...
Apologize
sorry
apoligize for wuht
Gameplay-wise it was pretty solid but holy shit it was short. Everything should have been at least doubled; playtime, locations, weapon and armor variety, etc. I remember hearing in some interview that the game was only in development for like two years.
I thought it was super weird that level 3 and 4 didn't have a boss fight or anything. And I'm not a fan of getting killed in 2 hits whether you have 100hp or 300. But it sure was a hell of a lot better than Lords of the Fallen, third try's the charm I'm sure.
Theres nothing to apologize for. It's garbage.
The game was surpringly easy for a souls-clone. Equip Pax 2.0, spam slide attack, profit. Worked up to and including final boss. Also, the ability to equip 15 heals.
For? Pretty mediocre game.
I WAS ALWAYS AS FREE
AS I WANTED TO BE
Combat system was great, still fun even in new game plus
The enemy variety and lack of bosses was a serious problem thoough. It got super annoying how many enemies were hiding around a corner or behind a box, it seemed like that was the only trap developers were capable of coming up with.
It was way shorter than I expected, too. Some cool ideas but this company should try and focus their energy into a really high quality $20 title or something if they don't have the budget for something huge.