Game has a deep gameplay mechanic

>Game has a deep gameplay mechanic
>Too retarded to understand it

Not all people fully grasp mechanics right away. It can take time to wrap your head around it.

Name 5 games made after 2012 that do this.

Me in Monster Hunter. Not even deep, I just don't understand the armor perks. So I just got what challenger and got better at fighting.

Pretty much me when I first played Dark Souls and Dark Souls 2. I didn't understand scaling and all of the numbers scared me so I just went with the highest base damage on a weapon and made all of my weapons raw in DkS2.

Every fighting game

>every single RPG more complicated than Dragon Quest

>button inputs = gameplay mechanic

? ? ?

...

>My brainlet friends honestly and unironically prefer Pokemon over Battle Network

>game has poorly designed defensive mechanics and tracking-ass-enemies
>has rpg elements like stats and potions to make up for it

Just learn 1 or 2 combos and you are set

that's SMT and Persona for me

>game is just fucking retarded in all aspects
>love it anyway

>Just

That's why I never used the top screen in TWEWY. Effectively only played half of the game.

Its literally
>debuff enemies
>buff allies
>use elemental damage to get turn press
If you mean the names of spells (bufu - ice) that just comes with time

Yeah you don't play fighting games to any meaningful degree

I thought the game was alright but the final boss was such a pain that I never finished it.
You don't even need to learn any real combos, you just need to learn to hitconfirm into super, tick throw, and frametraps.

haha

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I picked up P5 on my PS3 so I'll give it a go but my first experience with SMT DS Soul Hackers on 3DS wasn't very pleasant
Thanks for the advice tho

Its not too deep, but Trade in EU4 still confuses me a bit

>Game has a deep and interesting mechanic.
>It's fucking useless and can be ignored after the tutorial segment of it aside from may be one forced segment of it.

Example

>Game has a deep and responsive combat system that basically allows you to do almost anything you want
>Fingers too slow to fully utilize it

>ff8 after playing ff7

> I was 8 years old

Monster hunter, not even because its hard, just because everything takes too goddamn long for a handheld game

My weapons feel like a stick of butter

Pressing 5 buttons in a certain order is something even monkeys can learn, apply yourself

I love rogue likes, I'm the #1 record score holder for line sprint I'm Dungeon Crawl Stone Soup on Akrasiac in version 1.16 but I just can't fucking play dwarf fortress. Something about it just feels massively overwhelming to me like everything I do is just fundamentally incorrect and that stresses me thr fuck out and I just end up giving up

>Want to experience KOTOR
>Can't stand turn base combat

I couldn't get into The World Ends With You because the combat was too difficult for me, even with the assist on. I just lost interest.

Still figuring out how libraries and sophisticated aqueducts work.