You have 10 intergalactic seconds to name a better RTS game

You have 10 intergalactic seconds to name a better RTS game.

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Total Annihilation

that was easy

Age of empires II

Red Alert 2

Rise of Nations

Warcraft 3.

Halo Wars 2

C&C Generals

Call of duty

Dune 2

empire earth

There isn't one. There isn't an RTS that gives you the near-perfect balance, incredible atmosphere, fantastic music and depth of gameplay that this game does. It is the GOAT RTS by a longshot.

t. faggots who get raped in brood war

There is none

No gundam No buy

nah just kidding, competitively BW is and will probably always be the best RTS ever made.

but competitive value is just one aspect and there are many other factors where it doesn't shine as well as others.

...

>the expanse
>under firefly

Fuck off you daft cunt

>reddwarf under reddito'rama

The roomates just got me into this.
How do i Git Gud?

Warhammer 40,000: Dawn of War III

There isn't one, if you disagree you don't know brood war

SC2 is the 2nd best

Good list, don't think anything is more than one tier away from where it should be

That DS9 positioning tho

Stalin vs Martians

>3 factions

babbies first rts maybe. any of the age of empires games is vastly deeper and more complex

Bucky O'Hare was badass
youtube.com/watch?v=a1VRYXQVCpo

I bet you're a frogposter

But AoE doesn't have a terrible UI with dogshit field of view that inflates the amount of buttons you have to press to do anything a competently designed game can do.
>Muh APM

...

The opening theme is the only good part of it.

farscape down to mid-high
atlantis up to high
voyager down to low-mid or low

brood war

you're gonna get croaked you toad

>tfw you can only control one single unit at a time in the very original version of the game.

DS9 was great though

Can't.

Best one competitively, second best one casually due to the custom scene.

You're just bad at rts, if you don't think aoe is very apm heavy

>Shitting over fraud insurance pirates
Get fucked

even if aoe has apm stuff it's not so much or pushed so hard by the community that it turned into a meme like it did with starcraft.

Starcraft 2 is better than BW in almost every aspect, except story and artstyle maybe since that's subjective but everything else is better

Is that why the competitive scene died the instant Blizzard stopped subsidizing it?

It had potential, but most of the show is boring sitting around in a maid cafe or school shenanigans.

That's not the point I'm trying to make. SC is terrible because blizzard purposely limits your field of view so it's like playing with your nose against the monitor, so that you have to use keypresses to actually see what is going on to make the game harder for no reason so people will eat that shit right up so they feel like hardcore gamers.

fpbp

Hi ben

Popularity doesn't mean that a game is good, otherwise LoL would be the best game ever made.

I don't know why exactly BW is more preferred in the competitive scene but I think it's because of the 12 unit selection and all that nonsense stuff like not being able to change hotkeys etc.

Sure it might make the game more competitive since it requires more skill to control but it's less fun for the individual player, it makes the game more fun to watch that's why it has a bigger competitive scene but I don't care about watching others play I want to play the game myself

Yeah because less people played AoE competitively.
It has nothing to do with the game itself.
It's not "pushed", it's just that when you play bw you generally face people who have better apm because they've been playing against more and better opponents.

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Starcraft Remastered

>competitive scene died
>Blizzard stopped subsidizing it
both false, and i see nothing wrong with developers spending money on competitive scene

...

competitive scene is pretty much dead

there's almost new players joining at a pro level and many of the old pros have moved on

>combining spiders and insects
booooring
Why not combine an insect and a crocodile or something?

that's not true at all.

Warcraft 2
what a fucking masterpiece

There's nothing wrong with developers spending money on a game, it just became very obvious that the Blizzard-funded prize pools were the only thing keeping people playing SC2 when they all went back to BW the instant the prize pools went away.

just move on my man it's dead, 2011 was the peak and no one is going to get into a game with little growth potential when stuff like lol and csgo exists

its an incredibly good indicator. lols popular because they use addiction tactics similar to casinos and have a player psychology department. disregarding p2w and micro transaction games, popularity is a good indication among the masses.

ah i see you were talking about number of new pros not necesarilly amount of tourneys

i agree that there are not so many new players in Korean scene but there is a bunch of relatively new players from Europe and China

>people switched to something that made them more money
more news at 11

>just move on my man it's dead
when will this meme end, SC2 is not dead, it has about 300k active playerbase, it's the most popular RTS by far, it has shorter queue times than fucking league

meme

Broodwar might be better as an "esport" but it doesn't change the fact that sc2 is overall a better game to actually play and not just watch

Also there's more players playing SC2 than the latest patch of BW according to the in-game numbers

who cares about it being an "" esport"". besides from the technical limitations and 12 control. of course even if 2 has more numbers your ignoring the fact the original is based on an 18 year old game. you need to consider the time too.

LoL matchmaking basically works like a slot machine. One in 5 games you're going to get matchmade with someone who has shit internet or a teammate that is way below the skill threshhold of the rest of the team

starcraft 2 was a good game, just not a good souls game

You are the one saying how BW has a bigger competitive scene and therefore it's a better game, so I said that sc2 has more players.

