Updated Pokémon game rankings now that I've had time to play and think about Ultra Sun and Ultra Moon.
Updated Pokémon game rankings now that I've had time to play and think about Ultra Sun and Ultra Moon
Why do people pretend to like BW2 so much?
>Ultra Ball
>doesn't have Ultra Sun/Ultra Moon
>Emerald over Omega Ruby/Alpha Sapphire
BW in Master and XY flipped with FRLG would be my list.
What's a good 3ds Pokemon game for someone who only played red and yellow on Gameboy?
USUM is pretty disappointing to be there
I feel like I'm enjoying HG less than I should be, although I was lucky enough to snag a copy from a store before the prices shot up on the secondhand market.
BW2 is great though, agreed. I like USUM so far, the rebalancing for the Totems is great. Fucker summoned a Blissey on me.
I understand not wanting it to put it at the level of HGSS, B2W2, and Platinum, but below FRLG and on the same level as XY? Odd ranking.
ORAS is not only the worst but also the least mechanically "necessary" remake they've ever done and it shows in spades. Maybe if the Delta Episode were more fleshed out it would be worth putting above Emerald.
USUM are the newest and most feature-rich of the 3DS games.
I think we've just agreed to never mention ORAS ever again
>ORAS over ANYTHING
Boy what, they made XY look good
If you want to experience the online aspects, XYORAS, they have the best online for 3DS bar none.
If you want to have a better single player, then USUM, despite having cutscenes it has the best boss battles in a long time.
That doesn't mean shit when the level design is by far the worst it's ever been. Kalos and even the nerfed Hoenn in ORAS are better than Alola in that regard.
USUM adds a lot (not enough, but a lot dungeon wise) over SM particularly Mt. Lanakila and having an actual postgame dungeon rather than "lol let's ship your mom off bye."
The game still has better gameplay overall, and the bosses won't just lay down and die like in gen 6. I'm still not sure why everything was so underleveled and weak in gen 6.
Mystery Dungeon.
Did Fire Red and Leaf Green have all the fun bugs of Red and Blue?
Gold and Silver, you should wait until next month when Crystal comes out though. Crystal is to GS what Yellow is to RB.
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Buy BW or BW2
Except the organic route design and proper 3D movement enhances the level design in pretty much every example you didn't cherry pick. It is not bad level design for a game to contain, among other things, hallways. I will concede Ultra Megalopolis, and your bottom right screenshot of the elevator (in SM vanilla only) as being disappointing areas. The latter of those two is a room with a lift that takes you up to a dungeon in USUM. What else is supposed to be there? What else is supposed to be in the Lusamine boss room? It exists to be a boss room. It's like saying the room you find Groudon/Kyogre in is bad level design.
The top two are long corridors between areas that are there so the transition makes more geographic sense and doesn't just skip you ahead, both in places where it makes sense for the path to be straight. Each of them takes about 10 seconds to walk through, the top left one is between two other actual routes that was thrown in to provide an eerie atmosphere and place to catch Kecleon and Wimpod.
I would move SM down a notch and RBY up a notch into average and that'd be a good list imo
I love USUM but regular SM should be moved down a bit. Otherwise no issues with it.
Just stick to Black 2.
>organic route design
This is one of the reasons it's so shit, it's a video game, the level design shouldn't be "organic" it should be mechanically interesting.
>What else is supposed to be in the Lusamine boss room?
Gee, I don't know. What could I possibly have expected?
RBY aged like milk
What makes BW2 better than BW?
I really enjoyed BW but barely even remember BW2.
Platinum > Emerald > XY > RS > C > FRLG = GS > RBY
Never played HGSS, gen 5, ORAS, or gen 7. Sup Forums's distaste for XY and I imagine ORAS and gen 7 by extension is mostly fueled by Sup Forums's contrarianism and hating new things.
XY's not the best pokemon game or anything but it's far from the worst.
