Mechanics of DotA 2
OFFENSIVE:
1. lifesteal,
2. hp drain,
3. stat steal,
4. mana drain,
5. mana burn,
6. pure damage,
7. magic damage.
8. critical damage,
9. physical damage,
10. damage per second,
11. damage on spell use,
12. damage per distance,
13. damage per stat missing,
14. damage per hp/mana missing,
15. amplify physical damage,
16. amplify magic damage,
17. death on hp threshold,
18. gain damage per kill,
20. increase damage,
21. return damage,
22. double strike,
23. aoe damage.
DEFENSIVE:
24. heal,
25. aoe heal,
26. swap hp,
27. hp gain on kill
28. amplify heal
29. instant mana,
30. armor,
31. evasion,
32. magic res,
33. block spell,
34. block magic damage,
35. block physical damage,
36. block damage per mana,
37. block damage per instance,
38. gain mana per spell cast,
39. gain mana on magic damage
40. gain hp per spell cast,
41. gain hp on retraced position,
42. damage delay,
43. return spell,
BUFF/DEBUFFS:
43. hex,
44. root,
45. stun,
46. blink,
47. hook,
48. mute,
49. dispell,
50. disarm,
51. silence,
52. phasing,
53. dominate,
54. micro stun,
55. knockback,
56. armor weave,
57. ethereal form,
58. damage steal,
59. break passive,
60. apply cooldown,
61. cooldown reduction,
62. cooldown reset,
63. refresh abilities,
64. magic immunity,
65. spell penetration,
66. armor reduction,
67. armor penetration,
68. turn rate decrease,
69. magic res reduction,
70. attack speed increase,
71. attack speed decrease,
72. move speed speed increase,
73. move speed speed decrease,
74. absorb spell and return mana,
75. increase attack/ability cast distance,
76. increase attack/movement during night,
77. reduced respawn time per enemy deaths,
78. accumulated hp/mana per spells cast/deaths.
79. enchance item,
80. enchance ability,
POSITIONING:
81. blink,
82. recall,
83. summon,
84. reincarnation,
85. invisibility,
86. fade time,
87. true sight,
88. camoflage,
89. swap position,
90. create image.