Post games that do difficulty right.
Post games that do difficulty right
Other urls found in this thread:
post gunfu
My nigger
remember to use *Her* mod
I sold the Punisher and bought this in its place, did I fuck up?
>not Red9
pleb tier brah
...
Bolt Action Rifle > Auto Rifle
Red 9 on the EU version is goat otherwise go handgun for crits
Insurgency - basically arma 3 and csgo's lovechild
Depend's on your playstyle, Punisher has unique applications for crowd control and piercing through shields.
But blacktail handles your typical pistol applications faster than the punisher will.
>Difficulty scale
>Enemies still die easily to endless roundhouse kicks
Yeah, sure.
qte's ruin professional difficulty though
played through that shit once, never again
>being good at a game makes it easy
whooooa duuuuuude
I never could get past the room with the two ganados on professional
did you mean garrador, huh?
NOT splinter cell chaos theory let me tell you that
yeah the name was a shot in the dark kek. fuck those blind fucks
I liked how Metro 2033 and Last Light scaled according to difficulty:
>scavenging yields less resources
>player and enemies deal more damage to each other
>ammunition pool caps are lower
>everything becomes more expensive in shops
>higher difficulty levels completely eliminate the HUD and restrict
Whoops, got cut off.
>...restrict the number of weapons you could carry.
Each difficulty level feels perfect for what it is. Changing the difficulty in this game alters enemy encounters, enemy speed, enemy attack speed, enemy attacks, whether or not you can get into the bonus missions or not.
It just feels great, no matter what difficulty you're playing on.
Serious Sam
>Tourist
200 health with regen, easy enemies, easy time
>Easy
200 health, still easy enemies
>Normal
100 health, self-damage enabled, normal damage throughout
>Hard
100 health, more enemies that are also faster now
>Serious
100 health, even more enemies(some levels have 1000+), insane damage
>Mental
Hard but enemies phase in and out of invisibility, for people who literally know the spawns of everything
Outside of Serious Sam 2(which doesn't count because it's fucking Serious Sam 2), the health of the enemies doesn't scale at all between difficulties(Serious Sam 2 gives 25% boost on Serious). Your ability to play higher difficulties is thus on pure survival and being able to handle enemies consistently as they won't change besides being more aggressive
dark souls
>Post games that do difficulty right.
Pic not related? I meme'd myself into buying that shit and replaying it the other week after reading shit on Sup Forums, what a pure piece of horseshit the only difficult part of the entire thing was getting the high ranks for that stupid minigame and only because RNG bullshit stunlocks
All of the guns were pure asshole, went with a shotgun, punisher and BAR for first professional run - too fucking easy. Definitely the Resident Evil that brought in the worst fans of the series. Meanwhile I just started a first run of RE:0 and can't even play it at night because it's so good.