Uncharted 1 is apparently 10 years old, where did the time go guys?
Uncharted 1 is apparently 10 years old, where did the time go guys?
That's a lot of franchise they've managed to get out in a single decade considering how long a lot of games take to develop. I played 2, 3, and 4 multiplayer quite a bit all things considered.
Still, hopefully they let Uncharted hibernate for a generation or two and come back with something actually great... with each game up to LL now they found some new elements to make the single player better but it never felt fully realized.
and it has absolutely zero reply value.
Mean while, I go back about every year or two and complete The Crash + Jak and Daxter trilogy.
I keep meaning to play through Jak and Ratchet. I have both HD collections for PS3.
>apparently
also
It feels longer than that.
I've replayed each game quite a bit, the melee combat from 3 and 4 keeps me coming back while 2 has one of the greatest adventure stories in all of gaming. But you're right idk if it can top Jak, I've beaten 2 and 3 more times than I can remember
terrible game
tried playing this on the hardest difficulty a couple months back, ridiculously frustrating.
I can't fucking believe I've been shitposting about these shitty movie games for ten years.
2,s multiplayer was top tier. I was extremely pissed when I found out it wasn't going to be a part of the remastered collection
i played uncharted 1 for the first time not too long ago and it was absolutely fucking terrible. So disappointing
The melee in 3 and 4 is pure unadulterated garbage. It's literally QTEs
Yeah it sucks ass compared to the others but the story was pretty good. The jump in quality for gameplay from 1 to 2 was insane though
3's melee is damn good and the only QTEs are during cutscenes. It's actually integrated pretty well during the actual gunplay
This is the grand catch-22 of Uncharted. If you want to fully utilize each game's combat techniques to end encounters quickly and stylishly, you need to play on Normal or easier... but it's too easy. If you want any challenge by playing on the harder settings, you'll be stuck behind cover popping shots for too long.
It's not a catch 22. It's called being shit. The cool stuff isn't gameplay, it's cinematic animations. The game is only "fun" the more animations you get to see
The Uncharted games are great, not sure why they get so much hate.
They're okay. Extremely unmemorable though. Maybe this series would have had a bigger buzz if it didn't start out on the PSTriple.
Yeah that's the point, the 'cinematic' animations look way better than any other game when it comes to melee and makes it more enjoyable. The only reason to ever play on a hard difficulty with this series it to get the trophy. And it's the same with a lot of other shooters, Doom's glory kills look amazing but I can't use them a lot on the harder difficulties
it's literally people getting starstruck by nice animations. the gameplay is mediocre.
Am I the only one who thinks 1 is the best?
>nice animations don't make for good gameplay
Name me a better third person shooter that isn't Max Payne. That's probably the only one that I'd accept is actually better
>nice animations don't make for good gameplay
yes, that is absolutely correct.
stranglehold.
>the poor man's Max Payne
Stranglehold is shit user
why would you be? best movie in the series
It's ironic because uncharted animations aren't even that special. God of war fucking 2 let alone 3 matches and often exceeds uncharted animation fluidity while giving players complete control of actual gameplay
Uncharted revolutionized third person shooters for the worst by turning them all into whack-a-mole cover shooter cutscene fests.
Someone needs to give max payne back to remedy so we can get a TPS that isn't a formulaic normie blockbuster for once.
You know what's funny is that most faggots on this board cream their pants over Metal Gear 1-3 which is literally 60% cutscenes and 40% gameplay, yet you whine about TLOU and Uncharted being movie games. It's pretty obvious you haven't played them and are going along with the classic "Sup Forums hates this, hop on the bandwagon"
You have to use the melee only game God of War to negate Uncharted's melee because there isn't a single third person shooter out there with actual good melee, right?
10 years of "games desperately trying to be movies"
It's funny that Sony bros try to use them as prime ammunition of console war threads, I've played all four and they're all bad. I played 2 at launch and thought it was abysmal(other than the visuals), extremely basic stop-n-pop third person shooting with unsatisfying guns.
