Would you buy a MediEvil remake pack, Sup Forums?

Would you buy a MediEvil remake pack, Sup Forums?

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after the mistakes in the crash remakes, no

i'd probably attribute that to an incompetent team, if the right team were behind it a medievil remake could be pretty fuckin sick desu

I'd buy a sequel from the same team that produced the original. Give me long hair nerds doing demo disc vids of them passionately talking about their game or give me nosequel

They'd probably pay fromsoft do it

I don't think soulslike combat would be a good fit for medieval

no, these games werent even good

This

youtu.be/86Rd6RKJvuw

Otherwise I don't care about remakes, sure as hell not after the abortion that was Resurrection.

could this be the most original reply on Sup Forums?

what kind of games even were the medievil games? I should really play through them some time.

Yeah sure, but I'd rather Ape Escape 4 exist.

spyro with a sword

Resurrection was by Sony Cambridge, I think at the end of the day all that matters is that you've got a team that understands what made the original games what they are. Maybe bring on some of the original guys as consultants if they'd be into that.

fantasy action/adventure with light platforming elements. What sets it apart most is its style, but the controls have held up surprisingly well for a somewhat early 3d game.

think ghosts and goblins in 3D mixed with ocarina of time elements in a nightmare before christmas style with slight tinges of monty python and the holy grail and you have medievil

sounds pretty fucking good tbqh pham.

>not a single PoC in the dev team

>remake pack
>box art says remaster

What mistakes?

crash fucked this up for everyone, let's just roll with it

It is, at least the first one was. Didn't play 2.

>youtu.be/86Rd6RKJvuw

Exact one I was thinking of

>Resurrection was by Sony Cambridge
Which might as well have been an entirely different studio by that point.

They bogged Resurrection down with so much unfunny shit. Every single level you enter, you have to listen to tom baker say some stupid shit.

>Entering: "Dan's crypt! Best place to go if you're looking for a dead dan!"
>Entering: "Pools of the aincient dead! The dead need a hobby too!"

All the NPCs are insufferable as well, minus Dan who was actually still pretty grounded.

I never played the original so I would for sure. Ever since I got a PC I haven't looked at my PlayStation I need a reason to come back.

Was literally 1:1 with better graphics
>mistakes
Fuck off you retarded mong

I adore 2. It basically takes all of the shit he just described and throws it into 19th Century London. I actually prefer the vibe of it to the first game and I've seen several others saying the same lately

What's his name? Evil Dave or some shit

his name is sir medieval

the physics is way off, the fact you can be stood still whilst bouncing on a crate and stil gradually slide off is ridiculous

Pill shaped hitboxes.
Jump physics.

It's not a meme I really want to know

It wouldn't be, but hey they're both third person games where you swing a sword , basically the same thing

Sir Daniel Fortesque

Sir Daniel.

IT RISES AGAIN

no it "literally" wasn't you autist

The Hero of Gallowmere, who fell at the first CHARGE.

I stole medievil from my friend in elementary school and he never found out where it went. I'm sorry Nick I still have it.

Bought PSA for Sir Dan, but wasn't a fan of his appearance. Instead of going for a claymation look, they made him look like a pixar character or some shit. Doesn't look like Dan from any of the games.

There was a twitter campaign to get Sony to give a shit about MediEvil a few weeks ago

I'd rather have a new game or, failing that, a true remake of the first game. All I remember about the second game was that sexy mummy.

mmmm sexy mummy. mmmmmm kiya sexy. need new pants

People have been trying to ham up attention for MediEvil for ages now. Still remember the butthurt a while back when some fag remade shit in some engine and tricked everyone into thinking it was a remake

>ocarina of time
Zelda babies have to shoehorn their shit in
Just say Tim Burton videogame ffs

First medievil had a really good atmosphere, never played 2 so I can't comment on that one

Tim Burton didn't invent german expressionism

MediEvil was the first ever game I really wanted. I was so happy to get it on Christmas that I didn't bother to unwrap the rest of my presents because I was too busy playing it.

except the developers literally said "we were influenced by Zelda" when making MediEvil you fucking mongoloid

Medievil needs a claymation art style

stop. I mean't Tim Burton as in "comedy around childish representations of dead figures".
Of course he was heavily influenced by the german expresionists

And they made something better.

