What single event started the end of the golden age of video games to send us into the dark age?

What single event started the end of the golden age of video games to send us into the dark age?

modern warfare

Xbox/western garbage

xbox

DLC/Microtransactions. Publishers learned people will pay large amounts of money for something they can produce infinite amounts of at will.

expansions>patches>mmo subscriptions>dlc>season passes>microtransactions

did I forget anything?

Online distribution

WoW.

Stupid ass rose tinted glasses.
Fuck off

Halo

Xbox definitely.

Final Fantasy: The Spirits Within

You stopped being 12 years old.

So did you.

So did you, but you're aware of it.

>he thinks todays gaming industry is fine

>So did you.
what did he mean by this

Sup Forums

9/11 remember the good old days before nine eleven

The video game industry is objectively worse than 15 years ago, shut your stupid fucking mouth.

PUBG overtaking Dota's player count

Global recession combined with mass-market instant gratification culture on the rise.

its probably a system that brought down the game industry, a corrupt and shitty system of journalism, publishers, lazy developers and retarded consumers. and also the military industrial complex.

PS2 was end of Golden Age, 360 was end of Silver Age.

Thanks Obama

...

>instant gratification culture

This

The moment big corporations took over the video game industry.

EA games, Activision and their cod of duties

PREPAIR to DIE!!!!
LMAO!!!!! xDFDDD

first dlc available

>dude nostalgia lmao
Go ahead and find me a year post 2000 that's comparable with 1998

It really isn't. There are more great hidden gems today, they're just overshadowed by the massive pile of shit that mainstream games have become.

The release of the original Playstation.

100% this

DLC for stuff that would be unlockables two generations ago.

Motion controls. When they became a thing there was a 3-4 year dip in video game difficulty as the entire industry tried to get the "casual market".

This on its own is annoying but not a bad thing. But the influx of simpler games, motion control games, and narrative driven "movie games" made it seem like video games had no depth and brought nothing more to the table than a movie does.

That in turn lead to sites like Kotaku and Polygon going to complete shit as they were staffed with fresh English grads who "played Mario once" and felt like games were beneath them. Ultimately it lead to GamerGate and the vilification of gamers and nerd culture.

None, the industry definitely has its problems and not all trends are positive but on the whole both the variety and quality of video game are the highest they've ever been.

Rather than not having enough good games, most people's problem today seems to be that they have too many good games in their backlog but not enough time to play through them all.

>EA buying Westwood.
>EA buying bioware.
>Vivendi buying Sierra.
Take your pick

you're too smart for a place like this
so fuck off

games getting popular which drew in sjws, women, casuals and money grabbing business men

FOUR THINGS

the rise of MMOs and pay to win shit

games being bug ridden messes (Siege, wildlands, for honor, BF1 and pretty much every other game made after 2016)

and of course, competitive cancer and Esport obsession and everybody wanting to be le super l33t ESL gamer (dotards, league of faggots, CSGO, siegefags) hence games now becoming more multiplayer focused.

and last, the over-pandering to consoles, see: downgrades, dumbed down control schemes, dumbed down difficulties especially in FPS games

Also like said.

>they're just overshadowed by the massive pile of shit that mainstream games have become.
That's still indicative of at least some form of a decline you mouth-breathing imbecile.

Big bang theory and the whole rise of "nerd" culture

>big bang theory
>videogames

This, but "nerd culture" was on the rise far before Big Bang Theory. That show was a cash grab response to the trend, not the origin of it.

There was always garbage and a lot of it. There was always good games. This is still true.

Other than a few outlier years like '98 I think the amount of good games a year has been fairly static. If all you ever play is AAA crap then you're a casual and your opinion doesn't matter.

PLAYING SUPER MARIO ON A POORLY CODED NINTENDO 64 EMULATOR

2007 with the release of Modern Warfare and Halo 3.

These games were so successful that games were offically "the thing" when it came to making money.

Warcraft 3, great game which lead people to create fun custom maps, but at the same time stagnated the idea pool.
>Dota
>Tower defence games
>etc
People created fun stuff but instead of making something new people just copy the 4skill system and copy custom maps into their own games.

Gen 7
This is when gaming became really mainstream (much more sales on avg), shit games became the norm and shit like DLC became completely acceptable.

This was one and the other was when they made fable 2 DLC which installed to your hard drive even if you didn't own it or have it unlocked.

normalfags
they ruin everything in this world.

xbox live and consolekids

What games you like have been ruined?

>2006
>everybody laughs and mocks the idea of paying $5 for cosmetic armor
>2017
>people pay thousands of dollars for knife textures

Counterstrike fans were always kind of dumb. Things don't really change that much.

What's Sup Forums? Is it safe?

DLC.