With 4 being 80% cutscenes and 20% gameplay, forgot to include that
Nah fag, I hate both series. Nice try
I'm not just talking melee, I mean overall. In cutscenes, qte moments, and how actions are chained together. In god of war 3 throwing enemies across the room, performing executions, and jumping around all looks completely natural. In uncharted when you jump, snap to cover, or melee the magnetism is fucking extreme. It feels very unnatural
10 years and it's still a shit IP.
Well I guess we just like different games then. Because God of War 1-3, while still fun games, was nothing but hack and slash and were a little bit too arcadey for me.
>Arcadey
>A facet of games that even exists, let alone is a criticism
I bet you're the kind of person who likes battlefield over COD for being more realistic
I'll never understand why someone who doesn't like a game feels compelled to post in a dedicated thread about it just to let everyone know.
I fucking despise all Nintendo games and that's why I don't post in a single Mario/Zelda thread. I mean, why would I if I don't like the games?
I don't play multiplayer garbage. If Cod's multiplayer is your forte then I guess that establishes you being 12 years old therefore you shouldn't be posting here in the first place
It's because there's a certain reason I don't like it. It has nothing to do with taste; what's bad about the uncharted games is what makes them terrible video games. The gameplay is the least important aspect of them. People who don't see that as a problem need to be told so repeatedly.
And by the way hating all Nintendo games is fucking impossible. Mario 64 and now Odyssey have some of the greatest level design in video game history, bar none. Zelda has an incredible amount of entries all with varying art and game design philosophies. It's impossible to hate them all unless you're somehow afraid of being associated with something "childish"
I hate COD dummy dumb. Just can't stand people who only like games that feel realistic. It means you actually hate video games and just want escapism.
Max Payne is good because it's good gameplay mechanics that are well animated. You've got it all backwards.
>People who don't see that as a problem need to be told so repeatedly
>Mario 64 and now Odyssey have some of the greatest level design in video game history, bar none. Zelda has an incredible amount of entries all with varying art and game design philosophies. It's impossible to hate them all unless you're somehow afraid of being associated with something "childish"
Holy fucking shit could you be more of a narcissistic prick? Someone has a different opinion then you on what video games they enjoy and this is your response? Fucking shave off the neck-beard and put down the Switch for christ's sake. Either that or at least proof-read the cringey ass garbage you type out before you post it
Man this series is shit, basically the embodiment of "you tried".
I got a PS4 last month and decided uncharted was going to be my entry to the PS3-and-after era of sony games and my entire experience with the Nathan Drake Collection was miserable.
1 I played on harder, since it was my default difficulty going in a game, and then realized the combat sucked ass. Also everything from """"""exploration""""" to some combat sequences are so linear that gave me a headache. The storytelling which some naughydog fans parade is executed extremely poorly, next to no introductions to character, all of their on screen relationships boils down to cracking the same "witty" lines to each other. It's so bad
2 is better since graphics seems to pick up, at least it was pretty to look at, but that's where the improvement ends, what problem I had with the first game is still evident.
I'm on the third game right now in Syria, and I don't think it's gonna be any better than the last two.
How did is this series become the crown jewel of sony games? So fucking disappointed.
That's my point though, I like both games exactly for that reason. For some reason since Uncharted has good looking animations it's a 'movie game' but Max Payne somehow isn't, at least according to the dipshits on this board
I said earlier in this thread that Jak (being an extremely unrealistic series) is probably better than Uncharted. I don't hate video-games, it sounds like you do though since you're desperately trying so hard to convince me not to like a video-game series that I really enjoy
Metal Gear Solid 1-3 are heavily loaded with cutscenes but the actual gameplay is mechanically tight and rarely splices with cinematic time, unlike Naughty Dog games where the agency of the player is constantly limited by the necessity of the script. You can also play all of the original MGS games by skipping the cinematics and rarely if ever be forced to trudge through pseudo interactive cinematic sequences. So not the same.
Because Uncharted doesn't even have half of the game mechanics of Max Payne, its a sequence of pretty animations gated by button inputs, completely different and if you can't tell the difference then you don't know why Max Payne is good.
