Why don't more developers do this? There is ZERO ways to properly combat piracy, so why not provide your own torrent?
Why don't more developers do this? There is ZERO ways to properly combat piracy, so why not provide your own torrent?
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Splendid idea user, surely the day you create something of value, the first thing you'll do is share it with everyone for free, correct?
Was on the fence of purchasing Darkwood but think Ill just go ahead and purchase it now.
It'll happen anyways, unless you're a no-name retarded solo dev making a shitty game in which case you're especially better off doing this.
just as planned
>tfw I always buy on key stores for the least amount of money I can possibly spend
If you're truly passionate about your product, the enjoyment people get out of it is much more valuable than the potential money earned.
Why would I bother when people do it for me?
Positive PR.
>Worse than a pirate
A lot of Devs Im sure wpuld just be happy to make a decent living and to continue making their creative visions in a life long career. It's share holders which want to get rich for life off of 1 title.
>provide your own day 1 torrent
>hide a bitcoin miner in it
It's not worth it. Look, you piratefags in this thread, how many friends do you have which you talk about or recommend vidya too? I'll tell you. You got no fucking fiends. You're not advertising shit.
>tfw I'll still get sued to hell and beyond for downloading this torrent in German cuckland
>tfw i have no face
I want to play this but I'm too scared Sup Forums
What's wrong with key sites exactly ?
youre literally stealing the money from the devs who worked hard to provide a great game now spend those 60$ you bad fucking goy
how dare you try to save your money
Where do these retards think resold CD keys come from? Digital trucks getting raided on the daily for thousand of keys? Yeah yeah, every now and then some are bought with stolen credit cards or whatever but the overwhelming majority come from physical boxes in markets where developers charge lower prices to maximise profits. Revoking keys that were illegally obtained is both possible and has been done. Their problem is that the general practice is completely legal, morally sound and created by themselves. So buy from CD key sites with a clean conscience, my friends.
Most of the time they should be ok if you buy from a reputable seller. However there was more than a scandal about keys bought with stolen credit cards and resold on these websites. Indy developers are the ones who are most affected by this.
I personally only buy keys that have been part of recent bundles and with that I am almost sure that they are legit.
>key sites are actually worse than pirating
This is news to me wtf
>Why don't more developers do this?
there are always retard people to buy games on Steam
So it's just Shareware?
Profit and self before anything else, faggot. Especially before humanity as a whole. There is nothing wrong with doing things like Martin Shkreli did.
How much did that game sold? I wonder if it had an effect on sales
>Projecting
full game. I enjoyed it.
There are legit normies who will never pirate for whatever reason. I know them. The only thing making some official torrent would do is possibly get these types into pirating because they'll think this is "safe".
No. If authorities would find it on your comp, you can still be sued.
Yeah who needs money? Not like you have to survive!
I really hope it sold well because I desperately want an expansion. Also actual difficulty modes would be great because the second half of the game is piss-easy.
You should try it anyway. 90% of the game is boring wandering around in the woods and ferrying crafting materials back to your house. It only gets scary during story quests and at night, but night time spooks are entirely optional until the last mission.
Lending or reselling your physical copies of games is worse than piracy
If people were truly passionate about making food, providing electricity, water and fuel, they should give them away for free.
>Supply your passiom for free amd just be a breatharian
Yeah because that doesnt render them to rely on the generous absent consumer who simply takes them for what they've got.
You're not explaining anything at all, you're just detailing the consequences.
I heard about this credit card story, I still don't understand how it's stealing any money from the devs.
Even if you use a stolen credit card you're still buying the game as if the owner was buying the game, doesn't make any difference for them.
So is everyone in this thread just parroting some garbage article they saw on Gamasutra without knowing what's actually wrong with key sites ?
Why does buying from resellers hurt them? They are still selling legit game keys that work on Steam and the like, they had to come from somewhere.
Once the credit card information is reported stolen, the money is charged back to the credit card holder's bank and the developer gets a chargeback fee, costing them money.
If it's from a stolen credit card and the person who's credit card got stolen notices they can just call the bank to get their money back.
They buy them cheaper in bulk, otherwise it wouldn't profitable to re-sell.
Money from stolen CC's gets chargebacked so they lose the money from the sale + Credit Card companies usually shove some fees on the business too.
Yet still the keys work 99,9% of the time when buying from keyselling sites
By the time the credit card information is reported stolen, the key has already been bought and activated.
So they take the money back but the key is still usable ?
By that logic, if I use my credit card to buy $2000 worth of games on a Steam account, then tell to the bank my card was stolen, I will get my money back but still have access to the game ?
Never heard of this game before, but I'm about to go buy it just for the devs being this based.
