LOL CAPCOM IS BACK

>LOL CAPCOM IS BACK
>LOL CAPGOD
>Cant even translate a collection pack in their own territory
>Tons of Japs angry
>Even Kamiya called them out for making a lazy cashgrab

What happened? I mean, Megaman 11, a 1-hour long side-scroller that took 8 years to be announced and another extra year to be finished, was supposed to save them and give hope for a better future. You guys said so yourself

who cares you stupid autist

>Cant even translate a collection pack in their own territory
>Tons of Japs angry
>Even Kamiya called them out for making a lazy cashgrab

What?

Explain.

Do you mean that this game is in English in all territories with the stupid American name changes?

The collection pack is going to be all English, voices, text, everything, in the Japanese version.
And Kamiya took it to twitter and called them out

The same people that pour their entire pay checks on Capcom's gacha mobile games

Yes

>Even Kamiya called them out for making a lazy cashgrab

This nigga should keep his mouth shut. He can't even get a game out these days anymore.

I couldn't expect less from Capcom.

to be honest family i do want to play 3rd strike on mustard race while being a moralfag about it

forget the moral fag the online with people playing is one of the main selling points

Ahhh yes. Kamiya. The go to guy for making games.

I'm looking forward to scalebound.

>And Kamiya took it to twitter and called them out
Where?

The collection isn't for Japan because they already have thousands of arcades within walking distance if they want to play the arcade perfect versions. The US does not, so obviously it is tailored for us.

...twitter

>And Kamiya took it to twitter and called them out
I too like to make up Kamiya stories in my head.

Link it

That's what I meant you can play online with an emulator

The only thing Kamiya has said in regards to Street Fighter was whining about the fact that Cody doesn't have a prison outfit in the SFV AE intro. Everything else is just user being a retard.

twitter.com

why not just use fightcade

So no proof then. Thanks for admitting it.

It really wasn't his fault, it was microshit's fault for canning it.

the only game he hasn’t gotten out was scalebound and it was cancelled by a cancerous company that’s known for cancelling shit. microshit is pretty much ea at this point.

>"12" games
>5 different street fighter 2s
>3 different SF3s

No wonder he called it a cashgrab

It's has been posted since yesterday, retard.

>doesn't play Street Fighter for the arcade story

Why is everyone that's against capcom from the future? How have all you fags already played mega man 11? Every damn thread.

There was a thread on it.
ctrl + F Kamiya in the archive

>I've never played street fighter
>ooh street fighter thread! Better go and act like I know what I'm talking about haha

...

>Why is everyone that's against capcom from the future?
Because they simply do the math and, seeing how Capcom did dumb shit in the past and in the present, it's very likely they'll do it in the future too.
I mean, it's not like a Capshill can grasp this kind of logic.

>Defending trash

There's no reason not to just put all the story ni one game and put it in a collection

...

You literally don't play street fighter stop posting.

I've played a ton of 3rd strike and some of the games that are in the pack in English and they've always had Japanese voices.

Can someone explain this to me are they re-dubbing everything?

will all the street fighter games in this collection have an vs CPU mode like street fighter 4? so I wont have to play arcade mode all the time or find online matches?

Who cares about this faggot's opinion?

>I'm so smart I know everything
Go outside sometime it's good for your health.

There's quite a few things you could mention if you want to shit on Capcom, but this is the most pitiful of all.
Shitposters arent even trying.

They must feel the heat because Capcom is making a great comeback with MM11, SFVAE, MHW and DMC5.

>vs cpu

baka

>DMC5

sure

something like pic related

you can set vs cpu in the options i think

Meanwhile Capcom shills cant even defend correctly. Thanks for being a good example of that

who plays vs cpu for fucks sake

The only thing that needs to go outside is Capcom's cock from your mouth.

As I've said. Not even trying anymore.
Put some effort into your next post.

it's good for practice

>hit confirms
>block strings
>throw loops
>parry and defense training

training mode is much superior for it.
I hate you pansy ass retards who avoid such an important mode.

>posting nonexistant game
>posting a sidescroller that took 8 years just to be announced
>posting DLC the Game
You do the job for me, baby boy

Why can't someone do both? And how is he a pansy for practicing in the mode where the enemy fights back instead of just standing there?? Sounds like you got that backwards :^)

you can't practice hit confirms in training mode

the whole point of the practice is to execute the command on reaction, random block doesn't simulate the same experience

>Cant even translate a collection pack in their own territory
>Tons of Japs angry
It's being developed by Digital Eclipse, the king of shovelware compilation packs. What did they expect? They should've went with M2.

vappa is SEETHING

>programmable training mode dummies
>just standing there
I mean I know that Sup Forums is fucking casual but jesus christ.

>moving goalposts

Capcom keeps doing it, they recently released Okami HD on PC and PS4, both 30 fps locked, because it would be 'hard task and a lot of work to bring it 60 fps, because logic is optimized for 30', lazy fucks.

Reminder during the time SFII was released there was no vid games that used online features and the only way to update a game was just release another version of it

You absolutely can practice it and it IS the same experience.
You press a button you want to confirm and you react to the hit animation. When you commit to the button press its literally the only thing you can do.

Look I know that you're clinically retarded and shit at fighting games. You have never hitconfirmed anything in your life.

Better than fucking pulling "muh cinematic experience; muh human eye can only see 24fps myth" shit

I'm getting it just so I can play the original SF3 and 2nd Impact because neither were on the PS2 version, it only had 3S. Really disappointed they ditched the nice looking sprite backgrounds in 3S.

