What is the appeal of this game? Is it better/worse than the other Metroidvanias on Steam...

What is the appeal of this game? Is it better/worse than the other Metroidvanias on Steam? I'm debating getting it since it's on sale.

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Bunny Must Die has the superior bunnygirl.

It's a surprisingly fun Metroidvania with actual substance (which surprised me because... I mean look at that cover, it looks like pure weeb fanservice).
It's fun enough, has good characters, a great soundtrack and integrates bullet hell elements well imo.
Get it if you already have Hollow Knight & the original Cave Story imo

Honestly one of the best metroidvania's I've played in a long, long time. Great, non-linear exploration, very little hand holding, and pretty hard. Has really good music, too. The end of the main story gave me some serious feels though, holy shit. I have no idea why I felt such pain for the antagonist. Her end and Erina's little character change post game had me weirdly depressed.

My only warning about Rabi-Ribi though -- The bosses are bullet hell type fights. It's not so bad on normal or early game, but if you really don't like bullet hell gameplay, it can be difficult.

Oh yeah that I forgot, as said the game is super open which is great but early on you can get fucking rekt by über-over leveled enemies if you go the wrong way
But yeah great fucking game

It's a great game, the map is interesting to explore and the bosses are very challenging and fun to fight.
Even better is that the devs are still updating the game with free content after a year, if you like metroidvanias and or shmups even a bit you will probably like the game.

It's one of those games where you pick hard and it's not easy.

This game isn't open at all. Every time I tried to deviate off the path, Ribbon would bitch about it being too dangerous and throw me back.
The bosses definitely are not fun. They have way too much HP and they seem to stun randomly, whether or not you get a good combo in is luck. I don't even hate bullet hells, but the bosses take way too long to kill.

Solid controls, cute music, and balls to the wall boss fights

Among the metroidvanias, its not as strong in exploration, visual presentation, and normal enemy design. It's not absolutely bad, its just not great in these departments, especially when there's Ori, Hollow Knight, and La Mulana right around the corner. The game knows its about bullet hell boss fights and boy howdy does it never stop throwing them at you. A lot of love was put into the kind of attacks you can pull in this game, and the controls were made so that you'll be cycling through a lot of different ranged attacks depending on where you are and what the boss is doing, and then getting in close to pull a melee combo before jumping the hell back because bullets. Every boss is just little girls so don't expect epic huge monsters. Do expect an amazing variety of glowing crap being thrown at you, from bombs to laser beams to lightning bolts and signs saying Happy Halloween. The moment there's a boss, its all adrenaline

It is good. It has good soundtrack. It has good visuals. It has somehow normal metroidvania gameplay most of the game. BUT:
- bosses go full Touhou with gravity;
- some areas go like "you'll have to fall on spikes one thousand times before you'll understand and remember how to get through;
- considering first "-" fact same goes for bosses.

But even if you finish it once, you'll like it. Also, one who look like last boss is kinda last boss of main plot, but not really last boss in gameplay means.

>Every time I tried to deviate off the path, Ribbon would bitch about it being too dangerous and throw me back.
It could be only near endgame cave and, maybe, in the very beginning. There's even an achievment of getting to succubi girl first.

Is it true they're releasing free DLC? Pirated it and beat it but might buy on sale.

>but the bosses take way too long to kill

Dohoho
Prepare a lube for a Noah fight then, it's 4 balls-to-the-wall hard bosses in a row

Thing is you need to exploit the games mechanics to deviate off the path at first, but you can still do it.
But I think that only happens really early on anyway.
>luck
It's very consistent if you hit them after they done a attack.
>too long
They definitely don't take too long, only the last few take really but I never felt like they are just hp sponges.
Yeah they confirmed another free DLC is coming soon (first was the halloween one)

and there are still 2 difficulties harder than hard (4 if you buy a DLC)

>Ribbon would bitch about it being too dangerous and throw me back
The game opens up once you go to the Rabi Rabi town, when you unlock a shop with unlockables and health items. It's the very first objective so just do that and go exploring later.

How am I supposed to defeat the bosses quickly if they jump around spamming bullets half the time and they spend the other half not getting stunned for whatever retarded reason?

>anime garbage
>actual gameplay
pick one

>Noah
>hard
Does she have a phase where she trows several rings at you and you have to invul half of them because they apply buff and debuff in turn?
Also, this instakill Irisu attack, when almost entire screed is occupied.

Now it's "i was so stupid i had to watch video to beat a boss" thread.
I was so stupid i didn't understand how to evade damage from swinging vertical beams on Rumi.

See if they attacks gives you a good opening for a melee assault. If not, wait until the boss stops attacks and starts roaming the arena, then you have a chance to stun lock her. Then abuse the fuck out of your melee moves, amulets and super carrot bomb

...

>have to go through a bunch of surprisingly high damaging nerds
>have to survive Noah for however long she feels like
>then you have to fight copy Erina + Ribbon
AAAAAAAAAAAAAAAA

Please watch this obligatory video before bitching you can't get anywhere in Rabi Ribi and you get constantly blocked

youtube.com/watch?v=gI9_gShAnK4

What do the updates and DLCs add to the game?

It's a fun game. It has some bullet hell elements and very smooth movement.

Ignore the triggered westcucks who judge everything by artstyle and what their facebook friends will think. The biggest irony is that they claim "weebs" buy anything with anime girls in it, when they're the only ones limiting themselves.

Artbook DLC adds more difficulties, challenge modes, and other bonus stuff.
Halloween DLC adds new areas.
Future patches will probably add multiplayer since it's already in a beta patch.

Is the artbook DLC worth it?

the characters CG's are kinda average and recycled and the art isn't super slick like ori or hollow knight but the gameplay blows those games out of the water, there is a lot of variety with items, loads of bosses that will kick your ass and push your platforming skills to the limit
there are are harder difficulties than "hard" that you can unlock
spotted the redditor
halloween are added in the floating graveyard, i think the new dlc is in the lab but there is another hidden area in the starting forest with a TBA sign so i dunno

If you can't beat Bunny Extinction there's no point in having additional fucking bullshit lunatic-tier difficulty modes

But what about the actual contents of the artbook?

This.

>game hints at the presence of a wall jump upgrade
>you have to use a secret wall kick technique to get it
What the fuck? This was the only thing that really pissed me off in the game. I found the bosses doable and never really got stuck anywhere else, as the rest of the game is fairly intuitive. But not that. Stuck between three different dead ends that presumably needed wall jump, only to learn that one of them needs a secret technique not mentioned in the game.

Had I seen this first it would've been a flawless run.

they are hidden techniques you will figure hem out at some point, there is also another one

I don't recall needing to use a secret tech to access anything in the game. They're just really good, and almost mandatory, for sequence breaking.

How long will this game last me? I want to know if I will get my money's worth.

it's meant to be replayed so it depends really

How long is one 100% play through?

My first playthrough lasted me about 40 hours and any subsequent playthrough around half of that.
If you want to get all achievements then you'll need to spend about 200 hours or so.

30 hours if you go all the way to the end and you aren't playing on super easy