Which is the better game, Sup Forums?
Which is the better game, Sup Forums?
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3s is garbage.
KoF
The one that wasn't slowed down to show off animations
The Slugfest
3s is only liked because of that gay faggot parrying some chink
Which is?
Kof dream match is best
SF was always slow as shit though, with or without detailed animations.
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Truth
The one with more than 3 playable characters
sf3 best 2d fighter
Well I've played Third Strike and I saw what it did to fighting games when it was big, and it's fucking dogshit. I have never played KoF but KoF '98 is probably way better out of principle.
Exactly what is it that people hate so much about 3S? I get that it's imbalanced as all hell, but since when has that been an issue for fans of the genre? It seems that pretty much all the favourites have nigh-broken fucking character in the top tiers.
I also don't see how it's any slower than other SF games. Even if the pace is fairly slow, the games go by pretty fast anyway.
What gives?
i suppose people just really don't like parries, or at least not as a mechanic that can be done at any giving moment.
I can give you my personal reasons for not liking it I guess
>Most imbalanced of all the SF games
>Has imo the worst and most boring roster of all SF games
>Parries eviscerate the neutral
>Parries turn the act of jumping into a 50/50
>Parries are said to level the playing field between the top tiers and other characters but actually just give the top tiers ways to neutralize lower tier characters' best tools and bypass the neutral
Things like that
Prefer KOF98 to Garou. Prefer pic related to Garou too.
Far from an expert, but parries hurt zoning characters. Remy is already kind of a shittier Guile, but taking parries into account, he becomes just a shitty character overall.
EPBP
as said>i suppose people just really don't like parries
Not because they are bad per se but they limit certain kinds of play styles and instead favors greatly others.
so pretty much fags that like the top tier playstyle stuck and loved that game while everyone else didn't like it as much and only played it cause others were playing it.
Neither.
Vampire Savior and GGAC+R are both better.
>Parries turn the act of jumping into a 50/50
Why is this a bad thing again? It just means you'll have to think of your options when jumping in and mixing it up.
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the GOAT
It's another way of shrugging off the neutral. Dedicated anti-airs are no longer a sure thing, so every time you throw one out you risk getting parried, and the guy jumping forward is already in an arc so it's not even like the parry attempt is a risk for him in the first place or anything. Either both players do nothing and the offending player touches down right next to the one attempting to be defensive, or maybe the jumping player throws out an aerial attack and gets parried but even then the guy on the ground has limited options unless he can immediately reverse the situation with something like a DP, because if not the guy is just going to land on the ground anyway and start putting pressure on for free.
if the player is good enough he can pretty much parry every single attack.
I remember fighting a Ryu player as Remy and he pretty much parried every single move i did both rounds, including specials. Being able to parry at will is broken as hell and if you add it to all the broken and unbalanced shit the game already has it becomes a mess. The game feels like it was not designed around parries and it was an after thought.
Isn't that the point though? That parries adds a layer of depth to jump ins. Like you said, the defending opponent can parry into an anti-air to punish reckless jumps.
I don't see how it's any worse than other systems.
On paper, parries are incredibly broken since being able to simply parry everything makes you invincible.
In practice though, it doesn't happen. There is not a single 3S player who can parry every approach perfectly. It's just not feasible. But, if you do have your attacks parried constantly, that's a huge sign of a predictable playstyle.
It adds depth, but if you examine all of the scenarios it's layers of depth that ultimately reward the jumping player with little risk to them, and it screws up fundamental play. For example, if the defending player mistakenly tries to parry an empty jump, that's just a slight tap forward but they're still going to have very few frames to react to the guy who's now on the ground in front of them if that parry doesn't take. They'll have to make a decision to either block quickly to prevent eating a combo, or perform another action to prevent being thrown into the corner since that's also an option for the opposing player. And once pressure is started they could always tick throw, or any number of things. You see how it's a problem, surely, and that's just one situation
A fighting game without a decent keepaway isn't a game worth playing
-Some faggot on /fgg/ I agree strongly with
it add a layer of depth to the jump in's but in turn takes away a big aspect of the neutral game, it makes space control and footsies so much less important when anti airing is so risky
>Tekken
>king of spics
Yeah, that's a good example of a game not worth playing, but that's 3D fightan in general.
