Why do gamers have such short attention spans when it comes to games? Like...

Why do gamers have such short attention spans when it comes to games? Like, if you make a videogame and it is completely broken for six months, when you announce that it's fixed, you'll get people saying, "Does anyone care anymore?" Do people seriously not care about games unless they're newly released? Am I just getting old with my, "Hey, this 2008 game looks interesting!" attitude?

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Releasing a broken game and taking forever to fix it leaves a bad taste in people's mouths, and justifiably so. Especially for those who bought the game on release.
Developers who do this are untrustworthy and should not be supported.

>Developers who do this are untrustworthy and should not be supported.
Thankfully, these kind of developers usually go bankrupt.

> 6 months
>short attention span

I dunno if you know dude but gamers are kind of faggots

I still play games from the 90's. Holy shit, am I just a tiny minority?

Spotted underage

Plenty of people play old games. You're simply using incorrect terminology. Whatever you described is, it's not called short attention span.

If you buy a Brand new car and it doesn't work and the Manufacturer spends six months fixing it, would you still be hyped for it?
Or would there still be a sour taste in your month?

fpbp

It has gotten way harder.

games that were broken on release in the 90's were broken forever, you probably aren't playing any of those

What about Fallout: BugVegas, though?

New Vegas's broken-ness was heavily exaggerated. It legitimately never crashed for me.

>games that were broken on release in the 90's were broken forever, you probably aren't playing any of those
Fallout 2 is a broken piece of shit without unofficial patches. I was playing it just a week ago.

they released patches on disks that came with computer magazines, and someone would always upload them to the local BBS

>New Vegas's broken-ness was heavily exaggerated.
It really wasn't. The game at launch was a mess. Made Mass Effect: Andromeda look like a polished masterpiece.
>It legitimately never crashed for me.
Broken quests were a bigger problem.

>Fallout 2 is a broken piece of shit
I played, finished and enjoyed Fallout 2 immensely at release.

>Made Mass Effect: Andromeda look like a polished masterpiece.
Okay now we're definitely getting to exaggerations here

Why should I care about it if they didn't care enough to not release a piece of shit in the first place?

>Plenty of people play old games. You're simply using incorrect terminology. Whatever you described is, it's not called short attention span.
What term would you use to describe people who dismiss games because they're older than a few months, or years, because that's how long it took for them to be fixed? I noticed this with the new PC version of Quantum Break that isn't a broken piece of shit like the Windows Store version. People saying, "Does anyone care anymore?" How does that work? It doesn't matter if a game was released yesterday or was released 3 years ago. If it's a good game, it is worth playing. Some gamers seem to treat videogames as though they're only "relevant" within a very small window when they're "cool" and "talked about". As though games need to be some kind of hype-fuelled shared social experience.

>if you make a videogame and it is completely broken for six month

Because sometimes really good games are released long before they're finished. People love to suck VTMB's cold, vampiric penis in 2017, but that game was a dysfunctional mess at launch.

I wouldn't use a term for that and I wouldn't discuss it at all.

It is common sense that media coverage boosts popularity of everything, including game. Release of the game generates a lot of attention. If they fuck it up with releasing a broken game, it's their fault.

>If it's a good game, it is worth playing.
Those games you posted in the thread are still being played. Quantum Break isn't. The conclusion from this is quite obvious, but you somehow find a way to blame it on the population who doesn't play it because it's a shit game.

>Those games you posted in the thread are still being played.
Not exactly. It's not like people actually play games like VTMB or Alpha Protocol. Just a meme game that people praise. Only game that actually managed to overcome its broken as fuck launch would be New Vegas, and that's only thanks to Bethesda's marketing.

People do play old games.

>I wouldn't use a term for that and I wouldn't discuss it at all.
Why not? Discussing the plague of underage gamers who only care about the latest and greatest games and discard anything older like a jizz sock is worth discussing and reflecting upon, because it's completely fucking up gaming. We've ended up with a generation of fuckwits who don't care about always-online DRM and stuff like that because they see no value in older games.

>People do play old games.
Not in huge numbers they don't. Bethesda games are only real exception.

It's always sad seeing people shit on Alpha Protocol in 2017 just because the console versions ran like shit.

store.steampowered.com/stats/

There. Top 100 games, plenty of games older than 6 months. Quantum Break is shit.

>that rant
seek help

>There. Top 100 games, plenty of games older than 6 months.
Aren't most of Steam's top played games multiplayer games? Bit of a different dynamic there, user.
>Quantum Break is shit.
Why are you so hung up on Quantum Break? Aren't most of its Steam reviews positive? Weren't most of its reviews, period, positive?

>Aren't most of Steam's top played games multiplayer games?
No.

>Why are you so hung up on Quantum Break?
It's that shit game you mentioned trying to convince people it's good.