I pirate because I can, it's real easy to do, you can't stop me, and I just don't care.
yes
this is called credit card fraud
A good review for those undecided.
youtube.com
Well, that's what they did with Witcher 2 and 3
You know what happened? Witcher 2 DRM-free GoG version wasn't uploaded to torrent sites until the Scene cracked its Steam version.
And Witcher 3 had no protection and was piratable on day one, yet it's a huge financial success.
Maybe, just maybe
If your product actually has value, and is really liked/loved in a field full of mediocrity, people will actively search for a way to give you money, to make sure you'll make more good products
If I do this from a cybercafe using a new steam account then gift all my games to my main account it could work.
Shkreli literally gives away his drugs for free if people need it, though. The only ones he's trying to make bank off are the insurance companies, and the reason he's doing it is because it turns out it's fucking expensive to research drugs that actually save lives. If you want to praise greed, praise all the major pharmaceutical companies who wouldn't invest a penny in something that could save the lives of a thousand people if they could make more money investing in something that solves a minor irritation for a hundred thousand people.
We literally got devs saying it's better to pirate their games, than supporting such parasites by buying keys
>buy game on steam to see if i like it
>if i dont like it I refund it
>if i do like it and it has steam workshop/multiplayer i refund it and buy it half off on a key site
Fuck this industry. I don't care.
>There are ZERO ways to protect your wife from every nigger out there, so why not just let them fuck her all day?
Retard.
>Zero ways to combat piracy
>AC:O hasn't been cracked for 15 days
>Best sales Ubisoft ever got for a SP game
yeah I'll keep believing your shitty studies
No, the keys can be revoked, but there are other problems.
Factorio devs wrote blogpost about this. factorio.com
>On our side, the cost is very large, each chargeback costs roughly $20 in fines, effectively a negative sale, and we were seeing upwards of 10% chargebacks on our website transactions. Also each chargeback notice had to be handled on a case-by-case basis, at one point I was spending 12 or more hours a week dealing with individual purchases.
your card company will be like "hey we're checking on this massive fraud case, where did the games purchased with this card go?" and valve will say "they all went to user's steam account" and then your card company will be like "nah, and also heres a criminal charge for attempting fraud"
tl;dr dont do it, it has been tried before
>Choosing P2P instead of Warez
Do you also buy from China instead of Amazon and complain about scammers?
And then literally no one bought it. They cucked themselves.
Great example, Sup Forums.
denuvo, not like anything other than day 1 sales matter
>people pretend to be famous youtuber/journalist
>get free key because of it
>sell key
This is the huge problem, not stolen credit cards
Is this a new fetish that involves somebody's wife?
>"hey we're checking on this massive fraud case, where did the games purchased with this card go?" and valve will say "they all went to user's steam account"
Isn't that the exact same scenario when you buy keys from keysite that send you gifts ? I have bought multiple games several times, why no bank ever contacted me to tell me I was the one who stole the card :) ?
also
>$2000
>massive fraud case
kek, this is insignificant, most banks won't care below $5000
and what is seen as quality is up to the onus of the people who are fickle as fuck.
>cuck analogy
what's wrong with this? developers and publishers kikery is excused with muh thats how capitalism works, but if you buy cheap from key sites you're scum.
keys arent even stolen, just bought in countries ,like east europe, where price is lower
Remember the original shitstorm about the price of that AIDS thing?
Same month, three other pharmaceutical companies did the exact same thing with other products
You know the difference? They're owned by some old, elite nose
Not some random kid that the media could easily destroy
You can't eat passion.
No, Steam will ban your ass.
>give something away
>sperg out because you lose control of it
Hmm.. If only there was a way to prevent this.
this but unironically
No but I can swallow pride
They're often purchased with stolen credit cards, which cost a developer money on chargeback transactions.
A pirated game costs the developer $0, a chargeback key site game costs them somewhere around $30 if they contest it. Otherwise they're just hemorrhaging keys.
>keys arent even stolen, just bought in countries ,like east europe, where price is lower
Fuck off slav, regionlocking exists and this problem still happens.
You're the dindunuffin of gaming.
How do you think I know you've got no friends, user?
Trust me, there just isn't. They're constantly finding new ways to impersonate youtubers, bloggers and journalists.
And the moment they realize what they did, they also can't revoke the keys, because, what about the legit ones?
Hi darkwood devs how is that marketing campaign going?
I dont give two fucking shits about the video game industry.
>So they take the money back but the key is still usable ?
Maybe. I believe it was Ubisoft that revoked quite a bit of keys charged back. So people who bought the keys from a reseller complained that they paid for the game that they cannot play anymore so they threw their hands up and reinstated those keys. So everyone is scared to revoke keys. Which is why devs are heavily against resellers. For the most part many of the keys are bought in a poor localized price area such as Russia and resold to the rest of the world for cheap.
