What are the chances of pic related winning best narrative...

What are the chances of pic related winning best narrative? Are people too much of a brainlet to understand the beauty of this story?

0%
it has a sexy anime lady on the cover so it will never win.

this game was a fucking boring piece of slasher shit, so 0%

>the beauty of this story
kys weebshit

>Are people too much of a brainlet to understand
Yes

>weebshit with ass and boobs!
I really hope you get cancer and die

It won't win because even if 2B and A2 are strong women, they're not ugly strong women so what I'm saying is Horizon will win.
>9S not even nominated for best voice acting roll
Bullshit

Meanwhile Burch's sister is.

The video game awards are rigged so why do you even care?

I don't know if it can win much of anything. The thing with this game is how well everything work together. The music, the visuals, the story, the action, etc. They spent a lot of time making everything "sync up" kind of. But separately they're not all that impressive. And as a whole, the game has too many flaws to be considered the best game this year. It does provide a very unique, very sentimental experience for most people that try it though. I think it's significant in the history of video games for what it does. It's interesting how this game can be so damn good at manipulating the player's mindset and emotions. Game designers should study it. But this is all pretty subjective. And that doesn't really make it such a great "game", more like a great "experience" of sorts. A lot of people didn't like the lack of enemy variety, the kind of empty open world, the boring side quests (what you get after them is usually interesting but still, the side quests themselves are bad). You'd need a new category for this game.

>weebshits in charge of deciding what makes a story good

narrative wasn't great. world and music was as well as toobie's a2's.

I don't think it's popular enough. I'll be surprised if it manages to win the best OST.

Nier 1 had a stronger narrative and didn't win so 0%

Best narrative and best ost hooefully

It's the best game of the decade, but the people giving out awards in this industry are corrupt scum so the actual good games like Nier never win. We'll have to console ourselves with the fact that it was a critical and commercial jackpot and saved both Platinum Studios and Taro's career.

i would hate seeing nier go mainstream.

It sold more than 2 million units. That's a lot right? When does it become mainstream? I guess most of those sales were in Japan though. They have Automata stageplays over there. They must have loved it.

>That's a lot right?
When the game only needed 200k to break even I would say its a lot

But the pacing of the story and character development is atrocious.

While I didn't think it was as good as a lot of people make out I can't think of anything better this year.

The "beauty" of the story is just heavy handed and forced abstract ideas, that most philosophical people have already thought of before, but in case someone might not get it, they over simplify it.

If anything, the story isnt deep enough.

>the beauty of this story?

Literally Waiting for Godot but with Picard and Gandalf replaced by blindfolded fetish robots.
Babby's first existentialist experience.

This.
It's a good premise brought down by bad execution.

Still better than "it's so hard to be a fag" pretentious indie games

Certainly. But the idiots who scream about Automata having a ground-breaking narrative and strong themes only prove to people that they've never touched a game with an ounce of depth before. And I guess it's true: If you're used to fanservicey bullshit like Neptunia, then Automata feels like the fucking Mariana Trench by comparison

Squenix didn't give them enought money to properly finish the game and their marketing budget was about $75. I doubt they had the cash to buy goty or any other such awards on top of that

Western pubs, media and devs fucking HATE Japan.

>what's the chance of Harvey Weinstein getting a lifetime achievement award

Its narrative is actually is deep and requires you to think so naturally its chances are 0% and its ether Black Lives Matter 2 or We tried to be Zelda Dawn will win this.

Heck, if you don't think bing bing wahoo will win the goty, you're delusional.

>my waifu died
>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH
>beautiful

9S losing it was my favourite part of the story honestly.

What Remains of Edith Fynch has better narrative, overall it's a shit game but this award is for the narrative, if it wasn't for that NieR should win, the rest of its competition is terrible.

>most philosophical people have already thought of before
I think you're missing out the point. The game wants you to ponder on those things. A philosophical mind wouldn't consider the themes of the games to be "solved" in any way. What the game provides is an experience based on those themes. And it has both rational and emotional elements to it and the both of them are pretty well combined. Maybe it connects in your brain in new ways. Maybe it doesn't. Those ideas can always be explored some more. They might relate to things you thought unrelated, or challenge some preconceptions, etc. These sorts of philosophical experiences usually come from real life with age. But Automata can be an interesting one in game form. For some people anyway. Don't expect a fucking treatise, it's going to be what you make of it. Some people seam to consider philosophy something you learn like anything else. You "know" philosophy once you learned of it and can summarize it. As opposed to an ongoing process of unlearning and relearning pretty much everything.
In Automata the whole thing is largely just a backdrop for the story and the characters. It puts you in a certain mindset so that they can better manipulate your emotions later on. If you let it, it can be a pretty amazing game.
Also it's pretty cool how the meaning of certain key parts of the game change as the plot gets exposed. And some neat symbolism that start making sense. That's something they did in the first Nier game too. Overall it's not as well done as it could have been though.
Yeah sometimes it's heavy handed and it doesn't quite work. It comes off as pretentious. It might be partly a translation thing though.

>A philosophical mind wouldn't consider the themes of the games to be "solved" in any way
Globally, no. Locally? Most of the time, yes.

>Maybe it connects in your brain in new ways. Maybe it doesn't.
The second outcome is drastically more likely and you're being deliberately obtuse.

...

Is it just me or does this game feel exactly like FFXV but more boring and empty?