Just started this game, and I'm having trouble getting into it. Tell me a little about this game, I want to like it

Just started this game, and I'm having trouble getting into it. Tell me a little about this game, I want to like it

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Why force it? You don't like sneaking, don't play stealth games.

If the atmosphere hasn't hooked you in by now, it's probably not for you.

I had the same issue. I like stealth, but I couldn't get into this the first time.

You need a little while to acclimatize to the non-third person stealth of this game. Once you get it, you'll really enjoy it if you like stealth. You can also go on killing sprees if you like.

It's pretty easy so eventually you'll set limits on blink and other powers that make the game a joke. But it's a lot of fun. Go and explore, don't expect a good story.

You can murder your way through the game if you don't enjoy stealth

The steampunk feel and stealth is what hooked me. I liked doing perfect stealth chaos runs and imagining the enemies think they are hunted by a ghost or something. Using your powers is the best thing in this game, try to experiment and see how the can be used.

I cant get over how contrived the intro is. The guards automatically assuming the MC was the killer and, with bravado, arrest him.

Thay kind of stupidity ruins a game for me pretty quick.

>having to gimp yourself

no thanks.

>everyone assumed
It was preplaned

You dummy, the regent and the guards that directly arrest you know it wasn't you, they're in on the coup.

If you really enjoy it and want to get more out of the game. That one spell alone trivializes most of the challenges.

You weren't suppose to be there at all. That's why the captain says "corvo your early, full of surprises as always........... come gaurds lets leave them in private" But they take advantage of the situation and frame you. The two characters that call corvo the murderer are in on the murder and your a easy patsy.

Go in and kill everything
Then replay it and kill nothing
Thank me later

The gameplay and aesthetic of the Dishonored series are the best things about it. The characters and story are completely abysmal, save for the first game's DLC "Knife of Dunwall."

It's not a 'kill everyone without much issue' game unless you use stealth, because this is probably the one Bethesda game where you're not a walking apocalypse.

I tried to get into it three times, never got there. Everyone has games that they just won't enjoy, don't try to force it.

If the paint and glitter hasn't hit you yet there's no hope. The game is shit.

I do the opposite. First run is no kill, second run is all kills

>aesthetic

really? I hate that slightly cartoony bioshock style. especially contrasted with graphic violence. it's jarring and doesn't work well.

False
go in and only kill people you have to(i.e the targets) and people who catch you(unless you get caught a lot then dont)
you can kill just the targets and a few guards and still have low chaos aka le "good end"
the chaos system is a little weird like pic related
Spoiler: i did the non lethal approach for the pendleton twins and got low chaos

If you don't like sneaking around, just become a mass murderer. I find it more fun trying to emulate this guy then ghosting.
youtube.com/watch?v=4jo6jUbjcOc

Well, art's subjective. If you don't like it, it's not my place to convince you otherwise.

you wouldn't assume that magic ninjas killed her would ya?

this is why games don't have stories anymore, kids can't even pay attention for 5 full seconds

Are you fucking serious.

Well, this isn't related to the OP, but I have a Death of the Outsider related question.

If I sedate the bank with the poppy, does that make a lot of bodies appear as found at the end of the screen? I want to keep that stat at 0.

You can murder everyone without being seen.
You can go on a killing spree.
You can knock everyone out in the level.
You can go almost completely no powers just for the sake of the challenge.
You can ignore everything that is not the main story or you can rob everyone blind.
You can ghost completely through the levels without touching anyone but your target - and sometimes you don't even need to.
You can set chain reactions that kill a lot of people with noone the wiser.

Its not the deepest or the hardest game there is, but its plenty fun if you want to play it your way.

Also, play the Knife of Dunwall, it might be more your speed.

I think the chaos rating is an overall. If you do the first half ghost. Then go full Adolf on the last half of the run, you'll stay in low chaos.

Where are you?
Starting at the third mission, you start to get the broken powers (human possession, time stop, etc) that let you have fun with the AI.
You can play stealth or assault at any time, do it once, do it twice, do just a level to fuck up with the game.
Lots of very nice places to visit, like... really nice, level design gets quite top notch.

It doesn't make a ton of bodies appear. Everyone's unconscious for the whole mission unless you wake them up by being noisy.

The clockworks won't notice any bodies taken out with the poppy juice.

Thank you! No reason not to drop this motherfucker up their asses, then.

You should definitely murder everyone on your first go.
Don't bother trying to spare your targets and go nonlethal until a second playthrough

Just be careful; they're sleeping and not unconcious. Walking around, sprinting and interacting with noisy curios (cash registers, metronomes, clocks, etc.) will still wake them up if they're within earshot.

Clockwork soldiers will loudly announce that something's amiss if you turn off any security systems nearby, and there are a lot of fucking arc pylons.

Choking anyone out will fail a certain contract on the level, too; so be warned.

Protip: use the mic after moving the vault to keep a certain someone from raising the alarm.

I'm having trouble picking a playstyle

Murder hurricane Corvo, out for blood and sick of these fucking coups?

Batman Corvo? The Shadow that chokes and never kills because muh ethics?

Emily Stark, the stand in for Arya, who kills all the assholes?

Benevolent Emily, out to prove she's not all about murdering people who turn against her?

I want to play Emily and murder the real assholes and spare most of the ones who just chose the wrong side or did something that's not quite worth getting killed for, but I feel like the game will punish me for half assing it.

If you judge people based on the heart, then 90% of them will deserve death. But if you just kill like 10% of the levels, including targets, that's not too bad. The game won't punish you for shit in that case.

the second game is designed to be finished with no powers

That's what those games were built for, though in a manichean fashion.
So the only punishment you can expect is low chaos ending.
EIther way, just do it. If you don't like it, you can just replay the game to see different consequences.

I like Pure Emily. Reject the Outsider's gifts and kill no one. Bonus points if you side with the Abbey but it's not required.

OP was talking about the original though. And Blink is actually necessary in two spots if you don't have any other power.
But I'm aware yes.

Thanks anons, I might start her up tonight and go best daughter arya mode...for the most part.

For D1, You should definitely play as a stealthy assassin, killing most of the guards you see but avoiding detection at the same time for your first playthrough.

For D2, you should go for a generally-nonlethal-with-exceptions playthrough. Just play it naturally and make the decisions you would normally. Generally you'll knock out guards and such, but it's okay if you want to kill witches. Overall it'd net you a low chaos.

>A Crack in the Slab

>Hope you enjoy looting through the same level three times in a row with no dark vision
What were they thinking?

>A Hole In The World

>disable an envisioned with a charged shot to the dome
>as it lays there waiting for death it detects me and fucks up my run

They took Thief and Dark Messiah, gutted them from everything that made them good, mixed the remains together and put them in an uninteresting ugly setting.

>Death of the Outsider
>Billie Lurk can't stop talking about her dead friend
>her friend who apparently gave her a weird version of the Heart
>a weird version of the Heart that cannot be equipped to detect charms or runes
>a weird version of the Heart that's sole power is letting you talk to rats
>rats that have nothing insightful to talk about other than letting you know they all sound like the same qt 3.14 of questionable age

Not to mention it's just a very boring level. Monotonous and one of the most linear in the franchise.

Ugly, yes. Uninteresting, no.

Honestly I don't mind linear all that much.
It's nice to have a good long journey rather than a big sprawly outdoor area followed by a big sprawly indoor area every time.

Don't get Dark Vision (the x-ray vision) and explore every level to find the bone charms. Other than that if you're having trouble getting into it, it might simply not be your cup of tea.

everybody bounces off this game because they try to play without killing anybody.

It's shit.