>if I use my credit card to buy $2000 worth of games on a Steam account, then tell to the bank my card was stolen, I will get my money back but still have access to the game ?
Assuming you did trick your bank, Steam will almost definitely revoke access to your games and prevent your account from buying any new games.
If you went and bought a bunch of keys through let's say humblebundle, maybe. They can revoke those keys as well. I don't know of any punishment that gets applied to your steam account if you had so many revoked keys. I'd imagine you get blocked from redeeming anymore keys.
>don't provide any review copies to journos/streamers/etc.
>dev's game dies in an empty forest with no one around to hear its death knell
Stop being a retard.
1) Stop giving keys to reviewers that you haven't heard of.
2) Gift directly to steam accounts or similar instead of throwing around keys
3) Get a better argument because even if this is a problem it can't a major or leading source of the thousands of keys that exist
Then stop being a cancer on it and move to a different hobby
You can't resell keys from cheap regions anymore.
Guess i will have to buy it now.
You can try to appeal your customers, treating them better and making them feel like they're worth something,
or you can also just not give a flying fuck, you can do your own thing because you clearly have the superior vision on quality
I wonder which one would work better
>lootboxes, day one dlc, season passes
Why would anyone support this garbage industry nowadays
Pretty good. Had about 50,000 people download the game last week. How are you doing?
No shit captain. Which is why "it's still happening" implies other shady activity going on, like the whole Factorio issue Ah yes, the famous AAA lootbox DLC season pass games like "Factorio" and "Darkwood." Go change your diaper, seriously.
>I'll wait for a week or two, then if there's no torrent I'll buy
is this really a substantial market segment?
>You can't resell keys from cheap regions anymore.
That's not entirely true. Majority of the keys do have region locks now though.
So why the fuck is it their responsibility to cover the costs associated with doing a chargeback? They've done nothing to cause the fraud or neglected to take action that could prevent it, and they have no personal interest in making sure the credit card holder gets his money back, it's only the CC holder and the CC provider who would lose if they didn't cooperate. If anything, the provider should be the ones paying for the trouble they cause you when they realize the transaction they provided you with with wasn't legitimate.
>pay 60$ for a free 2 play gaming experience filled with pay 2 win and microtransactions and 100$ season pass to be able to experience all the content
or
>steal their shitty game with GOTY addition and fuck over these stupid cunts
i know which choice i am going with
>So why the fuck is it their responsibility to cover the costs associated with doing a chargeback?
if you don't already believe banks are a cancer on society, there you go
there is that gamedev story rip off game where the dev put the torrent of the game for people to download
but then make it so that people can pirate your game (in-game) and you cant make money to progress kinda thing
would be cool if they didnt already rip off game dev story
>gaming industry now consists of 2 (two) games
Because piracy is a crime that causes loss of sales, and you're only facetiously calling this smart because it makes it easier for you to betray the people who make the game you like?
>he had like 1k downloads
>started bitching to every gaming 'news' sites
>business starts booming
Smart advertisement.
Of course, I already have. It was the standard for the internet, do you think the guys who made flash games on Newgrounds got paid?
So if CD key games are all stolen (near zero marginal cost) how come they aren't virtually free? There's competition in the market with two big stores with internal seller competition and gamers are price sensitive. So if your theory is that games are stolen they should be super cheap. Instead, most games that haven't been in bundles are just 30-40% cheaper.
The answer of course is that they aren't stolen but bought about 30-40% cheaper from cheaper regions.
>most banks won't care below $5000
????
how exactly did you reach this conclusion?
>1) Stop giving keys to reviewers that you haven't heard of.
So you would create a dystopian environment where only established realities can be considered as "journalism", no new websites or critics or alternative could be created, because no one that low has the budget or time to cover new games at the same rate as mainstream sources
>2) Gift directly to steam accounts or similar instead of throwing around keys
This would actually help a lot, but the process is really fast and almost automated right now (you're supposed to spread hundreds if not thousands of keys around on extremely specific days), it would require a dedicated additional research, maybe a database of notable figures' steam accounts or something
It can be done, but it needs to become a standard and it just isn't yet
But then again, if you're a youtuber with 10.000 or so views you're already key material to them, because it's free advertisement
And checking how legit the steam account of a total nobody youtuber is, isn't that easier than checking his email
>3) Get a better argument because even if this is a problem it can't a major or leading source of the thousands of keys that exist
Yes it can, I said trust me on this
It's my fucking job, I swear there's an overreaction over stolen credit cards, ask literally any PR of a major vidya company