The postgame and better avaliable pokémon.
Not him but Ultra Space is comparable more to a generic boss cave in Pokemon, it's flat out not a dungeon area, just a holding pen for one boss.
Giratina's area is more of a dungeon comparable to nothing at all from the original SM, since the original was so lacking in areas to begin with. USUM added the wormhole running, which would make Guzzlord's world more equivalent to Giratina's in theming and exploration, despite the lack of odd platforms and movement puzzles.
Content and longevity.
B2W2 have the Black Tower/White Treehollow, the PWT, lots of medals to collect, the Join Avenue, and probably the most extensive list of strong trainers to rematch in the postgame.
Those are the major things, there are also some smaller additions like the new areas on the map, difficulty settings and the Pokéstar Studios. They are brimming with the kind of content Pokémon needs to be good.
Organic just means not a fucking grid straight out of rpg maker. And it looks to me like what you expected was a cinematic hallway instead of a regular hallway. Not that there was much of a reason to expect anything at all, because Ultra Space in vanilla Sun and Moon was not advertised. Them showing off Ultra Megalopolis in advance for USUM is why I can sympathize there.
Crammed with fun stuff to do. Sidequests, facilities, medals, the best online components barring the XY bottom screen, secrets to find, and overall the game felt like you could spend hundreds of hours and still have juice left in it.
Have played only a few pokemon games, but from what ive heard and seen and my opinion on those games... this list is on point.
Qonder if B&W2 are as good as Sup Forums shills them
Ah I see. Never really bothered with the post game stuff since the main game left me feeling underwhelmed.
I really wish they would've stuck to making definitive versions of gens instead of direct sequels, but I didn't mind BW2 too much, though I do feel it damaged the franchise in that aspect.
Emerald should be in Master tier.
The best thing about the campaign was that it wasn't recycled though, so it wasn't a slog through what you'd already played.
Why would you actively want Game Freak to make $10 DLC and pretensiously sell it for $40 as a new game instead of an actual new game?
I was playing W2 and it's got a shit tonne of content. Set it down for a few months now unfinished but it was pretty cool.
However one thing I hated is how the region is so expansive but you're forced around it in a linear path by these retarded arbitrary boundaries. At one point there's literally just a "fuck you you can't go this way" group of random dancers. They might as well have just put a gate.
So you could skip the first game instead of paying for the same game twice but the second one has a few new areas and a different """"plot.""""
The definitive versions, to me, are the only games that really feel finished. Isn't it even more jewish to release two versions of an updated game, that still feels incomplete?
Yeah you're right, but the plot really didn't leave much of an impression on me, I'm struggling to think of any details. I remember Colress (not what he does, just him being there), something about a blimp, and team plasma dressed as pirates.
Colress was working with Plasma because they funded his research IIRC, he used Kyurem to power a massive cannon that iced an entire city. He's pretty likable honestly, and in USUM he's pretty good too, essentially telling Ghetsis to go fuck himself.
Even if the plot overall didn't feel as memorable to you, it just feels better when a game has a new campaign to play through rather than a touched up version of the original. More new content than old content, and it provides more story to the original's setting, which is nice and pretty rare in Pokemon on this scale, mostly with nods like Cyrus recognizing your Rotom.
Eh fair enough
At the time I felt BW2 was a cool improvement, I just don't like what it did to the series as a whole.
Zygarde deserved a game dammit!
Zygarde did indeed deserve a game, but unfortunately I don't think that'll ever happen. It seems like ORAS replaced the time they'd use for it, and then they saw that the anniversary was coming up and stopped.
>you're forced around it in a linear path by these retarded arbitrary boundaries
They all do that, though, don't they? In every game before gen 5 they used mostly HM obstacles to wall you off and keep you on a certain path. That's just as arbitrary as a conga line of NPCs blocking your path, except it makes you waste one of your pokemon's move slots on a terrible move that you're not allowed to delete normally. Earlier games used NPC roadblocks, too, like the dude who wants to draw some footprints he sees in the mud, or gang of addled psyducks who you can't get to move.
