What was the last game that really disappointed you?
Why?
What was the last game that really disappointed you?
Why?
OP here, for me it was pic.
>majority of interesting enemies are nonexistent throughout the entire game
>the majority of the few that are present are only existent in one short mission in the beginning of the game
>horde doesn't even include the majority of the locust either
>campaign's ending just feels rushed, kait cuts her mom free and thats it, its not like her mom played a vital role, otherwise how did the swarm exist before her capture
>final boss is just a big beast that was braindead easy in terms of difficulty
>Jinn suddenly becomes irrelevant after their last encounter
I'm wondering if i'm just getting old and picking straws.
The dialogue was easily the worst in the series too, no character development, everyone was just quip machines.
Was I supposed to feel sorry for Kait when she had to kill her mom? The only interaction with her the entire game was just exchanging shitty jokes.
>I'm wondering if i'm just getting old and picking straws.
Gears seems very flawed to me, might be a bit of both tho.
Fury.
Sup Forums memed me into thinking it was some hype bullet hell action game.
refunded it after the 2nd boss. shit was boring. you had like what, 5 moves? then a walking simulator after beating a boss
W101
endlessly repetitive, hard to believe it's by the guy who made bayonetta
Most games I play feel mediocre now after some great genre defining games for me.
I feel like you can give more depth as to why you didn't enjoy it.
>Horizon: Zero Dawn
>WoW: legion
Paragon.
>good engine
>decent graphics
>neat character designs
>a fucking moba in a saturated market
for crying out loud
hyperlight drifter
feminism
Torchlight 2
You can guess when was the last time I bought something :^)
OP here, I'm more interested in the why than the what tbqh.
Styx: Shards of Darkness
I really liked Master of Shadows in spite of it's problems.
Shard's levels are larger but don't even require you to sneak around a lot of the time since you can usually just take one of several alternative 'platforming' routes to the objectives. Plot is boring as shit again but it's more prominent and ends on a cliffhanger.
Gravity Rush 2
Kirby and the Rainbow Curse
The Wonderful 101
Arms
That shit Bomberman game on the Switch
The Evil Within
Bayonetta 2, to an extent
Shantae: Half-finished Hero
Dragonball Xenoverse 2
Infamous: Second Son
That's off the top of my head.
Dark Souls 3
Loved the whole Soulsborne series, but Dark Souls 3 just isn't fun to play.
Warframe
MGS V
botw
Stayed away from nintendo since the n64, everybody is raving about botw and the switch so I decide to try it and surpsire surprise its mediocre
Deus Ex Human Revolution
Great MC, world and upgrades.
Fun ended when I realised it shared traits with CoD by having a corridor to a room full of enemies to a corridor to a room full of enemies etc
This too. DaS3 has most of the same problems as DaS with a fraction of the fun and originality
I suppose the last big disappointment was MGS5.
I didn't read any interviews and I just couldn't see how it was going to be GOTY
>Kojima actually wanted to make it
>Had 5 years of development time
>Trailers had high quality cinematics including Zero, Ocelot and Big Boss
>New meta narrative about America and it's approach to immigration and integration
Instead I got the final Fuck You to the fans from Kojima and the game wasn't even fucking finished.
MGSV. After slogging through the entire game I could not fucking believe the game ends without resolving what happened to baby liquid and mantis. I was absolutely baffled, I don't think I can ever recall buying a game where the ending just isn't fucking there. I felt cheated, all that time I spent faffing about the incredibly bland open world amounted to nothing.
Love
Arms
It has no fucking content and costs 60$, Nintendo does not offer digital refunds
Nier: A
Person 5
Yakuza 0
On the contrary I really enjoyed Nioh, BOTW and Prey. I also surprisingly liked MGS 5 when it came out.
>launch nier automata
>find out the first thing you have to go through is 20 minutes of ebin arcade action
dropped
fuck that shit, i don't know why japs have the obsession of forcing that shit in EVERY SINGLE hack n slash
Dishonored 2. I dunno what it was about it, and maybe that's exactly it, there wasn't anything exciting that grabbed my attention.
Believe it or not but Dark Souls pretty much was a failure in the story department, I mean I understand thats what its popular for but the original souls ending was so sour that I just felt really empty after beating Gwyn.
