Am I missing something with FE: Fates?

Specifically referring to Conquest. No-DLC, no-My Castle run and I can't bear Hard/Casual.

I love strategy games, I'm a long time fan of Advance Wars, Halo Wars, Fire Emblem, and I'm currently playing Rondo of Swords.

I've beaten FE6, FE7, FE8, FE9, and FE10 all at the hardest difficulty with no infinite grinding or whatever. Also beaten FE11 at 3-star, I forgot what star level for FE12 but I beat that one, and FE13 I beat on Hard/Classic. Beat FE15 and I'm now playing FE4 and FE5. Fates gives me more trouble than any other game in the franchise, and I have no idea why. All of the parts I find difficult always feel like lolstats bullshit and unfair level design. Am I just not wired right for Fates or is Fates just have legitimately bad design? Am I the epitome of a classic FE fan to the point that I am not compatible with the Fates formula?

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>not wired right for Fates

This probably. Get used to passing around/swapping characters in guard stance and other such bullshit. It's essentially a "new" mechanic that is crucial for dealing with Conq lunatic's bullshit. I found that using stuff like shove/cover/etc was more useful as well. Also don't be afraid to use Freeze liberally. Fates broke my habit of trying to conserve "special" staves like that.

Are you relying too much on Pair-Up? I played on Hard/Classic and I had a much easier time of it when I kept several units solo. You really can't underestimate the increased damage output from going solo with a whole extra unit and assist attacks. I only really used Pair Up for tanks or when units were in direct danger that turn.
You also need to be absolutely sure to check enemy skills and use your own to their fullest. Use debuffs, fear enemy debuffs. Use staves.

If you beat Radiant Dawn on Hard, Casual mode should be child's play. You're doing something wrong.

i dont think the game has almost any balance. It all really relies on just getting super over powerd skills and farming up the perfect couples.

fates is just terrible user

are you utilizing tonics and meal stat bonuses?

I disagree. I had no plan for skills or pairings and only even used a few children. A few chapters on Hard gave me trouble but I got through.

Conquest Hard really wasn't that bad for me. Have you been trying to rely on evasion or other RNG factors a bunch? I guess I'd recommend you to not do that. Also, don't use any melee units that aren't tanks.

I am pretty liberal with the special staves, Freeze is kind of my panic button honestly. I've always been quick to use the rare weapons and items. I do enjoy using shove and shelter because it lets me pretend I'm playing a Tellius-saga game, but the way guarding and all works I've had trouble working with.

I'm not going for Lunatic because I don't care enough to deal with that shitstorm, but I do want to complete Hard at least. One big issue I'm having is how speed-impaired nearly every Conquest character is.

Fates is just mostly trash with the exception of some of Conquest's maps. You may be using pair-up too much, it's usually better to keep units solo and only have 1 or 2 pair ups. Tonics are good too.

Or you could just play a different, better FE. Give Tear Ring Saga a shot if you haven't played that before.

>Speed-impaired
Are you talking about dodge chance or getting doubled? If you're talking about dodge chance, you really, really can't play Fates like older FE where you could rely on one or two misses per turn on squishy units. Play assuming every single enemy attack will hit. You can't really rely on doubling and murdering basic enemy units, either. Tank them, wear them down with ranged.

Meals I have ignored, guess I better learn how that works. Same for tonics, I honestly forgot they exist.

Is using nothing but tanks really that good of an idea? Speed tends to be just about the most important stat in most games.

I will say I think the reason I can beat RD and PoR so easy is because I've played through each at least 30 times, they used to be quite literally the only video games I had.

>He fell lunatic conquest meme
just use Camilla bro

Effie should always be used, she'll almost always the most important unit. Also don't be afraid to use royals. Overall you're going to get fucked because Hoshidan units almost always have higher speed just because of their base classes.

Speed-impaired is mainly referring to double attacking. I never pay too much attention to pair-up attacks so I guess I should start to. I hate how so many Fates units seem to have codependency issues.

Waifus

The mission where you get Camilla is where I'm stuck. I've heard it can be a bit of a roadblock but I have so much trouble with this.

I do usually ignore Effie, not a fan of armors in Fates, but I'll give her a shot. Should I be using Arthur or Nyx? I ignore both of them usually.

Oh and I do use Haitaka and his rallying.

