It's that time again

It's that time again

Good ones

Dragon's Dogma 2

More third person action/RTS games, like Battlezone 2, Sacrifice, Giants, Brutal Legend.

darkstalkers 4, except made by a company that cares

I used to rent at least 50 games a year.
All those middle-tier devs that used to make solid 3/5 games are dead now, or if they still exist are making games-as-a-service microtransaction crap.

Mistborn game developed by Arkane.

the true sequel to Burnout 3 Takedown

half life 3

vr super deepthroat

Dark Cloud 3 mixed with Recettear and Etrian Odyssey

Something interdimensional, with time paradoxes and shit

Borderlands but with no memes.

A harry potter rpg game in the vein of bully. With character creation, you get to choose your house, what classes to attend and what magic to learn, lots of side quests and a main story that spans 7 years at hogwarts.

x-com: evangelion edition

both are heavily influnced/ripped off from old tv show UFO

Spore

RPG with virtually no gameover state other than you all died
Where losing just throws you into another route where the consequences vary from you were robbed to losing a party member depending on random encounter or boss

shounen jump vs capcom made by the versions of the companies that existed 5 or more years ago so it's not an embarrassing turd

an open world pokemon game

Modern Neverwinter Nights, but with Slayers art direction.

An MMO where you can choose a path between hero and villian.

Villians get boosted 5 levels ahead and get to fight heros, heros cant fight unless provoked. but heros get more stat upgrades for their first 10 levels. Early game will kick ass, but mid-game will just be a boring grind to end game.

Dwarf Fortress with magic

runescape as it was during my childhood with a good community

Its a third person shooter but on skateboards, the game is objective based your typical skateboard game objectives like collecting things or doing certain tricks, but alos based on your typical team based shooter with attacking and defending areas.

Stalker or The Division with anime grills, looting abandoned buildings and shit

>Harry Potter MMO
>Vaporwave inspired Open world exploration game of going through the net and people's mindscapes
>BLAME! Game that's to-scale and exploration based

Chivalry 2

Bravely Third with a soundtrack composed by Revo

An open-world cyberpunk RPG with multiple classes to choose from.

yes please!

LSD dream emulator, with an extremly large map, better graphics, yume nikki effects and MMO.

Also this...

Prey 2, but expanded.
>Large, full city
>Lots of side quests
>An outrageous amount of places to explore and buildings to enter
>Surprisingly lifelike AI with tons of NPCs to make the city feel alive
Or a Sleep Dogs sequel

game where you play as a ghost and you have to utilize the environment to create a living rube goldberg machine to assassinate people

A game where you get to wreck shit as a giant,heavily customizable monster. Maybe you could smash buildings and eat people,maybe you could fight other monsters,I dunno,games just need more giant playable monsters.

Megaman Legends 3
Dragon's Dogma 2
Deep Down (nearly lost all hope)
A 2D ARPG with a focus on combo themed gameplay and multiple classes

MMO with the style of classic JRPG with real time combat and seamless dungeon exploration with the goal of the entire game is to explore instead of grinding random shitty quests that have no purpose.

Golden sun 4

a battlefield 2 remake with modded battlefront graphical quality

Something like Dark Souls, but more kafkaesque.

i'm sorry, user. venting your rage in a video game isn't the answer for what happened to you during your childhood. talk to a therapist

Still and RPG set in Amplitude's Endless universe.

a new Mahoujin Guru Guru RPG.

im glad we never got farcry with cyberpunk skin. it made me realize the only thing going for it was the aesthetics

League of Legends fighter.
It sucks as MOBA but the character concepts (mostly those who came before season 5) are great.

I've been thinking about something like this for a while, where instead of the typical bullshit choices during dialog or whatever the path your character takes would be influenced by your performance in battles/events and how long you spend fucking around on side quests.
>chase after a bad guy, he gets away from you and the timer expires
You're now on the route where he'll reappear as a villain down the line
>Catch him and throw him in jail or whatever
The mayor invites you over for dinner and you learn about something that takes you the opposite direction of the other route.
>Really kick the main villain's ass the first time you encounter him
He starts fucking up villages while actively trying to avoid your party
>He fucks you up badly in the first encounter
Your party is now desperately running away while trying to keep him away from inhabited areas so he doesn't wipe them out.
>Do a thousand sidequests while something urgent is pending
You miss the thing that you were supposed to be going to.

Ever heard of ghost master?

>Far Cry with cyberpunk skin
It was literally not Star Wars Bounty Hunter: the Game. Don't be full of shit.

An actual game about being a dragon, with no tacked on save the world, you're a half-dragon, or you play a dragonrider bullshit. Just pure dragon simulator where you fight to survive, get treasure, steal kingdoms, and fight off heroes and other dragons.

I actually had a therapist for a little bit when I was younger,didn't do much good.

That's not the point though,I just like the idea of playing as a big ass monster.

War of the Monsters 2 would be nice.

An (action) rpg where you have to craft every single piece of gear yourself.
No recipies. An actualps complex and fleshed out crafting system with hundereds of different raw materials with different properties and ways to work with them, like smithing/stitching magic runes.

Dragons dogma online official English release

PSO2 official English release.

A beat em up like god hand, with all the crazy physics but with magic as well.
Basically anarchy reigns, but single player.
Or Killer is Dead, but with more customizable combat
Kafka would not translate well to vidya, but I'd like to see that too

An actual polished version of Ragnarok Online.

>"T-tree of savior p-plays just like RO guise!"
Sometimes I hate people to death tbqh.