No you're ass fucking backwards, you can't play any Metal Gear game skipping the cutscenes because the fucking tutorials are in the codecs so you're fucked if you don't sit through them all. Whereas with every single Naughty Dog game the cut-scenes are strictly story related and you would have no problem playing the game skipping through them all. I love me some Metal Gear but you are so far off just in an effort to defend the franchise that it's laughable
u mad?
>"childish"
Why did you put quotes around childish?
>Uncharted doesn't even have half of the game mechanics of Max Payne
I already stated that Max is probably better because of how good the gunplay is, but there is no way that the gameplay has more features then Uncharted, you didn't even play the Uncharted games did you? The whole reason Max is so good is because of the simplicity of everything and how well the shooting is done. You have to be bull-shitting me with that statement
>reddit spam-posting
you don't belong here mate
He's saying the cutscenes in Uncharted are the setpieces the player has almost zero input in. Which is true, its not a very interactive game. You can skip the cutscenes in MGS and its just as interactive as any other game.
>No you're ass fucking backwards, you can't play any Metal Gear game skipping the cutscenes because the fucking tutorials are in the codecs so you're fucked if you don't sit through them all.
>You can't actually do what you said that you can do because this totally optional thing is included in it and there is no way to learn mechanics without watching the tutorial because manuals don't exist and its utterly impossible that you watch the cutscenes on the first playthrough and skip them for later ones
Uuuh, are you sure you want to stand by this statement?
The whole point of the series is that the set-pieces that are normally shown as just shitty cut-scenes in other video-games are integrated into the gameplay
You're really using the manual as an excuse for tutorials being in cut-scenes instead of during gameplay?
>integrated into the gameplay
They're basically QTEs without prompts. They are literally interactive cutscenes the player has basically no input in.
Why does Sup Forums hate Uncharted so much? I've always liked it. UC1 was the very first game I played on my PS3.
>The "Uncharted is a movie" meme
No, The Order is a movie. Uncharted actually does feel like a game and actually has more gameplay than The Order. Uncharted isn't as QTE heavy or cutscene heavy as Sup Forums claims.
Reminder that the Uncharted series started and ended in the time it took Valve to admit theyre not making another Half Life
I've played every single Uncharted game. They're fun for a casual playthrough but nothing really worth coming back to. Max Payne is simple in interface and control options but mechanically dwarfs Uncharted as you have expansive agency over movement and you have to manage more resources such as health and bullet time while accounting for positioning and movement direction. Max Payne also punishes timid play and never hampers player agency. Uncharted isn't even close on just the level that you don't even have full access to all the mechanics at all times based on the whims of the script.
Uncharted pales to Max Payne on so many levels. Most damningly in that Max Payne becomes better at the higher difficulty levels while Uncharted falls apart at high difficulty as it was never designed around precise play while precision is demanded in Max Payne. Not even close.
>not sure why they get so much hate.
>popular with normalfags
>sony exclusive
>not japanese or bing bing wahoo
that's why
Well I'd rather have at least some sort of interaction in the scenes even if its minimal like Uncharted, rather than no interaction at all like 99% of other games with story cut-scenes.
And if that's really you're main complaint is the half-interactive cut-scenes than what is wrong with the 6-8 hours of actual gameplay? And don't say 'QTE melee' because that's already been discussed
Crysis is 10 years old
CoD 4 is 10 years old
The Orange Box is 10 years old
Halo 3 is 10 years old
The Witcher is 10 years old
Bioshock is 10 years old
WoW Burning Crusade is 10 years old
Assassin's Creed is 10 years old
My main complaint is when people say the "interactive" cutscenes aren't cutscenes. The gameplay itself is third person with HP regen and a cover system. Its so generic and uninteresting its hardly worth mentioning.
I love how people who criticize Nintendo exclusives get pretty much crucified by the weebs on this board, yet someone simply states that a PS exclusive is 10 years old and the whole thread consists of people shitting on the entire franchise
>inb4 but Bing Bang and 'generic open-world zelda' are kino/god-tier/goat or whatever you children call it now these days
>Instigating console war shit
Kill yourself.
your taste is shit dude.