I won't disagree there

Nah.

Medievil's whole style hinges on the PS1 looking like crap. It just wouldn't work if they try to "pretty it up" remake style with textures on everything. If anything it'd need to be intentionally ugly.

A remake of Medievil, traditionalist style, would just be a mistake.

How the fuck do you go from this

to this

and finally

to...this?

That village. That fucking village.

shhh, village is asleep

Full gargoyles were too difficult to make look good while still being small enough to fit anywhere I think.
AHHHHH what the fuck is this ? What game does that abomination come from so I can avoid it ?

>t. Retard that thinks every game needs to look realistic

...

>nightmare before christmas
fuck didn't realize that was the original title of the film I was thinking about. You were right all along.

Only if they don't fuck with the atmosphere. Medievil 2 was even darker in tone than the first one it wouldn't fit that cheery resurrection shit they tried at all.

Also fuck these things.

...

>the labyrinth
How much time did you guys spend at that fucking door with the masks ?

All those remakes do. They give all the character hyper-detailed fur textures and all that shit, and it looks mediocre at best.

They'd pull that same shit for ol' Dan in an instant.

Sure it's mentioned in one of those books (assuming the city library) that they're not heads but just wallbound. Only their head is peaking out

You're not even talking about remakes dude. You're talking about those retarded HD remasters. A remake of MediEvil would require the game being rebuilt from the ground up like resurrection.

My 8 year old self found that level way more difficult then it had any right to be.

A week.

we're talking more like crash than resurrection - more like a shot for shot remake than a reimagining

Same, doesn't help the place is a little puzzle. Gotta run through the town avoiding the mads as to not kill them, getting shit to smelt in the blacksmith.

Loved all the little books on history and shit found in the library. Killed the mad in the room so he could fuck off and let me read.

It was never the masks that tripped me up in the labyrinth, it was remembering the elephant shenanigans and thinking that was coming next when you're supposed to jump down a grate before that,

>looking at the locked grate waiting for a mouse to come out

I swear there was a way to stun them.

I remember, for some reason, the mumbling chess pieces freaked the hell out of me.

You genius. What was the key to the enigma btw ? After two weeks of brainstorming, I just went with the "hit randomly the masks until the door opens" method. Took me another two weeks.

>but the controls have held up surprisingly well for a somewhat early 3d game.
I have to disagree. I like the games, but I replayed them a month ago and it was very clunky.

...

clunkiness is to be expected of a PS1 title. Replayed it for halloween and have no real complaints with it myself. You just have to make sure to make use of that d-pad in the later levels, so you're not racing off thin ledges all the time.

I was a very impatient child.

>the swamp level with the undead knights you have to push into the mud using the dash

...

The enemies in that level seemed to take 10,000 hits before they finally die.

>clunkiness is to be expected of a PS1 title
That's not really a valid excuse for me since I replayed Crash and Spyro too and those felt really tight (at least from the second games onward). Pools of the ancient dead and to a lesser extent the Lake level dragged on a bit too much exactly because of that running off ledges problem you mention, and the weird movement when turning around in midair. Melee combat is also too simple.

Just whip out the hammer, charge that shit and knock them off the ledges. ez

Or you could use the Warhammer.

Would you buy a Star Wars Racer Revenge remake pack, Sup Forums?

Did anyone else think Zarok was a hermaphrodite?

He's just Evil Jewish David Bowie.

...

the first time that thing jumped out of the stained glass I shit myself.

No Jew would leave that much gold lying about.

Buy it? I'd get the PS4 again after selling it if it gets made! That's one of the games I'm dying to come back.

To me, Medievil nailed the Berserk aesthetic better than Dark Souls. And the best part is, that they weren't even trying.

>hammer
>not crossbow bolts that already fell off in damage and you had to find a use for

The masks? You just had to make them all happy faced toward the hedge. You were probably missing the one in the center, it's hard to see.

Crossbow is for virgins. Chads use throwing daggers.

What does that make people that use the Longbow?

Horsefuckers

wat, MediEvil is dark, but it's also whimsical. The two aren't remotely similar.