Fates Hard is unironically the most difficult game out of everything you listed. Honestly you just sound too casual for it. CQ maps and difficulty are extremely well-designed, arguably the best in the series, and in Hard mode at least everything is fair (Lunatic is when the game throws bullshit at you). What map are you stuck on? I suggest you just turn it down to Normal, because the game gets more difficult the further you go. Chapters 20+ especially turn the difficulty up another notch.

This man is wrong. You do NOT need to farm up any skills or plan out marriages - in fact, all the child units suck dick and you shouldn't use any of them. Farming skills is also stupid because the skill system coupled with CQ's difficulty and lack of grinding makes farming skills extremely difficult.

I refuse to believe the stat-debuffing shit is balanced, and I'm certain Hector Hard Mode is more difficult but more fair. Nothing about Fates says "well-balanced game" to me.

For me, Arthur was really good after I fixed his shitty Luck a bit, and Nyx turned out amazing after I reclassed her to Witch, that may not be the standard experience though, they both have some problems with their growth rates

>Hector Hard Mode is more difficult
You cannot be serious.

Beating Conquest Hard is mostly a function of Googling how to stack Speed and funneling all your Speed into the most overpowered units.

Also, use your fucking Freeze staves if you're not, the store has a ton of them.

It's to stop you from steamrolling the game with one unit. If you're not relying too much on one unit to tank everything, you should be fine. FE desperately needed a mechanic to make it harder to win with one unit and debuffs succeeded in this.

Oddly enough I think my favorite thing in Fates is Royal Royale. I know Arthur can pull it together well once he's a Hero, but early game he seems like a risk to use. I may make a DLC exception for Nyx to be a Witch, but thus far I'm not a fan of her only having two stats that aren't shit.

>Kid units suck dick and you shouldn't use any of them
Percy, Elise!Ophelia, and Velouria disagree.

Effie is literally your best unit. Her growths are fucking great. Arthur is a good unit but can be fucked over by his 50/50 speed and def growth, however his amazing HP, attack, and skill growths make him a good unit. At the very least, you should try to get his son Percy, who's a great unit with pretty much any mother. I'd recommend Effie or Charlotte, Effie you want a tank and Charlottte if you want a hard-hitter. Nyx is kinda shit, but usable.

They should've at least gave you a debuff and status removal staff like the earlier games. Hex is just plan fucking bullshit.

>all the child units suck dick
Congratulations on outing yourself as not knowing what you're talking about at all.

I feel a fatigue stat would be a better way of doing it though, just natural debuffs over time from using a unit too much.

Effie is fucking amazing, definitely use her. Easily my favorite early-game armor unit.

I seriously don't know what they were thinking with Hex. Literally halves your unit's HP with no way to dispel it.

I get why debuffing was implemented, and I agree with the reason whole-heartedly, but the way it was done feels so off. And HHM can be easy at points, but consider the fact I was doing it ranked please. When you can't take your time things can get messy.

I'll try a tanky run and if that fails I'll try speed stacking, but a lot of this feels like synthetic difficulty desu. I'm probably just too into the classic games to really appreciate the things Fates did right.

Yeah yeah gameplay is fine and all, but what about Kamui? Will they be patching in a way to marry her?

If it wasn't for FUCKING TREEHOUSE I would have married her.

Maybe skip Fates then if you really can't get into it. Try Tear Ring Saga, it's a much more classic FE experience, it was made by the director of the first 5 FEs. It was so much like classic FE he got sued for it and had to pay damages.

Just as an example on the Speed thing, in my last playthrough I reclassed Nyx to an Adventurer as a pair up partner for Leo, without using her for combat at all. At S rank support that gives him +6 Spd and +3 Mag.

Can anyone link to a video walkthrough/playthrough for Conquest on Hard and Lunatic? I want to see what I'm apparently missing in what I'm supposed to do.

>he thinks children are good
lol

shit units. just because they're better than total shit (the other children) does not a good unit make

If you get Hex'd it's all your fault.
Bait it with supporting units that don't expect to see combat and/or with high RES. It's not a big deal.

I absolutely cannot pass chapter 26 on Hard/Classic without losing a unit
Fucking holy shit who thought just putting fucking 2000 powerful berserkers and generals into a room was a good idea
It's damn fucking impossible

I'll try TearRing then after I finish 4 and 5. Is it really that much like FE? I've actually never read anything about it except that it was made by Kaga.

I'm still gonna take a few more whacks at Fates. If Effie is really that great she might be what I'm missing, and I'll try Arthur.

