Did anyone else find this game kinda boring...

Did anyone else find this game kinda boring? A whole lot of jargon is thrown at you from the beginning and the game doesn't really stop to let you keep up without having to look at your journal every 5 minutes. The lore seems really generic, the gunplay isn't great (which is understandable for 2007 bioware.) I just don't get why this game gets so much praise. There were better rpgs last decade.

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Kill yourself, honestly.

Mass Effect 1 is a great, great game.
Not underrated by any means, most gaming (((outlets))) have ME1 in their Top 20 of best games ever made.

Mass Effect 1 has an awesome intro in Eden Prime IMO, but if you're thinking the Citadel when you mention "boring" I might get that. It's pretty tiring slogging through the Citadel for the first time.
Things pick up however, once you do Noveria and Feros. Virmire and Ilos are fucking kino, and the final battle is really where everything pays off.
Stick with Mass Effect 1, you might like it. If it bores you out though, 2 might be more your style, it's a lot more casualized.

Yeah like 80% of the game is just boring. The combat is clunky. The mako is a padding piece of shit. The story was okay until you realize years later your choice don't really matter.

it is the only good good mass effect.

Abyssmal taste, son.

>padding
i dont think you know what that word means .in fact your post just looks like you are parroting

Eh, 2 is still a fun game at least, definitively not bad per se.

Also OP, maybe space exploration just isn't your kind of thing so you don't get why the game is praised for some, and while the gameplay isn't perfect or anything, is certainly more than enough

Huge Mass Effect fan here, love all the games and tried to tolerate Andromeda, and the first game is definitely in my top ten. But yeah, it hasn't aged well at all. It plays like shit, looks like shit, sounds like shit, and in general has some pretty shit writing.
Playing through the game you'll hear some of the most immemorable music, generic sound effects, and enemies screaming
"GO GO GO"
"ENEMIES EVERYWHERE" and
"I WILL DESTROY YOU"
about a thousand times. Planetary landing is essentially exploring an ugly patch of lazy landscape looking for shit to pick up and the occasional enemy. Gunplay is one of the worst I've ever played, and most of the fights feel absolutely identical. The AI is hilariously awful. Even the story is pretty standard for a SciFi, it doesn't do a whole lot that is new. The graphics are definitely shit but that's not surprising for a bioware game. Every human character just looks spooky and lifeless. And that shitty film grain looks like ass.
Weirdly though, I still love it, I still really like the designs of everything and it does have a lot of charm in some places. I can't really explain why it's one of my favorites, but I can understand why people would think it's shit. I hate saying "It's not for everyone," but I feel like that's the only thing I can say about it. Something about it has made me play it five times. Mass Effect 2 is much more streamlined, more fun, has better and more interesting settings, and much better writing for characters. Maybe if you played that and liked it, it might make you appreciate the first Mass Effect more

>[game] hasn't aged well
stop

why are you talking about mass effect so often that you have bad memories of saying "its not fr everyone"

this. sad part is......it went downhill from here. just couldn't live up to the greatness of the first game

it's fun if you ignore the planet exploring stuff, that got old real fast

easy bait is bad bait....just stop

>A whole lot of jargon is thrown at you from the beginning and the game doesn't really stop to let you keep up without having to look at your journal every 5 minutes

t. Brainlet

>immemorable music, generic sound effects
retard alert

>The lore seems really generic
nice bait, made me reply

>being this much of a pleb
most comfiest part about ME

Oh I know and it is.
>Parroting
Yeah thats what everyone else is doing.

>A whole lot of jargon is thrown at you from the beginning and the game doesn't really stop to let you keep up without having to look at your journal every 5 minutes
Everything that the game mentions in dialogue is self evident by context or should be in the repertoire of someone familiar with basic sci-fi.

atleast you can admit to being a faggot, user. most anons assume they are attached to some screenname

What the fuck are you talking about faggot? I didn't like it as much as others big fucking whoop.

no. you will apologize.

apologize

APOLOGIZE!

I enjoyed the first 3 but I absolutely fucking love Andromeda. Fight me.

the game looks and plays like shit. i really hate the term "nostalgia goggles" but ME1 is a legitimate case of retards misremembering a mediocre game at best

it's an objectively shit game but nerds will always excuse "M-M-M-M-MUH SPACE OPERA"

>A whole lot of jargon is thrown at you from the beginning and the game doesn't really stop to let you keep up without having to look at your journal every 5 minutes.