DLC single handedly ruined gaming. Because before that, devs would try to make a quality game. Granted, most fell short, but an effort was made.

When DLC was first introduced gaming magazines (Jessus, showing my age here) and online sites alike we unanimous in saying, "I can't believe this shit who would pay for a piece of the game that should be in the full releases? LOLOLOL. No one in their right mind is going to buy into this shit."

Shortly after, Arnold Swartzinigger became governor. Kanye made a song about referencing it. Both were hits.

People say they want nice things, then do everything in their power to shove a cactus up their ass. Buy buying into things like DLC, the people proved that they're the same sheep who let rap music become a "hot beat" without any real lyrics on top of it, Trump President, rich dominate, and all the other fucked up things in the world. So why shouldn't corporations shove a cactus where the sun don't shine when it earns them millions when everything that requires effort makes hundreds?

Unironically HL2

horse armor, maybe

PS3 selling well without even having games

Unironically PS2

Monster Hunter

This is probably true. The thing that I think started it was Nintendo and the Nintendo DS back in 2004. The good times for video games were still rolling, having started in the mid-1990s and continuing up to that point. Graphics were getting better and better, and games were increasing.

Nintendo had a "kiddie console" reputation at that time, which really accelerated after Pokémon's release. But the GameCube was still a comparable console to the PS2 and Xbox, even if it did things slightly differently.

The Game Boy Advance was selling well and about three years after its release, Nintendo announced the Nintendo DS as a "third column" console, even though it played Game Boy Advance games (but not original Game Boy or Game Boy Color). This was the first real time that a touch screen had been implemented into a mainstream gaming console. (Pocket PCs and Palm Pilots had games that used touch controls but it wasn't quite the same thing). And just like that, the barrier to games had been lowered. A month after Nintendo DS' release, Diner Dash was released. It wasn't the first "casual" game, Bejeweled had been around for years, and Flash games populated the Internet.

2005 brought Nintendogs, and marketers immediately took notice. Suddenly, casual games became the next big thing, and things began to take off in that market, as Nintendo began to capitalize on the "Blue Ocean" strategy which alienated loyal fans. The release of the iPhone, though expensive, further accelerated the casual trend more than ever before as the Wii made Nintendo tons of money. All this money being made in the industry had a lot of analysts talking about the future of video games being in the casual industry.

(1/2)

the PlayStation 2 was responsible for ending the PC gaming golden age (the 90s)

I've been playing monster hunter since MH1. If you didn't think tri or mounting or styles ruined it then you shouldn't think World ruined it.

but i think what ended the general golden age of gaming is the rise of mobile gaming which came with shit like microtransactions whatnot and was probably less expensive and more profitable than AAA gaming.

No, its DLC/micro-purchases.

Technology means that budgets are drastically higher than they used to be, so they need to spend even more money than before.
Plus, video games became far more popular and went completely mainstream, making million copy sales somewhat easy to achieve for big games.

So companies have gone from producing two dozen cheap games every year, which will almost all make their money back, to making one game every two years meant to swing to the fences and make a billion dollars in profit.

That said, we're definitely exiting the dark age, since more and more low budget releases and cheap sales are becoming common.

As casual games proliferated the industry, it was discovered that there were a lot of women that played video games, but they were casual games, much like the aging secretary who played Solitaire on her woefully out of date computer when business was slow.

These skewed results pressured HR departments to let more women and others that really didn't play games into their ranks. Unfortunately, women don't actually play games, at least not where the real demographic was, and capitalizing on the general left lean of the industry anyway, ended up just attracting third-wave feminists. A nationwide recession put a lot of people of work, allowing this new demographic to be put in charge, leading to the sorry state of today.

Microshit with the Xbox and Halo

Xbox. Before that microsoft was great as a publisher (age2, midtown madness, crimson skies).

It became impossible to ignore it during the XB1 reveal, but there's still millions that are oblivious to it.

Normies

whenever PC users decided to stop paying for games, so all developers shifted their focus to consoles instead. blame microsoft or call of duty all you want, this is your fault. YOUR fault. nice job.

>whenever PC users decided to stop paying for games

So 1986?

>Quilty
Pretty much anything he calls out when he spergs with his pointlessly longwinded tangents.
I'd appreciate the faggot more if he had a sense of humor.

The market crash of 1983

This. Many of the cancers plaguing the industry had their start in 2006-2007.

Halo/Xbox dudebro shit

18+ board
we used to call them expansion packs

Games being considered an acceptable hobby/interest among normies

I wouldn't place it to one precise moment, but when large publishers like EA or Activision arose and began to just buy every developer they could, quality went way down.

Basically the only real way we're gonna get good games from big studios is if developers form something akin to SAG or the Writers Guild and demand better conditions and less corporate meddling. I really see no other alternative.

is that cat ok

Call of duty 4