What are you trying to prove with this pic? Alot of people have agreed that Gen 7 is one of the worse gens to date, only disputed by gen 6 and maybe 1.
>>389690458
What a disgrace of an image that is
>casualized
Totem Pokemon are basically battles of 2 vs 1 where the 2 Pokemon complement each other and one of those 2 is powered up. They are legitimately some of the hardest battles in the Pokemon series. In addition to this, Red Card trainers were a new addition that genuinely push the player to learn some strategy. Also the post-game cheats.
>Ultra Beasts are not given a major role in the story
Their role was to be what Lusamine wanted to collect. They were Lusamine's interest and thus what caused the story to take place. If the UBs didn't exist, there would be no story.
>there are barely any cities
There are several in fact, and most of the cities are significantly larger than the cities in previous Pokemon games.
Funny, because most people I talk to about pokemon hail S/M as the end all games in the series. Also;
>Gen 1 worst gen to date
Hoenn is much worse than any other region. Slow to traverse and barren. The only saving grace are the actual pokemon gen 3 brought to the table.
>If the UBs didn't exist, there would be no story.
So the games would improve exponentially? Thanks for agreeing.
I thought these were supposed to be filled with technical facts like , not opinions from some whiny man-baby.
>the game gets even lazier by just handing you Z-crystals
There are also a shitload more Z-crystals than there are gyms in previous games. The Z-crystals are not gym badges, and as such don't necessarily need to be treated differently from items you find lying around.
>HM replacement
Fair complaint, but this is still better than restrictions placed upon HM moves in the past.
No actually. The story is one of the reasons Sun/Moon is such an improvement over previous games. The story never tried and the ambitions of the antagonists didn't always make much sense or were really simple comparatively, with gen 3 in particular being the worst offender of this. In past gens, the antagonists were always just pure evil or stupid, but in this games place, just like in gen 5, there was more to the antagonists thus making the story and thus game in general a bit more compelling and interesting. Still nothing compared to say, Pokemon Mystery Dungeon games, but nonetheless it was something and made Lusamine a better villain than, say, Giovanni or Maxie.
i hope we get one of these for every generation. Thou you probably should have waited until USUM came out to make one about Gen 7.
No actually these are meant to be filled with "bugs" that whiny man-babies with zero programming experience write down, not understanding how much of a miracle Gen 1 and especially Gen 2 were, technologically.
Filling them with actual reasons why a Generation is shit seems much more compelling.
Stay in your containment board.
...
>hehe gen 1 sucks guys amirite AMIRITE
>WTF HOW DARE YOU CRITICIZE THE LATEST MEME GEN!!!1
Anyone that's still a Pokemon fan is a faggot
Oh right, I guess that because a game is technically impressive, that means it's automatically good.
The story is awful, nintendo cum gargler.
do you read what you write or do you just press post
i played for an hour. was constant cutscenes and shit. stopped and havent picked up since. i dont know why they went that route
reminder that pokemon games are severely outdated and if you play any of this shit in 2017 you are completely retarded
Looks like you read it less than me
If we're talking regions, Kalos is probably the shittiest, full stop.
Are PMD games okay to play at least?
>Hoenn is much worse
It's debatable really. I just replayed it about a month ago and it was fucking impossible. The sheer amount of water, the god awful pokemon distribution and the removal of alot of features from pokemon G/S/C. Then again alot of people blindy praise Emerald simply because they included the Battle Frontier which is retarded but whatever
Play Moon Emerald.
so you're a retarded faggot, then, instead of someone who doesn't read his own posts?
Is there a mobile-friendly version of this?
Not him but they used to be, haven't played the newer ones. If you still play mainline when Pokemon Showdown exists you're mentally disabled.
Gens 1, 6, and 7 are nowhere close to being the worst in the series. All of those gens have at least some sort of decent level progression, which puts them above Gen 2 and HGSS at least. Still fighting trainers with pokemon under level 20 in the town with the SEVENTH gym is fucking stupid.
I mean yeah the level progression in HGSS and Gen 2 is fucking abhorrent but is that all that you're taking into account? Gen 1 had some terrible level progression aswell with the constant level gaps in gyms after you beat Erika. Not only that but some choices made in X/Y and S/M were just fucking awful. Don't forget the rushed story and empty world that was Kalos or the empty corridors filled with cutscenes every 10 minutes of the most annoying character in the series that was Alola.