>A whole lot of jargon is thrown at you from the beginning and the game doesn't really stop to let you keep up without having to look at your journal every 5 minutes.
You don't have to do that. If you actually ask them questions they'll happily tell you. A big part of Mass Effect is talking to people and of details have to be found by taking the time to have people tell you more. For instance if you never talk to Wrex, you will never know what the genophage is.

holy shit is it all the same retard reposting this pic 30 times today or is it the new favorite reaction pic among Sup Forumstards? can't be arsed to check the archive

I saved it yesterday, but tell me, why are you focusing on that instead of trying to justify being unable to understand basic dialogue?

i already shat on op once itt

you have zero understanding how user works on an anonymous image board do you?

>i already shat on op once itt

There's absolutely nothing dated about the combat. In fact the combat gets worse with each passing game. ME1 vanguard is a billion times more fun to play than it is in the sequels. I probably like ME2 more because I like my ADHD games, but it completely shat on every class aside from soldier and infiltrator, and fucked up every mechanic it could in order to turn the game into the most generic cover shooter possible. Even more generic than gears of war if that makes any sense. The only saving grace for ME2 is playing a high level soldier. Moving so fast that you can dodge point blank shotgun blasts is great. ME3 ruined even that by nerfing the soldier to the point where it's just a really shitty sentinel. Vanguard is fun for the first few minutes, but then you hit that autopilot stride and the whole game just flashes by without a single conscious action on your part. Even the engineer, possibly the worst class in ME2 along with the adept, got weakened in ME3. The only change in mechanics from ME2 are removed puzzles, dumb pointless weapon modding, and that stupid evasive roll that serves no real purpose. Also the game has really shit enemy variety, or it feels like it anyway. ME3 couldn't even get the ADHD part right, with all those dumb briefings in the shuttle before missions, the dream sequences, plenty of other shit I'm forgetting I'm sure.
Andromeda...never even going to try it.

I found that the combat in ME2 was mostly based on what partners you picked. If you picked two partners with abilities with high burst damage, like Warp or Incineration, you could pretty much one shot every enemy in the game.

In ME3, I just fly around the battlefield with Biotic Charge and punch people because a heavy punch insta-kills enemies and you can just roll away your enemies which gives you i-frames.

you are assuming that I thought 100% that was OP, when in fact I only guessed it from his deflecting the argument to "wtf I hate this image now"

Can we stop acting as if the first one was an amazing game just because the other entries were disappointing? Don't get me wrong, it was a fun game, but it wasn't GOAT 10/10. Those really long Mako rides in vast expanses of nothing were boring as hell.

>you are assuming
stop projecting

you are assuming I'm projecting

how is your day going, little child? i will make you some pizza bagels if your good enough.

combat is best in ME3 even tho you kill cerberus troops most of the time.

>Those really long Mako rides in vast expanses of nothing were boring as hell.
it immersed you most into being in an empty space and was the most satisfying part about exploration. the isolation and rare encounters really build atmosphere. the same looking comabt arenas were shit th0o and after a while they become boring and a chore. also fuck those fucked up mountain ranges, everything else was max comfy.

>if your good enough
your frustration is palpable, fampaimarino

your not going to get any pizza bagels with that sass

This. i cant believe how can people say that the first one was the best with a straight face with shit like the mako and the recycled side quests

if you wanna bribe me, try pizza rolls

>rolls give you i-frames
They do? I had assumed they didn't. At some point I was trying to roll sideways to avoid a stab from those bitches with the swords so I could heavy punch or shotgun blast them afterwards but it seemed like the roll never actually worked. Is it only the backwards roll that gives i-frames?

Also the thing I don't like about ME2 is the fact that the most boring method to play is often the most efficient one. That is sitting in cover, using overload, warp, and incinerate, and peaking out to blast some heads with a sniper rifle whenever you're waiting on cooldowns. In ME1 with a vanguard it's surprising how little you even need to use cover in the first place and you're constantly juggling between choosing the right time to use your pistol, or your biotics, or when it's time to just sprint up and shoot a nigger in the mouth with your shotgun or punch his ass out. Only thing that sucks about it is that you're rewarded for leaning more towards pistols and biotics since krogans will tear your dumb ass apart if you try to beat them at their own game.

I cannot agree at all. The gunplay and the amount of different guns is the best, but there's nothing else that I like about it.

>being picky
thanks for confirming your a child.

>Wasting your time on a game walking on barren wastelands for useless macguffins is fun because immersion
I bet you had fun playing No Man's Sky too

you must be the master of inside joke video game memes.

