Now that the dust has settled

Now that the dust has settled

Is it a good game?

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Its a terrible Zelda game

Nintendo flavored Ubisoft clone.

Good for one playthrough then it gets tedious.

It's decent. Overrated by nintenbros tho

No.

yes.

I liked the gay twink porn people made of link
I'm straight btw

yes

It definitely is, but what do I also feel the urge to go back to WW and TP?

No, you're not

If they are shaved and feminine how is it gay?

There's no such thing as a feminine penis

It's like poetry

Not as good as every other 3D Zelda.

Nobody is gonna replay this game after their first playthrough.

>There's no such thing as a feminine penis

It's a Ubisoft open world game with a Nintendo skin

Post one if you want to prove me wrong

Yep, it's the best 3D Zelda since MM.

I feel more of a urge to replay BotW than I feel sitting through TP or SS' hours long tutorials ever again.

You have no fucking taste

TP and SS were fucking shit. WW was okay but way too flawed and unfinished. BotW is easily the best 3D Zelda since MM, no contest.

Of course it is. Its probably the best game in the series overall.

Joseph Anderson told me it's not a good Zelda game, and i believe whatever comes out of his retarded mouth

If you like shitty ubisoft collectathon open world games then maybe

Push your tongue out and lick my sphincter
Don't stop until i tell you so

That looks emptier than No Mans Sky.

Absolutely

Hurrrrr

Good game. Bad Zelda game.

lol fuck no

I can't tell what you're saying, don't try to talk while you're sucking my anus

yeah, feels a lot like the original and I loved it

>polygon
youtube.com/watch?v=d3pQ0oO_cDE

It really is Ubisoft-tier open world game no matter how much fanboys try to convince people otherwise

Nothing in the world except shrines and seeds

You can hear that Metro reviewer counting his bribe in that statement.

Yes. It's the Zelda 1 sequel I always wished for. The exploration, lack of tutorials and combat are the best of any 3D Zelda so far. The game does not care about following a formula, it's just an honest to good action adventure which put it next to Majora's Mask as my personal favourite.

Good physiscs, mediocre open world, below average combat and terrible story.

It's a bad "Zelda game". It's an above average open world game. If you bought it and a Switch expecting Zelda you probably have buyer's remorse, but if you bought it expecting an open world game you probably are happy with your purchase.

>mediocre open world
Elaborate

Nintendo Assassin's Creed

decades of game design throwaway for a checkmark open world.

Its a shame

The only reason I am replaying it right now is because I want to save it for when the DLC hits.

>All of these retards unironically saying "it's bad Zelda game"
Damn, if i could sell lollipops in the shape of Jospeh Anderson's dick to Sup Forums, i'd make a killing

Isn't the dlc just a new difficulty and some cosmetics?

...

Who?

>below average
lmao
It's exactly average, if not slightly above because most devs don't even know how to make combat at least feel good

Not really. There is more.
But no matter. It'd still prefer to wait for that. It's not long away from now anyway.

Is that Andy Herren?

Zelda 1 is shit

It's a good game.
If you still have to play it don't buy into fanboy bullshit like "it's the best Zelda ever made" or "it's the game of the decade" or you'll be disappointed.

The dust really has settled because there's nothing else to play

>Its a terrible Zelda game
This.
>FOUR 15-minutes long dungeons
>120 useless shrines
>braindead puzzles with occasional "MUH PHYSICS" meme
>terrible bossfights
>no music
>LITERALLY NO FUCKIN MUSIC 95% OF TIME
>no musical instrument
>false advertisement in the trailers
>everything interesting happened 100 years ago
>lack of enemies variety
>durability for rare weapons
>bows and rods durability
>Kaas is straight
>20 fps in general
>imbecile pig as a final boss
>there are actually nothing to explore, each building is empty, Korok Seeds and shrines everywhere
>97/100

>the wii u is dead haha
good one, user

any other facts you want to state?

Mediocre = not goor or bad.
It serves its purpose but doesn't add anything that hasn't been done before in other games. It does it better than some but also hinders the world by disconecting shrines from the it, providing some "from the the anciente world" context. It has clever landmarks but also sense of emptyness to get there. Its fun to explore but tedious to backtrack once visited.

There should've been four more dungeons like Hyrule Castle

I was going to use a dusty switch to shitpost but I couldn't find a picture

>braindead puzzles
>terrible bossfights
yep, it's a zelda game

>Kaas is straight
reminder to ignore gay opinions

It's the best game ever made

yes, although the mechanics do not have a large enough breadth to be interesting for its giant world, and you reach endgame in terms of scaling of enemies after having explored like 25 percent of the map

>>Kass is straight

Stop fucking reminding me.

