How can someone give this game a 10/10 and not collect welfare for being a fucking downie?
Logan Ross
I liked it.
Not many endings where the protag commits suicide beside their lovers corpse.
Aaron Torres
It was fucking great tho.
Brody Johnson
I have the soundtrack. This and Bastion's
Samuel Wilson
I hated this game too. It made absolutely no fucking sense.
Colton Green
>>shit mechanics >mixing and matching abilities to create vastly loadouts, vary gameplay and expand on the lore of the world is shit >>shit theme How do you even qualify this >>shit characters >implying Red isn't qt as fuck, and Boxer isn't relatable >>shit plot It muddles together a bit without a few key details, admittedly, but it's still a beautiful trip otherwise, and the story is incredibly touching, even without understanding the logistics behind the Process.
tl;dr kill yourself
Asher Flores
I would've bought it if Bastion wasn't such a pile of shit.
Cooper Wright
>implying Red isn't qt as fuck
Not him but if you want to defend a character, actually do so. Don't just say >but she's cute!
You just come off as a meme spouting faggot.
Michael Lee
Alright. >clearly hurt about the loss of her voice >willing to go to any lengths to get Boxer's voice back >acts as Boxer's support (primarily when she communicates to him via Terminals, but also potentially keeping his spirits up by lightly toying him) >loves Boxer enough to impale herself with a glorified USB drive to be with him >You can feel the pure love and happiness flowing from her when she says her only dialogue in the game ("Hey.")
Tyler Diaz
Stu?
Carter Clark
How does that make her a good character though? I'm not the guy you're replying to. In fact I've never even played the game. But literally everything you just posted makes her sound cliche as fuck.
Brody Ross
She's likable and relatable. What do you want, faggot?
Benjamin Brooks
People bashing Bastion/Transistor are soulless millennial drones, 100%.
They're great games not because they bake up some new incredible gameplay mechanics, but because they hit a very compelling artistic framework and the soundtracks/narration and overall presentation are overwhelmingly good.
They're not really so much 'games', as an artsy experience. Which can be very satisfying to go through.
>Keep being edgy though, kids. Sure is cool.
Gavin Myers
>being a strong woman and a good partner while leaving room for strong emotional distress (lingering by her poster, worry followed by despondency upon reading/replying to Terminal replies) is cliche What the fuck do you want out of a character?
Owen Powell
Oh ok so pirate only? Ok.
cool thx.
Ian Phillips
The game felt like it should be way longer. The final boss just seemed like a way to introduce a new mechanic and continue on after that.
Dylan Howard
Yeah, pirate everything, cool. Good job buddy. On you go.
Adam Stewart
It was good, but incredibly short (finished the game and again in New Game+ with every difficulty setting set on within 10 hours) The story wasn't that engaging. Combat was (almost) bearable. Theme was great. Music was great. Characters, I have no idea. I liked how you had to fight the final boss though.
Carson Adams
Sure convinced me with all those hot, in-depth opinions user
Eli Cook
Gameplay was great concept with weak execution.
I loved the way you design your own abilities but in the end they weren't fun to use because the game tried to do both real time and pause&plan combat but just felt wonky in both ways. I wish they would have just picked one of those combat types and stuck with it to make it more polished, Bastion after all showed that they have the ability to make fun combat.
Everything else like the plot, music and art style were great though.
Gavin Ross
I was really let down coming off of such a Bastion high.
Christian Clark
2eqw2p[1dsd1[d12e;d210wsdf23qwws.122w/a
Joshua Hernandez
I thought it was great and a fun time. I'll leave it to others to say good objective stuff about it. I just know I liked it.
Gabriel Brown
nah op, you just got terminally shit taste, kys
Noah Price
The game was too fucking easy. I don't mind artsy fartsy games driven by their narrative but holy shit was it easy. It made me feel like watching a longplay instead to save myself the trouble.
Hudson Lee
>>mixing and matching abilities to create vastly loadouts, vary gameplay and expand on the lore of the world is shit
Explain why it wouldn't be a million times better if it was turn based if the mechanics are so good.
Explain why there is a "best build" and other builds are trash.
>>How do you even qualify this
>Give a 13 year old a philosophy book and teach it coding slang >Sell end product as "Transistor"
>>implying Red isn't qt as fuck, and Boxer isn't relatable
I didn't care that they were alive, I didn't care they were dead.
>It muddles together a bit without a few key details, admittedly, but it's still a beautiful trip otherwise, and the story is incredibly touching, even without understanding the logistics behind the Process.
It was ok I guess.
Henry Reed
omg spoi- o wait, i'm never gonna play this shit.
John Morales
I enjoyed all the elements you have pointed out OP. Nice, relaxing and extremely comfy game, solid 8/10
Andrew Gutierrez
> >nah op, you just got terminally shit taste, kys
Bastion is one of my favourite games, how can modern science explain that?