Extella. What a waste of money this was.
don't listen to your anime loving tiny dick next time
But I've liked everything from Kinoko Nasu so far. Even if it was a musou, I thought I would like the his written scenario. But nah.
levels are too long and enemies repeat until you're sick of them, even lifts some straight from bayonetta. how many goddamn times do they think want to punch a couple of cubes?
breaking up the monotony are shmup style levels which all suck and aren't what this game is supposed to be. it's like kamiya heard people complain about the shooter levels in bayonetta and said "fuck you here's six more"
the combat flow isn't matured at all, the battery meter is completely redundant since your actions are already limited by your squad size, it's just an extra layer of frustration and time waste when you get hit from off screen and have to rebuild from zero
weapon switching is total trash,the drawing mechanic stops working at the slightest obstacle and punishes you for trying to add variety
the camera is a complete failure, auto zooming in when you need an overview of the filed or obstructing the action with objects or HUD overlays
the dialog is endless and repetitive as well, it's like they're constantly stalling for time
The game is 50% VN and 50% Where's Waldo with occasional sparks of hack and slash gameplay. Should have dealyed it for another year.
Bravely Second and Street Fighter V
My gf really sucks at games with traditional input schemes but thanks to the touch controls we had a blast playing Kirby together.
Rise of the Tomb Raider.
I wasn't expecting much but I did enjoy the first game somewhat. The second was totally half-assed story wise and the entrie game had mechanics that felt useless in the context of the game.
I enjoyed the survival DLC more but only because you actually had to use the skills the game gave you. The main game was made to feel like a survival/uncharted game but there were points of tension on cliff edges that i realised wouldn't crumble away behind you, no matter how long you waited because the world had to stay open for exploration.
Something that really bugged me as well was the angle Lara held guns. I could stand behind a pillar so enemies couldn't shoot me but as long as the cursor was on them I could hit them. Lara's gun would be pointing at the pillar but that didn't matter. I was completely behind cover and could kill enemies safely.
Bravely Second is unironically one of my best if not the best JRPG experiences
...
I think the last game that I was actually hyped for and was actually really surprised and shocked to turn out awful was Fallout 3. Before that it was Oblivion, so really I could have seen that one comming. But I did not.
I have been very cautious and skeptical towards what I get ever since, and I don't think I was ever caught off-guard by a disappointing game ever sense.
Though I do have to admit that watching Homeworld: Shipbreakers turning into shit was disheartening, and most recently, I was sad to see that Space Engineers, a game that sounds so good on paper, is actually utter trash in the end.
Other than that, gaming industry is usually only surprising me in positive ways.
I told myself I shouldn't get excited, but I didn't listen.
Have you seen the warframe stream yesterday?
I was really looking forward to gravity rush 2 but the quests where they take away your powers and make you do shitty stealth sequences killed it for me.
It's a huge let-down after BD. It takes all of the flaws of the first game and multiplies them by 10, and also adds new ones.
>Infamous: Second Son
yeah that one hurt, teens being teens edgy or not makes everything worse
didn“t like the story at all (even if they had excluded all the sjws elements from it) and the level felt mostly like walking simulators. sure shooting was great when ever it occurred but there was just so little of it. most of the time you just walked around in ruins which looked kinda underwhelming compared to the locations you got to visit in uncharted 2 and 3 or you drove around in your cheap which felt more like going on safari then an adventure
For me it was the opposite. No looping was the biggest plus. Some jobs were taken out but new jobs were added. And the story was more enjoyable.
For gameplay I don't really have anything to say. It was more of the same that I enjoyed greatly.
MGSV and Bayo 2. Baffles me how people think it's better than 1. It's just the same game with less interesting bosses and more annoying characters
X Rebirth
Instead of expanding on what they had reached with the last iterations of X3 -Terran Conflict/Albion Prelude- and taking that to the 64 bit and multicore era, Egosoft quite literally took a giant leap over ten years back AND fucked that up so much it made the release state of TC look like a Swiss clockwork.
And they did that because they wanted to dig for console gold (on the 360, right before it was about to be phased out, no less), instead of sticking with their very firmly PC based fanbase. A fanbase they stonewalled about what they were doing, knowing full well what reaction "we're turning X into a console game" would have produced.