Let me fix that for you, OP
>there are people in this world who liked gens 3, 4 and 6
How can anybody have such irredeemably shit taste? Terrible mons, terrible games, terrible music, terrible maps etc... no actual quality in any of those gens besides the Gold and Silver remakes.
I like gen 6 only because it was the one I started with. I'm too young to have played the original games, and even though I watched the show a lot as a kid I never really picked it up, until finally I decided to see what it was all about when X and Y launched. It's not a good gen to start with by any means, now that I've played the other games, but I didn't know that going in.
>recommending colosseum
disgusting
Playing gen 6 after 7 feels like a breath of fresh air. It's just faster, smoother and the online is still the best. I can forgive the baby mode campaign if I can actually just catch shit and play without being interrupted.
I always recommend gen 6 for the online, although I don't care about the online very much anymore since GTS negotiations have been gone since 5. Gen 7 spoiled me with convenience for everything but the online. The only thing I lament losing is the Secret Bases.
I just remembered the other day that I never finished Pokemon Conquest. I was thinking about picking it up again, but I think I dropped it halfway through because it was too easy. Is it worth finishing? Does it get better towards the end?
These games are literally all the same. It's like ranking
There's a demo for both mate, try them.
FEA is a grid based TRPG with VN elements, if you didn't know beforehand.
SM managed to turn me off of even trying to fight/catch wild Pokemon thanks to that god forsaken SOS mechanic.Add to that the removal of the PSS and it's like GF just fired their entire UX department leading up to Gen 7.
They fixed SOS in USUM. Also SOS is great, easy shinies, easy high IVs. The difference is that you have to willingly trigger it with an adrenaline orb now, since they stop at a single summon if you don't, and call rates have been adjusted.
I can get behind this list, just bump Colosseum down to Optional
XD can stay
Master balls and great balls are fucking ugly.
Masterballs yeah but what's wrong with great balls
If the red stripes were flat it would look okay.
anyone under 26 should be shot 2bh
ah so you just dislike lumpy balls
what's your favorite
>Sabrina that low
FUCK YOU
>caring about Duplica enough to put her in the list
>putting her that low
It's like you made it just to trigger me. It worked.
god damn I don't recognize a lot of these. what's the pokeball with the little pokeball symbol on it?
also is the top right a safari ball? what's the difference between a safari ball and a park ball?
The little pokeball ball is the ball you catch bugs in the contest in HGSS.
>May in bottom tier
Fuck you buddy
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That's a Sport Ball, which can only contain bug types from HGSS.
The top right is indeed a Safari Ball, used in the safari zone. Park Balls are only used in Pal Park (i.e. transferring Pokemon). They turn into the ball they originally had upon capture, so it doesn't carry over regardless of what you transfer catch with them.
Also, in the anime, there was a ball called both the Sport Ball and Park Ball in pic, but it wasn't in the games.
Wait, what?
Why does Sup Forums generally diss on OR/AS?
What quarrels do you cunt boys have with OR/AS?
>tfw Sup Forums hates ORAS because of the damp story gameplay and the statue at the end
>I love the game because SECRET BASES
Man it feels like an animal crossing house but with Pokemon. Shit's great, I wish I could find a QR of the Registeel doll.
Are any of you getting the VC crystal for the GS ball edits in the game?
>XD
You need to go back.
Sage.
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>mfw I simply stopped playing Pokemon past Black/White 1 years ago
>Have a modded 3DS and can play all of them
>Simply no urge to
>Feel satisfied from Platinum even now as the top Pokemon game content and gameplay wise
Is it worth playing Pokemon games past Black/white? I consider that decent but nothing like the older ones.
BW2 is good, really good (for reasons above) and if you can tolerate cutscenes then USUM has some good gameplay under all that.