I disagree with this, 3D fighting games have their own systems and neutral game rules you need to abide by. They're not worse, just different
>sign of a predictable playstyle.
I'm not disagreeing with this because i am a shitter but is clear that some characters can take more advantage from teh parry system due to their movesets while other get fucked by it, like hugo having to parry a ken's dp 4 times or remy's move list being mostly single hit.
In the end people like to watch parries being done but they don't like parries in general.
whats the best version of 98?
3rd strike 100%
>he still can't do Deadly Rave
youtu.be
I found this video some year ago when I was still attempting to get into 3S.
From what I understand, the anti-air system is just fundamentally different than traditional SF like ST and the best defensive option is to walk back and do a crouching attack.
The rest is pretty confusing to me, because there seems to be a plethora of options on both sides and it requires not only a good understanding of the game, but an understanding of your opponent's mind.
i actually kinda like Garou but i'm not good enough to play it. having to play tizoc against but is a pain in the ass.
Why people meme this?
It's but tap tap tap tap. Easier than real Rising Storm.
Respectable opinion, user.
KoF '98 is one of the most popular games on Fighcade, right? Anyone play?
3S is the better game
I used to. Started fightcade up again recently and was reminded why I stopped playing. Central Americans who don't know what ping means. Or have any understanding of geography.
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Alright, let's get this shit going again.
>HffT and SG in High instead of mid
>GGAC in Mid instead of Top
>Xrd in Low instead of Mid
>SFxT in Mid instead of Low
>SFA2 in High and SFA3 in Top instead of the other way around
>HffT
*HttF
KOF 98 had the best Geese Howard theme
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>>SFA2 in High and SFA3 in Top instead of the other way around
How's SvC Chaos? I hear literally nothing about it ever.
This is awful.
but accurate
This is pretty much the logical mistake that all 3S fans make. There are three traits that are useful in fighting games.
>Memory (Matchups, Setups, Option selects, Resets, Gimmicks, ect)
>Dexterity (Execution, reaction, ect)
>Decision Making (Neutral, Zoning, Reads, ect)
Here's what 3S does to each.
>Memory
Parries give you almost unlimited amount of setups, option selects, and frame traps to think up. The amount of setups is infinite. On top of that, there's plenty of combos to learn, and you have to remember parry timings.
>Dextarity
Not only is there some tough combos in this game, but Parries reward good reaction time and good execution.
>Decision Making
No zoning. Neutral game is fucked, because things that used to be low or zero risk (Anti-airs, pokes), can now be punished if the opponent guesses right, reacts fast enough, or has an option select you don't know about. Wakeup game is entirely based on memorizing common option select setups, and then abusing them.
The result is that players who have good reaction times, or memorized more shit in training mode, have an advantage against players who rely on making decisions in the game and reading the opponent.
Parries are "Artificial Difficulty" for fighting games. They punish smart players, and reward lab autists and execution monsters.
It does a number of things:
1. Anti-airs and jump-ins become there own minigame with spammable parries that eventually streamlines into very safe (but boring) options seen in 3S, shit like neutral jump poke or walking back into a poke low.
2. Projectiles, slower moves, and rekkas shit the bed against parries.
3. Matchups revolve less maximizing your kit against your opponent's kit and instead begin to heavily interface with your ability to parry and punish and your opponent's ability to counter that.
Games with spammable easy parries completely warp around them (3S, SC2, For Honor), and baiting and punishing parries becomes a large interface of the game.
If you make the parries harder (Slashback from Guilty Gear for example is very very difficult to do), this goes away, but the parries become unusable.
In games where characters had parry intensive styles in non-parrying games, their kit is adjusted accordingly. Character like Hakumen and Baiken are built around parries but this part of their kit and the characters themselves are built with this in mind.
The best parries are ones that require resource and aren't too hard. I think Rev's Blitz Shield system is great.
No. If you've played Bloody Roar, you'd know this is a troll list. Legit, Bloody Roar 3, the best game in that series, is worse than most of the shit in the Trash Tier. Fucking Budokai 3 had a larger competitive scene, more depth, more single player content, better graphics, and was much more fun. Bloody Roar 3 is on par with X-Men: Next Dimension, which isn't even on this list, because it's mediocre as fuck, just like Bloody Roar.
>its another Sup Forums pretends to be 3rd strike daigo parrying, Ingrid, Q, and Oro maining gods again.
tell us about how you bodied alex valle in tournaments again, Sup Forums.
