In 1985, artist Akira Yasuda (Akiman) showed up to a Capcom job interview dressed in pajamas and a tie...

>In 1985, artist Akira Yasuda (Akiman) showed up to a Capcom job interview dressed in pajamas and a tie. He left his portfolio at home, saying fans stole his work because it was too good. Asked why he chose pajamas, he replied he wanted to look presentable and that was the only thing he owned with a collar.
>Capcom developer Yoshiki Okamoto sat on the other side of the room, amused by Yasuda's antics. Okamoto, himself known for pranks and outlandish behavior, liked Yasuda's work.
>Yasuda got the job.

Why aren't game developers and designers this cool anymore?

Politics

>it's 2017, everyone wants to be professional with no mistakes made at all

Because people are to serious nowadays... That plus companies are soulless monstrosities that only enjoy sucking the life out of everything around them

Too much money involved.

Devs are still quirky. We call them nu-males.

Because if you're running a fucking huge gamble by not looking professional.

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The thing is there are western developers that dress like completely retarded manchildren yet have zero talent so they don't stand out

Akiman is thirsty as fuck. He's always retweeting lewd art and half naked cosplayers. I like him.

>Bengus
It's fucking impossible to believe that the SFV artwork came from the same guy.

seeing this on the catalog scared the shit out of me. i thought akiman had died today or something

Akiman must have next level thirst to create Chun-li. He made other men thirsty as well.

This guy is largely responsible for pushing the envelope in video game animation. He was an animator before he joined Capcom, and was the primary artist for Street Fighter 2 and Darkstalkers, both of which were milestones in sprite animation.

Because the people who do hiring are HR, and they're the biggest useless fucks in the company, and they know it. So they demand everyone to be overqualified because they don't actually know how to identify talent or skill because they have none.

Then, if the applicant fails and management wants a scapegoat, the HR fucks can point to their requirements that appear stringent (but are actually completely irrelevant) and be all "We did our due diligence! We couldn't have known he had no creative skills at all! His institutional credentials said he was qualified to be creative!"

This is why higher education is so fucked. Everyone needs documentation that they're competent just to get their foot in the door, even if that documentation is bullshit. So everyone has to go to school to prove they're smart, but failing stupid people is bad business, so everyone except the terminally stupid fucks walks away with a degree.

i hate to say "hurr durr he was rushed", but hurr durr he was rushed.

I think he's pretty good post season 1.

they probably made him rush all his stuff for sfv, Kolin`s story mode looks way better.

I heard they rushed the absolute fuck out of SFV, artwork included.

was meant for

>Asked why he chose pajamas, he replied he wanted to look presentable and that was the only thing he owned with a collar.

Well, huh.

>Using the Savior Bengus and not the DS1 Bengus
For shame

No, this thread is about how fucking great he is.

Once you run a business worth its salt you start taking stuff seriously. Before that it's just a glorified hobby.

>Why aren't game developers and designers this cool anymore?- 23 posts and 8 image replies shown.


the company was only 1/00th as big back then, that simple.

Why was 80's to mid 2000's capcom so fucking perfect?

>dividing by zero

good job idiot, now we're all do

Then maybe companies should stay small.

Yeah. just imagine if Capcom had remained a mid level developer. That would have been golden for gaming.

Shame Okamoto crashed and burned something fierce.

Still, he's trapped in mobile hell now, though admittedly he managed to notch a hit on his belt.

Akiman is amazing. A shitton of the Capcom characters I love were designed by him and his art has a cool style. Bengus also has some cool things, but generally the switch to digital made a lot of his charm go away.

He was also a huge mentor to lots of the other Capcom artists. All of the spriters who worked on their fighting games and such learned a lot from him.

They weren't a fuckhuge japanese company run by old and out of touch businessmen yet.

Plus artists from other companies all love him.

For example, Arnold Tsang, who works for Blizzard as one of Overwatch's two main character designers, is a big Akiman fanboy.

Not the same thing AT ALL.

The nu-males would shake their heads in horror if the slob in op went to their job interview.

Cunts ruined employment interviews. It's literally because of women. HR is fucking bullshit.

Capcom's art direction was incomparable, what happened?

That talent in capcom became too famous, so capcom didn't want to pay for them anymore.

Nu-males aren't quirky. They might be sexually repressed potential rapists, but they have absolutely no sense of self awareness or humour. When it comes to making games, they are often just as soulless and cynical as megacorporations.

It's because Capcom was a fresh corporation who didn't have any set guidelines on what to do, especially in video games. People who say "HURR DURR WOMEN RUINED CORPORATIONS" like this idiot clearly don't know jack shit about anything.

Anyone want to work together to make a game then?
Since none of us can know each other beyond here, can produce something that appeals to our interests without need of being able to turn a profit.

The only thing that brought Capcom down was Capcom, even revered franchises like Megaman almost didn't come to be because of their stupidity.

Capcom got it where was by being lucky and being in the right place at the right time and the amazing talent they had, but the higher ups did everything in their power to fuck it all up time and time again.

>Cool

That sounds more like a slob than cool.

Go to agdg

Awesome Games Done General?

Because companies for major game developers/publishers are comprised of hundreds, sometimes thousands of people and they're usually all faceless cogs unrecognized except in size 8 font in a game's credits sequence.

Back in the day, games were typically the work of a 10-15 man team, each person contributing a huge amount to every single game they were accredited to.

u mad roastie?

