Why did the Vita fail?
Why did the Vita fail?
There are more than 13 new games coming to Vita in 2018
memory card prices.
one of its former exclusives had a flying hobo, that would soon be shipped with a forgotten character from a dead series, while both appeared in a shitty smash clone
In total
That’s a DS game. Normal on left, emulated on the right with increased res
Overpriced memory and not enough games that would appeal to nonweeaboos.
This.
price, lack of ads, lack of first party support, third party support was all downgraded ports.
Because the noughties ended.
Too many JRPGs and not enough real games
THIS. The fucking Vita had no gaems.
Good bait image
This, plus very few exclusives and Sony just not even trying
>Too much awful moe shit and not enough real games
fixed
proprietary memory cards and their prices single handedly killed the vita
nobody wanted to pay that much for that shit
Not enough children buying it.
No seriously. Ask any kid who has a handheld which brand it is and they'll say it's a 3DS.
The 5-10 year olds demographic is huge. Parents buy their kids Nintendo consoles in droves.
It's once they grow up they either move on to different things, or grow up and become normies, or stick to Nintendo and become insufferable fanboys.
That game would have made it at least slightly attractive had they chosen to advertise with it. Instead we saw the same tired shit everybody already had 10 variations of on their PS3/Xbox360.
>PSP
>a lot of good games, both original and ports
>Vita
>very few good games and ports, after the first year almost all games being released for it were localized games that were animu to the max or panty quest games you had to import
The games, it's always the games. Find me one console that struggled or failed that also had a plethora of good games. It just doesn't happen.
Dreamcast
people seem to forget that the psp had any games worth playing during its early years. it was just sequels to ps1/ps2 games that were vastly inferior to their console counterpart.
>Find me one console that struggled or failed that also had a plethora of good games.
dreamcast
let me guess, they're all weeb trash nobody has ever heard of
>uses a 3DS screenshot to push the Vita as some better option when the Switch exists
Lack of AAA heavyhitters for the western AND Japanese market.
Sony itself gave up early.
The price of the MCs.
Ironically being unable to be pirated.
Turned into a weaboo machine for shitty RPGs and VN ports.
The fact that the best game on it is an enhanced PS2 port speaks volumes.
I knew I was going to get this response. Didn't the dreamcast fail because Sega themselves said they didn't have faith in the system?
THIS!!!!
no one buys handhelds anymore. I don't see the appeal
dreamcast failed because they ran out of money to fund the console
>Find me one console that struggled or failed that also had a plethora of good games. It just doesn't happen.
That's the Dreamcast
sounds like sony and the vita
what did sony even do to market the vita? even nintendo had some 3ds commercials and nintendo is the king of shit marketing
I agree to this, but the vita is just way too niche. I love mine, but I can't imagine most people enjoying the games I bought there
not even talkin about pantsu quest VI
Selling it and advertising it as a portable for hardcore gamers when the portables are mainly a console aimed at kids.
Almost every "harcore" gamer disregarded the Vita since they already had a PS3 so naturally the system failed to catch their intended demographic. Even more so with watered down console ports.
Weebs are the only reason the system has survived.
Console had no copy protection. You could burn a CD and play it. I recall that was the issue that killed it.
Would the Vita have had more success with SD card support and a UMD with more storage capacity instead or game cards?
and yet people say piracy is one of the reasons why ps1 and psp sold well lel
>SD card support
Definitely
>UMD with more storage capacity instead or game cards
Don't really know if this would have affected it that much, all my Vita games are digital except one (Dragons Crown) that came with the console
and they will all play better than any AAA releases coming out in 2018.
They wanted to CoD audiance to play handhelds
No killer app
Disappointing games everywhere
Memory card prices for the sake of DRM
Faliure to provide console quality games which were expected
Compromised controls everywhere
Square Enix and Capcom were the two biggest supporters of the PSP and they never fully embraced the Vita
Expensive for a long time
No back compat
Persona 4 Golden remains uncontested as the best game on it after all this time
Losing exclusives to PS4 and PC
No games, because Sony decided to drop it like a sack of fucking bricks once they realized it wasn't selling.
>>No back compat
?
lol
this
Lack of games which can be traced back to the lack of advertisements and such not to mention the memory card price.
It's a shame really that the Vita fell. The hardware is interesting and was arguably the best portable gaming device to feature graphics seen in home consoles as compared to the 3DS during that time. The Vita could've top the 3DS if it was handled right.
>The hardware is interesting
Only things that I think are unnecessary are the rear touch-pad and the two cameras
This, honestly. Pricing them that high was a mistake.
I find the rear touch-pad to be interesting though it can be annoying to properly use it due to its size. Tearaway managed to use the feature really well.
There was no reason they couldn't have had triggers and clickable sticks, they just wanted something to add to the successor that it would have gotten if it did better.
Nintendo should be nuked
>MUH WESTERN AAA GAMES
The Vita has great JRPGs and that's why I like it.
>The Vita has great JRPGs
Name one.
Spoke like a true weeb trash.
It didn't have Pokemon.
neither 3DS nor vita has any idolmaster games, barring taiko spinoffs
we are talking about the vita not the game gear
>no one buys handhelds anymore
Meh. I'm a teacher and lots of parents still buy handhelds for kids.
Couple of times I suggested to parents to buy a 3DS instead of a fucking tablet for games since it's overall way better for the specific purpose.
Handheld market is shrinking but still alive.
No real games. Sony thought they could shill their real titles by releasing shitty tie-ins on the vita and by the time they realised that nobody likes that it was too late and everyone had gone back to their 3DS.