>Japanese players forced to play the world version of SF games

I can't give a fuck. they're gonna have to call M. Bison the Dictator like the rest of us now.

>You can't practice hit confirms in training mode
Into the collection we go

This is a good first post for about 90% of threads on this board.

Who cares about Japan? You're not Japanese and have no reason to care about what's named what in the games.

Yeah but the point of the training is to identify with the spacing and the reaction. In training mode you know where the enemy is going to be, you know he won't respond to inputs and you know he can't counterattack. All it does it give you lateral training for execution, it doesn't actually help you in a fight or flight situation when you need to do the combo.

You need actual stimulus there, sometimes you have to look past your shaky hands, or your shit insight and just do the combo, training mode doesn't help with these things. You're better off just playing arcade mode or vs. CPU. Either that or play a bunch of actual people.

>Tons of Japs angry
BASED CAPCOM

>The collection pack is going to be all English, voices, text, everything, in the Japanese version.

Pretty certain the voices have been Japanese even in the world version. only i guess the pronunciation of Chun Li is different, the announcer voice has notoriously recorded both sayings of Chun Li and swapped them out depending on region.

>Says the niggerfrog, who should actually have his mouth sewn closed and fingers lopped off for inflicting such horrid eye cancer

Shut up retard.
You can practice any sort of spacing in training mode. ANY kind. You can learn perfect whiffpunish confirms against any character.

And again, when you press a button you already have your mind set to reacting to it connecting. If you dont your bullshit VS cpu scenario wont help you at all anyways.
Goddamn idiot you dont have an idea of what you're talking about.

You can in training mode. What you can do is set up several recorded actions of varying length, of the CPU making similar movements. But for some of them, throw in the move you want to get used to counterpoking or punishing.

A similar method can be used for training to react to jump-ins.

Capcom has been one step forward, two steps back lately. Still looking forward to playing this with my friends on my Switch.

how is this two steps back you retarded nigger

>SFV is 90% blond hair white fighters
>Capcom favors US versions of their old games

Face it, Street Fighter is an American series now. #dealwithit

>Niggerfrog has a contrary opinion about a japanese games developer who hasn't followed through on every game he's made
>better tell him he should be mutilated

I'm a US player. Why am I supposed to be mad? These fags can still walk to an arcade and play whatever they want.

The idea is to have an opponent that is moving and doing things so that you are forced to concentrate on various things at once.

They're not talking about learning the punishes or confirms, they're talking about the next step - learning to do them in a situation where they have other things to care about at the same time.

>Not JP versions
>Not the superior home console ports with more content

Exactly. The Japanese wouldn't even buy the home versions anyway because no matter how much you tell them it's the same as the arcade they will still prefer the real arcade experience.

How can I practice stomp chop hit confirm in training mode? How can I practice any of Ken's bread and butter combo's in training mode? All it is going to do is keep me comfy with the input.

That doesn't help with the actual stimulus though, there's a lot more benefits to playing actual people or just vs cpu. I don't know why you and the other dude are going apeshit over something that is a rite of passage. You learn more from realistic situations. There are some things that training mode is best for, but hit confirms don't teach you to super on reaction, they teach you to super on combo. There's a principle difference. Whiffing super on a jab combo and connecting it is all the difference in the world when it comes to how you've learned to do that.

>Even Kamiya called them out for making a lazy cashgrab
>Listening to a hack who hasn't released a good game since forever

>Free DLC for RE7 and SFV
>Make a shitty port for its own home market that still can play arcades
>Make even piss easy single player for new adapters worthless in SFV:AE.

Take your medicine

I don't think the Nips know or care that the games that have online, you need to have each end play an identical rom to allow successful netplay. the Japanese rom would be too different to allow crossplay around the world with world cabinet roms. of course i get it that nips don't like playing against foreigners so this point i brought up applies nothing.

at least capcom are upfront with their rehashes, its EA, Bioware and Bethesda are the companies you shouldn't give money too

>hit confirms don't teach you to super on reaction
Never post again fucktard

I'm just trying to give some suggestions on how to train certain techniques in training mode.

There's also things like random counterhit and random block for practicing practical confirms (e.g. short -> jab -> shoryu).

Where are you dumbasses who think cursing in hyperbole is being mad on an internet forum coming from?

it's easier to use MAME architecure than it it is to use multiple console emulators as well as MAME for the first SF.

i bet you any money you couldn't get a win on the hardest difficulty CPU on USFIV

take your medicine

Are you sure you want to make this about your ego you fucking inbred shit?

I'll light your whole fucking house on fire with the single argument that you've never once courted me in actual debate and only sided with people out of your own sycophantic need to be a cockscuking little weed turd bent on grubbing as much food in your mouth as possible. I bet you've never once done anything for another person that didn't make you feel like shit, you're so selfish I bet you're entire mode of conduct is to satisfy one thing and one thing only, your ego.

You have never made a quality post in your life.
Quite the feat.

Is there some unlockable?

Higher difficulties in fighting games often just allow the CPU opponent to follow through on longer combos, or react faster/have better rolls on whether it should instantly DP your button press or not.

Being able to beat that doesn't make you good or better at a fighting game. It makes you better at beating a CPU.

Answer the question, counter the argument, or turn off your computer.

* Is there some unlockable harder difficulty?

>he thinks he made an argument
meds. now.

You've yet to prove to me why hit confirms are debatable in the arena of training mode vs actual opponents.

even if that was the case, so what?
its vs cpu for fucks sake.