Has there ever been a good walking simulator game?
Has there ever been a good walking simulator game?
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early dayz way before it became popular.
beaner coast really was a different place.
WE
Journey was pretty good
the only good one that comes to mind is journey, but that's about it
Most walking sims double as mini-puzzle and visual novels.
Abzu is a swimming simulator, and the visuals and atmosphere is pretty relaxing.
I haven't played Night in the Woods, but I've heard pretty good things about it.
Firewatch, before the devs got into a bit of drama with e-celebs, wasn't as hated as it is now.
Life is strange can be good if you can bear with some of the more annoying character(chloe).
Don't know if the Witness could sort of be counted as a walking sim.
TLOU was alright. Not a whole lot of gameplay though.
A lot of people seem to like Morrowind.
>Has there ever been a good walking simulator game?
Half-Life 2
I liked the art direction in Firewatch. The characters look good in this, but most of the environment work look like B-roll Overwatch levels. Most likely because the art team is snorting lootboxes in OW like everyone else these days.
Fucking this.
The best stat is athletics. It's so good, that its stupid to have it as a main or minor skill.
Firewatch was good despite the crappy ending.
As much as people shit on it, I actually really enjoyed Gone Home. Story was pretty good but I loved looking through the environment and all of the different rooms. Not worth the full $20 since it's so short, but I'd give a shot when it's discounted or just pirate it
Firewatch was also pretty good, ending was kinda lame though
>MMMMMHMMMMMMMMMMM
(YOU) HAHAHAHAHhhaha
Even if you hate TLOU it doesn't fit any reasonable definition of walking sim.
>Don't know if the Witness could sort of be counted as a walking sim.
It would if you're a newfag using a term you clearly don't understand, like you currently are.
Hellblade had pretty mediocre gameplay, but the presentation more than makes up for it.
does anyone know what happened to that walking simulator based on Blame! ? Did it ever come out?
*Smacks lips*
a few first person cutscenes =/= walking sim
by this logic most games where you can walk is a walking simulator. which i suppose isn't entirely wrong now that i think about it
Oh, calm down you.
Botw is walking sim the game.
yume nikki
>walk around listening to NPC chatter
>walk around to sneak past infected
>do a lot more walking and picking up stuff to open locked doors with
>sneak walk around to strangle humans
>more walking and more npc chatter with many moments of cut scenes in between because it wants to be a movie more than it wants to be a game
And that's the entire game. Seemed like a walking sim to me. Any semblance of "gameplay" was tepid and generally illusory except for a few specific instances.
The Vanishing of Ethan Carter
And Dear Esther was at least decent.
Stanley Parable
WE
Stanley Parable was good.
And I actually did like the Vanishing of Ethan Carter. Even if it was slow at times.
This is about it.
Breath of the Wild
why is she so ugly?
Guys stealth is walking sim, thief is a walking sim
Add another one to the fucking image
They're really going all out
GTA IV if you take your time.
Fallout 4 on Survival Mode. New Vegas.
probably Flower if you wanna call it that. I had a bombass time playing it.
No, it's dipshit newfags like you that keep stripping terms of meaning. A "walking sim" was a pejorative term for a "game" that had little to no interactive elements and were intended to be little more than an "interactive story," like Dear Esther or Gone Home. But because you morons don't know how the fuck to lurk more, it kept getting thrown around uselessly at any game that involved any amount of walking. I've heard faggots like you describe Myst and Grim Fandango as walking simulators because you're fucking idiots. It's why you would even entertain the notion that The Witness is a walking sim; and The Witness is a game I didn't even fucking like, so fuck you extra for making me defend it.
I don’t understand the point of Firewatch’s ending
What the fuck were they expecting it to leave you with? Was it supposed to be a cliffhanger or that some people will have attitude changes because you don’t know them enough
And the instances it did have was an uninspired 3rd person shooter.
>Hide behind cover
>Wait
>Shoot the thing running towards you with AI code that a monkey wrote
Back to the Future if you're into Back to the Future.
Most people agree that Machine for Pigs feels like a general downgrade from Amnesia in terms of gameplay and fear-factor.
But I still have a soft spot for the writing, music, and voice performances. The final monologue really struck a chord with me.
>play doom
>walk around to shoot braindead ai that moves toward you
>walk around to pick up stuff to open locked doors with
>walk around to pick up items
Imagine two paths. One path is fight the guy, the other path says go here to avoid enemies. That's not sneaking, that's game design for people with brain tumors
I didn't say you had to like the gameplay, it must isn't a walking simulator by any stretch of the imagination. I don't think you've ever played a walking sim desu.
WUZ
Is SOMA any good? the setting always interested me more than the amnesia games
Yume Nikki
Like most stealth games including thief
I think it just emphasizes the general theme of Henry's character not being able to find true escapism when it came to his problems in the real world. He thought he found some dramatic conspiracy but it was just another man trying to run away from his familial problems in the middle of nowhere.
