Best games besides Dwarf Fortress for a jolly good dorf experience?
Best games besides Dwarf Fortress for a jolly good dorf experience?
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Divinity OS 2
Total War: Warhammer as the Dwarf faction
WoW
or The Dwarves if you are into Dwarf ARPG's
Craft The World
Even if you don't play a dwarf yourself the best dorf companion in all of video games is in NWN2
Am I really that retarded if it's hard for me to get into dwarf fortress? Aren't there some games like it but with graphics and a little bit simpler?
I feel as though there's an alterier motive behind this thread.
nah, you just lack sufficent autism, filthy normie
I have aspergers, and I totally see the appeal and want to get into it, I think I just can't focus on anything.
The game is simple
Making a basic self sustaining fortress is incredibly easy if you just think logically
And you don't even need to worry about invaders if you really don't want to
It's easy enough to just shut the gates forever and go underground, or build a fort far from any enemies
Apergers + ADHD = kys
You need the power of autism to have fun with dorfort.
Try it with a GUI made for children.
unv.is
I already know
Dragon's Crown
How is current Dwarf Fort? They just added hospitals the last time I played it. Never really figured out the new military structure.
Dragon Age: Origins. Did a pretty cool take on dwarfs, having castes'.
Read a guide first and follow a tutorial to get your basic early stuff done. After that just check the wiki before you do something new. You can dig a fort out and close yourself off from the world with little problem so the game is as hard as you make it.
>le maymay post xd
Your reddit is the other way
The only RPG where your racial choice actually plays a role in the game in regards to how people react to you consistently and your dialogue choices. Bioware really shit the bed in more ways than people realize with the sequels.
Adventure mode has been beefed up massively, you can build structures as an adventurer now among other things.
There are special buildings like temples, taverns, libraries, zoos and others which attract certain kids of strangers who may ask to join your fort.
There are books and "culture" now, including music art and philosophy unique to different races.
There is religion now, the Gods play a larger role and have more influence alongside temples.
Magic is also expanded
Does Dorf Fort really generate thousands of years of lore totally unique to your experience every time you start a new game? Because I know some of the turbo autists around here legit praise the game's world building but all I can make out is the Matrix.
>every time you start a new game
Well, every time you generate a new world.
I mean, read this dev post about the update he is working on:
>I set a lone dwarf to travel over to a dragon cave to recover a cotton chausse. The treasure had belonged to the humans, a favorite piece of clothing and now holy relic of their first nature priest, but the dragon had taken it almost a century earlier. So, hey, why not bring it to the fortress? Maybe give it back to the humans to improve relations, or failing a visit from them, keep it in a little museum in a display case for the dwarves to admire. Uzol, my questing dwarf, managed to sneak by the dragon, but found no chausse. So he decided to go barhopping to the east to see if he could pick up any signs -- that's all I was testing, the barhopping code. I didn't expect him to actually find a rumor, but he did. Apparently, a mercenary had gotten to the dragon cave two seasons earlier, and brought the chausse back to the human temple, to its rightful place.
>Uzol had orders, though, and he followed them to the letter. He broke into the temple and brought me back the relic... now I guess I have a save if I want to test being invaded by angry humans.