What game/mod is best for turtling? I want to build up a civilisation behind walls that my enemies crash upon and are destroyed, while behind that bulwark my people go about their daily lives in peace. It can be an RTS or a game like Rimworld, I just want to turtle.
What game/mod is best for turtling...
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I really liked turtling in Warlords Battlecry 2
Stronghold
Total Annihilation or Supreme Commander
Kingdoms And Castles can be a bit too easy even on hard, and still needs a lot of work to fix issues like the RNG fire mechanic, but it's that game(along with AoT) that comes to mind when I think giant walled cities.
this nigga knows what he's talking about
Rimworld is really fun for making a raid-proof base
>get things sorted out so normal raids can't touch you
>mortar teams come
>proof yourself against them
>bug infestation in your one dug-in freezer
>deal with that and set up countermeasures
>poison ship crashes in your garden
plus the game can be modded out the ass, i'm still installing and testing new mods to see if they make the permanent shortlist
oh but it's expensive and i don't even own it, i'm playing another person's copy
i should consider purchasing it considering the 250 hours i've sunk thus far
Which SupCom? I have Forged Alliance on steam.
That'll do.
This game isn't out yet, but it seems to match what you want.
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Supreme Commander: Forged Alliance is the best for this. Lets you build giant base forcefields and ultra long range artillery to bomb the enemy with.
I like the look of this.
Has anyone playing Cossacks 3? What's it like?
People keep asking for recommendations that stronghold fits perfectly, and then after someone correctly recommends it they are ignored.
Not OP, but this game seems like it'd be a fun buy. Would I be better off getting 1 or Crusader?
OP here, I'm literally buying it right now, just deciding between Stronghold and Crusader.
I would get 1, the campaign is fucking great. If you like it, then get Crusader.
Both are good, but in the end it depends on your personal preferences (lush European landscapes or harsh desert sands).
Also, setting.
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Warcraft 3 was made for turtling. You can beat just about every single level in the game by creating a slowly expanding wall of towers with siege unit support.
supreme commander is great for turtling
I've always wanted to play the Warcraft RTS games, but I'm going to hold off on buying them until Gamescom and maybe Blizzcon in the hopes they'll anounce HD versions.
I'm surprised nobody has mentioned Red Alert 2. Turn off superweapons, play as France and Grand Cannon motherfuckers from behind layers of walls, pillboxes, and entrenched G.Is.
dorf
The obvious ones have already been mentioned, but I'll be a hipster and say Worms World Party or Worms Armageddon
the worms series was popular as shit, just not in recent years. what are you talking about
Hipster in the context of the thread, because turtling isn't the most accessible strategy in Worms. But it's good in a few circumstances
Crusader, Skirmishes are fun as shit and the campaign ain't half bad either. Definition of comfy.
How the hell do you even turtle in that game. You always have to be on the move with your hero and you have to keep sending out groups of fresh units just to hold of the AI from dominating the map
Dwarf Fortress
The combat logs are 10/10 literature.
Battle for Middle Earth 2 and play within Minis Tirith/Helms Deep At least I think it was 2,
my memory of both games is kinda muddled together.
FA is the best game so you're good.
You can win by turtleing and never actually building an offensive unit.
Outside of DoW Orks, Mordor in BfME 2 was the most satisfying 'horde' faction in rts.
>tfw BTFO elf shits with a sea of meatshield orcs backed up by elephants and the arab archers
>when the goblins start climbing the walls
That game was great, it's a shame base building/defensive structure fell out of fashion for all this current nonsense.
DoW1 Imperial guard vs Orks
>Played a multiplayer game where a guy lost 30k units and lost the match from basilisk fire
Dungeon Keeper
Dungeon Keeper 2
War For the Overworld (Basically dungeon keeper in everything except name)
Evil Genius (Dungeon keeper but, with a james bond villian).
Not as much of a turtler as a dungeon builder. Don't get me wrong I'm a huge fan of the games, but you still have to be aggressive in order to win, not turtle.
I'd do what this user said
Crusader is great but play the campaign of the 1st one, it's one of the better RTS campaigns and it does a great job of teaching you everything you need to know about getting good at the game, not to mention it's got the comfier European setting
after you've gotten tired of Sh1, go to crusader for the trial campaigns and the skirmishes, it's made for vets
both games are 10/10
get both, see
Surprised nobody has said this already... Age of Empires II.
As far as I remember, you can have the AI have the whole map, if you got the right setup, you can sit with a small patch and enemy wont break through. Although fighting some races, like Dark Dwarves, can be very hard with this method.
It's a shame walls are so shit on normal maps, you can turtle all you want, but if the enemy has a few siege units your walls are fucking gone. Plus your archers run all over the place and never stay where you want them to.
Caesar 3 is more of a city builder with some military gameplay of varying degrees depending on your map, but if you want to build up a powerful town and then have enemies crash against your walls I guess you can play a custom game and continually piss off the emperor until he sends troops to conquer you.