Pic related is the best fighting game ever made

Pic related is the best fighting game ever made.

You cannot deny this.

Unironic posting here: the freedom of movement is what I think makes Melee great and a more enjoyable/better game than Street Fighter and whatnot.

Agreed.

*wahoo!*

HERE WE GOOOO

...

tripping mechanics

[distant wahoo]

...

>metacritic
That's the same situation as Dark Souls 2.
>game comes out (Dark Souls/Melee)
>vidya journalism praises it but tempers praise because it isn't enough of a meme/marketed game
>sequel comes out (DS2/Brawl)
>game has become a meme and has strong marketing budget
>vidya press overrates it to win over fans and to compensate for underrating the original

It's a great multiplayer game, got subspace emissary and multiplayer events/boss fights. It's got a neat roster and it's game which always resets to neutral can be more fun for casuals.
It's not my fav smash but it's shittyness is memed to hell.
Smash 4 really lacks in gamemodes in comparaison.

Street Fucker is the only good fighting game ever made. The only reason it isn't shilled on Sup Forums is because it has ancient graphics, because snobs who are under fifty years old need polygons or they cry.

Either bait or retarded.

Suck my dick faggot

but OP you didn't even post a fighting game

No.

>Nintendo will never truly sponsor Smash tournaments.
>P:M was actually a pretty well made mod but Nintendo canned it instead of hiring the dev team to make a Smash after Tr4sh.
>The fucking Pokemon Company has put more prize pots into fucking pokken then Nintendo has for Smash 4.
>Melee will never get a true sequel.
Fuck Neo Nintendo.

And what makes you think Retro Nintendo would do more than look the other way (Though I suppose that's all they need to do)?

>Neo
>Implying nintento wasn't always souless
They were considered the mean one in nintendo vs sega while sega was more like the cool guy that had games of worse quality (according to some)

Halo is the best shooter game ever made.

You cannot deny this.

The % damage system will forever make this game worse than any traditional fighting games in my eyes. The fact that it's a completely different game at an advanced level that requires the knowledge of esoteric mechanics that the game doesn't explain (And didn't plan on including) hurts it even more.

Best fighting game of all time is Virtua Fighter 2.

I will forever disagree with the more enjoyable/better part. As someone who has played both for YEARS, Melee is only better if you are shit at other fighting games, the same way Smash 4 is only better than Melee if you suck at Melee. The freedom of movement isn't even that unique in Melee.

>Walk
>Run
>Jump
>Double Jump
>Roll
>Air Dodge
>Wavedash
>Walljump

While something like Chaos Code has:
>Walk
>Run
>Dash
>Backdash
>Jump
>Double Jump
>Airdash
>Instant Airdash
>Super Jump
>Dodge

Or something more mainstream like Marvel has:
>Walk
>Dash
>Backdash
>Wavedash
>Jump
>Double Jump
>Air Dash
>Instant Air Dash
>8 Way Air Dash
>Fly/Unfly
>Triangle Jump
>Super Jump
>Wall Jump

Smash 4 is the worst game in the series, easy.
>Brawl has better modes and single player
>Melee has better mechanics and gameplay

The only thing Smash 4 has is more meme characters nobody likes, DLC, and anime swordsmen.

Not even my fav 2D fighter, but much better than SSBM.

FP2 is on now smashstudios

Shroomed is giving Japan a 3rd nuke right now

What exactly is the usefulness of wavedashing? Aside from backwards-sliding to grabbing a ledge, and unless you're gliding around the stage as Luigi, I feel like the mechanic is overstressed.

beside competitive, ssbb is superior in every way, and nobody care about competitive besides hardcore faggots

It honestly always rubbed me the wrong way when people act like melee is the only game with some freedom of movement like airdashers just don't exist.

This is the truth.

Ever since Melee won that spot at EVO, any discussion of Smash went to shit.

And these Autists wanted Pokken to win

meleekiddies BTFO

Fucking Sakurai hate how people treat smash as a serious competitive game.

