It's going to be the last hurrah. They're adding lazy shit like never ending dungeons and stuff, which is cool I guess, but they're also adding ANOTHER fucking difficulty level. As if the game fucking needed it.
Daniel Russell
new moves are confirmed to be a new set of passive bonuses
Jeremiah Evans
>no new moves check out 0:25, they didn't do a good job showing it but it's there
Alexander Miller
Would be great if they gave tonfa a proper counter move.
I wonder if Ryu's grab will be available for player. Generally i really want them to add all boss moves to movesets we couldn't use before.
Jason Ross
>no grab based unarmed moveset where you can izuna drop people and german suplex their heads off. shame.
Adrian Ortiz
>giving the moth a spotlight I hope you motherfuckers are finally happy. Looks like it might be useful though. The new enemies look pretty awesome, and the Ryu fight will hopefully be great, as much as it can be anyway since they still aren't changing the game back. The moves might be cool, but I feel like they're really important for setting the bosses apart and making the fights memorable and unique. We can already use most of them anyway, but Sakon wouldn't be the same if everyone could do that headbutt.
Xavier Gomez
was that fucking gilgamesh?
Jose Gray
That's why they may be adding these moves in the last DLC, when majority of playerbase already experienced those attacks. For example that new spear thrust from the trailer heavily resembles what warrior of the east can do.
Jonathan Miller
I just found out about way of demon. Ive wasted so many hours leveling up equipment from just +4 gear.
Ryan Allen
What the fuck? I almost got hyped for a second when I saw Ryu.
I can't bring myself to care about this game anymore though. I played enough of it when it came out.
Lincoln Rogers
Are they really not adding a new weapon type for the final dlc?
Wyatt Martin
but thats okay user, you probably got your moneys worth. and if you ever decide to come back you know that there is more new content. its one of the reasons i really like the way Nioh is structured. it gives enough content for casual players who play through the game once in 55 hours. but if you go full autismo and get into the loot stuff you can have hundreds of hours in Nioh.
Justin Garcia
Just because we've seen them before doesn't really change that it's one of the main things setting those fights apart. It just doesn't really sit right with me, I think it'd be better if we just got different moves.
Carter Torres
>charged thrust with a spear >big-ass fireball that makes runes appear on the ground when you cast it nice wonder if new water spell in the one used by the boss
Zachary Green
>we get Nekomata >we get the mothgirl (boy) >but we can't get Sakon's giant straw hat I'm still mad and I'll be forever mad.
No, that's Sanada Yukimura.
Matthew Martinez
If I have skill damage in weapon, can I still reroll close combat damage on other slot? Or do I need to replace skill damage with ccd? Does close combat damage in weapon also affect skill attacks?
I wish this game would come to PC. The only thing I know about it is that sexy ninja girl in blue and I want her in 4K on my screen so I can masturbate
>Nioh in 4K @ 144fps My fuckin dick couldnt handle it
Ryan Barnes
>PC faggots only care about muh waifu shit
never ever you loser
Hunter Butler
Under Abyss mode there's this >There is also a means to convert equipments on hand to "products of constant life", which can raise performance and rarity. >raise performance and rarity Is google translate telling me what I'm think it's telling me
Jacob Morris
>◆新規の武器・防具を追加 >Add new weapons and armor Doesn't say new weapon type.
Brandon Clark
cant wait too rekt the dlc with my close combat critical build