The 3DS also has the nintendo fanbase, which will forever buy products even when they're shit.
t. someone who owns three 3DSes because they're made of Iwata's turds
No games*
*meaning no pokemon-type normalfag shit
So that's confirmation then, right?
it's not a handheld, it's a ~hybrid~
>make a console with hardware so shit every games have to be customized for it, and thus, exclusives
Nintendo are geniuses.
i didn't have a PSP when it was relevant, but my understanding of other people's experience is that absolutely fucking noone bought digital PSP games until the PSP go and vita came out, and disc collections were then useless.
No Monster Hunter.
Really shit marketing. Games that no western audience really gives a shit about. One redeeming feature, the games available on the PSN store, meant you had to buy a ludicrously expensive SD card.
Buttons and sticks also feel weird as shit.
-one of the worst marketing/advertisement campaigns I've ever seen.
-3DS price cut and Nintendo buying up sony exclusives, specially Monster Hunter.
-pointless overpriced OLED screen and back touch panel that drove the price up
-too late and they wasted too much resources with PSP revisions
-name
And this as well, but also because of poor handling from sony. Smartphone companies ask about the same for their internal Flash upgrades, and people gladly pay. Apple does worse everyday. If you want to sell overpriced proprietary standards, you better have the best PR team in the world. Too bad Sony had one of the worst.
And finally smartphones. The Vita sold ~15 Million but the even the 3DS only sold ~65 Milion, which is also significantly less than the PSP, let alone the original DS. Even if Sony had their best strategy for the Vita, the best they'd do is maybe ~30 million. Handhelds in their traditional sense are dead. Even Nintendo sees that and that's why they made the Switch instead of a pure 3DS successor.
underrated
Glad my umd collection stayed small, only games I care about that I have are FFT and Crisis Core. MGS Portable ops too. Just installed CFW on my psp today thanks to that other thread so I'll probably never use them again anyway
>lookin in my umd case
>find pic related and Kingdom of Paradise, games so lackluster I completely forgot I had them
Wish I knew what I did with the cases
This and the library of exclusives was just all around ass in comparison to the 3DS.
>Vita
>fail
Sup Forums has been crying this since it released in 2012 and it's still getting games to this day.
Name three worthwhile games coming soon
But games that don't appear on TV literally don't count
I realize this is bait but
>Weeb shovelware
>Games
That console has been on life support since 2014
>weeb
>>>/reddit/
>>>/facebook/
>>>/anywherebuthere/
>life support
>3+ years
Because AAA games sure are a sign of quality right? normie scum?
When your 'handheld' has been reduced to a PS controller, it's a fucking failure
Now that I think about it, did this thing even HAVE a marketing campaign? I remember nothing for it, just suddenly it was out one day.
>gets baited by his own ignorance
it's a shovelwarefest that weebs try hard to paint as a good library
i remember ads of a guy playing on his ps3 then he took the vita and started playing the same game in public. sounds familiar...
>Turned into a weaboo machine for shitty RPGs and VN ports.
I dont understand this whole VN thing. It barely has any localized VNs.
That being said, the best game on the system is SOul Sacrifice Delta you fucking moron.
This. Vita's library is heavily over catered to the otaku market, so the games don't get translated for obvious reasons, leaving behind only the shittiest of cash grabs. Not like the weeb games would have been any good.
Question: Why is the Switch popular as a port machine but the Vita wasn't? Is it just because Nintendo spent millions advertising? Superbowl, commercials, talkshows etc?
>Smartphone companies ask about the same for their internal Flash upgrades, and people gladly pay.
>Store more of whatever you want on your phone for a price
vs
>Want to save your game? better pay up, goy!
Honestly, its weird that you just replied to yourself. That being said, the Vita has more Western games than the 3DS, so its a double sided thing. The 3DS is almost entirely weeb too.
>Not like the weeb games would have been any good.
Wew.
wtf are u serious?
see, the problem with sony is they try to make console games with their handhelds. psp had the same problem where a lot of its games just feels like a watered down version of their console counterpart.
It can handle ports, the Vita couldn't. The Borderlands thing was like 20fps.
Also the Switch has support from Nintendo's own games and seems to be doing well. It's like the first handheld that has power comparable of a console, the Vita was clearly short of a console.
You could still save your game. No one really said anything about Nintendo charging $100 for the Wii U Deluxe over the basic for 26 additional GBs of space.
Vita also had plenty of ports
What is the Nintendo Switch?
>smartphones ask the same
I guess you have never heard of MicroSD cards. You could buy a MicroSD card of higher class than the Vita card for cheaper, like a Class 10 64GB MicroSD card was cheaper than the Vita's 32GB memory, and from what I've read, the Vita's memory is slower than a Class 10 card. So basically the memory cards the Vita uses were total ripoffs.
>It can handle ports, the Vita couldn't.
But it clearly can't? It released in 2017 and can't run most of its ports probably, nor its first party stuff well without significant compromises.
Borderlands is all you got?
Because people don't want to be limited to one spot to play their games but still want the home console experience.
Yeah it had less than the Switch.
The Switch isn't just a port machine, the Vita wasn't either.
After low sales Sony just completely abandoned the Vita very early, killing every chance of recovery.
They didn't develop any first/second party games for it, never mentioned it during conferences, completely stopped any advertising and even removed the system from it's main website as a current product. Keeping the insanely expensive memory cards and the overall price of the system high didn't help either.
Back in 2011/12 Nintendo found themselves in a similar situation with their poor selling 3DS. But instead of abandoning it they made a major price cut and continued to make great games for it.
is this on a ds?
Too big.
They did. Everyone made fun of Nintendo for charging 100$ more for black paint.