so now that even the nsane trilogy developers have said they want to make a twinsanity remaster with the cut content included
would you buy it?
Twinsanity Remaster
Fuck, Twinsanity already? Give me CTR and Crash Bash first.
>crash bash
nigga why?
they really said it? because if so, let me know where I need to put my money to make it come faster
Because I like fun and have friends to play it with, unlike most of Sup Forums.
>More Nina Levels
>Coco being playable as she was supposed to from the beginning.
>Gone a bit Coco
youtu.be
It's fun
>I want them to bring back the shovelware that killed Crash
No. The first three and CTR are all that need to exist.
It's not Crash Titans
We're not bringing back Crash of the Titans.
>youtu.be
>0bV3_9--5PM
>9--PM
>Twinsanity was rushed
>it was still a great game
The idea of a full version of that game is very sensual in to me.
>0bV3_9--5PM
>Obviously 9-to-5 PM
WHAT DOES IT MEAN
Wrath of Cortex need to have its script tweaked and Submarine levels not be a pain in the ass.
Twinsanity is good enough, but a HD remaster would be nice.
hell fucking yes I would, I beat twinsanity three times and only wasnt able to beat it a fourth time because now for whatever reason, the game wont progress past the part where you hit crystals with cortex because the rocks wont fall and create a bridge in order for me to proceed
I played and loved the game until it fell apart
along with the cut content back in
Crash Twinsanity was a terrible concept that killed the series. No way I'd want a remake of that. It's essentially like remaking Hotel Mario.
>Wrath of Cortex need to have its script tweaked
Yes, please. Make Crunch use Uka Uka's power for the final boss battle.
WOAH!
Crash Bash, like CTR, is a spin-off you mongoloid. Spin-offs can't kill core franchises. It's like saying Mario Party ruined Super Mario Bros.
fag
Sure.
Wonder if they would keep the acapella themes though.
Also on the topic of remakes: Would you be okay if they Remade Wrath of Cortex while not making it a Warped copy and paste?
So, is Twinsanity the only game post Naughty Dog that's worth a remaster or are there more
>while not making it a Warped copy and paste?
That's what it's going to be if it was "remade". At this point just make a completely new game.
no thats pretty much the only one
>Naughty Dog has been shit for years but is starting to make a comeback
>The Crash remake is amazing
>Insomniac was great until a few years ago and has been going downhill since
>The Ratchet and Clank reboot is hot garbage
Kill me
>At this point just make a completely new game
Alright, Crash Bandicoot: N Tranced 2 is on the way
How would you fix it?
See Uka Uka did nothing but bitch the whole fucking game. It was pathetic.
New moves, new types of levels. Make it look and feel much less like a rehash of 3
Have Coco with the same moveset as N-sane trilogy as opposed to that kung-fu shit.
wtf is this boxart
>Bite the curb, Cortex.
I was thinking more along the lines of gameplay. Personally I'm very fond of the game but I want to see what others would change about it.
>Australian History N
It's a thing that happens in the game.
>remaking non-ND crash games
Replace Dingodile and Tiny Tiger with new enemies in Eskimo Roll.
Yes that's the idea
You know it will be inevitable once CTR got Remastered.
Topkek
wait
no
Okay
what if
wait, here me out
what if
they make a new game instead of just re-making the entire series
>Carry directly on from Warped. Time Twister explosion ends up shattering the crystals that housed the Elementals
>Cortex is working on Crunch while Uka Uka is doing shit when the elementals burst in
>Basically take everything away from Uka Uka and even instilling more fear into Cortex than Uka Uka ever did
>Cortex works with the elmentals to try and make sure the crystals that make their prisons are never recovered in exchange to power Crunch
>Cue Crash, Coco, Aku Aku AND Uka Uka trying to get all of the crystals to seal the elementals
>In addition to Aku Aku crates, there are Uka Uka crates that give you a different power. Can also combine with Aku Aku with the 3 Aku Aku masks
>Elementals are basically being trained by the old bad guys for when they are fused with Crunch
>Tiny with Ro-Ko
>N.Tropy with Wa-Wa
>Dingodile with Py-ro
>N.Gin with Lo-Lo
>Final boss is basically a gauntlet with Crunch with the elemetals. Three phases per mask. Last phase is 1 on 1 battle with Crunch who has the same moves as Crash, including the tornado death spin and Wumpa Launcher
>Cortex in the true ending apologizes to Uka Uka over and over again as they escape with Crunch.
It will be remade up until Twinsanity, and possibly Tag Team Racing.
MoM and CotT NEVER HAPPENED.
Kill yourself spastic cunt
But everything after the PS1 doesn't have the graphical issues of being on the PS1 so why remake them?
>tfw I played it a lot as a kid and just now realized that Ro-Ko is rock.
Boy do I feel as dumb as one right now
cut content,way too much cut content from tinsanity
Twinsanity has the excuse of being literally unfinished. The rest are just underage nostalgia.
For WoC, to make it better than mediocre.
For Twinsanity, TO COMPLETE THE DAMN GAME WITH MISSING CONTENTS.