>fatigue stat would be a better way
Except it's easy to exploit as fuck

Agreed. Japanese Effie a cute. I don't like the masculine one. Hack your 3DS and play the fan translation.

Is that readable yet?

Hexing Rods are one of the few things I have no trouble with. They're basically like Berserk Staffs that aren't nearly as dangerous.

I imagine the fact that children can get auto-leveled makes them useful for an Ironman run with bad RNG.

Effie + Arthur is great because it gives Effie a great attack buff.

And yes, Tear Ring Saga is literally just a FE game, it's like a mix of FE3 and 5, with 2's split armies and overworld map.

I'm not saying use FE5's or Echoes' fatigue, make a new fatigue system that's less easy to exploit.

>we'll never get a lord like Holmes ever again

I literally cannot have fun playing FE14. What the fuck is wrong with you people that you enjoy these characters?

You couldn't be any more wrong. Conquest has the best level design in the series. Sounds like you're upset about the game actually encouraging you to utilize tactics to overcome obstacles rather than simply plowing through everything brainlessly.

I should be trying to get children as fast as possible, right? I'm on chapter 12 of CQ, are there any children I should grind out supports for before moving on? I understand some like Benny's kid have nearly impossible paralogues if you wait too long.

I'd say it is, yes. Better than the Treehouse abomination.

Are you a newfag? You can reply to posts by clicking on the post number, y'know.

He really is the best fucking lord, he's fucking great. I wish there were more laid-back, vulgar lords like him. Runan was cool too.

No one plays it for the characters, only for Conquest's maps and gameplay.

STOP LIKING FE13
HOW CAN YOU PEOPLE LIKE FE13
STOP IIIIIIIIIIIIIIIIIIT
PLEASE, IT MAKES ME PHYSICALLY ILL TO SEE PEOPLE ENJOY THIS ABOMINATION, SO FUCKING STOP IT!

You're not the only one. Personally I feel the best Conquest chapter was 10, but it goes downhill from there, and lategame felt like a clusterfuck more than it being fun.

t. delphisage

I'm replaying 13 right now and you can't stop me.

Yes Awakening is literally unplayable after playing Fates, but you need to calm down.

>maps and gameplay
Yeah, I still can't fucking understand what they're talking about. All I can see while playing is my inability to have fun with this game even when I'm only playing Hard. I haven't even touched Lunatic.

>shitters crying "muh unfair muh unbalanced!!"
You know they included phoenix mode just for you guys, right?

Percy is a better flying unit than Beruka and can be Effie or Charlotte on a dragon. Elise!Ophelia is a fucking magic nuke and her skills mean she will basically always have a 30%+ crit rate, and Velouria is just a more balanced Keaton

You should just relax and play however you want. If you're doing a lunatic ironman run you might have to plan out supports but they're simply a bonus on hard.

>tfw can't into strategy and just brute force maps until they break without losing anyone
>tfw egotistic FE pros will call me retarded
>tfw have fun anyway

I wouldn't say it goes downhill from chapter 10, but I definitely agree with you that a lot of lategame conquest just isn't fun to play.

FE13 and FE14 are both FE13.

Hell, FE12 and FE15 count as FE13 as well. They're all New FE.

>Conquest is by far the most challenging Fire Emblem game in the series and encourages you to be familiar with the mechanics
>"legitimately bad game design"

No user, you are just really casual.

FE GBA ELIWOOD, cleared no deaths.
FE GBA HECTOR, monster mashed it most fun.
FE IKE AND SOREN, 1 billion restarts because I didn't play with a guide and I missed desert cat obsessed man and that hidden pegasus. No deaths but man, fuck the hidden turn units.
FE AWAKENING, first time playing Hard in an FE game. It's the perfect difficulty for it, takes much longer before it becomes galeforce stomp at least for me.
FE BIRTHRIGHT, last time I play Hard. Absolutely time consuming, boring, balanced too hard with a lot of units being offensively bad. I could have saved myself grief and only used my unit, ryoma, my wife caeldori and our child. Everyone else cannot tank or do anything worthwhile.

It I get conquest, it's normal mode for me. That one late map on birthright that has you getting artillery meme'd for 40 turns broke me. Worse than dealing with the black knight and recruiting allies.

Well, at least you aren't Nigger.

"Plowing through brainlessly."
Tell that to the Dawn Brigade.

