>spending hours upon hours to learn a single character.
why do fighting game players do this?
Spending hours upon hours to learn a single character
Being good at things is fun.
autism
You answered when you said
> to learn a single character.
>spending hours upon hours doing something you enjoy
Copy and paste this to any other game genre and stop making this thread.
Because you're probably a brainlet
high tolerance for boredom, i suppose. i can't imagine wasting my life away learning all those ridiculous combos.
because it's fun
when you find something that your are good at
you will strive become better and eventually you will aim to become the best
that is if you've got the motivation and dedication necesary
it's not for everyone, it's a fine line where you seperate the champs from the chumps
how long do I have to hold down before pressing up to do the spinning bird kick?
>He says this while posting an SF combo
I'd understand if you were posting some ridiculous anime fighting game combo but are you that much of a complete FUCKING scrub?
you just have to mash the kick button to do that you idiot
They are too young to realize the time wasted perfecting something so useless and vain
I mean if you tried to get good at chess i could understand, seeing all the history behind chess and how you can probably keep playing until you are old, but new fighting games keep coming every year and you have to learn everything to be competitive again
>inb4 m-muh evo
yeah because you are an actual evo player that can win prizes, come on
People who don't play fighting games or don't like them often fail to wrap their mind around the fact that the learning process itself is fun, and the fact that it can be enjoyed hundreds of hours is the appeal.
I learned that combo to 100% consistency in 10 fucking minutes, brainlet. Except I use medium SBK because it's stronger and no more difficult.
>you just have to mash the kick button to do a charge special
It's fun and satisfying to do.
Even more when you successfully apply the stuff you labbed out in an actual match, there's no better feeling.
not gonna lie, balrog is ultra complicated in this game
This user is correct. Fighting games aren't for people without a growth mindset.
Because playing that character is fun. I rarely like playing RPGs but people spend hundreds of hours in those grinding for items and exp for the same reason. They enjoy it.
It's not wasted time if you have a large enough fighting game community in your area, going to weeklies for fighting games is a really cool experience and a good way to make friends.
yours on Sup Forums
People still dumb to understand learning can be fun are the people who don't understand the appeal.
Like I had more fun losing 10 times in a row playing Jam and I-No than any AAA garbage recently just because I'm actually challenged.
except when your scene nothing but niggers and chinks.
Which game and what strength?
Regular spinning bird kick takes ~40 frames, EX takes 45 in SFV. So just over half a second. I find it helps to count beats (and-uh-one-ah, and-uh-two-ah, etc.) and keep reducing the charge time until it stops coming out reliably. Then you just repeat that tempo in your head and get used to the rhythm while you practice.
The exact timing, and whether its charge or not, varies from game to game.
Doesn't matter as long as it's within the low forward's active frames. What's important is you've already held down immediately after the standing strong.
You wouldn't be able to beat them anyway
Because they enjoy playing fighting games
>game with almost no story or single player fun
>relies entirely on multiplayer and online to be enjoyable
>impossible to enjoy online without spending hours to learn the in and outs of each character
Why are fighting games popular?
Because it's fun, fuck off
it's fun if you have friends to play and learn it with.
We actually like video games.
Because they're incredibly satisfying to learn, I have way more fun with fighting games than with any single player game I've ever played
Probably because they are one of very few videogame genres left that actually still require getting good. They take practice, patience, focus and discipline. Every genre used to be that way back in the NES days. Now, it's only fighting games and a few other single game releases every few years.