Oh shiiiiiiit
I would buy that even faster than I bought the N.Sane trilogy
and I pre-ordered that
Yuck, please no. Gimme Crash 4 following classic Crash gameplay.
We already got that though.
...
Less fucking load times
Alright, but a sequel that's actually good then.
Naughty Dog had nothing to do with the remake
Is there any hope for there to be new Crash games? I didn't grow up with Crash, but I bought the game out of good faith and having a gift card lying around and have been having fun with the games. I do genuinely find them fun, but I feel running down a corridor with the only goals being to break all the boxes and survive is a little too basic to work with in 2017. Mario 64 did way more for 3D platformers in 1996 and Mario Odyssey is looking like it's going to top this. If the success of the N. Sane Trilogy means a new Crash game, how would it even play?
Damn I had forgotten about Bash. Fantastic game, why do people's here hate it?
Naughty Dog purists.
Poor man's Mario Party.
Rilla Roo.
I just want a new fucking crash bandicoot game with the normal formula
They did release a version of it with better loading times
>RIlla Roo
>bad
What was wrong with these again? I loved them as a kid. It wasnt until the tatoo crash came in that i hated the series
Hopefully similar to what it is already
Crash is supposed to be a linear platformer, it's a different thing than Mario's 3D games
The linear platoformer may not be as in depth or popular as Mario's 3D games, but the last thing Crash needs is to try and take on fucking Mario
Let him has his niche, and try to revive the dead genre of the linear platformer
WoC would've been much better if it had physics from Warped instead of the slippery shit that we wound up getting. Hanging controls were slow as fuck and only make time trails on those stages into a chore. The Fruit Bazooka needs to be a standard reticle instead of trying to show off that generation of console's 3D effects. Tip-Toe needs to fucking leave, it's literally useless aside from a couple bonus stages that no longer require it once you get later powerups since slide/doublejump/tornado spin give you way better mobility anyway. Time Trials need to actually strip away Aku Aku when you grab the clock, starting with extra hits is retarded.
The plot is awkward and serves only as a means of being able to reuse the same boss, the Crystals/Gems/Relics only exist as collectables because of tradition, not because they're plot relevant. Even though they do try to explain it as the crystals being needed to contain the elementals, why crystals? Why can't it be some other trinket since the 25 slave crystals were already obtained in Crash 2 and they were retrieved from their original locations in time during Crash 3, there's literally no reason to be gathering crystals from Warped onward. We at least know that the power of the gems was already harnessed to power the laser Brio made to destroy the giant Cortex Vortex, so those need to go too. Relics only make sense in context of N.Tropy's time twister machine. While the concept itself is solid, there needs to be some sense of relevance other than simply remaking Warped with a worse story, worse physics and controls, lighting/sound design that made stages feel like they blended together into an amorphous blob rather than the memorable stuff we got prior, and way more gimmicks than is necessary.
I was impressed when I played it as a young lad since I was just hungry for more Crash games, but it aged like milk, same with Nitro Kart.
Wrath of Cortex was Mediocre at best and bad at worst, suffered from too many undercooked gimmick levels
Twinsanity wasn't bad but by god was it unfinished. There's so much content that got cut, and it's so easy to tell from playing it.
Shit, Cortex even breaks the 4th wall twice to make jokes at how they ran out of time and money
>same with Nitro Kart
I've actually been curious about this, what was wrong with Nitro Cart?
I never actually played CTR as a kid, Nitro Cart was the first crash racing game I played
You fucking what, are you shitting me?
If they actually do a remaster with all the content that couldn't make it to the original, you're damn fucking right I would find money from somewhere and buy a PS4 just for that. And the N-sane trilogy. And MHW.
The prospect of glorious acapella OST getting expanded is giving me an rock-hard boner.
I really liked TTR, but I might be the only one.
Fuck yes. Twinsanity with all the cut content added and with all the little nagging issues (Like the soundtrack restarting on death) fixed would be god-tier.
Only real problem as far as I can tell is that it's a note-by-note clone of CTR with less tracks (13 compared to 18).
I actually want to expand on this
>Tiny's fight is in an arena similar to the first one in Twinsanity
>Smashes the ground, causing some parts of the arena to fall. Loses his rock armour and must recover. This is when you hit him
>In between those phases he goes into the ball form similar to the Crunch fight in the actual WoC
>Smashes out of it in his new rock armour
>N.Tropy's fight is like in a sewer system with three "lanes"
>He activates both time and water powers to flood these "lanes" as you try to get up to him.
>He also shocks the water you are standing on and floods more lanes or even reverse the flow of water in later phases
>Dingodile cannot be hit while he is on fire
>Have to wait until his flame thrower runs out of juice and fires an unlit ball
>Have to spin the ball back at him to put him out. While put out, you can hurt him
>Py-Ro pushes you back during the transition to different phases and lights part of the boss area permanently on fire unless you find a way to spin the unlit ball into them
I don't have an idea on N.Gin for now.
