Damn...
Damn
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that's not how lightning works.
why is this impressive? Horizon has stuff like this and better
its magic fantasy world lightning
ah so they were just pretending to be retarded
Yes. Unlike you, who is clearly actually retarded.
i've played horizon for 20 hours and i don't think you can do shit like that
Like?
Does Horizon even have weather?
Please go ahead and post the bullshot trailer webms that you Horizonfags CONSTANTLY post in webm threads.
Such as?
What exactly is happening here? Link is firing arrows at the skeleton beast, and eventually they strike on lightning? Is that right?
If so that seems stupid
Look closely, he's throwing a boomerang
He takes out a metal boomerang, which starts flashing with electricity to warn the player that lightning is going to hit it, then he throws the boomerang just as the lightning strikes, hitting the skeleton with the lightning
Said no one
What part of "unreal video game environment" don't you understand?...
People are going to accuse me of just being a hater, but this is how I feel. I see these webms all the time, of cool physical interactions in the world. But when actually playing the game, I felt like they virtually never came into play. It's not like I saw shit like this when mostly just going about the world or playing the game normally (or at least, what most people would consider normal). So it was kind of a letdown for me. It feels like these cool interactions are mostly just so people can post neat webms, as their function when playing the game feels meager.
That's not an Unreal game environment. It's a procedural Nintendo engine.
I like this game better when it was called shadow of the colossus.
YT link please
Pretty sure he meant unreal as in fantasy
Odd, almost every time I'm in the Akala area, there's a fucking storm every other day.
post 1 video
But the game isn't trying to be like Sotc
then the monster dies since it's eye landed in the fire that the lightning caused.