This whole board is nothing but people instigating arguments my friend
MGS1-3 has good gameplay as well as cutscenes that's why it gets a pass.
Butt-hurt Wahoo-nigger detected
It's confusing filler with content. The whole purpose of cutscenes was to connect together the interactive sequences with contextualization or to take care of anything that doesn't involve the core game mechanics. By making the cutscenes the core by making them pseudo interactive you've made the meat of the game the flashy stuff that doesn't really make the game worth playing.
This whole thread is full of console wars you dumb Nintendoshit.
uncharted is straight cover shooter with health regen. the gameplay mechanics aren't good.
Mate, Zelda has TOWERS and PHYSICS it's totally innovative.
Console war shit is against the board rules, user.
I'm an idort, you white faggots.
reposting objective fact
So what you're saying is that I should blatantly veil myself as someone who claims to have played the game and then shit on it like everyone in this thread is doing? Thanks for the advice pal, I'll take it into account next time I see a wahoo or zelda thread
Linearity is a thing, the uncharted series had so many opportunities to become an explorative game and it missed every single one of them. The premise is great: search up ruins and find treasures, but when the entire ruin is a single line with a few curves and angles on it, it fails the expectation, and plays like a movie.
Don't get me wrong, linear games can be good, but when you can't even draw a map for your levels, there's some poblem with the game.
the Order was simply an evolution on that design mentality.
at least they have something for you to uncover and find, unlike uncharted.
>same year
ohh..
Oh my god
How many frames was that version of Crysis running at in 07? Oh right, that's probably a screenshot from a modern pc compared to 2005 ps3 hardware, and it still probably runs at lower fps
Why is Uncharted 1 crushing rage invoking?
You're citing a linear game for not being an open world game based on exploration. That's like criticizing Zelda for not being a soccer game.
I unironically love framebuffer shots. I'm glad they became a thing on PS4 and Switch, even if both companies started adding photomode to allow for more flattering images.
Not him but I did play Crysis when it came out and on midrange hardware. It was getting 45 FPS on 1920x1080 with high settings
wait the new Zelda was made by Ubisoft?
the problem with the "interactive cut scenes" is they are fully unskippable, having to slowly walk around while some idiot talks for 5 minutes without being able to skip it at all is annoying, it is by far one of the worst trends in games
>top screenshot is PS1 fog
>bottom has more colors and a distinct style, not unlike that of a state-of-the-art Nintendo game
You literally resorted to using console war shitposting terms.
Um, no. NINTENDO did it so it is good. It even has VOICE ACTING.
It's innovative.
I'm playing through this game for the first time right now. I just got to the bit with the weird zombie guys and said fuck this.
Power through to the end and then bask in the glory that is Uncharted 2, it's easily the best in the franchise
Spooked you too, huh?
no, I'm talking about making levels actual buildings for players to walk around in, not follow a line the developers drew throughout the building(and blocked the rest of the pathways). I'm not saying it should be open field walking, giving the player the entirety of a digging site. There can be a medium between these two extremes.
botw is ubisoft games done right, deal with it. just because some people shit up the formula doesn't mean it can't be good.
I remember one of my mates bought 2 8800's to run in SLI for crysis and it was generally 45+ maxed (minus AA)
>I was 11 when it came out
>Trying to defend your shitty opinion this hard
Go the fuck back to the 100 Zelda threads and stay the fuck outta this one if you don't like linear games you dolt
More that it's such an abrupt change in the gameplay style that it was pretty jarring. I'm not digging the run and gun with considerably more bullet spongey enemies. Plus I miss the sun.
That's what the buddy I borrowed the game from keeps saying.
imagine being this wrong.
>ps1 fog
Why do children use graphics from consoles they've never played as a reference?
for
>he admits botw is a ubisoft game
To be fair it must be fresh and new to nitnenpedaphiles as theyhave such little third party support they likely haven't experience this before.
because children love shitposting.