To be fair, most Pokemon games have god awful distribution. The only exceptions are Gen 5, Kalos and arguably Platinum Sinnoh. Hoenn having bad distribution is par for the course.
>pokemon has been casualised
It's a kids game you complete spastic, what to you expect? a mode just for neckbeards which would make pokemon grim like you remember it?
> If the UBs didn't exist, there would be no story.
>there are barely any cities
Are you retarded?
The story doesn't exist because of UBs, UBs exist because of the story.
About HMs: I agree that the HM-replacements make the game feel less adventurous, but that was a problem Pokemon alsways had after gen 1.
In gen 1 the HMs were basically keys you would need to find for certain locks to progress. As Pokemon became more linear and story focused, this lock and key mechanism was still implemented despite the fact that you didn't have to look for the keys. So it is a logical choice to just replace HMs by these weird riding mons.
I suppose HMs would have a better reputations if they were still items you would have to actively look for. But they are gone now, so whatever.
Someone on the Gamefreak crew thinks they can tell a story.
No, it is more like someone on the GF crew thinks they need to tell a story.
Johto is terrible in both Gen 2 and 4. It blows me away how Gamefreak managed to drop the ball so hard with the level curve there compared to how good they did in Gen 1.
The highest level opponent before the postgame in Gen 2 and HGSS is Lance's level 50 Dragonite. Yellow has at least one pokemon at or above level 50 in every single Gym after Celadon.
I think all they needed to do was make the HMs more usable. No one complained about things like Strength, Surf or Fly because they were actually useful in battle. Flash when it was an HM was absolute hell with is 70% accuracy until they finally fixed it in Gen 4, but by that time, it wasn't an HM anymore. Same thing with Rock Smash. Low base power with a secondary effect that only works half the time. Not to mention that cut didn't even have 100% accuracy and was outclassed by nearly every level up move in the game due to it being normal type. You also needed it if you wanted any of the good items, which made it more of a pain to carry around.
I agree with some of this, but a lot of it is either opinions or just flat out wrong. Sun and Moon are flawed games, but I still enjoyed them anyways. Also, the HM complaint is flat out retarded, HMs were never a good addition and don't improve the game.
I'm actually playing Yellow recently and while I'm having fun, the number of these that can crop up in normal gameplay is amazing.
But mother of god I can't wait for them to release Gold and Silver on the fucking VC so I can move on to those.
Why not make it so that HMs are moved and become TMs and certain pokemon are capable of performing certain actions? Like Blastoise is capable of surfing due to its size and weight, but a Wartortle can't. Same thing with the Pidgey line but with Fly. I know that that would require some time to work with so many pokemon that exist nowadays but it would fix the problem
Gen 1's level progression is pretty good. The post Celadon chunk of the game is super open ended, so the gym leaders past that point need to be much higher leveled in order to not be a complete joke. As long as you're actually fighting whatever trainers you can, you should generally be roughly on par with them in terms of levels or just slightly behind. Sabrina having a full team on level 50s makes sense given how many trainers you can fight by the time you get to her.
I replayed Emerald after slogging through Alpha Sapphire, and it's still as good as ever. If you use repels, the game is damn near perfect, minus some technical stuff like no Phys/Spec split and many Pokemon lacking good moves that they get in later gens.
Actually, gen 3 has some of the ugliest designs in the entire series. People who actually were tweens when it came out fucking dropped it because it became Digimon.
Of course, people got back into it, but still.
Mystery Dungeon games are consistently better than main series Pokemon games.
I want one of these for all the generations now
>miracle
mate, R/B is a bog-standard RPG with relatively awful graphics and decent if super fucking catchy music
it's got a fairly big scope, which makes it ridiculous that Game Freak made it their first RPG project, and it shows in every aspect
there is almost nothing technically impressive about gen 1
all of those bugs are kind of embarrassing and are from a team that very likely learned how 16-bit numbers worked on the GB's Sharp Z80 variant as they were writing the game, they're really amateur fucking bugs
some of these are just total lack of playtesting
gen 2 is a bit more impressive, but still doesn't really push the hardware
maybe it's just raw familiarity with gen 2 (I've played Gold over probably a dozen times now), but I never really had an issue with the levels
everyone was fucking low
the only level gap that hit me hard was Blue (his Pokemon are near the 60s, I wasn't near that, I was upper 40s/low 50s) and Red (level 81 Pikachu, I wasn't remotely near that -- Pikachu dies like a bitch, but the level gap makes his other upper-70s Pokemon pretty rough to fight)
>there is almost nothing technically impressive about gen 1
You're a fucking retard. Gen 2 is more impressive, yes, but fitting all that shit on a GB cart to begin with was a feat.