And no, I'm not trolling consolefags for (You)s here. Shittalking other platforms is just bants to me; what matters is good games.
The point is that a niche game series that I valued very highly has been very nearly killed by one of the most idiotically mistimed and straight up dishonest attempts at grabbing for more profitsss I've been subjected to in over twenty years of playing vidya on the PC. And I paid actual money for Battlecruiser 3000AD.
I keep X Rebirth in my Steam library to remind me never to preorder anything ever again.
The problem with the people making those complex block crafters like Space Engineers is that they tend to get caught up in fiddling with their systems forever and ever, and more or less forget to give the player something to actually do with all those neat systems.
But hey, can always slap some awful netcode on and declare it multiplayer focused.
>tfw you also preordered X:R because you thought there was no way they could fuck it up
I even defended it in threads when people were pointing out how it was already becoming casual (not being able to pilot any ship for example)
on the plus side egosoft has seriously learned their lesson and they've said their next X game will return to its traditional gameplay. Won't preorder it still but I will stay optimistic because egosoft seems to understand how badly they fucked up with X:R
This fella, everything is so medicore. There was only one *quest* that was cool. Everything is so bland, hero creation is limited. World is hollow.
My biggest disappointment ever was Empire:Total War. I was still an innocent child when it came out, it was filled with bugs, not even half of which were fixed (then they release Nap:TW), broken promises, went overboard with animations (hollywood-esque bayonet duels), parts of the game were downgrades from the previous ones. And all this, after a legacy of excellent games.
My most recent disappointment was Amnesia: A Machine for Pigs, but it was a pretty tame disappointment. It just wasn't nowhere as good as Dark Descent.
Nier Automata, everything about it was just so bland
well, you're a pleb, the third boss is where it starts getting real fun
Breath of the Wild. I bought a wii u for it and played maybe 10 hours before it just ground me down. Those first few hours were a joy but the durability and frame drops just killed it
still mad
Witcher 3
sacrificed the charm of the previous games for the open world gimmick. massive downgrade too
This. Was ready for huge exploration and a brand new lore.
Got a small linear shit with you remember dark souls 1 right?
Breath of the Wild
>no actual dungeons to speak of
>shrines are boring and tedious
>uninspired aesthetic
>world is empty with nothing to do
>forgettable soundtrack
>no items
>combat somehow worse than Twilight Princess
>"puzzles" are hardly puzzles so much as fighting against imprecise and gimmicky controls
>pic related
Overall excitement died in this expansion. The whole, "Everyone is powerful!" idea grew pretty stale with this expac. Day 1 leveling was pretty sweet like it usually is, but when all there is to do is Garrison 2.0 and the same Raid on 4 tiers of difficulty and Dungeon on 17 different tiers then the routine gets old.
>Gutted gameplay to appeal to a larger audience
>Convoluted and vague Good vs. Evil plot
>Legendaries no longer locked behind a grind, but rather gated behind RNG for artificial length increase
All good things must pass eventually I suppose...
This, but I still enjoyed it.
I don't think I've ever been disappointed in a game that I didn't derive even a little enjoyment from. Even Other M had a couple of things I liked, but that was probably the closest.
This. Looking back we should have known exactly what was coming but we kept looking past the warning signs shouting at us.
God I cannot believe Egosoft, the champion of friendly devs that cared about players, fucked that up so hard.
I'm concerned there will be no next game. Or that the best case scenario is the next game will be underwhelming because of the lackluster sales and commitment to support X:R.
Nothing really. I don't buy games unless I know for sure they're landmark masterpieces. So as you can imagine I don't buy a whole lot, I don't pick up everything that releases.
Its been a good year though.
What'd you grab this year?
Binding of Isaac Afterbirth
Havn't been hyped for that many games lately, but Guild Wars 2 has to be my biggest disappointment that I can remember.
I fucking hate this, I fucking hate Arenanet and I fucking hate my friends for hyping me up for it
Nier Automata
I was feeling immense buyer's remorse just after the first hour, I still stuck in till the end but not much changed.