Which is a fine theme. But pretty anticlimactic after the hours of tense buildup.
ARE THE CRYSTAL GEMS
This is what you were referencing, right? I sure hope it wasn't a reference to any disgusting Neo-Nazi memes.
you guys are all being way too liberal with the definition of walking sim.
a walking sim is shit like The Graveyard or Dear Esther where there's no gameplay or anything to even interact with. it's just an artsy set piece that you can slide the camera around. it's the lowest of low budget indie games.
KANGZ
I had just lost my dad to alzheimers when this game came out, so it resonated with me super hard.
Black
Old RPG maker one such as Yume Nikki and OFF
this guy gets it
woooowwwwww you're STILL this salty about a sony exclusive
Firewatch was good.
I liked the ending.
I never said The Witness was a walking sim, in my original post I was even unsure if it could even be classified as one. But since what some consider to be walking sims tend to have some kind of puzzle in their game, I mentioned it. The term walking sim is wonky enough as it is. Like I mentioned the first time, calm down.
I quite liked it. I think Amnesia had stronger actual gameplay and more tense chase sequences, but SOMA had a stronger story with more interesting characters.
More of SOMA's horror comes learning more about the setting and seeing what the protagonist has to deal with morally and existentially rather than whatever monster he's running away from. Which I found more interesting narratively, even if it's not as exciting mechanically.
Pokémon Snap
NOTHING MATTERS MORTY YOUR CONSCIOUSNESS CAN JUST BE COPIED INFINITELY AND THERE'S NO SOUL MORTY!!
Y-Y-YOU GOTTA WIN THE COIN FLIP MORTY OR ELSE YOU GET LEFT BEHIND WHICH IS FINE BECAUSE NOTHING MATTERS!!
I just want to know why that's all this studio wants to make. And why are they always so pretentious?
I thought Edith Finch was pretty good.
Maybe not narrative of the year for me, but I thought the way it weaved in all the different styles and mechanics into things was clever.
The writer for TWD Season 1 left Telltale to work on this shit. That's the reason the quality dropped after the first season
>literally no walking
don't even know what that hovercraft was
Is Ethan Carter any good? It looks pretty and I like the setting. Does it have much gameplay at all?
I can't remember if Ethan Carter is the one that makes you recreate events in the story by putting them in order, or if it's the one with the tape reel projectors that unlock when you recreate the setting to match what the narration is saying.
The major draw of games like that is the story, though, and Ethan Carter has a fairly good one.
Soma is the worst wankfest of a walking simulator ever made.
It has some puzzles where you're given a sequence of clues relating to the environment and you need to piece them together in the right order to figure out what happened there.
I don't recall them being terribly difficult though.
There are walking simulators that try to fool the players into thinking their games. SOMA is a good example. It doesn't actually have any gameplay.
Pathologic and The Void if you're not fucking up your color are both great walking simulators
OFF isn't a walking sim you turd stop making terms meaningless.
This one is interesting and you get to shoot things.
store.steampowered.com
I LOVE this brave developer
I wish every company issued dmca takedowns on evil nazis that stream their games
What's nice about video games as a medium is that you can have your lootbox bait, waifu simulators and attempts at artistic expression. Too bad Sup Forums gets assblasted at the mere sight of a colored person.
You run from monsters, make a few choices, and solve some basic exploration puzzles. It's not very extensive, but gameplay's there.
I gotta say, the animation in this game looks pretty damn great.
It's all an illusion user. Choices in that game didn't matter. The monsters didn't matter and the puzzles required no thinking.
See this is what i mean they fooled people like you into thinking it was actual gameplay.
What about The Beginner's Guide?
So does a walking sim imply there's only walking and light interactions with the world or is it broader than that? If so, I'd argue any game that features am autorun probably could be considered one.
LSD: Dream Emulator
did someone poop on her head?
A few still got some jumps out of me.
>Has there ever been a good walking simulator game?
No because they literally aren't games.
>walking simulator
>game
Literally a movie where you can move the camera a little.
>Has there ever been a good walking simulator game?
SOMA
Pokemon Snap is a rail shooter you dumb frogposter.
Conarium is pretty good so far.
Abzu counts as a walking simulator right? Even though you swim
when the next mortal kombat comes out and they put a jade back in will the retards on here call it sjw
Shenmue, it was downhill since then though
The point was that MC was a FUCKING MALE who got too attached to the female character, so nu-male devs decided that he can't see her and gave thanks to Anita Sarkeesian in the credits.
That fucking accusatory glare.
Journey
The Vanishing of Ethan Carter
SOMA
she saw you looking at her ass when she was climbing that rock
Journey and SOMA. Journey is a beautiful and relaxed experience to brighten your mood after a fucked up day. SOMA is the exact opposite, a psychotic caleidoscope of terrifying thoughts and grotesque scenes. Probably one of the most depressing games I've played