Although iirc you can emulate USUM and use prebuilt saves to skip parts that it can't run.
>I really wish they would've stuck to making definitive versions of gens instead of direct sequels
user, I'm being sincere when I ask this. How can you possibly say this after pic related? I mean seriously?
Whoops. Meant for
underrated post
I was the user telling him about Colress and man, I actually love USUM but damn it would have been a whole lot better if it was a full sequel, it would have gone a hell of a lot better with the story focus of the gen too.
FRLG is good though
Nothing. BW2 is just more of the same gen 5 garbage.
>FireRed and LeafGreen being in such a high tier
Even though they were the first of the Pokemon reboots, they were the first titles that opened the doors to the handholding schematic. With L/R tips and "what you did last" shit.
Don't get me wrong, the "what you did last" stuff would've been great if it were tweaked a bit more, and you had the option to check it on your own time instead of having it shoved in your face every time you loaded up your save. But the L/R tips are fucking useless.
Thankfully the handholding was removed in the later D/P/Pt, HG/SS, and B/W (Unsure of B2/W2, haven't played.)
But the handholding came back as something far worse and ruined the series with X/Y, OR/AS, and S/M (Unsure of US/UM, haven't bothered. Interest in the series is gone after S/M.)
Where the games basically play themselves for the most part and difficulty is just thrown out the window, and all focus went into PVP battle shit, where any semblance of difficulty actually still remains.
At least S/M have a really engaging and nice story. Unsure of US/UM. Probably won't touch those.
USUM contains the most powerful boss in the entire series and rebalanced totem battles that are much better than the original. Some trainers have also been edited for the better (e.g. the Teacher at the trainer school), but that's less noticeable. IVs for bosses and some trainers have been bumped to hexaperfect with maxed EV training.
>If you want to experience the online aspects, XYORAS, they have the best online for 3DS bar none.
>recommending old Pokemon games for their online aspect
Obviously there's still some activity here and there since the wifi's still up but most people have moved on to the newer versions
Why did Emerald have a different Pokemon league champion to R/S?
You just enforced my point saying that IV/EV stuff. That's really only valid for PVP battles. It hardly comes into play for NPC battles otherwise.
I'm interested in what you said about US/UM having a more powerful boss though.
Trainers edited for the better though? Hopefully you mean by them being more difficult.
Otherwise I'm sure the game just throws items and shit at you left and right, just like X/Y, OR/AS, and S/M.
It's still pretty active actually. It's not like the divide there was when XY released and BW2's online died hard. I prefer doing my business in newer titles as well, despite the FP.
It does come into play though, they're edited for the same builds you'd run into in competitive and the Pokemon are noticeably more dangerous, especially in the postgame dungeon. Although to be fair they didn't set the finale of the story's AI to be on a special setting lower than wild animals this time, instead opting to use Totem AI.
The boss is the finale of the story mode, it's a 754 BST behemoth with 167/167 offenses, 129 speed, and all of its stats are boosted by 1.5x each, plus it uses Totem AI, meaning that it will always calculate which move will damage your Pokemon the most and use that move. You also cannot catch it, so you can't just quickball the thing and go, and it's 10 levels or so above what level you should be at even with the exp share, unless you grind like a bitch. It's not immune to cheesing (e.g. if you trained a Zoroark and a fighting type, you can trick it into wasting moves) but it's a damn good fight for the most part, outspeeding and OHKOing roughly 80% of the Pokemon available in the game at that point. People have had to resort to spamming revives to beat it if their team was an unfavourable matchup.
The trainer edits are minor outside of major ones, like that teacher I mentioned getting the starter you're weak to, or Gladion getting a less shitty team.
It's not even close to the giftmon fest of XYORAS but like every Pokemon, you'll probably never run dry of items except revives if you're getting fucked by that one boss.
Pokémon Crystal should be in Master.