Lootboxes are OK as long as they don't directly affect gameplay, are cosmetic and you can earn them for free

>Lootboxes are OK as long as they don't directly affect gameplay, are cosmetic and you can earn them for free.
Do you agree with this?

no but it's the best we can hope for

No. Paying for a CHANCE to get what you want is cancer no matter what content is locked behind loot boxes

Only if they are constantly making new cosmetics

>don't directly affect gameplay (may include cosmetic)
>you can earn them for free with a reasonable amount of time investment

One or both is fine.

No, it's the same with always online in Sunderland player games.
We should have never let it happen in the first place. In the long run these systems may get abused, it's not guaranteed but you now opened the door for it.

pretty much this. I'm glad overwatch's boxes don't affect gameplay but they are still not fun to open due to being watered down with shit nobody on this earth cares about.

Single player games, mobile betrayed me

No, this shit should be unlockable for free.

Loot boxes directly effect gameplay just by being in the game.

But cash shops are just as cancerous.
On the other hand loot boxes like in OW you get for free.
Sure, gambling addicts who spend their money on them suffer, but you don't. What's so bad about them?

yes

I'd rather lootboxes not exist and I could purchase the skins directly, but people are right. It's the best we're going to get in certain circumstances. You just have to know what company you're buying them from and if you really have a chance at the item.

>gambling is okay so long as I can make an obtuse argument as to why you're wrong for disagreeing

LOL

Yeah. If it is cosmetic and doesn't affect the games core mechanics it's alright

And there's a free market place where items can be traded

No, lootboxes have no place in games.

As long as they don't clutter your inventory and you don't need fucking keys to open them. Fuck Valve.

No
>Lootboxes are OK as long as you can buy the item outright from the official store
there i fixed it

>Playing multiplayer focused games
All games with lootboxes in them would be shit without them regardless

Just because it's marginally less shitty does not make it suddenly not-shit. No gambling, no cash shops no season passes. No DLC minimum 12 months after release. Burn it all to the fucking ground.

I'm afraid that with this model you'd have to regularly pay for map/hero packs. And if you don't - you risk getting left behind because of the playerbase split.
Retards buying lootboxes are providing us with free content updates.

As long as you also can't pay at all to avoid grind I'm fine with this.

As soon as money enters then you can't trust the developers not to have messed with progression rates. They need to slow down free mode to encourage you to pay the merchant.

>effect
How exactly do OW lootboxes affect gameplay?

I would be ok if those gaymes offered an option to opt out of their gambling garbage and to visibly disable all cosmetic microtransaction garbage

Cash shops are cancer, but Loot boxes are more so. Becuase at least cash shops allow you to choose exactly what you want.

>On the other hand loot boxes like in OW you get for free.
As bait sure. If you want to unlock the content you want you have to put an unreasonable amount of hours into the game for chances to obtain what you want. Chances that come less and less frequently the more you play the game.

>Sure, gambling addicts who spend their money on them suffer, but you don't. What's so bad about them?
I do by the fact of having to deal with loot boxes. Loot boxes are just terribly designed for gameplay (great for squeezing out money though). For example if you couldn't buy loot boxes with real money, NOBODY would want them in games becuase they purposely make unlocking content more obtuse/drawn out

What's the difference with loot boxes and treasure chest?
>Both have rng
>Both have random shit
>Both are a roll of the dice if what you'll be

Noone mentioned how much time opening and managing your loot boxes takes.
Most of the time you have to open them one at a time watch that shity Roulet or slot machine animation, watch the HORRAY animation for what ever crap you get. Then spent time finding the stuff you don't want to move to the "dismantle / melt down" system. And all that for creeping 0,5% closer in progress to the stuff you actually want.

That's all time spent not playing the game I paid...

It's the game's reward system?

Cosmetics, perfectly fine free or paid for. When they're free, everyone has a chance. When they are exclusively paid for, you paint a target on yourself.

If content is locked behind microtransactions that directly effect game play (such as giving a player benefits over another in an online game) then fuck that company sideways.

Does gaining a lootbox alter how a character in the game plays/performs?

Yeah and look at the fucking pace of those updates, 3 maps (for the main mode people play) and 4 heroes in just over a year? There is barely any incentive to create this stuff beyond using it as an excuse to produce more skins to sell.

Besides walking back any of this cancerous nickel and diming is a fucking fairytale fantasy anyway so we may as well push for the most idea scenario instead of just bargaining like a bunch of faggots with Stockholm syndrome.

>Do you agree with this?
Only if you can also get cosmetics through gameplay or player trading.
PSO2 does it really well, costumes are random, but you can buy what you want from another player's store

>Becuase at least cash shops allow you to choose exactly what you want.
But I don't spend money on either. Except loot boxes let me get some of the cosmetics for free.
And if it's not just cosmetics, but gameplay affecting items too, then it makes the cash shops a thousandfold more cancerous, since they literally turn the game into a p2w one.

