BOOSTFAGS WILL NEVER EVER BE ABLE TO DO SHIT LIKE THIS
BOOSTFAGS WILL NEVER EVER BE ABLE TO DO SHIT LIKE THIS
reality:
???
aside from this guy's shitty gameplay. there's a lot of cool stuff he pulled off that will never be allowed in boost games
Damn it's been a while since i've played the adventure games. I'm so used to the boost formula that I think this shit looks really good. If they could refine the controls and get some good level design going on, i think a new adventure-style game would be really good.
Boost to win was a mistake, the game kinda does play it self, i like controling the character myself.
All these years, I never understood why that drop at 6 seconds causes Sonic to float into the air instead of losing 1 life.
it's the first level of the game so they probably figured it would be too rough if they made it a death pit
>ign plays sonic adventure.webm
Shit like what?
Jump off the intended path?
You can do that shit in plenty of boost games.
Are fangames like Sonic Utopia any good?
I thought that floaty shit was only done in the demo version. I remember playing SA on a demo pack as a kid and floated out of nowhere sometimes, though after I bought the actual game and tried to recreate it, it didn't work.
>create your own path
>use knowledge of physics to advance to different routes
>use knowledge of moveset to skip huge areas
>get rewarded for doing so
show me one fucking boost game that allows this shit
Fuck I want SA3 so bad, everybody nag Iizuka on facebook for it.
...
Sonic Adventure already shits out lives at you. Also, it would be better game design if they teach the player early on that pitfalls are bad and you should jump over them or speed through them with spindash.
1.Sonic Utopia is good
2. Sonic World is okay
3. Sonic Souls is mediocre and you need to unlock the fps in the .ini for it to even be playable.
Sonic Mania BTFO! Adventure was the only good Sonic
Cringe
this flaming piece of shit sucks so hard. Heroes was a far better adventure 3
no. Sonic Utopia sucks
>adventure 3
You know, Sonic 06 wouldn't be so bad if they had a extra year of development time and didn't have to make a PS3 port while working on the game.
Heroes sucked ass, 06 was far better, at least 06 had a hubworld and didnt rely on threesome mechanics
Wasn't someone working on a better version of 06 for PC? I forgot what iwas called though.
Thanks for the recommendation user. I always saw a few pictures of them but never really tried to get into it.
Sonic Utopia is basically a tech demo.
Can't we all agree that every single Sonic game has a shitty level design? It doesn't work in 3D, it doesn't work in 2D.
What's the difference between good level design and bad level design? Post examples.
wtf is a boostfag
It doesn't matter when the other two-thirds of the game is fucking garbage
Tack on a shit story and dumb cutscenes and you've got yourself a mediocre at best game
All of this is one of the reason and I can't see the following games as anything but major steps back.
Fuck off IGN
Someone with no standard and no desire to build any.
People who like good games and don't like shit ones because of nostalgia
bump for curiosity
what happened to that one guy that had the chart about adventure physics vs boost physics? Does he even post here anymore?
But IGN liked Mania.
how many B presses is that
bias aside, its comparing gameplay of 3d sonic games. whereas games where sonic boosts like in sonic colors and generations, or where he doesnt like in the adventure titles.
"boostfag" being a name for someone who favors games with the boost feature.
There has never been a good sonic game.
This chart really pissed me off and only reminds me about how Sega shamelessly started to shit up Sonic games with crappy physics, both in 2D and 3D, until they allowed some goddamn fans to fix up their shit.
I think it's just something a bunch of fans of the shitty 3D sonic games came up with to accuse other fans of the shitty 3D sonic games of ruining sonic because they like the wrong shitty 3D sonic games
I think?
Basically if you're a functioning human bean it's worthless since there's no actual difference between these people
It matters because this is the kind of formula they should have improved on for Sonic.
>show me one fucking boost game that allows this shit
Unleashed.
>tfw love the characters but hate the gameplay
Anyone else feel the same way?
>I mean you are simply walking on terrain that is unintended to be walk-
>There is a fucking 1up
you got proof for that claim?
No.
I used to love Sonic. I grew up with the Sonic games. My first Sonic game was Sonic 1 for the SEGA genesis. At the time, I thought this game is hard and not really fun, but I like the character, so I'll keep playing. I then got Sonic 2&Mean Bean Machine, Sonic 3, etc. All of those games left me feeling hopeless and dissapointed. I loved the characters so much, but hated the actual gameplay. Then Sonic R came out, and I was like whoa. The controls were awkward, but it was then I realized that Sonic is really much cooler in 3D. Then the Sega Dreamcast came out and so did Sonic Adventure. I immediately fell in love with this game, the character designs, the music, the gameplay. It felt to me like the Sonic game I had always wished for had finally come into existence. Then SA2 came out, I loved the new characters, but unfortunately it stripped away the identity of what a Sonic Adventure game was supposed to be. Merging all of the stories together, removing the hubworld, putting tails in a mech...