>The gunplay and the amount of different guns is the best, but there's nothing else that I like about it.
the combination of powers was satisfying and felt powerful with much more combinations than in 2.
you are more mobile than in the other games making combat more dynamic.
enemies werent just braindead bullet sponges but did evasive maneuvers to escape powers or used smoke screen or grenades against the player.
weaponsounds are much better not like peashooters as in ME2. level design didnt make you get stuck on corners or fire your powers against invisible walls.
the comabat is much more engaging than in the other titles.

you dont have to do it if it bothers you so mich but you also miss out on some nice sidecontent that enhanced the universe in some nice ways.
I like the atmosphere it builds, I dont care about casually driving around a few minutes listening to the soundtrack.
I never played NMS since everything you do is utterly pointless, atleast in ME you get some decent side missions that are mentioned again in the later games.

>I dont care about casually driving around a few minutes listening to the soundtrack.
its crazy how angry people get about that. its as if they need something exciting going on every second they are playing a game just to think its worth their time.

i also assume people think the gunplay was bad in ME1 because of how stats worked and that you needed to put stats into the gunplay just to aim well. i think they didnt look or pay attention and just assumed that them missing all the time is because of the gameplay and not becuase they put 0 stats in the right place

>becuase they put 0 stats in the right place
because they put no stats into their gun skills
ftfm

>nu-Sup Forums doesn't like mako
Terrible taste, it's so fucking easy to spot braindead redditors by the fact if they liked mako or not

If you're this into ME's combat, you should try Andromeda just to see what it's like with jumping and every ability available anytime. I used a sniper rifle and it was fun as fuck.

>power combos
Real fun to look at but most were completely worthless since they were only really useful against enemies with nothing but health left.
>more mobile
How? The roll? Only the backwards roll actually covers any distance.
>grenades
Grenades were kind of nice but often insignificant since you only had to expose yourself to danger to avoid them when you're completely surrounded. Also grenades really sucked as a power. They should've just brought back cooldown for individual skills rather than keeping the universal cooldown + grenades.
>smokescreens
I don't know why you thought these were fun. I just made sure to bring a sniper rifle with thermal scope so I wouldn't have to deal with them
>evasive maneuvers
Seemed inconsequential since only the ninja bitches could evade worth a shit, and even they kind of sucked at it.

You know what I liked? Those cerberus dudes with the shields. It was fun finding ways to deal with those. One thing that really bothered me about ME3 was that the ardat yakshi reapers were the only biotic enemies. Also the only engineer enemies I can remember were those cerberus dude that just put down stationary turrets that were dead easy to destroy, and even easier to prevent altogether. Also what's the point of all of those energy walls and shield rechargers when I can just blast the generator into a pile of scrap and be done with it? Just pointless busywork.

I'm still waiting for another game to grab me as hard as Mass Effect 1.

I'm 31 and video games are a chore lately.

>only really useful against enemies with nothing but health left.
nah, you could do combos with shields and barriers still active. the sound of the explosions played the biggest part in making the combat satisfying

>The roll?
sliding over cover for example, not having to run around a chesthigh wall like in 2 just felt better.

>They should've just brought back cooldown for individual skills
would make combat easiert than it already is, besides you can almost spam your pwoers if you loadout is light enough.

>I don't know why you thought these were fun.
doesnt just let you kill the entire squad in half a minute and forces you to be mobile.

>Seemed inconsequential since only the ninja bitches could evade worth a shit
better than just enemies that stand around for you to kill them.

same, stuck with playing old games that still manage to do the trick.

probably because you spend too much time reading BS from strangers

Back when Bioware games still had some soul left.

youtube.com/watch?v=sUKiOcV1SSc

>combos with shields and barriers still active
Yeah but biotics were still worthless. Every party needed tech powers to really be worth a shit.
>sliding
sliding was nice I guess
>combat easier than it already is
Just make the powers weaker. Also the loadout trickery was silly because powers like overload, incinerate, and warp are already so good that making use of that will trivialize the game no matter what shitty class you're playing. Vanguard especially, running around with nothing but the asari shotgun and your powers is enough to put you to sleep.
>smokescreens
Makes sense I guess, in which case they shouldn't have even added the thermal scope.
>enemies that stand around
Yeah but those enemies are still attacking you while they stand around. The evading in 3 seems silly to me because the enemies would have a better chance of killing me if they weren't dancing around like retards. The only time it really works in their favor is that they can dodge powers every now and then.

I'll think about it next time I upgrade my computer I guess. Not going to buy a current gen console just for that.

The atmosphere, the sounds, the setting, just that you get to play as a space agent with his own spaceship with an aliens crew.