Yo, user, if the pokemon in that picture are designs you disapprove, then I very clearly oppose to Crabominable, Crabominable's a bro, even if slow.
I can't help but agree to some of these points though, got pretty tired of the game fast.
>EVERY attack in the game (except for Swift and Bide) had at least a 1/256 chance of missing.
>Swift is able to hit a pokemon during dig or fly
I really don't see a problem with these
I'm pretty sure they're intentional
>When using L=A mode, the R button does not function
This is true for every Pokémon game with L=A. I thought Gen 7 was shite, but this is nigger-tier bait shitposting.
The Pokemon games ranked by generations:
4 = 2 > 5 > 3 > 1 >>>>>>>>>>> 6 >>>>>>>> a piece of shit > 7
2 = 1 = 4 > 6 > 5 > 7 > 3
>but fitting all that shit on a GB cart to begin with was a feat.
mate, it's a big-ass 1MB cart
these always did bother me
>these always did bother me
If you don't literally appreciate the weird problems and glitches in gen 1, that is proof positive you were too young to play them in the first place. Missingno. was fucking magic to us.
You never using capitals also makes you seem like a child, btw.
Pretty much this. I've possibly spent as much time messing around with glitches in Gen 1 (and Gen 2 now) as playing the actual game itself.
Missingno. was great because not only was the method to get to him incredibly cryptic, but it was also useful to duplicate items.
And then there's the trainer glitch that lets you catch Mew and battle the dummied out Prof. Oak. Gen 1 was just so fun to fuck around in.
Gates was ok but it was still pretty weak. Super is pretty good though, but it has a really long tutorial area. Sky is still the best one.
>Booted up the game for the first time
>youtube.com
>Just sit there for a good while just listening to hit
Really liked all the references the game made to past entries.
>They are legitimately some of the hardest battles in the Pokemon series
You are absolutely pathetic if you think any of the totem battles are hard.
>Missingno. was fucking magic to us.
>us
ah yes, hiding behind the herd like a faggot
and there's no point in caring about capitalization or ending punctuation when replying to bait/idiocy
honestly, I don't have anything better to do, I'm waiting Irma out lol
Gen 1 is a mess. It's a fun mess, one I still play through every once in a while, but it's full of issues, most of them caused by incompetence. Interestingly enough, the Missingno. glitch, the trade clone glitch, and the Mew glitch are some of the harder to deal with (trade clone's probably the easiest, but actual competent programmers might still make that mistake, thinking of it as an atomic operation).
Large parts of the Gen 1 list don't matter, but it's a fucking long list. There are also awful design choices like there being no fucking Dragon attacks other than Dragon Rage.
you're appealing to raw fucking nostalgia
By Gen 3, it seemed like they'd become/hired competent programmers (hell, Gen 2 fixes the majority of code quality issues, and a lot of the game design issues), but Gen 4 ruined that idea (5 brought it back again), and then Gen 6 and 7 continued ruining it with absurd slowdown despite having worse graphics than other 3DS games
>child
grasping for straws here
there's one totem fight that's remotely hard, and that's just because of Leaf Blade spam in sun (if Sunny Day never goes up, the fight stops being hard)
i had fun with it and you cant stop me
>Lurantis
>hard
Not one bit especially if you're packing something like Muk.
is there a gen 2 one? fuck gen 2
>he finally starts hitting the shift key after I mention it
You're pathetic and subhuman.
not an argument
>Leaf Blade spam in sun
Leaf Blade has nothing to do with sun. What the fuck are you talking about?
thanks for the (You), it's nice
you're not me, but hey
when has pokemon not been casual
yeah, I'm actually retarded
meant Solar Blade
>thanks for the (You), it's nice
>hunting for (You)s
Again, you're pathetic and subhuman. Try to find some irl friends.
>literally just spamming "pathetic and subhuman" because you're out of actual responses
didn't know I could btfo someone this bad without even trying
Other descriptors: lonely, in solitude, lacking in self-esteem, autistic, agoraphobic, socially anxious. Lemme know if any of this rings a bell.
