Is there any JRPG with deeper combat than Pokémon?

Is there any JRPG with deeper combat than Pokémon?

>spread of stats across 6 areas, which can be increased with EVs, you have to pick and choose where to put them from a universal finite amount of EVs
>Moves are not limitted to attacking moves, but also include moves that alter stage conditions with weather and other things, buff and debuff stats, inflict status ailments, remove enemy items, defend against enemy attacks, plant traps, protect the user for a turn, give hit priority, and that's not even scratching the surface
>several hundred held items that can be equipped to pokemon with a large variety of effects that include but are not limited to locking a pokemon into a single attack while significantly boosting a stat, boosting stats while resulting in extra damage, inflicting status ailments, boosting weather effects, prevention 1 hit KOs, enabling transformation to mega form and restoring health
>Pokemon also have an ability (from a list of almost 200) with wildly varying effects, and a nature which further determines their stat distribution.

Pokemon is easily the most deep RPG around. You got a fuckton of variables in these games. Up to two elements per fucker, different elemental type attacks, tons of buffs, debuffs, setups and other shit, items and abilities that all up to interesting approaches in combat.

>raise stats
>hit weakness
>win
so deep

>rock paper scissors with gun and other bullshit
Nah

>shrugs it off

>I’ll just literally ignore the OP

>uses fighting move
>win
so deep

it's not like there's much that even goes into pokemon fights. for the vast majority of fights the only thing that matters is speed since a super effective move will kill in 1 hit.

>opponent switches into pokemon that resists your move
>they now have a free turn to do whatever they want

>use another move that's super effective against new pokemon type
>it dies because it already took damage the previous turn
As for EVS it's just max speed and max your damage stat 999/1000 times.

>You got a fuckton of variables in these games.
yes and as a result it's poorly balanced. it's also a huge autistic timesink to actually properly set up a team without cheating. no one neurotypical would ever waste their time on this.

smt.

Digimon Story cyber sleuth.

> it's just max speed
>Trick Room

you really havent played pokemon have you ?

SMT games are extremely shallow compared to Pokemon. Pokemon has EVs, natures, abilities and held items with a huge variety of effects as well as moves with many more varied effects that lead to a lot of possible strategies like Trick Room or weather teams, combos like using Frost Breath on your own pokemon with Anger Point, or Water Shuriken + Water Compaction and many many others that I couldn't list in the whole day. There are way more options for those combos thanks to the game having more mechanics that interact with each other.

lol

>STILL shrugs it off
It's the iron fucking dinosaur lizard, you're not going past that mofo that easily.

>a limited amount of pokemon can use a certain move
You're going to sweep with speed 99/100 games.

I was playing a lot of Pokémon on shoddy battle years ago. I think that's how I learned about strat in Pokémon.
It's indeed very good, but only when your opponent is human. Unfortunately all AI ennemies in the game are terrible. It could be great if they did a better job at introducing you to more advanced strategy.

More stuff =! better depth. That being said there's no popular jrpg on its level.

Trick room is omnipresent at high level in VGC. But you sound like a brainlet that wouldn't even know what that is let alone care.

Metagame and system depth is not "combat depth"

yes it is ? everything he said is part of combat

LMAO Genies

is OP the dumbest person on this site?
>makes thread about a game with deep PVP
>will only get replies about brainlets who never played over 5 PVP matches to begin with, let alone built teams or anything related

...

LOL. No.

THANK YOU GENIES

Its sad but the answer really is no
At least in competitive turn based jrpgs