>I do by the fact of having to deal with loot boxes.
How so? I'm genuinely curious.
Unless you're just referring to the fact than you have an even thinner skin than people getting "offended" by something in games.

Just copy warframes cash shop. You can unlock everything by grinding, even prime warframes, but eventually they get vaulted. Then not even p2w people can get them.

It's still a gambling racket. I just care less because I don't personally waste my money.

Well for one cosmetics and dress up has always been gameplay, juse becuasd you don't care about this aspect doesn't mean it should be gutted. There are even games solely dedicated to this aspect.

Loot boxes also directly interfere with reward balance which is another aspect of gameplay.

Just becuase you don't see these two gameplay aspects brought up much does not mean they aren't there.

good enough
ALL loot box content should be directly purchasable as well. make it expensive at first if needed, just let Timmy that wants that one skin and nothing else buy it instead of buying a chance to get it

It affects player enjoyment when they grind for a level and draw trash yes.

You shouldn't support or live in that shit town m8

Can you still pay for them? Then no. Anybody who supports pay shit in a non f2p game needs to fuck off from my hobby right now

Remember when you unlocked cool cosmetic items by doing challenging feats within the game so if you used it everyone knew were badass?

>scrolling through menus is gameplay
>There are even games solely dedicated to this aspect
Is Overwatch a game where the only aspect is dress-up? No, so how is this relevant?
>interfere with reward balance
Don't really see how.

Player enjoyment doesn't really affect how the game plays.
Only how long they play and some times how they perform.

>Halo 3 sword would ow be 7 dollar chest unlock.

Well it depends entirely on whether developers then sit on their hands and let the money roll in without releasing any new substantial content, all new content being released mainly being designed to encourage players to pay for more lootboxes.

It's not too bad but I much prefer earning those things by completing certain challenges rather than just by a chance thing.

No, cosmetics are still part of the game and on the disc. Locking them when i already paid 60+ bucks for the game makes them another sick twisted version of on-disc day one DLC.

fpbp

But it does, rewards for playing is part of gameplay. If players do not feel satisfaction from playing they would stop. Why do people keep trying to argue that cosmetics are not important and rewarding when they game proves it by people spending money explicitly to get the right skins?

That's the kind of logic that led us down the slippery slope to today's bullshit. Don't put up with loot boxes no matter what the conditions are.

Getting a skin or spray or voice line does not change how much damage a character does, can take or how fast they move or shoot.
They don't affect the gameplay of the game, only how much a player enjoys said game, which also has no relation to how the game itself plays.

Lootboxes aren't okay period. But If I had to choose I'd rather lootboxes that were purely cosmetic and didn't give any advantage at all.

>goth zarya
>Goth zarya color 2
>any Torb skin
>any bastion skin

Just take them out.

>any Torb skin
>hating on Santa
Fuck you.

No, they’re fucking cancer. All they do is add a massive barrier between you and what you actually want.

I have 0 use for the hundreds and hundreds of common-rare tier cosmetics present in the game. The only ones that matter are epic-legendary, and even then they only matter if they’re on a character I happen to play. The massive amount of filler in every crate is designed to make you think you’re not wasting your time - you’re getting items after all, so it’s totally not a worthless grind!

In-game item shops are infinitely better.

Just because you can't see it does not mean this shit isn't influencing the direction of further content in the game. I mean look at how little shit Overwatch has added if you ignore any and all cosmetic related shit.

wait I actually have santa, I don't play torb but that's a good skin. I'll give you that one.

Why are you so focused on mechanics as if rewards and cosmetics aren't part of the experience? Games are a full package, a mechanically perfect game does not stand on its own.

>But I don't spend money on either.
Neither do I. Both are shit and should be removed completely.

> Except loot boxes let me get some of the cosmetics for free.
So you're willing to accept a worse system because you get a random shot at some free stuff once in a while? There cash shops that do the same thing by handing out "premium" currency once in a while too.

>How so? I'm genuinely curious.
Because loot boxes get incorporated straight into the basic design of the game. They fuck with the game balance. They fuck with the gameplay. They also fuck with the focus of content that comes out after a games release. And on a more subjective note, they get shoved in your face at every opportunity.

>Unless you're just referring to the fact than you have an even thinner skin than people getting "offended" by something in games.
Are you retarded? It amazes me how people on Sup Forums seemingly cannot tell the difference between trying to force subjective views on to all of gaming, and calling out shit business practices. They are not even remotely comparable other than voicing disdain. By this logic nobody should be allowed to complain about anything ever.

Lootboxes don't affect the overall quality of Overwatch.
The game manages to be bad all on it's own.

I am.
I know we are deep in shit when I saw first game news were dlc were portraited in positive way.
But if they have to jew only on something, that welp, I never cared about, I'm fine with it.

If they didn't have these loot boxes then they wouldn't pump out new skins, voice lines, etc.
So take your pick between thousands of items at random or a hundred you unlock with out lootboxes.
Also, I'm not sure they'd do a seasonal event at all. All of their seasonal events are just an advertisement and excuse for more loot box content.