When the fucking creator tells you he doesn't to cater to you shitheads, it's time to stop. You already have a lot of fucking money in prizes anyway

near instant spacing adjustment with precision beyond what is possible with dashing and jumping on their own

Didn't marvel 2 have the same issue for the longest time?
Not trying to meme, but didn't it pretty much boil down to "who would get 2nd after justin wong?" But I and a lot of other people remember marvel 2 fondly. Maybe some difference in community does that?

"Fighting games were a mistake" - Daygo Ummyhara

FIGHT GAME KEKOLDS IN ABSOLUTE RUINS

Sakurai can eat shit

>Lets you move backwards without turning around
>In some cases, is faster than regular movement
>Works well with C-Stick smash attacks
>Allows you to attack immediately with any move, rather than being stuck with your running attack
>Sometimes provides combo opportunities (See Fox Shinedash infinite)

>Pretending you play any of those games to a decent level
Neither Chaos Code and Mahvel you played have as adjustable air mobility, and Mahvel's mobility is so fucking loose, it's a objective detriment to the balance of it and completely removes any neutral in the game.

It isn't an issue, every activity has players that can blow everyone else out of the water

>there's no online scene to speak of
Netplay's pretty fuckin' strong these days, takes me seconds to find a match on Smashladder.
As for his other stuff, most of that is conjecture mixed with bullshit.

I understand Sup Forums doesnt play Fighting games but Smash is not a fighting game

>Creator makes the game everyone play
>Tell him to eat shit

Smash autists everyone

I had fun 3 years with it but i think i'm done. Nobody plays anymore and you only see the same people in the monthlies. gettin 3rd on the PR was good enough for me. I'm done. I am at a level where i need 4 hours grind per day every day for 6 months to get better. Fuck this game, seriously.

You can't say that, otherwise they'll cry

Sup Forums doesn't play either that much but have an easier time mashing with their friends and winning in smash so they'll praise that one until the end of the world.

>Blizzard (Warcraft and Starcraft)
>Capcom (SFxT and SFV)

>It's not okay when Nintendo in any context does it, including its fanbase

Every SF game have different designer while Sakurai still works on Smash. It was not intended to be a serious fighting game.

Don't try to justify your autism.

Who gives a fuck about what the guy who actively tries to ruin the game he's working on has to say?

You getting all ass busted over people liking melee is the only autism here friend

First of all, adjustable air mobility was done in Shaq-Fu. Needless to say, it was horrible, and proved that it doesn't fit well in mainstream fighting games.

Second of all, I can just keep mentioning more games if you want. Lets compare Smash 4 and KOF XIV.

Smash 4
>Walk
>Run
>Jump
>Roll
>Air Dodge
>Double Jump
>Short hop

KOF
>Walk
>Run
>Jump
>Short Hop
>Super Jump
>Super Hop
>Dodge roll

Or maybe I'll write a masters thesis on how Boost makes Hokuto No Ken the most underrated fighting game ever made.

Stop moving goalposts. People said "Smash's mobility is what made it great", I point out that there are fighting games with more mobility options, and then you change it to be about one of the least important parts of Smash's mobility.

Also
>Mobility removes all neutral from Marvel
Obviously you don't know what you're talking about.

>SFxT and SFV are easier, but still legitimate competitive titles (And in the case of SFV, an underrated one at this point)

>SSBB was intentionally made to fuck over competitive play by not balancing it at all, and adding mechanics that increase randomness

You don't see a difference here, do you?

Dude, forget about smash 4 for fucks sake. That game doesnt even have aerial momentum. Meaning that the momentum of your running speed does not carry over to the speed of your jump. It's a piece of shit game for people who can't even do a simple input like hadoken or something. On top of that, TR4SH also has a 10 frame (10 whole fucking frames) input assist buffer. Like there is ANYTHING hard to do in that game.
When people talk about competitive smash, they are talking about melee. Now before yous ay anything, this is me Fuck competitive smash in general. It lasted too much.

>Needless to say, it was horrible, and proved that it doesn't fit well in mainstream fighting games.
It might work if more competent people tried it, but at the moment there's no need to fix what ain't broken. Shaq-Fu's slow animating made it feel absolutely terrible. Turning every fucking game into smash would do far more harm than good in the long run though.

You're a fucking idiot

smash is a fighting game like abstinence is a sex position.

Adjustable air mobility was done very well in the touhou games, as well as arcana heart.

