That seems unreasonable. How are publishers and developers supposed to pay their staff if people aren't willing to drop more than 20 bucks?
That seems unreasonable...
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make better video games that sell more
spend less on advertising
Remember how this image was used to mock people that were willing to buy full-price games on release day for 50-60 bucks?
Nowadays people don't even get a full game for 60 bucks. They have to buy the "special deluxe edition" for 100 bucks to get a head-start and then drop even more money on microtransactions
20$ then are actually worth 38$ now.
So in 2017 it should say: Never pay more than 38 bucks for a computer game.
why is she eyeballing him like that? Why hasnt he backhanded her yet?
she's a console player used to paying more than 20 bucks for quality games instead of shitty halfassed PC adventure games. She gives him that look because she realizes that this pleb will never experience Bloodborne in glorious 60 fps on a PS4 machine.
The price of the game doesn't affect staff wages since they're paid for dev time, not for the game.
blah blah blah you don't know how game development works you fag
>sell more
>spend less on advertising
most of the time you can only pick one
>bloodborne
>at 60fps
pffff
I know how wages work though. Do you think devs don't eat for three years until the game is ready? Do you think they get a cut from the sales? Wrong. The price of the game only brings money to investors unless it's indie
they lose their job if the company dies. Now imagine some guy and his family gets thrown out on the street and they have to starve to death because you were too petty to buy a game that was more expensive than 20 bucks.
Fuck you. Seriously. Fuck you.
make the game as if it was on the PS1
I wouldn't mind if most AAA $60 paid reviews devs were fired and had to flip burgers for a living, they're filthy sellouts anyway.
>waah what about the poor AAA devs
Take the corporate cock out of your mouth before posting again you dumb faggot. If the product is shit then they deserve to fail.
Not quite fineleatherjackets.net
>movies become more popular/profitable
>studios start making better movies, costing more money to create
>movie ticket prices increase
this repeats until:
>consumers decide movies are not worth the increased ticket prices
>can watch movie later for less money
>studios find way to get extra money out of people who continue to buy movie tickets (3D movies)
>eventually those people feel scammed
>movies slowly dying
seems to be happening with video games too, but they have more ways of extracting the extra money from the "loyal" consumers
because stupid people always will be
or you could just not waste millions of dollars on graphics and marketing, FAGGOT
so im obligated to buy every piece of shit from every shitty company because their employees might suffer if i dont
get a brain moran
>so im obligated to buy every piece of shit from every shitty company because their employees might suffer if i dont
Nobody said that.
strawman argument
actually that's reductio ad absurdum, not a strawman
I miss Lucasarts so much
strawman fallacy: an intentionally misrepresented proposition that is set up because it is easier to defeat than an opponent's real argument.
how is that not a strawman