Why was Final Fantasy XI able to create a game that felt like a world while FF XIV is just a hub world for duty...

Why was Final Fantasy XI able to create a game that felt like a world while FF XIV is just a hub world for duty matchmaking?

Difficulty builds community

It feels like in FFXIV people just stay in the cities all day.

In XI I remember 75s would be roaming around even low level zones

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they were released in different time periods, you need to adapt to the market

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But user it didn't, all it did was create a grind a fucking grind

FF14 is a world

>FF14 is a world
Instanced non-dynamic world

FFXI was inspired by everquest
FFXIV:ARR was inspired by wow.

the end.

Because you had to be out in the world for most content. It was a world based MMO while XIV is a themepark.

I like XIV better.