SFxT is better than V if you play on the 2013 patch

AH was like a fucking DBZ game with anime grils. Shit was amazing. I understand FULLY why nobody plays it, but I wish more people did play it.
Under Night too, but it's not as great. Probably a good 2nd place for recent airdashers.

Guilty Gear will always be my favorite and what i think is the best fighter series of all time.

>Fundamental
>Fun neutral and oki
>Very creative because of moves with alot of variety to their uses and core mechanics that allow you to use said moves in alot of situations fluidly
>Great music.

I think i cried when Xrd was announced and GG was coming back. And well i wish more people played it the PS4 versions have enough people on them to never want for a game.

This is a stupid way to compare them and completely ignores the difference between analog and digital movement.

Smash players are all fat smelly unhygienic slobs who put themselves on such a high pedestal. It's no wonder everyone except the bubble they live in hate them.

What's up with the SFX though, the hit sounds are kinda annoying in Xrd

Is the FGC always this butthurt?

>Sup Forums
>fgc
Pick one

posting on /r/kappa makes me a member

>Sup Forums is the fgc
>when they don't play fighting games
I guarantee the same 20 fgg rejects are always in all of these threads, and that says a fucking lot.

I really don't know how you can say movement and platforming in Melee/Smash4 is comparable to other fighting games.

I used to think Smash was good and other fighting games were shit.
Then I actually picked up real fighting games, they are so much better, balanced, better mechanics, harder to cheese etc
Project M was as close to being "good" as smash will ever get

The only reason smash is more popular is because it's easier to pick up and play, and the Nintendo logo

You have to actually have spent time playing fighting games competitively.

Most of the movement in smash is empty movement.
Sure you can bounce from the ledge to that platform a million times but all that matters in the end is where you end up when the opponent is within range

Just a shame it's a party game not a fighting game

>It's a sports game
wow really makes you think

>Game where the goal is to fight and beat your opponent
>Not a fighting game

Prove me wrong

that's a platform brawler though not a fighting game
You don't even fight you knock each other off the platform.

Yeah like CS isn't a shooter, it's a terrorist fighting simulation. You don't even shoot people you just defuse bombs and win.

Also
>Microspacing
>Wavedash OOS
>Haxdashing
>General movement mixups

Nah.
Full Boost in particular is the actual best.

fug

Chess?

Chess is more like a war where you have to capture the ennemy king.

darn

>Why does this game that's had some of the best top 8 action of any series at Evo get a Sunday slot?
>I'd much rather watch Armada, Hungrybox, Mango, Mew2King and some random assortment of Plup/Westballz/(insert top 12 player here) fight for the 20th tournament in a row

This is why your game isn't on on Sunday. It's basically a solved game at this point. Forget about age, forget about muh displays, forget about your obnoxious fucking fanbase for five seconds and think about how utterly stale Melee is. You can claim the game is growing all you want, but there is zero variation in the part of the community that actually plays the game. There are a handful of good players left while the scrubs fight for scraps at the bottom of the battle. There is no Spark who played a mid-to-low character in Continuum Shift and pulls the tournament out from underneath everyone's nose. There is no Gamerbee from Thailand playing a character nobody gave a shit about and slaying veterans left and right. There is no Noah, a literal child that was able to win games by abusing the shit out of super armor.

Melee has no progression. Top 4 is all but guaranteed and the only reason it wouldn't be is if you put all four on the same side of the bracket for some reason. We can only the same four people fight so many times before it gets stale. You have more people watching and sitting in the crowd booing games that aren't yours, but nobody's actually playing at a level that's acceptable for competition. Melee is past that point. The complexity of the game has caught up to it, you can't possibly match a decade of experience and muscle memory, it's just never going to happen. So nobody new is playing the game, and the gap between the top 10 players and everyone else is huge, and there's no online scene to speak of. There are more new people SHITPOSTING ABOUT MELEE than actually putting time into the game.

Eat shit, but considering you're defending Melee you probably already do.

Smash and the FGC are the equivalent to comparing Fencing to Martial Arts. The exact same fundamental concepts applied to completely different systems.

Quake and CS have the same movement because you can Walk, Run and Strafe jump