Level design is awful in the first game.

>that same room you always go through in side quests

Dragon Age 2 before Dragon Age 2

>I'll think about it next time I upgrade my computer I guess
Do yourself a favor and avoid ME:A. Even if you don't care about story, characters, bugs, or anything else besides combat. The AI is beyond retarded (throwing grenades against a wall right in front of them, not realizing you destroyed their cover, ignoring you if you flank them as long as they have your squadmembers as targets, running away to some distant cover while you shoot them in the back).
You have almost no control over your teammates. You can tell them to attack a specific target and where to move (or not if they don't feel like it). That's it. Powers and abilities are their own business as well as their weapons and armor. You can't change anything.
Also it's easy as fuck. Once you have a weapon besides your starter pistol and invested a few points in your main weapon skill, you become unstoppable.

USER ALERT: MAIN REACTOR SHUTDOWN IN ACCORDANCE WITH EMERGENCY CONTAINMENT PROCEDURES; MANUAL RESTART REQUIRED

>A whole lot of jargon is thrown at you from the beginning and the game doesn't really stop to let you keep up without having to look at your journal every 5 minutes

>We are 30 klicks away captain
>Take us in Joker!

OP: "Whats a klick? take us in what? captain?"

Not him but he had a point. The Citadel, Geth, Spectre's, and basically everything is crammed in right at the start as if the player already knew or cared.

i thought that was pretty neat because it implied that everybody is buying the same mass produced modular structures for setting up outposts and just dropping them off on remote planets.

i mean, it's obviously headcanon but it was literally the first thing that popped up in my head when i noticed the same 2 or 3 variants kept reappearing

>as if the player already knew or cared
if you gonna play a brand new game with entirely new lore you should expect some new terms. and they are all immediately explained, you can ask about everything immediately after its spoken.

the start is extremely rushed and badly paced with you being accepted into the spectres in the first 2 hours of the game.
I guess thats why the codex exists, but babbys propably never even opened it.

That's why you can ask various people in the beginning about those things. Also introducing a player to a new setting is pretty normal in this context.

I understand that all of that comes with a new IP but I think it could have been presented better and more gradually.

>Lore reasons excuses tedius and monotonous gameplay

For the audience ME 1 was going for, it's an effective method of worldbuilding to just drop the player in as though they were always part of this galaxy. The intended audience will naturally be inquisitive and eager to learn more about it as they follow along.

>babbys first Sup Forums meme

okay seriously stop posting this

Why does ME1 feel so alien and different in tone from 2 and 3?

I'm Commander Shepard and Mass Effect is my favorite Mass Effect title in the entire franchise.

that's not gameplay, that's level design. your picture seems quite ironic now.

Because it ACTUALLY had RPG elements and felt satisfying unlike Gears in Space aka ME 2&3.

>The story was okay until you realize years later your choice don't really matter
cry more lol

ME1 is the only one that went for a Star Trek feel.

because it's the only game in the series that didn't have its script butchered by an EA implant.

>Gameplay doesn't equal level design even though the levels themselves affect how you play.

>film grain
>in a video game
Why?

aked myself the same thing but I can never actually put my finger on it.
the story in 2 and 3 just feels so disconnected from the franchise somehow.

It looks nice.

How can they be equal when one affects the other?

baller as fuck synthesizers were all over the OST, kept the mood going

>Huge Mass effect fan here
>But yeah, it hasn't aged well at all. It plays like shit, looks like shit, sounds like shit, and in general has some pretty shit writing.

You sure sound like a huge fan.

ME 1 genuinely nailed the cinematic epic feel, not in the way so many AAA attempt to throw around as a buzzword now do

>the story in the majority of the franchise feels so disconnected from the franchise somehow

What the hell do you mean? I don't literally mean in the mathematical sense I mean that part of gameplay is level design. If you have similiar level design throughout an entire game, it'll very likely have tedious gameplay. If you have varied gameplay then you'll keep players interested more.

meant to say disconnected from its origins. ME2 was a total clusterfuck story wise.

2 is still my favourite despite it probably having the least content and being the most basic. I loved searching the galaxy for the best squad.

People can cry about the Mako being shit as long as they want, but it was an effective way to illustrate how big the ME universe is. ME2 and ME3 went for a much more linear approach.
There's also the fact that ME1 introduced us to the whole universe. Later titles built on that foundation but never really expanded it.

>best squad
but thats ME1

>the first game is definitely in my top ten
>Absolutely shits on said game
Perhaps reconsider your top ten then for a replacement for ME1?