>can't perform all cappy moves unless you are playing with joycons (and the spinning move is super clunky on the pro controller) >can't dive attack unless you press Z first despite the 4 face buttons doing all the same thing >nintendo thinks you are too stupid to have a dedicated dive button and it must be the same button you throw cappy with but since you can't do both actions let's enforce usage of ZL or ZR
why are people pretending this is fine? why nobody fucking mentioned this in reviews? this is fucking retarded, it's 2017 and we still cannot remap controls in a nintendo game, literally the apple of videogames "you play like we say or you fuck off" absolute cancer, fuck you nintendo.
Zachary Reed
Why not try playing with the joy cons detached?
Ryan Garcia
>why nobody mentioned this in the reviews
It was the biggest complaint across every review.
Brody Phillips
It is pretty stupid how a lot of useful actions are tied to the motion controls. Like rolling is way better with shaking the joycon compared to pressing Y and the hat homing is nice.
Jonathan Gonzalez
How is it after getting the controls in 64 spot fucking on that Nintendo hasn't been able to replicate it since? They always seem to fuck up Mario's controls one way or another in every game since. I really think they have no idea why 64 worked.
Jaxon Gutierrez
Hows it feel with a GC controller?
Jaxon Evans
Normies are too dumb to wall kick in 64 so you get sticky walls forever now, deal with it.
Noah Diaz
What moves can't you perform? You can launch Cappy down, forward, swing him in a circle without .otion controls.
Cameron Butler
It's really easy, took me no more than 5min on the pro controller
Lincoln Gomez
>and the spinning move is super clunky on the pro controller its the only motion control that i have zero issues with. just a quick flick to the right. feels really intuitive to me. the non-motion controls for that move are way worse.
Parker Robinson
But thats the beauty of 64, to finish the game you didn't need the harder to execute moves. You could always just get a different star elsewhere and in some levels take a different route. It was a game that catered to different play styles and skills without gutting the core game.
Carson Phillips
>implying it's hard to jump, y, ZL, y >implying the motion moves matter git gud faggot
Xavier Brooks
How do you launch him upward and downward without motion controls?
Jacob Long
dive being tied to groundpound needs higher level of skill than just pressing a button, lets you manipulate your air movement further by pausing mid air.
Jack Clark
pro has motion controls
the direction you flick determines which way you throw cappy
Gavin Diaz
I'm not sure myself but the streamer was doing it.
Cameron Taylor
jeez user.
Christopher Barnes
It kinda sucks that you have to stop moving to throw cappy with motion controls on the pro controller
Dominic Moore
I mean, we could complain about that, or we could complain about the animation in New Donk City.
Levi Walker
t. little babby who doesn't understand LoD
Landon Parker
Oh right it intentionally looks like garbage, that's fine then.
John Perry
tell me what LoD stands for
I'll wait
William Bennett
>this is fucking retarded, it's 2017 and we still cannot remap controls in a nintendo game,
Arms got an update to remap controls. Maybe they'll do the same for Odyssey for you, if people point it out enough
Asher Davis
It still looks awful, its obvious WHY it does but that doesn't change the fact that it looks poor.
Juan Jones
it was confirmed that npc are 2d from a distance and up close they become 3d
Robert Bailey
delte
Joshua Gutierrez
>it still looks awful It looks like what's been industry standard for LoD for fucking years. This shit goes back to Halo 1. You save resources by having animations after a certain distance render at a lower framerate.
What's wrong with you kids today? You hate everything. Who gave you such ridiculously inflated expectations?
Justin Williams
>It looks like what's been industry standard for LoD for fucking years. Console gamers everyone.
Asher Brooks
its not really that far away though. I don't think this staggered animation improved the game more than them just not drawing it at all wouldve.
Hunter Wright
>I don't think this staggered animation improved the game more than them just not drawing it at all So you're literally saying you'd prefer people pop-in at that distance?
In the trash it goes.
Michael Cruz
obviously id prefer the game to fucking run well enough to render properly two longjumps away, but clearly thats never happening on nintendo so im being more realistic and not some memer cynic.
Tyler Perry
>not some memer cynic. Why are you here in the cynical meme thread? Did you ignore OP?
Thomas Thompson
So again: you are literally saying you think it would be a better experience if people outside maximum LoD didn't draw or stood perfectly still than if they animate at a lower framerate.
In a game where you are constantly moving and wouldn't notice this shit unless you stopped to pay attention to it in a specific area.
End your existence
William Wright
Only had problems with the bomb thingies so far, otherwise it plays like a dream
Xavier Ortiz
You shouldn't need to do that garbage.
Brody Hughes
Underrated
Wyatt Butler
>if you don't pay attention it's not a problem Yeah I bet you also won't notice that your hat always returns to Mario's Cap when you throw it on people, switches or those wooden stakes. Regardless of what hat you're wearing. Nintendo is known for their lack of attention to detail after all.
Liam Hernandez
Fuck all this gay shit you can play as a fucking skeleton.
Josiah Roberts
Are you forced to use the classic cap?
I think A skelly with a football helmet would be cool, or a fedora tipping skelly, or shit, the possibilities.
Wyatt Cox
You can most likely combine the suit with whatever you want.
Easton Bennett
>your hat turns back to mario's hat when possessing stuff 0/10 shit game refunding now
Michael Miller
Spooky skeletons and nipples
This is the most progressive Mario yet.
Jason Young
You think that's bad?
Kevin Morris
>you think that's bad You're not too bright, are you?