>game comes out
>you expect it to be shit
>it's actually great
What's her name?
Game comes out
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I messaged them about incentive for playing the game (specifically, a way of making real money from cosmetics). Now PUBG has come out with that and is at a selling point of over 10M.
Sup Forums was never this wrong again
This hands down. I was on the hate bandwagon for this game simply because of the name and I wouldn't listen to anything else. Turns out it's fucking great.
Was going to post this too, I'm only half way through but its great so far. Glad I tried the demo. It is a type of game that you would think current year doesn't have room for
>play a demo of this game
>first demo I've played since PS1 days
>it's amazing
Bought it on sale for $12.99. Looking forward to trying it.
Try the prequel.
It was better then expected but no where close to original. Still suprised me though
...
What a pleasantly surprising year for games. Mario+Rabbids btw
Still flawed as shit but I think the more realistic setting and spy story makes for better role playing than a fantasy world or sci fi
I loved all the little things it tried to do to get you more connected, like the handler perks and the benefits for friending specific people
I liked Nu-Prey better than old Prey tbqhf.
I love that there's a thousand ways to circumvent physical barriers: hacking, making gloo stairs, turning into a mug or something small and slipping through a gap, the foam darts...
You can do quests in lots of different ways too.
Why did it flop so hard?
1. They used a niche IP as a title instead of just creating a new IP
2. Virtually no marketing/awful marketing:people's reactions to the first trailer were "oh not another psychological horror game.
This is correct. They should have called it Starshock just to nab the normie crowd. A shameless but fair tactic.
The first time I saw prey I thought it looked like shit mainly because of the combat but it was actually pretty damn good, it's one of those games you can't judge by watching.
Came here to post this.
I still don't get why they just not give it separate name.
Watch Dogs 2 is basically open-world Deus Ex, just really casualized but still a little fun
These games. They were kino.
>nudum good
>almost every weapon is worthless without its ebin project brutality mods
>every map with the exception of refinery is a straight corridor with 3 quake 2 arenas throwen in
>sound track is robot shit with only one half guitar track because the lead developer came down to the music studio "fuck guitars"
>took a year to get Co-op out
>it's a fucking grind to use the stuff you ground in the PvP on it
Fuck Respawn for the Aegis system.
It's fun to play. My only complaint is retarded takedown system.
Re7
>it's fun to play
so is brutal doom and project brutality, it doesn't mean they are good wads or that they have any sort of balance. The takedown system facilitated the bad map design though
>take out power ups from the map
>remove the need to make an actual set of maps since the player can just instant recharge health armor and ammo through one press E to win kick
>tfw waiting for matches
Why do games like this have to die while PUBG and Overwatch get massive followings?
because the average videogame player has about the same level of quality control as the average tv show watcher at this point.
Would have bought this but it was released between 2 big casual games so there was no hope and I have nothing to regret now.
Shit balance and maps that punish utilizing the game's movement system.
Fuck I want another spy rpg. Is there anything that can compared to Alpha Protocol?
TF2 did well for the slot it was thrown into
I wager that EA will see its potential now and the loyalty of its base and give TF3 top billing
Deus Ex and Deus Ex HR a bit but nothing really in the same
>Already played those two
Fuck.
>assume it’s going to be a generic FPS
>avoid it for ages
>learn it’s made by the guys who did the Riddick games and The Darkness
>it’s also on sale for less than £7
Imagine the sheer surprise.
Whoops, forgot the picture
whoa i didn't know it was made by them. Those two are among my favourite FPS games
Shill.
Hoo boy, another online multiplayer shooter with micro-purchases, we sure need more of those!
TF1 sold insanely. Im sure TF2 was heavily disappointing in TF2's sales relative to the first but based on dev comments it seems there will be more after star wars.
>Implying normalfags care about this
Overwatch is horrendously unbalanced with garbage map design, doesn't stop people mindlessly playing it.
Its just skins though.
...
>micro-purchases
Today every game has them according to Sup Forums
...
Skins and other cosmetics that are 100% not needed but you can buy them if you want to is a MASSIVE step up from season pass bullshit that just splits the playerbase.
>m-muh microtransactions
Would you rather have microtransactions that mean nothing or a macrotransaction that you NEED to pay for if you want to stay relevent?