Every FE game can be beat easily by overleveling. I don't do that specifically for the reason of wanting challenge. Fates is no exception.

A few years ago I would have agreed with you, but if people are allowed to like the garbage fire trainwreck that is Echoes, people should be allowed to like Awakening.

In that case, I'm going to go online and get Odin and Elise to fuck before moving on
I've never gotten to use Ophelia, I'm excited.

I'm generalizing a bit, but in my opinion it's largely downhill from 10 on since 10 is stupidly good. Easily the funnest part of my blind Hard run of Conquest.

>dude choke point lmao
nice map design fag

OP, who long did you spend on whatever chapter you're stuck on before making this thread to bitch?

>balanced too hard with a lot of units being offensively bad

In other words, you cannot beat a game without abusing overpowered units and cheesed the game with Ryoma.

Despite the fact that Hinoka, Oboro and Azama are all great units that can take a hit, plus you have Scarlet and Silas and Sophie.

percy is beruka if beruka joined late as fuck and required using a shitty unit - not to mention beruka isn't even good, she's okay. Being better than beruka really doesn't mean jack shit

>Birthright
>difficult
user, you what?

Be sure to get every item on her stage, the +2 magic boost and the great scrolls on that map make her into a fucking monster.

She's also one of my favorite units just because her dialogue and voice acting are great and she goes well with Odin. I made my Odin a swordmaster and he and Ophelia were fucking critting machines always having a +30% crit rate.

Not him, but my Silas always ends up really shitty, basically useless by around chapter 15ish. Sophie never manages to make up for it either.

youtube.com/watch?v=Tn4HqVavnPk
The thing about Conquest is compared to other FE's you are require to use every tool at your disposal to win. The only time you can fuck up is if you get fucked by the rng

Also I recomend marrying Xander off the moment you get him if you want to use Siegbert. Waiting too long to get him turns into a nightmare.

I am actually newish. I browse a lot but never really post. Thanks for the tip, I was too lazy to google it. Laid back and vulgar? Gives me a bit of a Hector vibe. I'll have to try out TearRing.

user, Fates has downright bad units like Subaki. That one older blue hair girl flying unit was actually extremely helpful, but not the norm in a game where the bad are shockingly bad.

You're supposed to use the wind to move the bulk of your army in and out while your flying units go in for precision attacks on problem units. If you looked at that map and thought it was just chokepoint hallways from Point A to Point B it's your own fault.

>thumbnail is the worst fucking Tsundere in existence that poisons Innes by association
I'm going to strangle you.

im playing through conquest lunatic this week and i can tell you i'm having a ball. every map requires a level of strategy that is seldom found in other games in the series, and the player has more variables to manipulate than in any other game. every reset is a learning opportunity.

if you're having trouble, you should just slow down how you're playing. you're probably moving your units too quickly too fast or something like that.

>The only time you can fuck up is if you get fucked by the rng
I'm now reminded of how I had to restart Takumi's great wall about a dozen times because the fucker wouldn't stop critting.

Honestly the shit you get on her map is better than Ophelia. Not saying she's a bad unit but she still suffers from the same overall flaws that mages have in fates.

I completely understand that sentiment.

Silas has coinflip speed growths. If he can't double, have him tank.

>you should just slow down how you're playing
1: I am going slow.
2: Literally all the maps prevent you from going slow because of side objectives or time limits.
3: LTCers would have my head on a pike.

This map was actually pretty easy once I recognized the wind patterns.

huh?

i guess i should ask what chapter you're on.

I could have actually completed it but I'm OCD about having no deaths. I've reset like 20 times. I know I'm bitching but I seriously can't stand what Fates calls balance.

Are there any games that have been proven to show false roll chances for attacks or crits or whatever kind of procs?

Some games often feel like they show high percentages but in reality the thing never procs almost.

>Charlotte
>tsundere
>Innes for some reason

u wot m8? What does Innes have to do with Charlotte?

Why does she look exactly like Erina? Is she about to cook me some food?

Is Takumi the best tactition in the series? Who gives you such fucking great maps as Takumi? Ch 10, the raid on Cheve, the great wall of Takumi. How can anyone else compare? He is an bratty little fucker but damn do I love his maps.

I forgot about that
Is Megumi gonna win?

Pretty sure this happens in some of the older FE games.

Casual vs Classic. Which one?

classic

Classic.

Classic always. The only time casual is okay if you want to get a feel for the harder difficulties.