>literal name calling
apex lel
>Playing ANY of the 3DS Pokemon games
You have only yourself to blame. They're all unanimously shit.
You can play LITERALLY any of the fucking best games in the series on the exact same console thanks to DS backwards compatibility.
3DS Pokemon isn't a video game it's a means to get to the endgame.
>missingno was fucking magic to us
I wasnt a retard back then so no, it wasnt magic to me. Just weird and kind of ruined the game for me.
What's wrong with gen 4 code?
Where the fuck do you think you are?
>Gen 1
catchy as fuck music. exploration after surge was pretty sweet. really comfy graphics if youre playing yellow.
>Gen 2
Better game overall. Some people claim the level gaps are too far, some complain its even easier than gen 1. I dont notice anything, except for the gaps for Blue and Red, which are welcome, since theyre the end of the games second campaign. pokemon distribution is better than gen 1. dont know why you cant have stones in this game except because they want you to get the new evee. a terrible tradeoff. sp. def is great and so are dark/steel types.
>Gen 3
Unique setting and music. some cool pokes added, but pokemon distribution isnt noticably better than Gen 2, if its any better at all. Too easy until emerald, and even then emerald wasnt THAT much harder. abilities are one of the more meh additions. the EV limiters introduced are appreciated, unless youre snorlax. it was at this point that they should've implemented a shallow-water/deep-water system for pokemon encounters while surfing, instead of every single tile. I dont know why this never happened. you have fishing rods too so i dont know why surfing needs encounters at all. pokemon contests arent the worst idea but theyre one of the more fleshed out gimmicks. battle frontier is appreciated.
>FR/LG
GBA's shit sound chip doesnt do service to gen 1's ear-worm ost. the graphics dont look bad but they dont have that simple childish wonder of the OG games. aside from that everything else is way better holy shit dont play gen 1 unless you want to break it for fun.
>Gen 4
Holy shit yes phys/special split thank you god. also the music is pretty. pokemon distribution isnt very good still, slightly better in platinum. this gen cemented the cancer that is "stop a terrorist and his legendary from the box art" story meme. Mt. coronet overstays its welcome. HMs seem really overbearing this gen, bidoof is a must-have party member. Battle frontier is here.
1/2
2/2
At this point in gen 4 the series starts to feel samey, only gens 3 and 7 seeming like black sheep in retrospect.
>HG/SS
Literally gen 2 but with DS features and Gen 4's QOL and mechanical enhancements. gen 2 was already the critical favorite but now even moreso.
>Gen 5
Decent pokemon distribution, especially considering they started the pokedex from scratch. ballsy as fuck. "best story" in the pokemon series which is hardly better than the "worst story" we'll cover later. the tweened-sprite animations are ugly as fuck.
>B2/W2
more B/W. the first time they ever tried with difficulty settings. spoiler: they barely tried and never did it again.
>Gen 6
Mega-evolution is gimmicky. the controls are awkward for no reason but to show off the circle pad. worst story in the series, which doesnt matter. Absolute best pokemon distribution ever. EXP share system is good, despite what purists claim. finally something encourages not using one or two powerhouses loaded with all the EVs and levels. BUT....it needed higher leveled enemy pokemon to compensate. your team will likely be at least as highly leveled as an enemy team, except your team will also be composed of 6 instead of 3 or 4 for no reason. very few battles against megas in-game. giving a second starter is a genius idea. they made it gen 1 for nostalgia pandering but its still a good idea. graphics look great in-battle but imperfect in the overworld. no more endgame content. the city in the middle is obnoxious to navigate at every point in the game.
>OR/AS
gen 3 but slower and easier. no endgame. catching special pokemon with stealth is cool, but water problem is unchanged. area redesigns are obnoxious. the most skippable pair of games in the series, unless you count gen 1 after FR/LG came out.
>Gen 7
Cutscene railroad. not even good cutscenes until we meet guzma and lucamine, the only characters in the game. shit pokemon distribution. no endgame. trials are halfassed gyms. z-moves are gimmicks.
some slowdown, long-ass saving for no reason
it's not that bad overall, but it's definitely a step back from their otherwise clear upward trend
>long-ass saving for no reason
Right, forgot about that. I don't remember having slowdowns though.