Bought it for 5 bucks and still regret it.
The story is a joke, the combat is just finisher combo bullshit and the maps are empty.
I hate even cosmetic only but in TF2 you only get a very few with money. You can get a lot of camos just by playing. It doesnt cocktease you either by giving you a paltry amount of lootboxes for free either
I know but for some reason I still enjoyed it, surprised me because I thought the game will be utter bullshit
There are power ups on maps
And this is why we have them in the first place, people like you still say its just fine and buy the game anyway.
No, its not fine, we shouldn't have to choose between season passes or micro-purchases, we should get complete games in the first place. I don't fucking want either, stop supporting this bullshit.
t. newfag who wasn't on Sup Forums when the italian press guy leaked the preview build
It is a complete game you stupid autist, its just a few skins
>season passes
No one cried about them when they were called Addons.
I know there a scams were you literally see that it was removed from the base game but that doesn't apply to everyone.
>loved predator campaign
>marine campaign was meh
>alien campaign was fun but the boss fight was shit
bought it for 5 bucks a few years ago and didn't regret it
>he thinks he can actually vote with his wallet
for every smart customer there are a million retarded ones.
Overwatch lets you succeed by doing pretty much anything.
>Its just horse armor, its only cosmetic! You can just ignore it, it doesn't affect gameplay!
And look at where we've ended up, now Bethesda shits out $50 season passes and their games have been dumbed-down further with each new release.
Its not fine, because the business model behind micro-purchases is whats harmful, doesn't matter if what is being sold is cosmetic or not. They'll be standard in just about every game soon enough, just as DLC and season passes were before them.
He can. But if no one else does it means jackshit.
Titanfall 2 IS a complete game you fuckwit. Games have changed now. "most" companies release a complete game and then continue forking on additional content to expand the games lifestyle and replayability.
this game
hahhaahaahhahasahsahahahahhahas
Good one.
Which is why its important for everyone to vote with their wallet and for people to stop buying these games and saying
>Oh, well its only cosmetic!
The publisher doesn't care if its cosmetic or not, they care about money.
Shit like Overwatch exists to be a vehicle for micro-purchases, just as games like Destiny before it acted simply as a vehicle with which to sell DLC and expansions. That's what publishers want out of the games they're publishing now, a steady revenue through micro-purchases and DLC, so that's what the games will be designed to do. Its not rocket science.
Except there's no "season pass" or "DLC".
Its just a few skins, which many people, including myself, ignore.
Im not excusing it, but it's pretty damn autistic if its enough to deter you from enjoying the game.
>everyone to vote with their wallet
Not going to happen Jim. I just dont buy games that are vessels for massive cosmetic/DLC pushing like overwatch, but Im fine with what titanfall does. Its the modern age user, shit is corrupted but you still want to play something new, well you just pick whats still ok
>Games have changed now. "most" companies release a vehicle for microtransactions and then continue working on cosmetics that cost next to nothing to make to expand the games profitability
ftfy
FUNFACT: We didn't need DLC and microtransactions to keep games replayable and to keep people coming back before, stop drinking the kool-aid.
I might remember this wrong cause I didn't bought it but weren't there actual p2w micro transactions in Dead Space 3? I remember a pretty big shitstorm about something like that and that they never did it like that again.
I had a lot of fun with the 30 hours I got in the main campaign. I wouldn't play it again but it's definitely a good game. I did miss the cyberpunk atmosphere from the first game tho, it was almost the only thing that the original game got right.
>Its just a few skins, which many people, including myself, ignore.
You missed the point, then. The business model itself is what is harmful, not whether or not the micro-purchases are cosmetic. The act of selling them is bad. The publishers seem to imply "oh it funds further development!" as the game proceeds to make $500 million and you get a couple characters and maps that were in all likelihood planned to be released anyway. It just lines the pockets of the higher-ups, paying for cosmetics does not keep the game going, why do people suddenly think games need a treadmill for gambling addicts to stay relevant?
>muh slippery slope fallacy
t. polygon
This must be one of the most boring, streamlined and by the numbers "immersive sims" out there.
