Every video game should have a parry system

Every video game should have a parry system.

Name ONE video game that could not be improved by the addition of parrying.

Parrying is fucking aids.

Battleborn

Harvest Moon.

Dark souls.

tetris

Ikaruga.
Thread parried.

Tetris

Literally every game.

Amnesia: The Dark Descent

This,

Games that have parrying as a central mechanic always end up crippled as a result

Character specific command parrys are ok though provided that have sufficient risk.

Phoenix Wright

>tfw soloing Hell on Earth in Killing Floor 2 with Berserker by perfect parrying everything
Even FPS games are better with parrying

I prefer those counter move Kolin has in SFV.
She's actually pretty fun to play.
I was maining Juri then and having a bad time.

Objections are just legal parries.

Pretty much any shooter

>mfw I miss the parry on a swarm of bees
Who has this kind of frame perfect timing?

Half-Life 1

sing star

In KF2 you still take damage on a parry though, which is disappointing

Command & Conquer
Geometry Wars
Arkanoid
Tetris

You must have never played competitive Tekken 4 or if you did you are out of your fucking mind. Jin was out of control broken for just the specific suggestion you made.

If parrying is in a game, it needs to be universally implemented for all characters.

Chess

Sim City

>parry perk, 40% damage reduction for 6 seconds that stacks in duration and can be gotten off small enemies like crawlers and clots
>I am the god thor, master of nailguns and parkinglot hammers
I dunno user, seems good enough to me.