>>Aren't most of Steam's top played games multiplayer games?
>No.
Around 3/4s are, glancing at the list. Eight of the top 10 games are MP. Nine if you count GTA V which is primarily popular for its broken as fuck GTA Online component for some reason.

Also, Quantum Break's Steam reviews are a whopping 1% lower than Resident Evil 7's. (89% instead of 90%). What kind of fantasy world do Quantum Break haters live in, anyway?

The world where no one plays it.

>The world where no one plays it.
Nobody plays Remedy games. They don't even play Max Payne when Rockstar makes it.

>New Max Payne
It was so saddening to see the series go to shit.

Max Payne 3 is the best game in the series, though? Not their fault Rockstar's fanbase had never heard of Max Payne before and hated the game because it wasn't open world like GTA. I am not joking. I wish I were joking.

It shouldn't have been broken in the first place. First impressions are a thing.

It's shit compared to 1 and 2.

>It's shit compared to 1 and 2.
It's better than both of them. Better combat, encounter design, storytelling, and so on. Effortless synergy of cinema and gaming conventions.

So you admit that you don't understand what made 1 and 2 so good.

>So you admit that you don't understand what made 1 and 2 so good.
Oh, this is the "they betrayed the True Fans" argument, isn't it? Sorry that MP3 was essentially Max Payne as a GTA character with brooding self-resentment instead of gritty noir that bordered on self-parody.

What is actually wrong with Max Payne 3.

I don't get it. I don't get how you learned to breathe.

You are admitting right now it's conceptually different from previous games and only few posts ago you wrote

>Not their fault Rockstar's fanbase had never heard of Max Payne before and hated the game because it wasn't open world like GTA. I am not joking. I wish I were joking.

There's nothing wrong with game sequels being completely different to the predecessors. There's nothing wrong with a game dev making a completely different kind of game to what their fanbase are accustomed to.

>There's nothing wrong
If you want the game damned and forgotten, yeah, it even helps.

Far Cry 2 was completely different to Far Cry. Unfortunately, Ubisoft's Far Cry games have completely displaced Crytek's.

The other option is Max Payne 3 is unpopular because it's shit. So choose whichever you like, unpopular because it failed to find audience, or unpopular because it's shit. It must suck being you.

Sup Forums is shit and filled with normies chasing the latest AAA blockbuster who'd have thought

Max Payne 3 sold just as well as the other Max Payne games. If anything, it was more popular than MP1 and MP2. It just wasn't popular enough for a Rockstar game that cost, like, 150 million to make or something along those lines.

It was a failure. I personally am very happy it failed.

You're the reason Rockstar are more interested in making cash grab MP content than SP content nowdays.

GTA2 was the last GTA game I liked. Rockstar has been long dead to me.

>go to a restaurant
>order a meal
>get served shit
>what the fuck i didn't order shit, i ordered a brand new game that's just like in this trailer
>sorry sir, we'll whip you up a replacement meal right away
>six months later
>here's your meal, we've prepared it in the manner we originally promised
>skeleton crumbles into dust as the patron has long since starved

>GTA2 was the last GTA game I liked. Rockstar has been long dead to me.

>>go to a restaurant
>>they're not actually open yet
>>leave and make a note to check again in due time
>>six months later
>>come back
>>here's your meal, we've prepared it in the manner we originally promised
>>the pie is especially delicious.

The average video game is the equivalent of a mostly forgettable summer blockbuster that is only ever important in the present. No one is waiting 6 months to see say, xmen apocalypse. Because by the time they do that the wolverine movie would already be out.

This is somewhat true, but it's deeply infuriating because honestly the same thing is happening to movies. Thanks to people being sucked in by digital distribution, a lot of people no longer care that heaps of films just... vanish from digital libraries because they only care about the latest and greatest movies.

Is that the best you can do?

Did you take that as an insult?

I take that as you pulling out from an argument.

What argument? Rockstar has been dead to you since GTA 2. That is so deliciously contrarian it is positively orgasmic. Like having Japanese men squeeze shampoo all over your face, followed by a talking cat squirting furniture polish all over your head.

Max Payne 3 being a failure is clearly Rockstar fault. They spent a ton of money making a game in the direction they never took before, and they named it after something else entirely, intentionally aiming to confuse fans.

Considering that Alan Wake and Quantum Break sold worse than Max Payne 3, I think that perhaps the market had just shifted away from TPS games that weren't Sony exclusives.

Honestly man this is the same way its ever been. Rental places were always about the new movies to the average consumer too. The truth is a whole lot of people don't care enough about media to look beyond what is newest or trendy.

Yeah, it's the name Sony that's making those game magically popular and not their inherent qualities.

>Yeah, it's the name Sony that's making those game magically popular and not their inherent qualities.
You really think Uncharted games would sell as well as they do without Sony's marketing budget and the culture they attach to their platforms?

Do you think they wouldn't?

Extremely dubious.

You will never know. You will always blame marketing. Sadness.