Also you need to consider that to play SC2 you need to pay while BW is completely free to play now (you can actually play sc2 free with the trial but even if you only count the players in matchmaking right now which requires you to buy the game it still has more than BW)

Have 5.
>C&C:Red Alert 2
>C&C:Tiberian Sun
>Tzar:Burden of the Crown
>Age of Empires 2
>Battle Realms

Dune 2000

lol match making makes you win 50% of games around your skill level, its not out to get you or anything bogus

i never said it has a bigger scene. it had. being free when its dated and irrelevant makes no sense as an argument for popularity. thats like saying ss2 wasnt popular now that its open source. its again, an old game.

>3 factions that are widely different
>several factions that are the same with some little twist

I would agree if I could make it so I can play C&C with right clicking to issue orders

Yes, it is an old game that's why in my first post I said that SC2 is better in almost everything except maybe story and artstyle and you replied by saying that the competitive scene of SC2 died when blizzard stopped supporting it.

There's literally no reason to prefer BW over SC2 unless you just want to replay it for nostalgia

sc factions are just reskins. protos and space marines do the exact same thing, just replacing healing with a shield

Wargame Red Dragon

Pull up the matchmaking algorithm and explain how it's all just a 5 sided die.

You never played starcraft or at least not long enough to understand it, protoss and terrans are very different in both units, structures, mechanics and visually

its achievement of having such responsive gameplay despite such unresponsive units is amazing

Just from each race's basic soldier you should see some differences:
>one has range and can attack air
>one spawns in a pair
>one is just plain better

just population mechanics for each race are enough to prove you wrong

BW is more competitive because it's a better designed game. The balance between the races is better, the units is better, the playstyles is better. The inability to ever play BW to maxmimum potential because of it's shitty interface means there are meaningufl tradeoffs for what you choose to focus on. Micro the army vs Macro the base. Which offensive you give attention to, which drop you co-ordinate. SC2 is too streamlined for it's own good, and many of the pro sc2 games feel the exact same as previous games. LOTV in paticular is finally the most balanced, but now has shit for meta diversity.

Thank you for letting us know that you have never played Starcraft.

>There's literally no reason to prefer BW over SC2 unless you just want to replay it for nostalgia

Or for the competitive gameplay that requires strategies deeper than a-move murderballs.

not really noatalgia if i only started playing both a few years ago. 2 slows down the pace way too much and introduced too many gimmicky mechanics. that dont feel tight. it does improve some things lile rally mining but at the same time that also makes games more streamlined by removing player choice (the limit on apm).

Yuri's Revenge and Company of Heroes

Sc2 is not just "a-move" you have to do much more than that the higher you climb the matchmaking ladder.

Here's an example youtube.com/watch?v=ajcK3o06rLk if you feel like watching it you'll see you need to keep pressuring your opponent and that's not easy to move different groups of units at the same time, plus you need to place your army in the right spot you can't just keep everything togheter or your opponent can easily counter you with banelings, high templar, diruptor, widow mines etc

You can really only A-move if you are a lot better than your opponent at macro

This, RA2 had god tier music.

What makes SG1 god tier?

The characters were great but most of the episodes were lame and shitty

Farscape deserves to be God Tier

Babylon 5 did not live up to the ridiculous hype for me...

It wasn't the bad effects or anything, I just thought the plot was really cliche and predictable

Londo and G'kar and the ship designs were the only good parts of the show

How does SC2 slow down the pace? if anything BW is slow since you only start with like what 4-6 workers? in LOTV you have 12 workers.

I don't know what you mean by "introduced too many gimmicky mechanics".

you're talking to someone who rates ds9 wayyy above rd

>in LOTV you have 12 workers
And the result of that is easy cannon rushes since you don't have to worry about crippling your economy

It only seems cliche and predictable because it was the first show to do all that shit.

To be fair the latter half of Red Dwarf is pretty bad too

>let's make the show about the tiny ass blue shuttle instead
Fuck off you brit cunts

Except the history of SC2: WoL was deathballs. The only race that didn't just deathball was zerg, and roach pushes still comprised a fair share of the meta. It took until LOTV to really solve the problem, and it only did it at the cost of choking the life out of the meta and condensing it down to a handful of real strategies. A-move has literally been 50% of sc2 competitive history.

Even back in the day people were disappointed with how the Shadows arc ended

The latest two seasons after (but not including of course) Back to Earth are actually pretty good user.

Actually rushes are a lot harder to do now, like 12 pool from zergs is a lot weaker since by the time your zerglings reach the opponent he already built a barrack or warpgate, same goes for cannon rushes since by the time you can build cannons in your opponent base he will have a lot more stuff

I didn't notice any increase in rushes and I've been playing since HOTS

>tfw beat it with all three houses when I was a kid

What's wrong with Farscape?

I think it's overall the most satisfying Sci-fi story arc I've ever seen

Pretty much every other "good" show on that list had awful last seasons while Farscape's ending was great

I've never played WOL but at the current state of SC2 you can't just A-move your way to diamond league maybe you can reach up to platinum though

>Voyager above Enterprise
Get out

I can understand how people would consider colossi an A-move unit, but even protoss had units which benefited alot from micro.