Anyone who actually plays those games can tell you Alpha 2 plays way better. A3 has a bigger roster, and world tour mode going for it, but that's all.
I have no idea what you're referring to here. It's the opposite if anything.
I can't tell if you're a 3S shitter mad at all the dissent it's getting in this thread or if you just didn't read the thread and assumed it was the usual 3S dicksucking.
I play bloody roar regularly, you clearly have never played the game and know nothing about it
it's a south american thing, the rest of the world cries about how bad and broken the game is. Here, SVC Chaos defines who's a man and who is a baby.
>Its that one samefagging goober shits post episode again
Anyone who actually plays those games will tell you A3 is a much better game.
Hell no one plays A2 because its a broken pile of shit, and you can shitpost and pretend you play fighting games all you want but i can pull up the actual stats for the games.
fightcade.com
fightcade.com
Get fucking rekt
Don't even bother. There's one thirsty-ass furry BR nigger (see: ) that posts his shitty list (he'll post more, just wait) that always puts his fav furrsoge at the top.
A Clayfighter-tier game that nobody ever played and never even saw a side-tournament at a major. If your game never saw real play and there's basically no footage of it on YouTube, it's a fucked-up piece of shit.
>almost all high tiers are capcom games
>any mortal kombat above trash
>no anime above mid tier
I don't even know if it's bait or genuine /fgg/ shit tier opinions
See
>Samefagging goober having a conversation with himself again
lol
stop posting this stupid fucking list
Accurate
>any alpha not being shit
Hello samefag.
Why would you make up lies like this that literally anyone can google in a few seconds and prove you wrong?
Do you have brain damage or something?
He does this too. Everyone knows his list is shit, but he'll insist everyone is a "samefagging goober" just because it's widely acknowledged that Goob is a great game that improves upon furrsoge.
>Goob is a great game
What's a lie? That there is no footage and nobody plays this shit? Look at the coverage. There are more fucking MK3 Trilogy tournaments happening now than BR.
>it's a "self-proclaimed pro projects his inadequacies on strangers on the internet to boost his own ego instead of practicing" post
clakwerk
>Samefag the shit out of every thread
>Say the same shit worded exactly the same way every time
>Be surprised when people call you out for samefagging
I guess thats what happens when you play nothing but setplay garbage like guilty gear
Good taste but SamSho II or V is king
I'm never samefagging though. You are. Like right here.
Samsho is shit, literally japanese MK
KoF is probably the better balanced and overall game. But 3S is BY FAR the most fun.
No one actually thinks this.
Why are you fishing for a (you) user?
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Literally seconds searching on youtube, one video was uploaded as recent as 15 hours ago
Put some fucking effort into your bait.
Goober samefag on suicide watch
None of these are tournaments worth a fuck, just online or old trash. Please stop wasting everyone's time.
KoF 98 all day
Confirmed for fag that has never held down a NEO GEO cabinet at the arcade in his life
Well, there's not one JPN, EU, or US major there. Congratulations, you proved him right.
>Gets recked
>D-d-dosent count i-i-ts t-to old
>Uploaded 15 hours ago
The absolute state of goobers
>Can't produce a single side tournament.
Enjoy sitting with Clayfighter, Primal Fury, etc.
Goober got DESTROYED
Doesnt A3 have a crouch bug or something that gives everyone infinites or some shit?
Crouch cancelling was a thing, yes. The juggling is kind of busted.
Both of them do, A3 infinite alt least require multiple 1f inputs unlike A2.
Both games are steaming turds but A3 is the better of the two.
People play Hokuto no Ken fighting game too and that doesn't make it good.
>Tries to claim no one plays it
>Gets utterly BTFO
>J-just because people play it doesn't make it good >:'(
Just stop talking you have embarrassed yourself enough already.
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It's becoming a meme to shit on 3rd Strike at this point, let's face it.
It's been a meme for quite some time now and with 09ers it's only gotten worst. Not that it matters, the 3s scene outside of Japan has always been shit. So, it's no loss really.
It was a meme to like it. People who tout it as THE BEST FIGHTAN GAME EVARR clearly didn't play it in its heyday and picked it up after the fact on fightcade when they got shamed by 09er memes and similar buzzwords. People like 3S because of the sick cred, not because it's good, because it isn't.