and right now VR is excellent if you like flight sims in general, Japan's in the process of producing h-games.

It's a slow start, but seems to be steadily growing. Once 2nd gen is around and the devices are improved, with like 1/4 of the price chopped off for each of them and some proper launch games, this shit should take off. I don't believe that the motion sickness problem is as widespread as some people currently report. What percent of the human population gets car sick? That percentage should also be who gets motion sickness from VR, and there are a ton of people who don't.

how much % of steam uses VR regularly?

this is a Nintendo marketing board. of course state-of-the-art graphics technology is 'just a gimmick'.

I had a bunch of my friends over to try it and only one felt sick and had to take it off while playing RE7 demo on smooth settings. We'd been drinking too which probably makes it worse.

Funny thing is Nintendo said they want to get into VR once they're more confident that people don't get sick from it. Once they go down that road I'm interested to see how much of a 180 this board takes on the subject.

>state-of-the-art graphics technology

Hi Mark Zuckemberg

I think the motion sickness is just something your body needs to adapt to, like sea sickness.

even 4 those who get sick its just a matter of familiarization

No amount of exposure will fix motion sickness for most people.

But, there are some people who can get used to it. Depends on what gets them sick I think. My brother got sick from it at first, but after several 2-hour sessions with it, it's gotten much better and he can actually play it for 3+ hours now with no issues.

>Having a fucking light bulb in your eyes for 2 hours
>expecting not to get side effects

why is it so easy to brainwash the goyim to buy gimmick chinese plastic?

at the first 3 times a got sick too.
But now i play Serious Sam: the first encounter, Doom3 and Onward with trackpad motion for hours wihtout any sign of motion sickness.

VR merchant fuck off

Go sell your crap chinese jewry on polygon or kotaku

>Serious Sam

oh god I tried that drunk with VR. Very unpleasant experience. Racing games are neat though.

It'll become bigger end of this year/2018 with project Scorpio and the new vive

>spent money on both rift and vive
>both are collecting dust
>switch preordered
mfw

i believe almost everyone think that, included me.
i was thinking VR is a gimmick shit like Wii too.
But u will be a believer after trying it! i promise!

i bet u tried SS: the last hope. The first encounter is very satisfying

Why would you buy both. You only need the Vive and it has far better Room Scale.

It's the electric car of gaming. Cool idea but tech is still too shit and costing too much to find mass appeal.

It was actually the first encounter. It was mostly jumping and turning while strafing that scrambled my head.

Just need patience
youtu.be/Io9E-P2RkUg

That'd be too spooky for me desu.

>Never get spooked by games any more
>Playing Chair in a Room
>Know something spooky is going to be behind me at one point because it's obvious
>Turn around and still jump a little anyway

So long as no major AAA title exists ONLY on VR and isnt available for those without, then no, it will never take off.

Most people I know consider it a minimal want, but in no way is it a necessity for any title, nor will it ever be.

No company is going to out the majority of players so a AAA title can be marketed to the small slice that own VR headsets.

VR won't even be born yet until five years from now when Nintendo releases the Switch VR and it gets an actual install base.

After the Kinect disaster Sony and Microsoft are not going to be bundling expensive peripherals with their consoles anytime soon.

...

>Cool idea but tech is still too shit and costing too much to find mass appeal.
Black Friday has Vive down to $500 (well more like $600 with a $100 Gift Card from the Microsoft Store).

It's getting affordable at a tremendous rate. If it's $500 bucks in Year 1 I expect it to go down to $300 in a few years. And once we get Wireless which Valve is working the kinks out on it'll be really fucking good.

By Gen 8 I expect VR to be pretty popular. Can't express enough how surreal it feels to actually take aim of a gun in VR.

Never say never. But basically you are correct. Right now it's an expensive, difficult-to-develop luxury niche. Software to turn VR hardware into a real money spinner has not yet arisen.

>REEEE WHY ISN'T ANYONE EXCITED ABOUT MY 400 DOLLAR GIMMICK?! FUCKING NINTENYEAROLDS REEEEEE!!!

they just need to make that one big ass RPG MMO with 100% VR Access and those things will fly from the shelves...also cheaper entry level for the production of VR Porn and the future is golden.

Nope. No dev goes into VR expecting CoD-tier sales. No one buys VR games expecting hundreds of millions of dollars to be spent developing them. VR might be "failing" by overall videogame standards, but it's not failing in terms of what people who were interested were expecting.

Remember you need to upgrade the pc system too and the economy is shit - most can't finance it. On the other hand the tech aspect holds up people who can buy. I wouldn't mind throwing more money on it cause i want to use it for work but the resolution is too low for text currently so im forced to wait.

DEM TITTIES