>The final boss steals your abilities
The final boss steals your abilities
WHERE THIS HAPPEN?!
I NEED TO FUCKING KNOW!!
...
>the final boss deletes time
>Final boss is your neighbor
>You can cook and eat the final boss after you defeat him.
>final boss gains the fourth wall breaking ability and each new form is a different game genre
Retard.
>Final boss teaches you about the birds and the bees
>Final boss is the tutorial boss
The final boss in Ys: Oath in Felghana sort of does this
>at the end of the game it turns out the main character is actually evil and your perspective changes to the boss to defeat him. the longer you grinded, the harder the fight is.
Okami
>You were the final boss this whole time
>Real final boss shows up and undoes all your progress in seconds
>final boss uses your ingame stats against you
>player ranged weapon accuracy: 25%
>boss fights from a distance and launches projectiles
>player strength: high
>boss moves too fast to be hit
>Final boss sends minions to kill you
>Minions taunt you that they learned the attacks you used on them
>Final boss is now immune to all the attacks you used on the minions
>the final boss steals your memories
>You wear all of the in-game bosses after you defeat them
What games uses the player against themselves like this?
Pls anons tell me
>final boss steals your levels
I know OFF does this one, at least, with you switching to another character to beat your original character as the final boss.
Romancing SaGa: Minstrel Song.
Actually most SaGa games have bosses that can change depending on the actions of the player, in SaGa Frontier for instance there's a certain boss that can learn a technique during battle that allows him to completely evade melee attacks, just like the player can, in fact it's the very same technique the player can learn, in the same way, moreover that boss adds a counter to said technique most of the times you trigger it, a certain final boss also fights you in a full functional party that can swap members around freely, like you'd do in FFX for instance, however, if you kill all of the boss' party members he'll spam an extremely powerful AoE attack for the rest of the fight, and given that it has around 3 actions per turn it's basically impossible to survive.
In Romancing SaGa 2 a certain story boss can be temporarily avoided if you decide to make peace with him but if you already killed another story boss related to him he'll not only get angry and won't make peace with you, he'll fight you in his most powerful form.
>Final Boss hates you for being a mutant
>Is a mutant
>Final boss revives your fallen character
>Fallen character now fights for them
>you revive your team-mates
>the final bosses revive each other as well
>Final boss dies and his battle icon shatters
>He gets up and his icon recomposes
>Kill him again
>He gets up again
>He also gets stronger