Perhaps, if there were publishers learned from it and now know to keep micro-purchases cosmetic so they can make hundreds of millions and people will think its just fine because the gameplay that's still being affected by the game being a literal vehicle for micro-purchases, isn't being affected.
Look at this moron. He's here, on Sup Forums, yet still spends stupid amounts of money on this shit. This is who the games are designed for, this is why they exist at all, to sell shit to people like this. So it doesn't matter if the shit is just cosmetic, the gameplay is affected because the game only exists to sell skins, the gameplay is there to keep people entertained while the gambling addicts spend literal thousands.
Every dlc is free you faggot, maps and titans. Skins are money and you can earn them easily by playing.
Also GOAT FPS campaign
But it literally JUST happened over the last ~10 years with DLC, it played out right in front of your fucking eyes. Same fucking scenario:
>Bethesda makes paid horse armor
>Initial outrage
>Apologists say its fine, only cosmetic, won't affect gameplay or story, it'll help them kae the games better
>Fast forward a few years
>We have $30-50 season passes, almost every game has paid DLC, story and gameplay are often affected, DLC sales didn't result in more content but in fact less
>the act of selling them is bad
So you're a communist, gotcha.
>that were in all likelihood planned to be released anyway
So you either want games to be released and completely dropped with no further support except maybe some bug fixes or balance fixes, or you serioudly believe that every developer only ever cares about nickle and diming people.
>games need a treadmill for gambling addicts
We still talking about Titanfall 2?
Titanfall 2 does microtransactions right. Deal with it.
youtube.com
>not linking the best song
>Titanfall 2 does microtransactions right.
There's no "right" way to do it.
In fact, it arguably did them "wrong" since it didn't make much money, and EA left it to die as a result. If the industry weren't transitioning to a model centered around micro-purchases, TF2 wouldn't have been left to die and would have gotten the attention you wanted it to get. Games that peddle them relentlessly overshadow everything else, because they're supported by addicts and make assloads of money, so that's what publishers will focus on.
>Not wanting games to be skinnerboxes for gambling addicts makes me a commie
Sure thing, Comrade.
I expected pretentious Journey-tier attempts at being "art"
it got released along with two other AAA shooters for the same price. people simply didn't have the time or money to buy all three and went with BF1 because that's what they're friends were getting.
>He doesn't actually know the reason Titanfall 2 did badly and blames the skins for it
The fact that Respawn wanted to do a different way of making money to create additional content instead of making a season pass alongside lootbox shit to nickle and dime the consumer is why EA tried so hard to sabotage it. It didn't make alot of money because EA was prissy that it tried to think of the customer and not the customers wallet.
the game tries way too hard to shove the message in your face, along with trying way too hard to make you like elizabeth. she spends the whole game doing moe shit like bending over to look at things or being cutesy.
Origin means anybody who doesn't use euro or dollar is fucked,like me
And EA did that because TF2 wasn't going to create the amount of steady revenue they wanted, because they want that micro-purchase/DLC $$$.
Its not about affecting gameplay in any one individual game anymore, we've moved beyond that. The business model itself is harmful and incentivizes publishers to focus on games that push micro-purchases over those that don't, it incentivizes core game design be tied to how the game will sell micro-purchases, because that's where the big money is now, not in selling a complete game for a flat $60.
just buy the game on gmg
Halo Wars 2
Every single seller uses the same method,so no regional pricing there too.
So we agree that EA is cancer?
its hard to call just EA cancer when practically every other publisher does this kind of thing. you can't blame them because most consumers seem totally ok with it.
>he likes brutal doom
fuck that shitty mod, completely ruins the gameplay of the original doom and turns it into a boring slog
im convinced only edgy teenagers like it because of "le cool gore"
Well at least developers are starting to notice that publishers are a meme now.
whats KMS?
>google
>KMS + Urban Dictionary
I know showed you how to encode most internet slang
>know
I'm retarded
I figured it was some foreign country's term for going bankrupt.
>You can't blame these blatant anti-consumer practices on the publisher that decided to implement them in the first place
Yes, I can, and I will.
Halo Wars.
Picked it up for $5. Pleasantly surprised. Works well on a controller. Will wait until 2 is less than $25
I really didn't want it thinking it would suck, but friend got me it and it was good.