Some of the powerups were a lot more annoying to deal with.
>Shield was permanent and allowed users to use other items while it was active rather than using it as a makeshift bowling bomb and as a means of balancing it out.
>Pink Static orb homes in on players. This is so powerful that the item itself actually doesn't appear in battle mode. They knew how bullshit it was.
>Controls being slightly more slippery meant that evading missiles was significantly harder, especially if it was a missile juiced up by wumpa fruit.
Also having the entirety of the event take place in outer space felt like they were able to push literally anything they wanted with all of the new bosses and then also Oxide is demoted from final boss to normal racer because reasons. I feel like they could've sold that angle better by making it more apparent that Velo learned of their racing prowess through Oxide's defeat so he seeked them out. But what's done is done.
I understand that Twinsanity has a handful of fans and that's totally fine, but I would really prefer Crash not go down this same path again now that he has a chance at a fresh start. But I guess it's inevitable.
Twinsanity is objectively the best crash game.
I fully understand your viewpoint, but I see it a little differently. Classic Crash is really linear, to the point where you can only do so much with the formula (See WoC). Twinsanity feels like the best way to modernize the Crash formula, keeping the basic controls and mechanics, but expanding the levels to be more open-ended, not to mention adding a ton of charm through music and writing.
Not him but an added bonus is that twinsanity wouldn't just be a pure remaster, a lot would be added and changed.
so exactly how long would it take for activision to announce something new regarding crash from now?
Mario 3D Land and World are actually a pretty convincing comparison between the two franchises, at least in terms of stage layout.
Crash excels at linear platforming because that's what he's built for. It just so happens that Twinsanity's strongest stage design is also rather linear, with loosely free-roaming areas within those linear designs (such as free-moving combat areas). The open hub was okay but it wasn't really suited much for Crash since you really just wanted to get to the next section where the action/platforming can shine.
No, Crash 2 is the best as it improved heavily from 1, but Twinsanity could have been top tier if it had all the cut content and extra polish. Crash 2 was a perfect sequel.
I feel like Crash Twinsanity would have been the direction Naughty Dog would have taken Crash if they still made games for the franchise. A more open world platformer with a bigger emphasis on character interaction and plot? Twinsanity isn't much different from the Jak 1 which is why Twinsanity holds so much potential.
CTR Remake and Twinsanity Complete are dream games. Bundle them together in a "Crash Dream Collection" with 3D remakes of of Huge Adventure and N-Traced.
>Twinsanity feels like the best way to modernize the Crash formula, keeping the basic controls and mechanics, but expanding the levels to be more open-ended
I'll agree that making levels more open-ended would be alright, perhaps through winding paths and optional branches, maybe more layered level design, although it should still be quite linear like the originals. I don't think Twinsanity was a good way of handling it at all. Wrath of Cortex only proves that a rushed and uninspired game will be boring, it speaks nothing of the concept.
>not to mention adding a ton of charm through music and writing.
I played Twinsanity first, but I think that game actually lost a ton of charm through the music and writing, compared to the playstation versions of 2 and 3. I can understand the appeal, but just for being much more prevalent and quirky, "in-your-face" as some would say, that doesn't make it a step up. N. Sane Trilogy is already a lot more poppy, campy, and slapstick than the originals so the next game will probably more like Twinsanity/Titans/Mutant than the original Cortex Strikes Back, even if it's an original title.
Nah, being linear is what made Crash good.
The music and writing isn't nearly as fun as the PSone games and the characters that aren't Crash are fucking unbearable and boring.
CTR remaster with online multiplayer needs to happen. Crash Bash I'm a little more ambivalent on, it wasn't a bad game but I don't think it really needs a remaster
Twinsanity had a bunch of shit that got cut. There was supposed to be another whole dimension (Cortex even mentions it at one point) and there were a shitton of removed levels. Coco had an evil version too, if I remember correctly, and the Komodo Brothers were supposed to make an appearance
>Stop playing Crash after 3
>Replay the trilogy
>Man why did I drop off this series. I mean I hear it's bad but I figured kid me would of ate it up more
>Look up random videos
What the genuine fuck is this thing on the left. Like who is responsible for this fucking mistake.
>WoC
>Twinsanity
gimmie both please
N. Trance is the villain in one of the GBA games. Vicarious Visions made the GBA games.
You should honestly try N-Tranced for the GBA. It's surprisingly good.
What do you want?
strawpoll.me
>ooh i went to evil school to have a career in evil!
He had a hard and twisted life which turned him into he is. He went to regular schools and excelled in scientific fields. He doesn't care about morality. He's a serious and dangerous man. It's like Cortex from Twinsanity is a totally different character.
I don't hate him, I'm just stating people cite him as a con because he's a literally who.
Rilla Roo appeared only in one game and existed solely to be the evil counterpart to Dingodile, who already was evil
The only redeeming quality of Rilla Roo was that he made a funny noise whenever he got hurt
He's the best character in the entire series
Let's not delude ourselves
>TFW when they bundle a complete Twinsanity with the canceled Cortex pikmin game