>Asked why he chose pajamas, he replied he wanted to look presentable and that was the only thing he owned with a collar.

Top fucking kek

>Be me

>Ausfag

>Fly to Vancouver

>Middle of Winter

>Rock up at Ubisoft for my job interview

>Literally in board shorts, thongs, tank top, straight off the plane

They found it endlessly amusing, I got the job and I can guarantee you that the industry is still absolutely jam packed full of fucking coole people, but they're not attention whores and fuck all of them bother with social media of any kind because they're too busy making games.

>people try to claim Akiman is lying about Poison even though he is Poison's designer
>h-he was told what to draw!
>h-he was just commissioned to draw Poison, he was nothing but a mere artist at Capcom!
>WHAT ABOUT THAT NEW HALF CONCEPT ART NOTE, HUH AKIMAN, YOU WERE CAUGHT L-LYING
Yet, noone has the balls to talk to Akiman himself and "call him out" on lying on twitter where he has an account. And yes, I've been tracking peoples' messages to him.

He gives some interesting tidbits about his time at Capcom from time to time, too. I especially love it when he talks about the other spriters he worked with, who worked on what character, etc.

Be honest. If the person doing this would've been Anthony Burch or Randy Pitchford, you guys wouldn't it was cool.

>h-he was told what to draw!
>h-he was just commissioned to draw Poison, he was nothing but a mere artist at Capcom!
Man, anyone who said that REALLY doesn't know how things worked at Capcom back then. Akiman and the other spriters were basically the entire driving force behind the characters of every game they worked on. From their designs to their movesets. The directors largely just created very, very general guidelines to work within and yes or no'd the ideas the artists brought to them.

If I had no clue who either of those 2 clowns where, I would respect going to an interview like that.

But if its Randy and Burch as we know them now, then yea.

They don't have the skill to backup such an autistic move. Plus, it would probably be a calculated cynical move on their part to garner attention later on twitter.

Hell, Akiman and Nishitani are the reason the whole trannie thing came to fruition in the first place. Not sure whose idea between the two, even if Akiman was the artist who created her image. I wish I knew enough Japanese to ask him about that "new half" note on the concept art so he could clarify it, because that would be a serious interview question. That is to say, even though I think he's probably tired of talking about it.

society as a whole became retarded and rigid as a reaction to the freedom and prosperity of the 60's-90's because corporations and governments realized that miserable lonely people are easier to control and consume more as a coping mechanism

economical neo-liberalism, social liberalism, big brother and supply economic policy

>left his portfolio at home
>they liked his work
What.

he gave each of them a blowjob

as much as i love her art, sometimes nishimura makes girls look like crack whores

why use that one though, shes drawn better morrigans before

>Guy with skills, fucks up with no work shirt and portfolio
>Plays it off and gets hired for his methods. Is actually a good artist and works

>Randy or Burch does something like this
>"and then I made the hit game Alien-Colonial marines!" or "Then I wrote the script for Borderlands 2" then proceed to virtue signal
>Spend most of their time arguing on twitter and baiting people to play their games with porn

Is skipping a word in a sentence some kind of meme now? I've been noticing the subhuman troglodytes that browse Sup Forums around this time of night do it a lot more often than during the day.

What I love is that Shinkiro is now recognized as a Capcom artist even though he got his start at SNK.

too bad he's an absolutely terrible "artist"

>1985
>Videogames weren't making millions of dollars
>College students weren't spending half a million dollars of tuition to produce spritr animations

A lot has changed ever since more money started flowing in. Videogame devs lost more creativity to accommodate more businesses.

In Morrigan's case, wouldn't crack whore look more accurate?
Is a hundreds of years old demon that is up all hours of the night bothering humans for fun and getting into fights with other monsters.

Phoneposters. Autocorrect will sometimes remove a word adjacent when correcting if the cursor is on that adjacent word.

It's embarrassing to admit but I've had it happen to me a couple of times.

all went downhill from the moment they dissolve clover studio

>not liking Clooney artist
You have decent taste. I don't really care for him either

Are these artists in chronological order?

Time has not been kind to Chun Li

I loved Turn A Gundam. Akiman's Chun is also too beautiful

until i saw op's pic, i would never have guessed he did the turn a gundam character designs

Is the BD rip all that much better? I still have the 480 dvd rips on my drive, would it be worth it downloading the 1080 rips?

>His institutional credentials said he was qualified to be creative!"
My sides

u got more art bro?

TURN A

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GUNDAM

>manchildren unironically thinks acting like a degenerate slob is "cool"

It's certainly cooler than being a little bitch.

Any more?

Not anymore pictures like those. Udon made them, but I do have a lot of art.

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>Shoei
Since Shoei's one of the lesser-known artists, I figured I'd bring up that he was the guy who did Ryu and Ken's sprites in SF2 and designed the logos for dozens of Capcom's games. He also did this particular Ryu illustration.

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Hahah, what a chill dude!

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Where's udon?

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I guess Capcom art in general is okay?

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>Shinkiro one

Muh dick.

I want this book.

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Underrated, but I'm not sure HR is all to blame. Still, the gist is correct. A degree is the new highschool diploma, and you must have it to get a job. I work in IT and you'd be suprised how few peolple here have degrees in a computer related field, and suprise suprise, none of them know anything about computers. Just the application they work in, and that's from on the job training, not college.

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>bearcats hat
interesting

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