I don't think I've ever liked a video game desu
>a ton of weeb games
hmm
Bayonetta 2
It was ok, but the people who actually think it was even close to one are the biggest plebs in the universe
at least it wasn't as bad as recent western games where you can tell it's shit just from looking at it
Skyrim
I was hyped as fuck for that, more than any other game. I absolutely hate it.
>dude we are going to die lmao
>dude we are totally going to die lmao
played this garbage with my brother and had fun the first hour fighting hordes of orcs, tired of it
tried quests and the campaign is literally 1 or 2 hours of game, and the quests arent even funny or difficult.
New Deus Ex, what a shit show
destiny was the last6 thing i really hyped
-no real open world
-no exploration
-dlc got announced before it got released
Mass Effect Andromeda is probably the most recent. Now, I don't think it's a terrible game or all that stupid repeated to death bullshit about it. I had fun playing it, but there were some story elements that really just made me scratch my head. As a lorefag it just made me feel like they gave up and slapped a Mass Effect paint-job over some game they already were working called Andromeda. You know how Star Fox Adventures wasn't a Star Fox game, or how Lords of Shadow wasn't meant to be a Castlevania title? In the same way those games let players who cared about story down, ME:A did for me.
I think this was actually a great step up after the abomination Judgment was. The gameplay is still solid and the story was servicable. I had fun blasting my way through the campaign with my brother.
Fallout 4. Holy fuck what a boring slog that was. I still haven't finished it.
The first uncharted had the gun angle thing too
>Breath of the Wild
>
It's odd because I had no expectations, on the surface anyway, but I still managed to be disappointed. I was on the fence about buying it, but after seeing some leaked footage of some French-Canadians diddling with the runes, I opted to give it a go.
By the time I got done exploring all I wanted to of Hyrule, I couldn't even bring myself to finish the last Divine Beast. It was hard to find a reason to boot up the game after 5 hours.
life
Breath of the Wild. I bought a WiiU for that game and not only it was delayed to death, it ended being a massive disappointment, and empty barren, another victim of the open world garbage.
Yeah the game is too fucking easy, its really just an Orc Bullying and Grooming sim.
Fallout 4 makes me want to wretch violently.
I did like a few companions tho.
Any game you like or is popular
MGSV
Dragons Dogma
I wanted a dark souls game, instead I got shadow of the colossus + witcher
>newfag humor
the only hard thing about the game is killing a graug or giant fucking thing without any skills and shit
thank god i didnt bought it
>butthurt
Diablo 3 and Starcraft 2. Fuck Blizzard.
Furi
You should download the full OST, there are like 40 top tier tracks out of 200-220 (and I ain't talkin' about ambient minimalist compositions). I think the bigger issue was the context in which the OST was and wasn't used. There aren't any moments in the game worth playing some grand, epic score to. As chilling as Dark Beast Ganon's theme is and as appropriate as the moment is for that song specifically, it's still rendered moot by the fact that DBGanon is an interactive cutscene with no antagonistic qualities. Who would've thought that sealing ancient evils would feel like jobbing.
tl;dr Don't blame the composer for shitty sound direction/direction in general. BotW is forgettable as fuck, but I'll remember some of that music forever
newfag
Deus Ex Mankind Divided. I just wanted a good game. Guess I'll download Human Revolution again.
Half-Life series. People praise it like it's the best vidya out there. I wasted 20+ hours of my life to finish it and didn't like it at all
Do you mean at launch? If you thought that anytime after like June 2012, I can't see how you would think that. I mean, the trailers made it pretty clear it wasn't like Dark Souls and if you picked it up on PC you had years to see that.
I guess nothing really disappointed me as much as chrono cross or me3 in all these years.
>Chrono Cross
What? Do you not like colourful fun and adventure?
In all honesty, there are some huge flaws in that game. They should have focused on a small cast and made the story more focused on them so you could see how the duality affected them. Or use the additional space of not having like 40 characters to add some more areas into the game.
Thief 4.
> take everything that was great from 1&2
> ditch it
> take all that was bad from 3
> make it worse
> give garret MaGiC MeMe PoWeRs
> turn garret into a war machine
> bland af story
> broken AI and sound
it's like the devs never fucking played the originals