>dungeons like Hyrule Castle
It's not even a dungeon. Just bunch of square rooms and some ladders with no puzzles and the same fuckin Moblins and Lizalfos as an enemies.

But it was fun because it still had secrets to find if you were willing to explore. I enjoyed it more than a lot of recent Zelda dungeons

>no puzzles
What?? How can it be a dungeon without puzzles...???

he's right tho...

>secrets to find
>secrets
Room behind the locker. That's it.

>I enjoyed it more than a lot of recent Zelda dungeons
It's ok to have autism.

>Room behind the locker. That's it.

The Royal Guard weapons, the Hylian Shield, several Korok Seeds, a Stone Talus underground

Its a step forward in just sheer freedom for the player in open world games compared to the last 5 years.

It gets repetitive and stale after youve played for a bit. The lack of enemy variety and actual meaningful perminant rewards sucks and the slate abilities dont hold a candle to the fun puzzle solving of the old games. Physics puzzles are a meme and just always feel shitty compared to good dungeon design. The shrines not being built into the world except for a handful gets tedious given the open world has so much more potential for variety.

Also fuck the golf puzzles.

>calls others autistic
>whines about this Zelda dungeon not having puzzles like all his other precious Zelda dungeons

But it doesn't feel good. Once you are used to z lock you might think it's not bad but it's actually just a slight improvement over ocarina of time. The slow down of enemies give you an unfair advantage, breaking the "1v1 engagement". Fumbling through different 3 different menus while in combat is not fun either, you get used to but breaks the battle tension, giving you a feeling of safeness every time you want. Choosing a weapon based on its durability shoudln't be even consider as a combat tactic. Maybe just a few weapons should be breakable, but have to be of value. You should choose weapons due enemies weakness or counter picking an strategy against them.

>weapons
Useless shit.

>Hylian Shield
Useless shit

>Korok Seeds, a Stone Talus
Are you fucking serious? What kind of mental illness is it?

>>Hylian Shield
>Useless shit

As apposed to those totally useful items from other Zelda games.

>it's useless because I say so

Shitpost softer, friendo.

>find hidden rare weapon
>mark it on your map
>can now pick it up after each blood moon
Woooooow so useless.

It's useless because they implemented their precious retarded breakable equipment mechanic.
Stop acting like an idiot, BotWfag.

It's the zelda game that makes you wish you were playing pretty much any other zelda instead.

>being this retarded
Try reading before you post faggot

Because you have terrible taste

>its a durability crybaby
I bet you complain about time limits too, you filthy casual.

>Zelda 1 sequel I always wished for
What's wrong with 2?

Imagine being too casual for a literally Zelda game, wow.

Kill yourself autistic faggot.

I never thought of it like that. Those BotW collages look just like the NMS collages people made when there was still people hyped for it.

It's easily better than garbage games like Twilight Princess and Skyward Sword

I don't like the way link controls, he fills stiff to me
>diving animation
>cant swim underwater
>drowns in puddles
>can swim upstream
>moves at a snail's pace on leveled water

They made 75% off the content unrewarding golden skulltula clones.

>weapon durability discourages fighting anything
>figure out fighting anything is usually a waste of time anyways
>game divolves into a climbing simulator where you just climb tall shit and look for orange shinys
>people unironically think the game is good

you should figure out that you're wasting your time playing videogames you autistic nigger

>>figure out fighting anything is usually a waste of time anyways

how so?

Except it respawns you mongoloid, the whole idea is to find the best weapon spawn locations and gather that shit up for the ganon fight. If you are actually avoiding fights to save durability then your just retarded.

>weapon durability discourages fighting anything
Only for hoarding autists.

Where does a woodcutting axe respawn

>kill enemies with good weapon
>lose good weapon and get bad weapon

There's no reason to fight any random enemies unless you really want their shitty monster parts. Only ones worth fighting are lynels for weapons and talus for their ore. Maybe Hinox if you want to make easy Mon.

Not him but bottles, quivers and bomb bags made a big difference and often had different quests tied to them. It was very substantial to find one.
Other Zelda games often have optional items, too, such as Lens of Truth in OOT and MM.

>no hand to hand combat
>cant punch
>cant kick (chests don't count)
>no gauntlets
>no fisticuffs

Fighting the same 3 enemies over and over again stops being fun after a while and mostly drop weapons that are worse than the ones you already have.

That's why you save good weapons for good fights. And I don't see how the monster parts are "shitty", like, did you even play the game?