Bloodborne would have been way better with loot boxes instead of the shitty dungeons.

No.
>b-b-but TF2 had it and you liked that game
No, I didn't like it and I don't think anyone who was there before Mannconomy hit. But even then, unlike modern garbage, Valve allowed one simple thing that made it tolerable - trading. I remember when new update came and I got some shit for classes I didn't care about. No problem, just look for someone who wants it and trade it for something you want, unlike the reason we are all in this shithole right now, Overwatch, you are not stuck with shitty cosmetic you never wanted. And imagine that, you can even get rid of it for either metal or reforge 3 of them for something new. In Waifywatch you are stuck with it and only duplicates can be made into coins.

Only if you let it. There's a very big stink that's being whipped up right now, which could have an actual effect on the industry. The loot box controversy has exploded as of late, and even the threat of government involvement could actually force publishers to be less greedy shits than they currently are.

>Because loot boxes get incorporated straight into the basic design of the game. They fuck with the game balance. They fuck with the gameplay.
But... they don't. At least not in OW, dunno about CS or PUBG or whatever. They're purely cosmetic and you even have to leave the game to open a box, so you can't have idlers opening boxes and having that announced to the entire server like it was in TF2. Loot boxes in OW are distinctly separated from the gameplay.

The world would have been way better without people with shit opinions like you.

Do you honestly not understand what gameplay means?
>as if rewards and cosmetics aren't part of the experience
I've never disputed they weren't, getting a random cosmetic from a box isn't gameplay, nor is scrolling through a list and pressing a button.

cosmetic loot boxes are only acceptable in f2p games.
a retail game having lootboxes is bullshit customer milking.

No, theyre okay if you can buy the content in the lootbox without having to gamble or grind for it.
That's the reason why trading cards are considered acceptable.

yep

>Do you honestly not understand what gameplay means?
Do you? Gameplay is everything you do in the game. Core gameplay is mechanics, and controls etc.

Bastion better get a bitching Christmas skin or so help me.

>waaah I'm poor, I can't pay for extra content in games
Yeah sure buddy, having no money is actually a pertinent opinion

So pressing New Game is gameplay.
Got it, retard.
I bet you think visual novels are video games too.

What is a direct purchase?

>Santa Torb
>Viking Torb
>Pirate Torb
>bad

yes.
I like TCG, and have since I was a kid. Lootboxes in games can be fun -- as long as you can't pay for them with real money, and they don't affect gameplay.

Nah, can't remember. I do remember downloading nude Hunter skins, tho.

>But... they don't. At least not in OW,
Except it's directly tied into the reward system, which is an aspect of gameplay. Again cosmetics/dress-up is gameplay, and is a very popular gameplay aspect of many games. Publishers trying to separate cosmetics from gameplay is just more of their bullshit.

If that was the case the game should just invisibly roll for a prize and you get it at the end of the match. No reason for a lootcrate to ever exist except to encourage spending.

If you can buy them for real money then it's going to impact gameplay sooner or later.

EA finally done it.
The 1% can dominate people even in video games.

Hail EA

Torb has some of the best skins in the game, as well as the best skin in the game with Santa. Stop shitting on the best thing about Torb.

I'm okay with it with Overwatch because the money dumbasses spend on lootboxes lets Blizz keep new maps and heroes free

What would you suggest as a reward then?

>So pressing New Game is gameplay.
Yes actually. If the game doesn't allow you to do that, then the gameplay is broken. As controls are an aspect of gameplay.

>I bet you think visual novels are video games too.
Depends on what you personally count the cut-off point to be. Pressing buttons and a reaction happening is gameplay. It's personal preference on what weight of text vs button presses counts as a game. Do you count L.A. Noire as a game?

>Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Video game gameplay is distinct from graphics and audio elements.
>Video game gameplay is distinct from graphics
I'm actually pretty excited what retardation you'll come up with to state character skins aren't a graphical aspect of the game.

Nope, it's a slippery slope.

>ActiBlizz is too poor to update their games without predatory business practices

I don't like it but it's the best compromise in having to deal with lootbox cancer.

The reward is fine. It's the method of obtaining it that is the problem.

You get this from wikipedia?

Loot boxes should be free, it's gambling after all. Buy the cosmetic you want, but plz do not gamble away your money

>best skin in the game with Santa
Gonna have to stop you there, senpai

I agree. Out of everything I hate from Overwatch, the lootboxes are the least of our concerns. The problem is the slippery slope that this allows. I don't want it to affect gameplay, and if it does, it just ruins the whole experience by letting the rich guy win for no reason.

>If the game doesn't allow you to do that, then the gameplay is broken

Only if you are able to resell whatever you get from the lootboxes.

>Implying she has anything on Santa Torb.
I need some elves for this.

As in you can "dust" it like in card games? Or you mean sell it like CSGO stuff?

Sell it like CSGO stuff.