Every video game should have a parry system.
Name ONE video game that could not be improved by the addition of parrying.
Every video game should have a parry system.
Name ONE video game that could not be improved by the addition of parrying.
Parrying is fucking aids.
Battleborn
Harvest Moon.
Dark souls.
tetris
Ikaruga.
Thread parried.
Tetris
Literally every game.
Amnesia: The Dark Descent
This,
Games that have parrying as a central mechanic always end up crippled as a result
Character specific command parrys are ok though provided that have sufficient risk.
Phoenix Wright
>tfw soloing Hell on Earth in Killing Floor 2 with Berserker by perfect parrying everything
Even FPS games are better with parrying
I prefer those counter move Kolin has in SFV.
She's actually pretty fun to play.
I was maining Juri then and having a bad time.
Objections are just legal parries.
Pretty much any shooter
>mfw I miss the parry on a swarm of bees
Who has this kind of frame perfect timing?
Half-Life 1
sing star
In KF2 you still take damage on a parry though, which is disappointing
Command & Conquer
Geometry Wars
Arkanoid
Tetris
You must have never played competitive Tekken 4 or if you did you are out of your fucking mind. Jin was out of control broken for just the specific suggestion you made.
If parrying is in a game, it needs to be universally implemented for all characters.
Chess
Sim City
>parry perk, 40% damage reduction for 6 seconds that stacks in duration and can be gotten off small enemies like crawlers and clots
>I am the god thor, master of nailguns and parkinglot hammers
I dunno user, seems good enough to me.