>but pokemon distribution isnt noticably better than Gen 2
Nah dude. Linoone and Zigzagoon were common but at the very least they were new Pokemon where as in Gen 2 you would predomninantly see old pokemon
old or new, as long as im still seeing the same number/type its just as bad. the forest before the first gym is decent but everywhere else sucks. not as bad as the first two gens but couldve been better.
This reminds me that I was making a more objective version of this for Gen 7. Maybe I oughta go finish that.
i wish pokemon went back to be a balant DQV ripoff rather than doing its own thing
Gen 2's Pokemon distribution was kino because you needed to go off the beaten path to find rare Pokemon.
Common trash mons are what you should find if you never deviate off the main path.
Sun and Moon were dogshit. Period.
This, only with a capitalized sentence, and a period on the end.
A lotta this is nitpicking.
Also are mad genwunners making these? I've seen them for 2 and 7 now and they were filled with nitpicking or just straight up bullshit, especially the gen 2 one. The gen 1 image is primarily major flaws.
Gen 1 had so many issues but I guess I learn to like it for how much of a mess it was. Specially with the type distribution, the odd move list by level and the lack of type variety moves
>Scyther and Pinsir could learn only normal/psychic and fighting moves by level
>Lickitung couldn't learn Lick
>Ghost types were shit against psychichs
>The gen 1 image is primarily major flaws.
Half if not more of the "major flaws" dont matter when you're actually playing the game normally. Only reason someone cared is because /vp/ is full of smogonfags.
Ghost was only trash against psychic because the only ghost line was dual typed with poison and unlike dark, ghost doesn't resist psychic, as well as a very small movepool of ghost moves. I'm pretty sure it was just lick and night shade. Like most issues with gen 1 it was fixed with gen 2 though.
GOD TIER
Pt, HGSS, BW2
GREAT TIER
Emerald, GSC
GOOD TIER
BW, RSE
Alright tier
FrLg
BAD TIER
DP, Yellow
SHIT TIER
XY, ORAS, SM
AMAZINGLY FUCKING FUN TO GLITCH TIER
RGB
>it was fixed with gen 2 though.
>Ghost is still physical
>Gengar
>fixed
also there wasn't many bug-type moves that deal good damage and were only learned by Jolteon and Beedril.
Dragon-type moves only dealt 40HP but is not as ridiculous as having Lance claiming to be the the dragon trainer when there were only 3 in the same line only 2 being useful
The game outright lying about the Gastly line's ability to counter Psychic-types was indeed a pretty major flaw. Anyone listening to it would run up against a brick wall at Saffron Gym unless they had a level advantage.
With that having been said, sometimes the newer games do this too. Black & White has NPCs who suggest using Ground-types against Elesa... two of whose Pokémon are the part-Flying-type Emolga.
I meant adding new moves and pokemon that weren't fucked with poison as a secondary type. Obviously the physical/special split helped them a fuckton more but it was still a hell of a lot better using ghosts in 2 than 1.
I read these charts and they don't seem nit-picky to me. A lot of separated flaws in certain details can accumulate into large issues for Pokemon's expanded format of an RPG. Plus, for this franchise, when a game has terrible monster distribution and removed well-liked features, those are things people can be rightfully upset about.
>I've seen them for 2 and 7
Where's the Gen 2 chart? I've never seen that one.
>Totem Battles were hard
No Totem Battle was truly hard aside from 1-2 sucker punches that only apply to a small percentage of players. If you picked Fire Kitten you probably didn't give a FLYING FUCK about the infamous Totem Lurantis fight. It doesn't count if you're some autist who always trains a perfectly even and balanced team of 6 mons that are never overleveled for any fight.
Hell, OP didn't even add that Gen 7 has trainers with strictly 1-2 Pokemon for 90% of the game. Fuck, even story guys like YA BOI and Plumeria aren't allowed to have more than 2 for awhile.
While that's fair, again the majority of the listed flaws would never actually impact anyone playing the game and the post reads word for word like a post on Showdown, because that's the kind of shitheads that populate /vp/
They weren't old enough to play gen 1 so they don't understand "competitive Pokemon" not mattering back then
>Obviously the physical/special split helped them a fuckton more but it was still a hell of a lot better using ghosts in 2 than 1.
It really wasn't. Gengar was only ever playable for his strong-ass Thunderbolts and Giga Drains.
Hell, even in gen 3, he was only a sub-puncher.