As expected,the 3D games began to errode into unplayable garbage. Now at the age of 25, the people who liked classic sonic get a game called Sonic Mania. They mock, they laugh, they scold, they dance with joy, because all of them hated Sonic Adventure. They want to rub it in as much as they can, that they won, and that we will never ever get another Sonic Adventure as long as I live. As I watch the media going out of control, with fat sonic's little fat smug bastard's face being plastered everywhere, as if to mock me and torture my very soul, I begin to hate Sonic more and more. I realized that the era of Classic Sonic had returned and the age of Sonic Adventure would be forever lost. I wish Sonic had never existed.
I hate Sonic.
No.
Good level design: The first one or anyone with fluidity.
Bad level design: Sonic games where you can't go fast, has badly placed stoppers relying on the player's memory more than allowing a constant, seamless experience.
you're part of what's ruining the franchise. Having to memorize stuff or slow down is not bad level design. See Sonic 1
>There's an extra life up there
What the fuck?
How shit do you have to be? I played this game when I was 8 and even I wasn't this bad.
there's also one on the skyscraper parallel to the one OP went up. Sonic Team wanted to reward the player for doing stuff like this
>boostfags
It's just a run button user. Pretty common in platformers.
>reward players
Lives are irrelevant so that's a pretty shit reward
what do you want? An unlockable character or something?
found it
>tails
>in a sonic level
????????????????????????????
same shit
youtube.com
Did the original Sonic Adventure on Dreamcast run at 60fps?
I seem to remember it running at 30.
What about Green Hill Paradise?
>japanese voice actors
but really, this isn't. This is just breaking the game. The OP is taking a secondary intended route.
30 on the dreamcast.
Kingdom Valley? Xenia?
I thought Run button (Lost World) was different from the Boost Button.
Personally, I enjoyed the Run button.
wtf? why is so much of this game "on rails" like that? where's the open areas with free movement?
how the fuck can it be adventure 3 with no chao garden
What is the "boost formula"? I need some gameplay footage
Nothing to ruin there.
>he actually thinks that having a good story is important in a platformer, a genre based around gameplay
are you retarded? go play an rpg or a vn if you want story
>haha dumb boostfags you will never be able to skip a bunch of the games content so you don't actually have to play this awful game!
yeah pretty much. I wish I could skip all the garbage in the boost games
Here you go:
youtu.be
>boost fags will defend this is some miracle of a way
Utopia is the future of Sonic as it is the perfect translation of classic sonic elements into 3d.
it's a fucking maze. It's shit.
why do people keep caring about sonic adventure 1? 2 is much much better. Adventure fags keep embarrassing themselves trying to salvage adventure 1
The right one is better though, also it's 90 degrees it's just over an amount time since sonic actually has momentum now.
man that's really lame. reminds me of sonic adventure 2 where if you stop on a circle ramp and then walk a little bit you instantly move at full sonic speed.
What fun do people get out of exploiting games like this?
>I think this shit looks really good.
Then actually try playing. All that stuff requires a lot of knowledge and you can't easily experiment without the game just shitting itself. The game even breaks when you don't try to fuck with it
Adventure requires you to either stick to the exact path or know exactly how to abuse it
The physics, you mong. It plays like a dream
>games so shit fag OP is bragging about being able to skip most of it
>exploiting
did you not see the 1 up? That shit was intended to be done by the devs
this is the sad truth. It is nice to be able to pull this stuff off after you've gotten good at the game though
Any speedrun of the game?
Classic > Boost > Adventure
Have you even played it? It's not a maze at all.
Or you could try watching how the actual game plays instead of shitting at the fucking tutorial being easy.
just kill yourself
>People will defend the left one
>3D sonic
do people actually like this, or was it all just stockholm syndrome at the time?
They're bad games, but they're really fun to play once you learn to master the jank.
it's the definitive way to play. Right makes more sense but left is better for control. If I push right, I want to go right. If I wanted to go up-right, I'd push the analog stick in that direction
Will they put Eggmanland in Sonic Forces?
I think most sonic levels are just too short and easy.
Left is worse since the camera either won't keep up with the movement, or if it does, it's too fucking fast. You hold right to make a right turn, the camera swings left and now you're suddenly running in the opposite direction as you were initially.
give me five minutes to record some gameplay and prove you wrong
>play sonic 3
>spindash to the right
>press left
>sonic doesn't instantly go left with the same speed
Why the fuck does Sup Forums like these shitty ass games?
wait. that building is solid? and your intended to be able to go there?
I have been miliseconds away from clearing the time attack on this stage. a shame I don't have it anymore.
>boost game
are you retarded? If you were to pull that shit in Sonic Adventure, the same thing would happen. We're talking about moving forward and then right. Not right and then left. You can't replicate this scenario in 2D
You don't have to.
youtu.be
Here is a perfect example of how the camera can screw you over. You see a right turn, turn right and the camera swings around faster than you can react, so you're either going off the path, or turning around.
A run button that makes you invincible isn't "just a run button".