>cod ww2 exp gain has been set to 2x since launch by accident
OY VEY GOYIM
It was an accident we swear.
The right exp gain will come back tomorrow and remember if it feels slow you can always buy a exp bonus in the store.
>cod ww2 exp gain has been set to 2x since launch by accident
OY VEY GOYIM
It was an accident we swear.
The right exp gain will come back tomorrow and remember if it feels slow you can always buy a exp bonus in the store.
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Why wouldn't it be an accident if they're losing money from it?
OP's implying it's not actually set to 2x, they're just saying that so they have an excuse to turn it to "1x" (which would really be 0.5x), which encourages people to buy xp boosters and loot crates or whatever the fuck they're selling
I'm inclined to agree desu
Because if you start by giving people regular speed and then halve it and say they can have the old speed for money, they'll be more likely to pay than if they never experienced the fast speed in the first place. There's data on this, freemium models are based on these kind of behavioral analysis.
game-wisdom.com
The torrent is around 60% downloaded so yeah its okay
They probably realized people were gaining enough xp to not have to buy loot boxes and now they're going to slow it down so it's even more of a fucking grind and people end up buying loot boxes out of frustration. I was about to buy this game but I won't anymore, I hate how fucking greedy these fuckers are.
>caring about progression systems in a FPS
Generally I'd agree but they actually lock weapons and parts of your kit behind the progression system, so you kind of have to care about it.
And the problem is that the progression systems exists in the first place, don't you think?
Is this anywhere near as fun as world at war in multiplayer or is it complete shit?
>screenshot of a tweet that has a screenshot of a tweet which has a screenshot of a Reddit post
There are problems that have no business being in a call of duty game. They've been making these games for nearly a decade, how they keep fucking up at launch is beyond me.
But if you got money to burn it's alright, not as good as waw but fine in its own way.
Tell me what is wrong with this sequence.
youtu.be
>i see dead people
progression is fun, unless you're playing for MMR
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I thought some shit was up, you literally go up one level per game of war played which is massively faster than any other cowadoody I know of
>locking content behind time gates is a good thing! It's actually FUN!
Keep telling yourself that. You are in a skinners box and you don't even know it.
if there's a lot of extra content, and the base content doesn't feel stripped; then, yes, it's fun unlocking stuff as you play the game
i used to delete my Tekken 3 save all the time just so i could unlock all the characters and stuff again
What the fuck is this campaign.
There is no music during the landing. Is it supposed to be a "realistic" intro because it doesn't work with the sound effects being this poorly done. Why am I being introduced to 10 characters in 2 minutes when they can't be bothered to invest in their voice lines.
So I finished the campaign and I was wondering....
Why didn't the army guys land on a beach that wasn't lined with machine gun nests and those concrete things that don't let things land proper?
And for positive things:
When you reload the mg42 you can actually see the correct amount of bullets being fed in.
Does anyone else remember when we used to just play games for the fun of it?
Pirated the game and can play both multiplayer and zombie online for free with everything unlocked
That's how LAN works, my little buddy
and like i said, progression can be fun as well