Mass Effect: Legacy. A series of stories set in five different wars throughout history in the Mass Effect universe. Rachni Invasion, Krogan Rebellion, the Morning War, First Contact War, and Skyllian Blitz. You'd play as a Krogan, Salarian, Quarian, Turian, and Human in each conflict. Each character would have customization, and certain classes they could pick based on race, with Human having access to all of them. For the Human, you can also pick one of the three backgrounds from Mass Effect 1, as you will be playing as Shepard and going through their involvement in the Blitz.

>Tfw there will never be a good MMO

some super simplistic online dogfighting (airplanes) game.

A new 3d F-zero.

A game based on pic related where you start the game by creating a party.
If any die it is permanent and you can generate a new member to replace them.
One based on Goblin Slayer or Dungeon Meshi would be sweet too.

A WW1/WW2 RPG, with character/uniform customization, backstory ect. You can choose whatever start/country and whatever army/navy you want. There should be a lot of choices, character development, relationships, quests/orders, moral choices and a lot of endings, like deserting, dying, wounded, surviving, go missing. And then a shit ton of interactivness, like food, smoking, games. Almost like a TES game but good.

Guess i just really like the era but w/e.

Aurora, but with autism level require to play lowered to normal

Bushido blade 3

/thread

Sup Forums's pressure

...

This so much.

A game with total war overworld management with mountain blade combat unless that exists and i don't know

Weeb faggot

A townbuilding/dungeoncrawler hybrid that doesn't mess either half up at the expense of the other. In my head it would be like those jrpgs that have town building mini games but the entire game is that minigame fleshed out into a full game. You set out as an adventurer with a dream of "finding his kingdom" and forming your party and looking for your promised land. You find it within the first 10 hours of gameplay but it needs to be rebuilt from the ground up. For your woodsmen to cut down lumber for your houses you need to keep the surrounding forest safe from baddies. The mining operation you set up needs those caves safe for spelunkers. The main "feel" I'd be going for is your town getting built and florishing over the span of years, seeing people grow up, grow old, have a family. Essentially all the tiny vignettes from DQ's towns all overlayed onto a single town that you build and design yourself. You wanna go to a harder land for higher level spoils, well you gotta build that bridge that'll link your low level land with the high level one. You better figure out a real way to make a dam or else your little town will always stay little. As you make your way to the big bad's territory you realize he has been building his kingdom just like you this whole time. Do you sack his kingdom totally, integrate it with your own thru conquest, subvert its stability with underhanded politics, employ astroturfing and propaganda, form a faith around you and your deeds, or just stay a small but bustling farmstead? its all up to you, and there would be ways for you to be the hero/villian any way you want.

Then dwarf fortress style, when you win or lose that township is remembered in the annals of history of your gameworld. A new hero/king would have his new kingdom living in the shadow of your older greater kingdom, having to prove to himself and his people that they are making something better.
This user gets it.

That or just give me Megaman Legends 3.

A light platforming open world game where you play as a good doggo who helps people out in a bustling town. It has a day night cycle and several branching story paths that evolve over the course of an in-game year, including multiple endings where you end up with different owners/families.

An X-com like game where the enemies are occult supernazis and you're the impoverished resistance.

dating sim where you get to romance the street fighter girls

would have never even had the idea if i didnt see this cover

>pirated rhythm thief thinking nothing of it
>mfw it was actually fucking great

Isometric fallout with all the classic mechanics and Fallout Shelter artstyle. I want it so bad.

an MMORPG where you're set in a random, player made nation where your career can have an impact on what other players do, for example: you can be a blacksmith and help the soldiers in the area get ready for deployment.

...

Assassin's Creed in Japan

>Naval Combat still exists
>Ninja Stealth w/ Samurai Combat
>Story about Japanese Feudalism and it's possible conflicts with the ideals of the Assassins and Templars
>Wandering Japan and getting challenged in Duel sidequests
>Climbing the tower of the shogun in the moonlight
>Not trying to insert all the POC into it, SJWs would defend it because "muh asian whitewashing"
>Literally a million things to do that don't have to be collectibles

It hurts, anons.

a GTA-clone kind of game set in the ancient rome.

EDF but with an active community and mod capabilities. I am still sad these games never got popular, with a budget they could do so much.

Open World Pokemon

would play

a bigger, better shadow of rome with more focus on gladiatorial combat.

Everyone would just be thieves and vagrants and all nations would be destabilized in a week. Then hardcore players would game the market like our real world and ensure it stays a depressing hellhole for the vast majority. It would have to have a purely hardcore mode as the default to keep people's choices "honest."

I'd love it. I'd be a paladin type character busting criminal scum all day long, my hands covered in blood, and loving every minute of it.

Star Citizen

Star Control III.

just play pic related

a good one

Lord of the Rings open world singleplayer RPG based off of the movie trilogy and modeled off of TES except implemented by a competent developer.

>dark souls probably killed tenchu
reeee

A Smash-like game with Nendoroids. And gameplay that doesn't suck, of course.

>Great gameplay
>Great soundtrack
>Great fan service
>Tons of replayability
>As close as a Smash clone comes to being like Smash with CN characters

Sadly this game will never exist no matter how much I dream of it.

>someone other than myself remembers this game and wants more

mi fratre

>templars
>on japan
but don't worry, since ubishit did templars in egypt they could do it in japan too

First Person Hotline Miami

>Can only hold one weapon at a time
>No reloading
>Soundtrack by HEALTH

Bilbo/the hobbit adventure crpg
comet in moominvalley adventure game

A good military squad tactics zombie apocalypse game.

>interesting characters and story
>is enjoyable to play and non grindy
>NO sjw shit
>looks half decent (not too important)
>no major women roles
>humor on par with portal 2

3d Tokyo jungle but with insects and arachnids

Pokemon MMORPG

I would have bought the game if it didn't cost 70 bucks for everything.